RACE #3: Castanietzsche (Mono Blue) vs. PiHalbe (Mono Red)

Correct?

[b]P2T7[/b]
Tech StartingHand Workers

TECH
Lobber
Doubleshot Archer


STARTING HAND
Mad Man
Kidnapping
Careless Musketeer
Hotter Fire
Gunpoint Taxman


WORKERS
Pillage
Nautical Dog
Makeshift Rambaster
Scorch
Kidnapping


NextHand

Lobber
Firehouse
Gunpoint Taxman
Crash Bomber


Discard

Kidnapping
Careless Musketeer
Gunpoint Taxman
Lobber
Doubleshot Archer


Tech 2 card(s)
Get Paid - ($10)
Summon Mad Man - ($9)
Implement Hotter Fire - ($6)
Bloodburn deals 2 to Tech III
Summon Drakk - ($4)
Drakk Casts Kidnapping on Reteller - ($0)
Reteller trades with Macciatus (+2BB), Reteller to your hand, you get $1
Mad Man breaks Tech II, dealing 2 to base
Zane breaks Tech III, dealing 2 to base

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: lvl 1 Drakk (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (3 runes)
  • lvl 4 Zane (3/2)
  • Mad Man (1/1)
  • Hotter Fire
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II (Fire) HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
[b]P1T9[/b]
Tech StartingHand Workers

TECH
Scribe
Scribe


STARTING HAND
Spectral Aven (2/1)
Arrest
Liberty Gryphon
Overeager Cadet B (2/1)
Liberty Gryphon
Scribe
Macciatus the Whisperer
Reteller of Truths


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Jail
Traffic Director (1/1)
Manufactured Truth
Building Inspector (1/1)
Lawful Search
Arrest


NextHand

Overeager Cadet A (2/2)
Scribe
Injunction
Spectral Tiger
Spectral Flagbearer


Discard

Reteller of Truths
Liberty Gryphon
Liberty Gryphon
Macciatus the Whisperer


Tech 2 card(s)
Get Paid + scav + surplus - ($12)
Rebuild Tech II
Scribe - ($10)
Overeager Cadet
Spectral Aven - ($8)
worker - ($7)
Quince - ($5)
Eyes of the Chancellor taps on Aven
extra mirror - ($3)

Float ($3)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager Cadet (2/2+1)
  • :psfist: [I]Elite[/I]: Scribe (2/3)
  • :ps_: [I]Scavenger[/I]: Mirror A (0/1)
  • :pschip: [I]Technician[/I]: Mirror B (0/1)
  • :target: [I]Lookout[/I]: Spectral Aven (2/2)
    [B]In Play:[/B]
  • Eyes of the Chancellor (makes Aven invisible)
  • lvl 1 Quince (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 12

Just FYI, your spreadsheet skipped you a turn. I have that all the time.

[b]P2T8[/b]
Tech StartingHand Workers

TECH
Ember Spraks
Doubleshot Archer


STARTING HAND
Crash Bomber
Lobber
Firehouse
Gunpoint Taxman
Bombaster
Surprise Attack
Hotter Fire
Bloodrage Ogre
Hotter Fire
Charge
Bombaster
Hotter Fire
Hotter Fire


WORKERS
Pillage
Nautical Dog
Makeshift Rambaster
Scorch
Kidnapping


NextHand

Surprise Attack
Bloodrage Ogre
Bombaster
Kidnapping
Charge


Tech 2 card(s)
Get Paid - ($10)
maxband Zane - ($8)
Zane targets Mirror B, can’t shove him into an empty slot and kills him, I draw 1 (as do you)
Implement Hotter Fire - ($5)
Bloodburn deals 3 to Tech II
Zane kills Cadet, taking 2dmg
midband Drakk - ($2)
Summon Lobber - ($0)
Lobber trades with Scribe
Drakk kills MIrror A (you take 1 gold)
Mad Man breaks Tech II, dealing 2 to base

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (4 runes)
  • max Zane (4/2)
  • Mad Man (1/1)
  • Hotter Fire
  • Hotter Fire
  • lvl 4 Drakk (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II (Fire) HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 10
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

EDIT: Bloodburn is fully charged, not that it matters at the current kill rate.

