Guess we’ll see who can do it!
Link to all relevant rule changes
CAWS22 Round 5 Player 1, Turn 4
P1 [Fire]/Demon/Peace aka Burning Legion vs P2 [Fire]/Demon/Peace aka Burning Legion
Starting Hand
Makeshift Rambaster
Dark Pact
Charge
Overeager Cadet
Events of Turn:
Upkeep:
- Get Gold (7+1float)
- Tech 2 cards (except turn 1)
All Teched Cards
Lobber, Drill Sergeant
Overeager Cadet, Flagstone Garrison
Lobber, Dark Pact
Main:
- Brogre kills SQL
- Lobber trades with Bombaster, you draw 1
- Makeshift Rambaster, break your tech1, your base to 18 (6)
- Overeager Cadet
- Worker (5)
- Tech 2 Peace (1)
Workers
Dark Pact, Scorch, Bloodburn, Careless Musketeer
-
Patrol as below
- Discard 1 Draw 3
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Overeager Cadet (2/2)
-
Lookout:
In Play:
- Makeshift Rambaster (1/2)
Economy Info:
Cards:
- Hand: 3
- Deck: 2
- Disc: 5
Gold:
- Gold: 1
- Workers: 8
End of Turn Hand
Flagstone Garrison
Nautical Dog
Pillage
End of Turn Discard
My Thoughts
Let’s hope there wasn’t any garrison lucky split in this first rotation!