[Experiment] bansa [Balance]/Demonology/Past vs Marto [mono Purple]

Strength and Growth then !

[Peace]/Finesse/Demonology for me

P1T1


StartingHand Workers

STARTING HAND
Bluecoat Musketeer
Manufactured Truth
Spectral Aven
Lawful Search
Building Inspector


WORKERS
Bluecoat Musketeer


NextHand

Porkhand Magistrate
Arrest
Traffic Director
Jail
Reputable Newsman


Discard

Spectral Aven
Lawful Search
Manufactured Truth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Onimaru - ($1)
Building Inspector - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Onimaru (2/3A), frenzy 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Building Inspector (1/1), resist 1

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

OK I must redo that, forgot to switch as P2 on the soft

"P2T1


StartingHand Workers

STARTING HAND
Pestering Haunt
Skeleton Javelineer
Thieving Imp
Poisonblade Rogue
Summon Skeletons


WORKERS
Summon Skeletons


NextHand

Graveyard
Sacrifice the Weak
Skeletal Archery
Deteriorate
Jandra, the Negator


Discard

Pestering Haunt
Poisonblade Rogue
Thieving Imp


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Skeleton Javelineer - ($3)
Summon Garth - ($1)
Skeleton token - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: token 1/1
  • :pschip: Technician: Skeleton Javelineer 1/1
  • :target: Lookout:
    In Play:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3
    Gold:
  • Gold: 0
  • Workers: 6
    "

P1T2


Tech StartingHand Workers

TECH
Nimble Fencer
Boot Camp


STARTING HAND
Porkhand Magistrate
Reputable Newsman
Traffic Director
Jail
Arrest


WORKERS
Bluecoat Musketeer
Porkhand Magistrate


NextHand

Manufactured Truth
Reputable Newsman
Nimble Fencer
Lawful Search
Building Inspector


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Arrest Skeleton to disable - ($2)
Tech I - ($0)
Inspector trades with Javelineer
Onimaru kills Garth, Onimaru to L3

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Onimaru (2/2), frenzy 1, 1 damage

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Lich's Bargain
Lich's Bargain


STARTING HAND
Graveyard
Sacrifice the Weak
Skeletal Archery
Jandra, the Negator
Deteriorate
Pestering Haunt


WORKERS
Summon Skeletons
Skeletal Archery


NextHand

Lich's Bargain
Lich's Bargain
Skeleton Javelineer 1/1
Thieving Imp
Poisonblade Rogue


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Jandra - ($0)
Pestering Haunt

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Jandra 4/3
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:
    In Play:
  • token 1/1
  • Pestering Haunt 1/1
    Buildings:
  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HAND
Lawful Search
Reputable Newsman
Building Inspector
Nimble Fencer
Manufactured Truth


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector


NextHand

Arrest
Spectral Aven
Boot Camp
Jail
Traffic Director


Discard

Lawful Search
Nimble Fencer
Reputable Newsman
Manufactured Truth
Flagstone Garrison
Drill Sergeant


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Max Onimaru, Soldiers arrive - ($0)
Onimaru kills Jandra, Haunt and Skeleton destroyed

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1A), sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1), sparkshot
  • :pschip: Technician: Soldier (1/1), sparkshot
  • :target: Lookout:

In Play:

  • L8 Onimaru (4/1), frenzy 1, 4 damage

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Nether Drain
Nether Drain


STARTING HAND
Thieving Imp
Poisonblade Rogue
Skeleton Javelineer 1/1
Lich's Bargain
Lich's Bargain


WORKERS
Summon Skeletons
Skeletal Archery


NextHand

Pestering Haunt 1/1
Graveyard
Deteriorate
Skeleton Javelineer 1/1
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Garth - ($4)
Lich's Bargain - ($2)
Skeleton token - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Horror 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Zombie 2/2
  • :target: Lookout:
    In Play:
  • Skeleton 1/1
  • lvl 1 Garth 1/3
    Buildings:
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0
    Gold:
  • Gold: 1
  • Workers: 7

P1T4


Tech StartingHand Workers

TECH
Overeager Cadet
Discord


STARTING HAND
Spectral Aven
Jail
Boot Camp
Arrest
Traffic Director


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Jail


NextHand

Lawful Search
Drill Sergeant
Traffic Director
Nimble Fencer
Boot Camp


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Onimaru trades with Horror, Garth to L3
Tech ll (Peace) - ($2)
Spectral Aven - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1A), sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1), sparkshot
  • :pschip: Technician: Soldier (1/1), sparkshot
  • :target: Lookout: Spectral Aven (2/2), resist 1

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Blooming Ancient
Bird's Nest


STARTING HAND
Graveyard
Deteriorate
Sacrifice the Weak
Pestering Haunt 1/1
Skeleton Javelineer 1/1


WORKERS
Summon Skeletons
Skeletal Archery
Pestering Haunt 1/1


NextHand

Lich's Bargain
Lich's Bargain
Jandra 4/3
Nether Drain
Thieving Imp


Discard

Deteriorate
Sacrifice the Weak
Skeleton Javelineer 1/1
Graveyard
Blooming Ancient
Bird's Nest


