Random Map/Deck Bonanza: YoungBuck and FrozenStorm

Player 1, Turn 3 (Random Bonanza! Game 6)

P1 [Law]/Disease/Past vs P2 [Peace]/Balance/Necromancy

Map: BURIAL GROUNDS: Whenever a hero dies, it’s gone forever this game.

[details=Starting Hand]
Arrest
Plague Spitter
Stewardess of the Undone
Porkhand Magistrate
Spectral Aven
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (6)
  • Tech 2 cards in from codex

[details=All Teched Cards]
Scribe, Injunction
Plague Spitter, Stewardess of the Undone
[/details]


###Main:

  • Plague Spitter (3)
  • Bigby kills TD, takes 2 damage
  • Hero’s Hall (1)
  • Worker (0)

[details=Workers]
Porkhand Magistrate, Bluecoat Musketeer, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Stash 1, Discard 2 Draw 3 rs Draw 1
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Hero’s Hall HP: 4

####In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Reputable Newsman (0/3 blocking 1-cost spells)
  • Plague Spitter (3/3 anti-air)
  • Bigby Hayes (2/1 from 1 damage, lvl 1)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 7

[details=End of Turn Hand]
Building Inspector
Manufactured Truth
Lawful Search
Arrest
Stewardess of the Undone (stashed)
[/details]

[details=End of Turn Discard]
empty
[/details]

[details=My Thoughts]
I think I’m setting my self up well to lock him down. I’ll decide next turn what to grab for tech 2, if I want to do that at all. I might stick to Orpal and Bigby for a bit, do like sickness and spreading plague… Stashing the stewardess to get a building kill next turn with manufactured truth
[/details]