@holytispon We said we’d stick with the same P1/P2 order for a while, right? With the opening hand I had here, I wish we’d switched…
Anyway, GL HF!
P1T1
StartingHand Workers
STARTING HAND
Manufactured Truth
Lawful Search
Bluecoat Musketeer
Arrest
Jail
WORKERS
Jail
NextHand
Spectral Aven
Traffic Director
Building Inspector
Reputable Newsman
Porkhand Magistrate
Discard
Lawful Search
Manufactured Truth
Arrest
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bluecoat Musketeer - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bluecoat Musketeer (1/2A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 5
Thoughts
This is just about the worst opening hand I can imagine. I think playing Musketeer is marginally better than playing a hero, in that it thins the deck and prevents potentially giving free levels. And it’s not like I’ll have any spells to play next turn, anyway. Jail goes straight into the worker pile, as I don’t see how I could keep it safe.
At least I’m floating 1 gold, which would let me afford tower + Building Inspector next turn, or maybe Newsman + hero, or even Quince + extra Mirror. We’ll see.
Definitely expecting an aggressive response from holytispon here. Fargo or Plexus would both be pretty tough.