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II - Growth - ($3)
Skeleton token - ($2)
Deteriorate Spectral Aven - ($1)
Zombie kills SQL, Garth kills scav
Midband Garth - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician:
  • :target: Lookout: Skeleton 1/1
    In Play:
  • lvl 4 Garth 2/4
  • Zombie 2/1
    Buildings:
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6
    Gold:
  • Gold: 0
  • Workers: 8

P1T5


Tech StartingHand Workers

TECH
Overeager Cadet
Drill Sergeant


STARTING HAND
Traffic Director
Lawful Search
Boot Camp
Drill Sergeant
Nimble Fencer


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Jail


NextHand

Reputable Newsman
Flagstone Garrison
Discord
Manufactured Truth
Overeager Cadet


Discard

Spectral Aven
Boot Camp
Traffic Director
Lawful Search
Overeager Cadet
Drill Sergeant


Tech 2 card(s)
Get Paid + scav - ($9)
Drill Sergeant - ($6)
Nimble Fencer, Sergeant gets a rune and moves it on Soldier - ($4)
Fencer kills SQL Skeleton
Soldier kills Lookout Skeleton
Midband Vandy - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Vandy (3/4A), resist 1
  • :psfist: Elite:
  • :ps_: Scavenger: Drill Sergeant (3/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nimble Fencer (2/2), 1 damage
  • Soldier (2/1), sparkshot, +1/1 rune, 1 damage

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8

P2T5


Tech StartingHand Workers

TECH
MoLaC
MoLaC


STARTING HAND
Lich's Bargain
Nether Drain
Lich's Bargain
Thieving Imp
Jandra 4/3


WORKERS
Summon Skeletons
Skeletal Archery
Pestering Haunt 1/1


NextHand

Nether Drain
Nether Drain
MoLaC
Lich's Bargain


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Nether Drain Vandy to Garth - ($5)
Zombie and Garth kill Vandy. Zombie dies, Garth maxbands
Maxband: Blooming Ancient arrives from discard
Lich's Bargain, [3] tokens on Ancient - ($3)
Kill skeleton to draw
Arg and Wisp [5] - ($1)
Nether Drain Garth to Arg - ($0)
move 3 runes to active skeleton
4/4 skeleton kills Drill Sergent

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Horror 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: 2/2 Zombie
  • :pschip: Technician: Blooming Ancient 2/4+[2] runes
  • :target: Lookout:
    In Play:
  • lvl 5 Garth 2/4
  • lvl 3 Arg 1/4
  • 0/1 Wisp Blooming Ancient 2/4+3 runes
  • Skeleton 4/1
    Buildings:
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 8

Vandy has resist 1, do you have to pay 1 more to nether Vandy?

Oh, you’re right. I skip skeleton from Garth then, my turn remains the same otherwise, new patrol edited in a minute

Edit: actually my base has 12hp now, I corrected this as well

P1T6


Tech StartingHand Workers

TECH
General’s Hammer
General’s Hammer


STARTING HAND
Manufactured Truth
Flagstone Garrison
Overeager Cadet
Discord
Reputable Newsman
Arrest


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Jail


NextHand

Boot Camp
Drill Sergeant
Traffic Director
General’s Hammer


Tech 2 card(s)
Get Paid + scav - ($9)
River - ($7)
Discord, Wisp and Skeleton die - ($5)
Flagstone Garrison - ($2)
Overeager Cadet, draw 1
Manufactured Truth, Fencer becomes Horror - ($0)
Horrors trade each other
Soldier kills Zombie, Blooming Ancient gets 1 sparkshot

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 River (2/3)
  • :target: Lookout:

In Play:

  • Soldier (2/1), sparkshot, +1/1 rune, 1 damage
  • Flagstone Garrison (-/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P2T6


Tech StartingHand Workers

TECH
Blooming Ancient
Artisan Mantis


STARTING HAND
Nether Drain
MoLaC
Lich's Bargain
Nether Drain


WORKERS
Summon Skeletons
Skeletal Archery


NextHand

Deteriorate
Thieving Imp
Sacrifice the Weak


Discard

Nether Drain
Lich's Bargain
Nether Drain
Blooming Ancient
Artisan Mantis


Tech 2 card(s)
Get Paid+ scav - ($9)
Might of Leaf and Claw - ($6)
Ancient kills Cadet and suffers 2 damage
Garth and Arg team up and kill River. Total 3 runes on MoLaC
Garth maxbands and heals from River's death, bringing Blooming Ancient from discard
Nether Drain Garth -> Arg. Arg maxes and healds
Elemental arrives, [4] runes in total on ancients
Lich's Bargain [10] - ($4)
Skeleton token from Garth [12] - ($3)
Heroe's Hall - ($1)
Moving 2 runes onto Horror, one onto Zombie, 2 onto each skeleton

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Horror 5/5+A
  • :psfist: Elite:
  • :ps_: Scavenger: Zombie 3/3
  • :pschip: Technician: Skeleton 3/3
  • :target: Lookout: skeleton 3/3
    In Play:
  • lvl 5 Garth 2/4
  • lvl 5 Arg 1/5
  • MoLaC [3]
  • Blooming Ancient 2/1+3 runes
  • Blooming Ancient 2/4+2 runes
    Buildings:
  • :heart: Base HP: 8
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 4
    Gold:
  • Gold: 1
  • Workers: 7

Ok thats a GG. WP! Im down for another draft if you are
.

Sure ! You pick first

Ok, I will go with red starter and Blood