@Nekoatl
Rnd 2.
I would play another [Present/Future]/Peace. Who starts? High or low number?
@Nekoatl
Rnd 2.
I would play another [Present/Future]/Peace. Who starts? High or low number?
High, Iāll create a thread.
Looking to try [Necromancy]/Truth/Present, rnd 25.
@Nekoatl Iām game to play w/e against that, start us a thread (if you donāt wanna pick Iāll play [Balance]/Blood/Str and rolled 31)
Want to play as monoRed vs any monocolor. Any turn, your choice.
Hey @bolyarich Iāll play as monoGreen, a virtual coin flip gave me P1 so Iāll start the thread
Looking to try the modelās current favourite, [Demonology]/Discipline/Finesse. Random 1
@charnel_mouse Iām interested in playing, but Iāll be honest and let you know that Iām remarkably bad at Codex and so if youāre looking to test the efficacy of that build, Iām not an especially ideal candidate. If thatās not a concern, then Iāll make a game for us (random: 23).
Fine by me!
Who is in for modelās choice random match? If anyone is interested pick or random one of the sample matchup by charnel_mouse, see below, and start us off as P1!
P1 | P2 |
---|---|
[Balance]/Blood/Finesse | [Balance]/Law/Present |
[Truth]/Disease/Present | [Ninjitsu]/Anarchy/Future |
[Blood]/Discipline/Past | [Finesse]/Fire/Necromancy |
[Peace]/Blood/Fire | [Truth]/Demonology/Disease |
[Finesse]/Blood/Necromancy | [Fire]/Balance/Strength |
[Disease]/Discipline/Fire | [Necromancy]/Balance/Fire |
[Blood]/Finesse/Law | [Finesse]/Blood/Strength |
[Blood]/Discipline/Past | [Past]/Balance/Finesse |
[Balance]/Blood/Ninjitsu | [Blood]/Feral/Necromancy |
[Future]/Peace/Truth | [Balance]/Blood/Strength |
[Law/Truth]/Present | [Blood]/Law/Ninjitsu |
[Fire]/Past/Truth | [Necromancy]/Fire/Present |
[Past]/Balance/Peace | [Peace]/Feral/Finesse |
[Growth]/Bashing/Disease | [Feral]/Discipline/Truth |
[Law]/Fire/Growth | [Bashing]/Present/Strength |
[Peace]/Demonology/Growth | [Bashing]/Peace/Strength |
[Law]/Demonology/Feral | [Disease]/Bashing/Fire |
[Bashing]/Blood/Future | [Law]/Bashing/Necromancy |
[Peace]/Future/Past | [Fire]/Ninjitsu/Truth |
[Bashing]/Demonology/Disease | [Strength]/Disease/Growth |
@bansa Iāll give it a shot with [Bashing]/Peace/Strength.
Wondering if anyoneās interested in getting some FFA action started.
I could be into that, provided we avoid blackās dominance
Hmm, would randomly determining a starter deck for all players to use (before each game, if more than one are played), then allowing players to choose their heroes (provided at least one matches the randomized starter) work?
What is FFA? Is this an event?
FFA is free-for-all, which is a mode for 3 to 5 players given in the rulebook.
Iād be game.
Tracking everyoneās board state in forum play is⦠challenging.
I completely forgot about that. I suggest making use of the board state spreadsheet from before.
As much as Iād like to volunteer to monitor and update it myself, though, I think Iām not up to that task right now, so itād be better if each player update the board state at the start of their turn, after verifying the previous turn doesnāt contain any errors.
That would work for me.
As for how to select decks, I just think black starter, Garth, and Orpal should be banned. Too many things affecting all players.
I agree those are some of the stronger options in FFA, precisely because they have cards that affect other players, and if people feel compelled to play them as a result, then Iād support introducing some setup mechanics to promote variety, but outright banning them would be very disappointing to me. Partially, because I donāt like reducing the possibility space for games, but also because having particularly strong cards in and of itself can lead to more interesting dynamics in a FFA environment.
One of the more interesting aspects of FFA, IMO, is the potential for players to cooperate in defense against a common threat. Having some cards generally recognized as particularly threatening creates an incentive for that kind of cooperation. Like, take Black vs. Blue, Blue has tools to interfere with some of Blackās more threatening options, but Black dominates because it can more efficiently apply direct pressure. But, in FFA, if other players apply direct pressure to Black, it can create space for Blue to shut down Blackās global threats. That kind of dynamic isnāt possible in 1v1, and is one of the biggest appeals of FFA to me.
Essentially, I prefer checking strong cards through diplomacy and cooperation rather than by limiting player choice. I know Iām the one who suggested it, but even the idea of assigning players the same starting deck to try to level the playing field isnāt very appealing to me, now that Iāve had more time to think about it, because it would preclude all interaction between different starter decks. Randomly assigning each player a unique starter would be better, I think. The player who gets Black may have an advantage, but they should also have a target painted on them.