Glhf as always @FrozenStorm
T1
Gold (4)
Workers (3)
1/3 L1 Setsy (1)
SCV: 1/1 Sensei ()
GL HF @Bob199! My Play to Win deck has proven its namesake thus far, but perhaps you can put it in its place?
P1 [Ninjutsu]/Necromancy/Growth vs P2 PtW.dec
[details=Starting Hand]
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Skeleton Javelineer
Deteriorate
[/details]
###Upkeep:
[details=All Teched Cards][spoiler]
[/spoiler][/details]
###Main:
[details=Workers]
Poisonblade Rogue
[/details]
###Board Info:
####Buildings:
####In Patrol:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Graveyard
Thieving Imp
Jandra, the Negator
Pestering Haunt
Sacrifice the Weak
[/details]
[details=End of Turn Discard]
Deteriorate
Summon Skeletons
Skeletal Archery
Skeleton Javelineer
[/details]
One can only hope, or else it’s elimination for me =b
T2:
Gold +SCV (6)
Worker (5)
Maxband Setsy ()
dc4 rs d5
Patrol:
Leader: 3/4A Max Setsy
Elite:
Scavenger:
Technician:
Lookout:
Other -
Buildings:
Base: 20
Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0
H: playd / snap smoke hook flag primus
W: vip smoke
T: FDS x2
This is a weird start… BTW, may want to add the [LDT] prefix to the thread title
P1 [Ninjutsu]/Necromancy/Growth vs P2 PtW.dec
[details=Starting Hand]
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Skeleton Javelineer
Deteriorate
[/details]
###Upkeep:
[details=All Teched Cards]
Nether Drain, Nimble Fencer
[/details]
###Main:
[details=Workers]
Poisonblade Rogue
[/details]
###Board Info:
####Buildings:
####In Patrol:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Nimble Fencer
Graveyard
Deteriorate
Skeletal Archery
Skeleton Javelineer
[/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]
Gotta change things up =b
T3:
Gold +d2 (6)
Worker (5)
FDS, +TMNT (1)
Raph = Haunt
Setsy > Vandy
Sensei ()
dc5 d3 rs d2
Patrol:
Leader: 1/1A Leo
Elite: 2/1 Don
Scavenger: 1/1 Sensei
Technician: 1/1 Mikey
Lookout:
Other - 3/1 Max Setsy ,
Buildings:
Base: 20
Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0
H: playd / snap hook sav primus FDS
W: vip smoke snap
T: bcz
Very much mixed up, I feel so naked patrolling empty
P1 [Ninjutsu]/Necromancy/Growth vs P2 PtW.dec
[details=Starting Hand]
Nimble Fencer
Graveyard
Deteriorate
Skeletal Archery
Skeleton Javelineer
[/details]
###Upkeep:
[details=All Teched Cards]
Discord x2
Nether Drain, Nimble Fencer
[/details]
###Main:
[details=Workers]
Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
[/details]
###Board Info:
####Buildings:
####In Patrol:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Thieving Imp
Nether Drain
Summon Skeletons
Sacrifice the Weak
Deteriorate
[/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]
A free punch to the base is a free punch to the base
T4:
Gold +d2 (7)
Worker (6)
Tech I (4)
Savior (2)
Safe Attacking (1)
Remaining turtles eat Cookies ()
Mikey takes safe revenge on Fencer
Setsy & Sensei > Heroes Hall, your base to 18
Don hits your base to 16
dc3 d3 rs d2
Patrol:
Leader: 2/2A Savior
Elite:
Scavenger:
Technician:
Lookout:
Other - 3/1 Max Setsy , 1/1 Sensei, 1/1 Don 1/1 Mikey
Safe Attacking
Buildings:
Base: 20
Tech I : 5
Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 5
Discard: 0