[b]P1T10[/b]

Yay don’t worry about runes on Bloodburn :wink:
Don’t forget your Tower to detect my invisible units ! :stuck_out_tongue:


Tech StartingHand Workers

TECH
Macciatus the Whisperer
Spectral Tiger


STARTING HAND
Injunction
Scribe
Spectral Flagbearer
Spectral Tiger
Overeager Cadet A (2/2)
Reteller of Truths (4/4+1) (will turn to 3/3 if you Kidnapp it)
Spectral Flagbearer


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Jail
Traffic Director (1/1)
Manufactured Truth
Building Inspector (1/1)
Lawful Search
Arrest
Injunction


NextHand

Macciatus the Whisperer
Macciatus the Whisperer
Reputable Newsman (1/3) "TWO"
Spectral Tiger


Tech 2 card(s)
Get Paid + float + technician + scav + surplus - ($16)
Rebuild Tech II
Chech your hand with EotC, you have Surprise Attack Bloodrage Ogre Bombaster Kidnapping Charge
Scribe, I draw 1 - ($14)
Spectral Flagbearer A - ($13)
Spectral Flagbearer B - ($12)
Quince kills Mad Man
Spectral Aven kills Zane, taking 1 damage from Tower. Quince midbands and heals.
Summon Mirror A - ($10)
Quince maxbands - ($8)
Overeager Cadet, mirrored by Mirror A
Summon Mirror B - ($6)
Onimaru - ($4)
EotC taps, Overeager Cadet A is invisible
Worker - ($3)

Float ($3)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Scribe (1/3+1)
  • :psfist: [I]Elite[/I]: Overeager Mirror A (3/2)
  • :ps_: [I]Scavenger[/I]: Spectral Flagbearer A (1/1)
  • :pschip: [I]Technician[/I]: Spectral Flagbearer B (1/1)
  • :target: [I]Lookout[/I]: lvl 1 Onimaru (2/3)
    [B]In Play:[/B]
  • Eyes of the Chancellor (makes Cadet A invisible)
  • lvl 5 Quince (1/5)
  • Overeager Cadet A (2/2)
  • Mirror B (0/1)
  • Spectral Aven (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 13

The rate at which Truth populates the board is just crazy.

1 Like

The classic way to fight Truth is card depletion, but yay surplus + technician slot just feed my hand incredibly fast :smile_cat:
Mono Red kinda lacks of something to deal with my technician patrollers without increasing my hand ! Shadow Blade, Rewind and Entangled Vines/Thunderclap are almost mandatory against Truth units, especially assisted with Quince + Mirrors :slight_smile:

So you summoned 7, I wiped 5 … bad deal, methinks.

[b]P2T9[/b]
Tech StartingHand Workers

TECH
Ember Sparks
Fire Dart


STARTING HAND
Bloodrage Ogre
Bombaster
Surprise Attack
Charge
Kidnapping


WORKERS
Pillage
Nautical Dog
Makeshift Rambaster
Scorch
Kidnapping


NextHand

Lobber
Ember Spraks
Doubleshot Archer
Careless Musketeer


Discard

Mad Man
Charge
Kidnapping
Bombaster
Bloodrage Ogre
Surprise Attack
Ember Sparks
Fire Dart


Tech 2 card(s)
Get Paid - ($10)
Summon Bombaster - ($8)
Cast Charge on Bombaster - ($6)
Bombaster kills Scribe
Bloodburn Flagbearer B, you get 1 gold
Bombaster detonates to kill Flagbearer A, you draw 1 - ($5)
Tower detects Cadet A - ($1)
Cast Kidnapping on Cadet A
Cadet A trades with Onimaru, Drakk gets +2 lvl

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: max Drakk (3/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (4 runes)
  • Hotter Fire
  • Hotter Fire
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

I’m playing my turn, and I killed your technician Drakk. As EotC allows me to have a look on your hand everytime, what card do you draw please ? :relaxed:

ETA 90min :frowning:

1 Like

I draw Firehouse. So, which tech buildings will it be? :wink:

1 Like
[b]P1T11[/b]

No Injunction this time, just Reputable Newsman :slight_smile:


StartingHand Workers

STARTING HAND
Reputable Newsman (1/3) "TWO"
Macciatus the Whisperer
Spectral Tiger
Macciatus the Whisperer
Reteller of Truths (4/4)
Reteller of Truths


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Jail
Traffic Director (1/1)
Manufactured Truth
Building Inspector (1/1)
Lawful Search
Arrest
Injunction


