Idk didn’t seem that odd lol
Link to all relevant rule changes
- No Vandy Resist
- Dark Pact costs 1g
CAWS22 Round 3 Player 2, Turn 4
P2 [Fire]/Demon/Peace aka Burning Legion vs P1 [Fire]/Demon/Peace aka Burning Legion
Starting Hand
Nautical Dog
Makeshift Rambaster
Bombaster
Overeager Cadet
Careless Musketeer
Events of Turn:
Upkeep:
- Get Gold (8+1float)
- Tech 2 cards in OR no techs turn 1
All Teched Cards
Flagstone Garrison, Drill Sergeant
Overeager Cadet, Flagstone Garrison
Brave Knight, Overeager Cadet
Main:
- Oni kills SQL
- Overeager Cadet
- Bombaster (7)
- Worker (6)
- Tech 2 Peace (2)
Workers
Scorch, Bloodburn, Pillage
-
Patrol as below
- Discard 4 Draw 2 rs Draw 3
Board Info:
Buildings:
-
Base HP: 18
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
- Tower HP: 4
In Patrol:
-
Squad Leader: Overeager Cadet (2/2a)
-
Elite:
-
Scavenger: Bombaster (2/2)
-
Technician: Mad Man (1/1)
-
Lookout:
In Play:
- Oni (2/1 lvl 1)
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 4
Gold:
- Gold: 2
- Workers: 9
End of Turn Hand
Flagstone Garrison
Charge
Overeager Cadet
Brave Knight
End of Turn Discard
My Thoughts
Going to be tough here but let’s hope I can catch up…