Fading Argonaut
Neo Plexus
Tinkerer
Plasmodium
Time Spiral
Events of Turn:
Upkeep:
Get Gold (5)
Tech 2 cards in except turn 1
All Teched Cards
Seer, Now!
Main:
Fading Argonaut (3)
Worker (2)
Tech 1 + inspection (0)
Workers
Neo Plexus, Forgotten Fighter
Patrol as below
Discard 3 rs Draw 5
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
In Patrol:
Squad Leader: Hardened Mox (1/1a)
Elite: Fading Argonaut (2+1/3 fade 3)
Scavenger:
Technician:
Lookout:
In Play:
Economy Info:
Cards:
Hand: 5
Deck: 3
Disc: 0
Gold:
Gold: 0
Workers: 6
End of Turn Hand
Now!
Battle Suits
Tinkerer
Plasmodium
Nullcraft
End of Turn Discard
My Thoughts
Let’s see what we can do w/ Seer + now! Seems like Past T2 is what I thought was gonna help me last time, we’ll try it again. No Oni this time to put me on 0 hp in 3 turns
Hasn’t been my game lol. I think I’ll try Prynn maxband plus Seer, banish DS and newsie, mox kills BI. Will lock in officially later though, just gives you an idea how you’ll win XD
Temporal Research
Rememberer
Fading Argonaut
Ebbflow Archon
Now!
End of Turn Discard
My Thoughts
Really not going well lmao… This is rough. I could kill the DS w/ my Double Now!, but I’d be patrolling nothing or Vir… I’d almost certainly lose my tech2, so I don’t know what exactly I’d accomplish… Perhaps that with a tower and skip worker is actually the better play? Idk, but gonna try rushing the tech3 hoping a Garrison doesn’t get down. Going to grab an Archon, and Stewardess in case I lose the tech 2 anyway? Idk this is a mess lol…
I can see a world in which I use Vortoss Emblem on mox as a DS “helper”? Gonna tech two of those and see if I can’t still make tech 3 happen… it’s gonna be tough.
…
Well doubling up my Now!s isn’t helpful when geiger’s about to die… Maybe I get lucky and steal a Garrison?
Argonaut, Knight of the Conclave
Vortoss Emblem x2
Ebbflow Archon, Stewardess of the Undone
Now!, Assimilate
Seer, Rememberer
Seer, Now!
Main:
Vir (7)
Assimilate Garrison, mine XD (4)
Prynn (2)
Vortoss Emblem for Mox, kindly direct all DS runes here XD
Seer, draw 1, give Emblem another rune (1)
Worker (0)
Workers
Tinkerer, Time Spiral, Plasmodium, Nullcraft, Neo Plexus, Forgotten Fighter
Patrol as below
Discard 3 Draw 4 rs Draw 1
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
Tech2 HP: 5 PAST
In Patrol:
Squad Leader: Mox (2/1, Vortoss Emblem Fade 3 attached)
Elite: Vir (2+1/3 lvl 1)
Scavenger: Fading Argonaut (3/3 fade 2)
Technician: Prynn (1/3 fade 4)
Lookout: Seer (3/1)
In Play:
Flagstone Garrison (4hp)
Battle Suits
Economy Info:
Cards:
Hand: 5
Deck: 6
Disc: 0
Gold:
Gold: 0
Workers: 10
End of Turn Hand
Rememberer
Temporal Research
Seer
Vortoss Emblem
Argonaut
End of Turn Discard
My Thoughts
Maybe I do actually pull this one off? Stealing a Garrison is nice, I might be able to tech up next turn, I probably get the Garrison killed but at least that’s wasting time and I soft counter the DS a bit.
I’m afraid the Mox+Emblem combo is not as clever as it first looks. As soon as Mox is exhausted, it loses all attachments. Runes don’t count, but Emblem does.
Oh snap, Dreamfire pointed out Emblem doesn’t actually stay on Mox @bansa … so once you kill it you’re free to move DS runes around as you like. I probably should have chose a different Target for it then…
Regardless, with that double tech down and my expensive heroes missing, I don’t have much of a leg to stand on. GG WP! This was a much more brutal matchup than I realized when we first set out to play it.
Oh right, attachment… Forgot about that part. GG! and thanks for the series. Yea, its a tough matchup for Purple. One thing I realized was that P1 Purple vs P2 Blue might be more lopsided than the reversed. No pressure but I’d like to run a Blue vs Black MMM next if you are down.