H: playd / hook primus flag bc
W: vip smoke snap primus
T: ancients
P1 [Ninjutsu]/Necromancy/Growth vs P2 PtW.dec
[details=Starting Hand]
Thieving Imp
Nether Drain
Summon Skeletons
Sacrifice the Weak
Deteriorate
[/details]
###Upkeep:
[details=All Teched Cards]
Grounded Guide, Nimble Fencer
Discord x2
Nether Drain, Nimble Fencer
[/details]
###Main:
[details=Workers]
Summon Skeletons, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
[/details]
###Board Info:
####Buildings:
####In Patrol:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Discord
Graveyard
Skeleton Javelineer
Discord
[/details]
[details=End of Turn Discard]
Nether Drain
Nimble Fencer
Nimble Fencer
Deteriorate
Sacrifice the Weak
Thieving Imp
[/details]
Indeed, deck has 6
T6:
Gold +SCV +TCN (9)
Worker (8)
BC (6)
Garth + Skeleton (3)
Setsy (1)
dc4 d5
Patrol:
Leader: 1/1A Skeleton
Elite:
Scavenger: 3/3 BC
Technician: 1/3 L1 Garth
Lookout:
Other - 1/3 L1 Setsy
Safe Attacking
Buildings:
Base: 20
Tech I : 5
Growth II : 5
Economy:
Workers: 9
Spare gold: 1
Hand: 5
Deck: 0
Discard: 8
H: playd / SOTF cookies FDS flag hook
W: vip smoke snap primus cookies
T: poly LB
I think your deck is short 1 card. 10-4 worker -3 in play +8techs =11 cards, yeah?
P1 [Ninjutsu]/Necromancy/Growth vs P2 PtW.dec
[details=Starting Hand][spoiler]
[/spoiler][/details]
###Upkeep:
[details=All Teched Cards]
Blademaster, Dark Pact
Grounded Guide, Nimble Fencer
Discord x2
Nether Drain, Nimble Fencer
[/details]
###Main:
[details=Workers]
Discord, Summon Skeletons, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
[/details]
###Board Info:
####Buildings:
####In Patrol:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Pestering Haunt
Nimble Fencer
Nether Drain
Discord
[/details]
[details=End of Turn Discard][spoiler]
[/spoiler][/details]
Indeed, deck has 6
T6:
Gold +SCV +TCN (9)
Worker (8)
BC (6)
Garth + Skeleton (3)
Setsy (1)
dc4 d5
Patrol:
Leader: 1/1A Skeleton
Elite:
Scavenger: 3/3 BC
Technician: 1/3 L1 Garth
Lookout:
Other - 1/3 L1 Setsy
Safe Attacking
Buildings:
Base: 20
Tech I : 5
Growth II : 5
Economy:
Workers: 9
Spare gold: 1
Hand: 5
Deck: 0
Discard: 8
H: playd / SOTF cookies FDS flag hook
W: vip smoke snap primus cookies
T: poly LB
P1 [Ninjutsu]/Necromancy/Growth vs P2 PtW.dec
[details=Starting Hand]
Pestering Haunt
Nimble Fencer
Nether Drain
Discord
Thieving Imp (ah well)
[/details]
###Upkeep:
[details=All Teched Cards]
Blademaster, Dark Pact
Grounded Guide, Nimble Fencer
Discord x2
Nether Drain, Nimble Fencer
[/details]
###Main:
[details=Workers]
Discord, Summon Skeletons, Skeletal Archery, Jandra, the Negator, Poisonblade Rogue
[/details]
###Board Info:
####Buildings:
####In Patrol:
####In Play:
###Economy Info:
####Cards:
####Gold:
[details=End of Turn Hand]
Deteriorate
Skeleton Javelineer
Nimble Fencer
Sacrifice the Weak
[/details]
[details=End of Turn Discard]
Nether Drain
Discord
Thieving Imp
Pestering Haunt
[/details]
There’s gg, ptw.dec continues it’s reign of supremacy
GG WP, the FDS rush plan would’ve been pretty excellent against a deck without mass removal like Discord, unconventional, but as it stood Glorious Ninja was about the only way I saw for you back into things there, and even then it would’ve been a long shot.