RACE #3: Barrelfish ([Necro]/Blood/Growth) vs. Mooseknuckles ([Past]/Peace/Balance)

@Barrelfish will be going first against @Mooseknuckles. Good luck and have fun!

@Mooseknuckles glhf!

P1T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Pestering Haunt
Summon Skeletons
Skeleton Javelineer
Thieving Imp


WORKERS
Jandra, the Negator


NextHand

Poisonblade Rogue
Graveyard
Sacrifice the Weak
Skeletal Archery
Deteriorate


Discard

Thieving Imp
Skeleton Javelineer
Summon Skeletons


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Garth - ($1)
Skeleton token - ($0)
Haunt

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • Lvl 1 Garth (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

glhf!

P2T1:

Starting Hand

FadingArgonaut Nullcraft Plasmodium HardenedMox TemporalResearch

Gold (5)
Worker (4)
Nullcraft (2)
Onimaru (0)
Nullcraft kills haunt
Discard 3, Draw 5

Patrol:
Leader: Level 1 Onimaru (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes: Nullcraft (1/1)
Base: 20
Other:

Economy:

Workers: 6
Hand: 5
Deck: 0
Discard: 3

Worker

Temporal Research

New Hand

NeoPlexus Tinkerer BattleSuits TimeSpiral ForgottenFighters

P1T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Graveyard
Deteriorate
Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak


WORKERS
Jandra, the Negator
Poisonblade Rogue


NextHand

Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Sacrifice the Weak
Bone Collector


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($2)
Skeleton - ($1)

Float ($1)
Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lvl 1 Garth (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

P2T2:

Tech

Tiny Basilisk, Overeager Cadet

Starting Hand

NeoPlexus Tinkerer BattleSuits TimeSpiral ForgottenFighters

Gold (6)
Worker (5)
Tier I (3)
Forgotten Fighters on scavenger skeleton, no gold (0)
Nullcraft kills technician skeleton
Onimaru kills Garth, levels to 3
Discard 3, rs, draw 5

Patrol:
Leader: Level 1 Onimaru (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:

Buildings: Tier I - 5
Units/Heroes: Nullcraft (1/1), Level 3 Onimaru (2/2)
Base: 20
Other:

Economy:

Workers: 7
Hand: 5
Deck: 4
Discard: 0

Worker

Tinkerer

New Hand

NeoPlexus TimeSpiral ForgottenFighters FadingArgonaut Overeager Cadet

P1T3


Tech StartingHand Workers

TECH
Crash Bomber
Bloodlust


STARTING HAND
Bone Collector
Sacrifice the Weak
Skeleton Javelineer
Pestering Haunt
Summon Skeletons
Deteriorate


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons


NextHand

Thieving Imp
Bone Collector
Graveyard
Skeletal Archery


Discard

Sacrifice the Weak
Deteriorate
Crash Bomber
Bloodlust


Tech 2 card(s)
Draw a card from technician
Get Paid + float - ($7)
Worker - ($6)
Bone Collector - ($4)
Javelineer - ($3)
Tower - ($0)
Haunt

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer (1/1) [rune]
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3:

Tech

Wandering Mimic x2

Starting Hand

NeoPlexus TimeSpiral ForgottenFighters FadingArgonaut Overeager Cadet

Gold (7)
Worker (6)
Midband Oni (4)
Tier II - Balance (0)
Overeager Cadet (0)
Oni trades with bone collector
Discard 3, Draw 4, rs, Draw 1

Patrol:
Leader: Overeager Cadet (2/2 + a)
Elite:
Scavenger:
Technician: Nullcraft (1/1)
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes:
Base: 20
Other:

Economy:

Workers: 8
Hand: 5
Deck: 4
Discard: 0

Worker

Time Spiral

New Hand

BattleSuits Plasmodium HardenedMox Tiny Basilisk Wandering Mimic

P1T4


Tech StartingHand Workers

TECH
Crashbarrow
Shoddy Glider


STARTING HAND
Thieving Imp
Bone Collector
Skeletal Archery
Graveyard


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Thieving Imp


NextHand

Crashbarrow
Bone Collector
Deteriorate
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II [Blood] - ($2)
Haunt hits your Tech II to 4
Graveyard - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1) [rune]
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • Graveyard [] (3 HP)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
My thoughts

I think Blood will match up nicely against Balance. Glider trades favorably with Faerie Dragon, and Crashbarrow trades favorably with most anything else. Thankfully, all my hasty guys are ephemeral so I don’t have to worry about sudden hasty Mimics. Shoddy Glider has an interesting interaction with Mimics though - I’m kind of hoping for a trickshot where a playing a Glider causes a patrolling Mimic to fly and allows a Crashbarrow to run through underneath.

