Fenrir
1
P1T1
Fenrir, Turn 1
Upkeep
Hand at start of turn
Rich Earth, Young Treant, Ironbark Treant, Tiger Cub, Merfolk Prospector
Get Paid ($4)
Main Phase
Play Rich Earth ($1)
Worker ($1)
Worker
Tiger Cub
Play Murfolk Prospector ($0)
Discard 2; Draw 4
Board Info :
Patrol
Squad Leader:
Elite:
Scavenger:
Technician: Murfolk Prospector 1/1
Lookout:
In Play
Buildings :
Base HP: 20
Economy Info :
Cards :
Hand: 4
Deck 1
Discard 3
Hand at end of turn
Forest’s Favour, Spore Shambler, Verdant Tree, Playful Panda
Thoughts
Going down on cards first turn is bad. But think about all of that amazing GOOOOOOLLLLDDDD!!!
@Toan
Toan
3
P2T1
StartingHand Workers
STARTING HAND
Jail
Spectral Aven
Reputable Newsman
Arrest
Traffic Director
WORKERS
Spectral Aven
NextHand
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Manufactured Truth
Lawful Search
Discard
Jail
Arrest
Reputable Newsman
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Traffic Director - ($3)
General Onimaru - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: General Onimaru (2/3+A)
-
Elite:
-
Scavenger:
-
Technician: Traffic Director (1/1) (Untargetable)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Kinda bad opener but what can you do. I’ll refrain from playing Aven for even one game.
Fenrir
4
P1T2
Fenrir, Turn 2
Tech
Spirit of the Panda x2
Upkeep
Hand at start of turn
Forest’s Favour, Spore Shambler, Verdant Tree, Playful Panda
Get Paid ($5)
Main Phase
Exhaust Murfolk Prospector ($6)
Worker ($6)
Worker
Verdant Tree
Summon and Max Arg ($0)
Discard 3; draw 1, shuffle Draw 4
Board Info :
Patrol
Squad Leader: Water Elemental 3/3 + 
Elite:
Scavenger: Wisp 0/1
Technician:
Lookout:
In Play
Murfolk Prospector 1/1
Arg 1/5
Buildings :
Base HP: 20
Economy Info :
Cards :
Hand: 5
Deck 3
Discard 0
Hand at end of turn
Shambler, Spirit of the Panda, Ironbark Treant, playful panda, rampant growth.
Thoughts
Credit to Toan for giving me the idea to do this.
@Toan