NextHand

Spectral Tiger
Scribe (2/3)
Liberty Gryphon


Discard

Scribe (1/3+1)
Spectral Flagbearer A (1/1)
Spectral Flagbearer B (1/1)
Overeager Cadet A (2/2)
Macciatus the Whisperer


Tech 0 card(s)
Get Paid + float + scav + techn + surplus + EotC check your hand - ($17)
Your hand is : Lobber, Ember Sparks, Doubleshot Archer, Careless Musketeer
Spectral Tiger, mirrored by Mirror B - ($14)
Macciatus the Whisperer - ($12)
rebuild Tech III
Bigby - ($10)
Tiger Mirror B kills Drakk, you draw 1, Bigby midbands
Quince and Spectral Aven destroy your Tower, 2 damages to your base - ($8)
EotC taps : Macciatus is invisible
Summon Mirror A - ($6)
Reteller of Truths A, mirrored by Mirror A - ($4)
Reputable Newsman, “THREE” - ($2)
Reteller of Truths B - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: lvl 3 Bigby (2/4+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Spectral Tiger (6/6)
  • :target: [I]Lookout[/I]: Reputable Newsman “THREE” (0/3)
    [B]In Play:[/B]
  • Eyes of the Chancellor (makes Macciatus invisible)
  • lvl 5 Quince (1/4)
  • Macciatus the Whisperer (3/3)
  • Tiger Mirror B (6/2)
  • Spectral Aven (3/1)
  • Reteller of Truths A (4/4)
  • Mirror A of Truths (4/4)
  • Reteller of Truths B (4/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 8
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 13

Just a reminder to both sides that having Hotter Fire x2 makes Ember Sparks deal 5 damage divided among up to 3 targets.

1 Like

Remember, Drakk dealt 3 to your base, when you killed him. I’m afraid though that is not enough…

1 Like

This is an interesting puzzle. I bet, you solved it for yourself, when you made that turn (having all the information).

I am always just one gold or one unit damage (or, naturally, 2 base damage) short of winning …

So tense! :astonished:

Hold onto your pants, I think I solved it. :slight_smile:

[b]P2T10[/b]
StartingHand Workers

STARTING HAND
Lobber
Careless Musketeer
Doubleshot Archer
Ember Spraks
Firehouse


WORKERS
Pillage
Nautical Dog
Makeshift Rambaster
Scorch
Kidnapping


NextHand

Crash Bomber
Gunpoint Taxman
Doubleshot Archer
Gunpoint Taxman
Lobber


Discard

Mad Man
Charge
Kidnapping
Bombaster
Bloodrage Ogre
Surprise Attack
Ember Sparks
Fire Dart
Lobber
Ember Spraks
Firehouse
Doubleshot Archer
Careless Musketeer


Tech 0 card(s)
Get Paid + float - ($11)
Summon Zane - ($9)
Summon Jaina - ($7)
Summon Lobber - ($6)
Lobber suicides into Bigby
midband Zane - ($3)
Zane kills Bigby, maxbands
Shove Reputable Newsman* into Scavenger slot, kill him - ($2)
you gain 1 gold, I gain 1 gold - ($3)
Jaina casts Ember Sparks, 5 to base - ($0)
Bloodburn breaks base
GG

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: lvl 1 Jaina (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (2 runes)
  • Hotter Fire
  • Hotter Fire
  • max Zane (4/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5

  • Deck: 0

  • Disc: 13
    [B]Gold:[/B]

  • Gold: 0

  • Workers: 10

  • He’s not that reputable, after all.

1 Like

GG :smile_cat:
@EricF

Thanks for the match mate !

1 Like

Thanks a lot, for the game. So close! This had all the ups and downs for me. Alternations confident and desperate.

One damage less and you would have steamrolled me. I see you have that Gryphon in your hand …

Anyways, let me know if you’re in for a casual match sometime. :smiley_cat:

1 Like

Yay, I should have made Reputable Newsman invisible !
I had all informations with EotC but you played better than me :slight_smile:

Yay I would be pleased to play with you again in casual ! Maybe next week thought :slight_smile:

See you ! :smiley:

1 Like

Speaking about EotC … do you perceive it as an asset or a liability? Because, it’s nice to have all the information, but it also demands that you use all the information. I think that might be too much for me to “play two turns simultaneously” in my head to optimize my possible move to your possible move.

Hm, on the other hand, I already have to take your possible hand cards into account and that’s an even larger possibility space …

1 Like