cant believe SQL skele survived 4 turns.
"P3T4
Tech StartingHand Workers
TECH
Assimilate
Mind Parry Monk
STARTING HAND
Rambasa Twin
Deteriorate
Skeleton Javelineer
Pestering Haunt
Training Grounds
WORKERS
Poisonblade Rogue
Summon Skeletons
Skeletal Archery
Skeleton Javelineer
NextHand
Graveyard
Sacrifice the Weak
Thieving Imp
Vigor Adept
Pestering Haunt
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Training Grounds - ($7)
Skeleton + Hooded Exectioner kill hideous dancing robot spider. no free gold cause it didnt die. @shadow_night_black
Jandra trades with River, Two-step fizzles. I have no units to sac (now just have to worry about maxband rook. where’s the snapbacks and origin stories?)
2 free levels for Count Forken
Maxband Forken, bring out Mind Parry Monk from Discard - ($3)
Make a skeleton - ($2)
Summon Grave Strombone - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Skeleton (1/1A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: L7 Garth Forken (4/4)
-
[I]Technician[/I]: Mind Parry Monk (5/4), units and heroes cant be targeted
-
[I]Lookout[/I]:
[B]In Play:[/B] - Training Grounds (4HP)
- L1 Grave Strombone (3/3)
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
Thoughts
Well I just made myself an assimilate target, so I can get value out of my own just by itself.
"
@ARMed_PIrate your turn.