[LDT] petE ([Necro]/Balance/Anarchy) vs Bob199 ([Setsy]/Garth/Arg)

@Bob199 GLHF, and thanks for organizing!

P1 Turn1


[details=StartingHand Workers][spoiler]
STARTING HAND
Skeleton Javelineer
Thieving Imp
Poisonblade Rogue
Skeletal Archery
Pestering Haunt


WORKERS
Poisonblade Rogue


[/spoiler][/details]

[details=NextHand][spoiler]
Graveyard
Sacrifice the Weak
Summon Skeletons
Jandra, the Negator
Deteriorate


[/spoiler][/details]

[details=Discard][spoiler]
Thieving Imp
Skeleton Javelineer
Skeletal Archery


[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Garth - ($1)
Skeleton - ($0)
Haunt

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garth lvl 1 (1/3 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

[details=Thoughts][spoiler]


We played this matchup for a couple of warm ups, and felt my deck gave some early advantage having spells in-colour with the natural opening hero. See how this one goes…

[/spoiler][/details]

Glhf

T1

Gold (5)
Worker (4)
SQL: 1/3A L1 Arg
SCV: 0/1 Wisp
(2)

P1 Turn2


[details=Tech StartingHand Workers][spoiler]
TECH
Tiny Basilisk
Tiny Basilisk


STARTING HAND
Jandra, the Negator
Sacrifice the Weak
Summon Skeletons
Deteriorate
Graveyard


WORKERS
Poisonblade Rogue
Jandra, the Negator


[/spoiler][/details]

[details=NextHand][spoiler]
Deteriorate
Tiny Basilisk
Skeleton Javelineer
Skeletal Archery
Sacrifice the Weak


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Graveyard - ($2)
Tech1 - ($0)
Haunt pings Base to 19HP

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garth lvl 1 (1/3 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Graveyard (3)
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

[details=Thoughts][spoiler]


Next turn he’ll likely max Arg, buy a 1-drop (Aged Sensei?) and build Tech1. So I could face a 4/4 or even 5/5 Elemental (with buff from Arg mid and/or Sensei) that could take out a Bone Collector I put in SQL. So think I’m better with Tiny Basilisks as my first techs, threaten to walk through his Tech0s for a hero kill. Will just need to make sure I keep enough Skeletons in patrol to stop his Tech0s. Basilisks also useful later on if he goes Tech2 Growth, cheaply kill a unit buffed with runes. Spirit of the Panda on Elemental would be risky for him because of StW.

[/spoiler][/details]

T2:

Gold +F (7)
Worker (6)
Tech I (4)
Savior (2)

dc3 rs d5

Patrol:
Leader: 1/3A L1 Arg
Elite:
Scavenger: 0/1 Wisp
Technician: 2/2 Savior
Lookout:

Other -

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 7
Spare gold: 2
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / safe cookies Sensei smoker
W: vip sen
T: Ninja school, fabulous

P1 Turn3


[details=Tech StartingHand Workers][spoiler]
TECH
Disguised Monkey
Bone Collector


STARTING HAND
Skeletal Archery
Sacrifice the Weak
Deteriorate
Tiny Basilisk
Skeleton Javelineer


WORKERS
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery


[/spoiler][/details]

[details=NextHand][spoiler]
Sacrifice the Weak
Tiny Basilisk
Tiny Basilisk
Summon Skeletons
Thieving Imp


[/spoiler][/details]
Tech 1 card(s)
Get Paid - ($6)
Worker - ($5)
Garth to lvl 4 - ($2)
Garth, Skeleton and Haunt kill Arg, Garth to lvl 6
Garth to max, Bone Collector from discard - ($1)
Javelineer - ($0)
Tap Graveyard to resurrect Haunt

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector (3/3 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Graveyard (3)
  • Pestering Haunt (1/1)
  • Garth lvl 7 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

[details=Thoughts][spoiler]


Bit surprised he’s giving up hero levels here. I’ll take Garth all the way to max, avoid getting SnappedBack before using the maxband summon.