Debated what to do with my remaining 2 gold - float it and draw 5, hero, Graveyard, or BC. Decided against hero because Garth and Drakk would be too vulnerable (I have to be afraid of Battle Suits boosting Cadet), and I don’t want Arg right now. Graveyard is more useful long term than BC, and I’m calculating that he can’t knock it out without spending resources unfavorably.

P2T4:

Tech

Moment’s Peace x2

Starting Hand

BattleSuits Plasmodium HardenedMox Tiny Basilisk Wandering Mimic

Gold (8)
Worker (7)
Wandering Mimic (3)
Battle Suits (1)
Mimic breaks your tower, your base to 18
Nullcraft kills javelineer
Overeager cadet destroys graveyard
Discard 2, Draw 4

Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 4
Units/Heroes: Wandering Mimic (4/3), Nullcraft (1/1), Overeager Cadet (3/2)
Base: 20
Other: Battle Suits

Economy:

Workers: 9 + 1 float
Hand: 4
Deck: 0
Discard: 4

Worker

Hardened Mox

New Hand

Wandering Mimic NeoPlexus ForgottenFighters FadingArgonaut

My thoughts

In my musing about how Shoddy Glider would give Mimic flying, I missed that Nullcraft gives him flying and haste. Thankfully, he went for Tower/Graveyard instead of Tech II, and I drew Shoddy Glider off of Technician.

Some options:

  • Glider + Haunt kill Tech II, Crashbarrow kills Tech I. BC patrols. He keeps 5 flying damage + Cadet
  • Glider trades with Mimic. Crashbarrow kills Tech I or II. BC patrols. He keeps Nullcraft + Cadet
  • Glider trades with Mimic. Crashbarrow kills Tech I or II. Garth + Skeleton. Deteriorate Cadet and Haunt trades. He keeps Nullcraft

Last option seems the best. Will only draw 3, but next turn I’ll plan to spend most of my $ on heroes to make up that gap.

P1T5


Tech StartingHand Workers

TECH
Crashbarrow
Lich’s Bargain


STARTING HAND
Deteriorate
Sacrifice the Weak
Crashbarrow
Bone Collector
Shoddy Glider


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Thieving Imp
Bone Collector


NextHand

Crash Bomber
Skeletal Archery
Bloodlust


Discard

Skeleton Javelineer
Graveyard
Deteriorate
Pestering Haunt
Shoddy Glider
Crashbarrow
Sacrifice the Weak
Crashbarrow
Lich’s Bargain


Tech 2 card(s)
Draw a card from Technician
Get Paid - ($8)
Worker - ($7)
Garth - ($5)
Crashbarrow - ($2)
Shoddy Glider - ($1)
Skeleton - ($0)
Deteriorate Cadet
Haunt trades with weakened Cadet
Glider trades with Mimic
Crashbarrow breaks your Tech II. Your base to 18

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lvl 1 Garth (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 9
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T5:

Tech

OE Cadet, Brave Knight

Starting Hand

Wandering Mimic NeoPlexus ForgottenFighters FadingArgonaut

Gold + f, rebuild T2 (10)
Worker (9)
Summon and maxband Onimaru (0)
Nullcraft kills the skeleton, you draw
Discard 3, rs, Draw 5

Patrol:
Leader: Level 8 Onimaru (4/5 + a)
Elite:
Scavenger: Weenie #2 (1/1)
Technician: Weenie #3 (1/1)
Lookout: Weenie #1 (1/1)

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Nullcraft (1/1)
Base: 18
Other: Battle Suits

Economy:

Workers: 9 + 1 float
Hand: 5
Deck: 6
Discard: 0

Worker

Forgotten Fighters

New Hand

NeoPlexus FadingArgonaut Moment’s Peace Plasmodium Tiny Basilisk

P1T6


Tech StartingHand Workers

TECH
Lich’s Bargain
Shoddy Glider


STARTING HAND
Bloodlust
Skeletal Archery
Crash Bomber
Bone Collector


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Thieving Imp
Bone Collector
Skeletal Archery