Guess he’s planning for a T3 Tech2 build, likely Growth but maybe Ninjas. I’ll go Anarchy, try for Tech3 before his Ancients grow too big. Teching Bone Collector for Garth summon, and a Disguised Monkey (6 hasty damage for $4 if resurrected through Graveyard). If he goes Ninjas, I’ll add a Steam Tank for the HP to stop a Glorious Ninja.


[/spoiler][/details]

T2:

Gold +F (9)
Worker (8)
Ninjitsu II (4)
Garth & Skele (1)

dc3 d4 rs d1

Patrol:
Leader: 1/1A Skele
Elite:
Scavenger: 0/1 Wisp
Technician: 2/2 Savior
Lookout:

Other - 1/3 L1 Garth

Buildings:
Base: 20
Tech I : 5
Ninjitsu II : 5

Economy:
Workers: 8
Spare gold: 1
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / safe cookies Sensei smoker
W: vip sen
T: fox SotF

P1 Turn4


[details=Tech StartingHand Workers][spoiler]
TECH
Steam Tank
Chaos Mirror


STARTING HAND
Summon Skeletons
Tiny Basilisk
Thieving Imp
Sacrifice the Weak
Tiny Basilisk


WORKERS
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Summon Skeletons


[/spoiler][/details]

[details=NextHand][spoiler]
Disguised Monkey
Sacrifice the Weak
Steam Tank
Deteriorate
Chaos Mirror


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bone Collector kills Skeleton, makes a Skeleton
Haunt and Javelin kill Monk
Garth kills Wisp
Tap Graveyard to resurrect Haunt
Tiny Basilisk - ($4)
Tech2 Anarchy - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tiny Basilisk (1/2, deathtouch)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Graveyard (3)
  • Pestering Haunt (1/1)
  • Garth lvl 7 (3/4)
  • Skeleton Javelineer (1/1) [no Javelin]
  • Bone Collector (3/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

[details=Thoughts][spoiler]


Teching Steam Tank and Chaos Mirror for different ways to kill a Glorious Ninja. Wisp gone, so StW become a threat too.

[/spoiler][/details]

T2:

Gold +F +SCV +TCN (10)
Glorious fabulous stupendous Ninja (5)
Flying Fox (2)
Skele (1)
Worker ()

dc3 d4 rs d1

Patrol:
Leader: 1/1A Skele
Elite: 5/3 Fabulous glorious stupendous Ninja
Scavenger:
Technician:
Lookout: 3/1 Fox

Other - 1/3 L1 Garth

Buildings:
Base: 20
Tech I : 5
Ninjitsu II : 5

Economy:
Workers: 9
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / safe cookies Sensei smoker
W: vip sen
T: FDS grasp

P1 Turn5


[details=Tech StartingHand Workers][spoiler]
TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
Disguised Monkey
Deteriorate
Chaos Mirror
Steam Tank
Sacrifice the Weak


WORKERS
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Steam Tank


[/spoiler][/details]

[details=NextHand][spoiler]
Thieving Imp
Sacrifice the Weak
Tiny Basilisk


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Zane, kills SQL - ($6)
Disguised Monkey - ($4)
Deteriorate Flying Fox - ($3)
StW, Skeleton and Glorious Ninja - ($1)
Tiny Basilisk kills Garth, Zane to lvl 3
Garth, Javelineer and Haunt break Tech2
Bone Collector and Monkey break Tech1, make a Skeleton
Worker - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Graveyard (3)
  • Zane lvl 3 (2/1)
  • Garth lvl 7 (3/4)
  • Skeleton Javelineer (1/1) [no Javelin]
  • Bone Collector (3/2)
  • Tiny Basilisk (1/1, deathtouch)
  • Pestering Haunt (1/1)
  • Disguised Monkey (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
1 Like

And that’s all folks! Gg

GG, thanks