NextHand

Crash Bomber
Skeleton Javelineer
Shoddy Glider
Sacrifice the Weak
Pestering Haunt


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Arg - ($6)
Max Garth, resurrecting Crashbarrow - ($0)
Crashbarrow trades with Oni, Arg to level 3
Garth kills lookout Weenie

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Lvl 3 Arg (1/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Lvl 7 Garth (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
My thoughts

A placeholder turn from me, to follow up the placeholder turn from him. I don’t think Max Oni was a huge threat as a hero, but as a big body he could have done some damage. I’m mostly just trying to keep my Tech II alive until I can draw my Crashbarrows again.

minor note - my worker count wasn’t listed correctly last turn. It said 9+1 float, but should be 10.

P2T6:

Tech

OE Cadet, Brave Knight

Starting Hand

NeoPlexus FadingArgonaut Moment’s Peace Plasmodium Tiny Basilisk

Gold, tech 2 cards (10)
Midori (8)
Moment’s Peace (6)
Prynn (4)
Midband Prynn (1)
Worker (0)
Nullcraft pings your T2 for 1
Discard 3, Draw 5

Patrol:
Leader: Level 4 Prynn %4 (2/4 + a)
Elite:
Scavenger:
Technician: Level 1 Midori (2/3)
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Nullcraft (1/1), Weenie #1 (1/1), Weenie #2 (1/1)
Base: 18
Other: Battle Suits

Economy:

Workers: 11
Hand: 5
Deck: 1
Discard: 4

Worker

Plasmodium

New Hand

Wandering Mimic Moment’s Peace Overeager Cadet Overeager Cadet Brave Knight

P1T7


StartingHand Workers

STARTING HAND
Crash Bomber
Shoddy Glider
Sacrifice the Weak
Pestering Haunt
Skeleton Javelineer


WORKERS
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Thieving Imp
Bone Collector
Skeletal Archery
Pestering Haunt


NextHand

Bloodlust
Lich’s Bargain
Crashbarrow
Lich’s Bargain
Deteriorate


Discard

Sacrifice the Weak
Shoddy Glider
Skeleton Javelineer


Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Crash Bomber - ($8)
Maxband Arg - ($6)
Skeleton - ($5)
Surplus - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crash Bomber (2/2+A)
  • :psfist: [I]Elite[/I]: Wisp (0+1/1)
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Lvl 5 Arg (1/5)
  • :target: [I]Lookout[/I]: Water Elemental (3/3)
    [B]In Play:[/B]
  • Lvl 7 Garth (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Blood)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
My thoughts

Thankfully I only had a Shoddy Glider in hand, so Moment’s Peace doesn’t hurt too badly. I fear another flying hasted Mimic though

P2T7:

Starting Hand

Wandering Mimic Moment’s Peace Overeager Cadet Overeager Cadet Brave Knight

Gold, tech 0 cards (11)
Moment’s Peace (9)
Wandering Mimic (5)
Prynn and nullcraft kill crash bomber, my base takes 1
Maxband Prynn (2)
Prynn fades out water ele (1)
Overeager Cadet (1)
Overeager Cadet (1)
Mimic kills Garth, Midori to level 3
Weenie #1 trades with wisp, sparkshots skeleton, one weenie remains
Discard 1, Draw 1, rs, Draw 2

Patrol:
Leader: Level 3 Midori (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:

Buildings: Tier I - 5, Tier II(Balance) - 5
Units/Heroes: Nullcraft (1/1), The Last Weenie (1/1), Level 7 Prynn %2 (3/4), Wandering Mimic (4/4), Overeager Cadet#1 (3/2), Overeager Cadet #2 (3/2)
Base: 17
Other: Battle Suits

Economy:

Workers: 11 + 1 float
Hand: 3
Deck: 4
Discard: 0

New Hand

Wandering Mimic NeoPlexus Moment’s Peace

My hand is completely dead here, so I will concede. Back-to-back Moment’s Peace completely shut me down. GG! @EricF

GG! Yeah, moment’s peace is really dirty against blood…