@flagrantangles Ready when you are!
Relevant changes:
Card | Nerf |
---|---|
Deteriorate | Increase cost to 1 |
P1T1
STARTING HAND
Arrest
Building Inspector
Porkhand Magistrate
Spectral Aven
Lawful Search
WORKERS
Porkhand Magistrate
Jail
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Reputable Newsman
Arrest
Lawful Search
Spectral Aven
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Building Inspector. - ($2)
Summon Sirus Quince. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
*
Buildings:
Economy Info:
Cards:
Gold:
Let’s get murdered.
@charnel_mouse’s turn!
P2T1
Pestering Haunt
Skeleton Javelineer
Thieving Imp
Graveyard
Deteriorate
Good starting hand for bullying Blue, let’s go. I could go for Orpal instead for illusion popping, but Reputable Newsman can block Sickness too easily early on.
Get paid - (5)
Worker - (4)
Grave Stormborne - (2)
Skeleton Javelineer - (1)
Pestering Haunt
Discard 2, draw 4
Grave L1 2/3+1A (sparkshot)
Skeleton Javelineer 1/1 (javelin rune; remove javelin rune: gains long range that turn)
Pestering Haunt 1/1 (unstoppable; can’t patrolled or be sacrificed)
Base HP: 20
Jandra, the Negator
Skeletal Archery
Sacrifice the Weak
Summon Skeletons
Poisonblade Rogue
Graveyard
Deteriorate
Expected: 10
2 on board
4 in hand
1 in deck
2 in discard
1 in workers
5 x start
T1: Thieving Imp
it’s a building. due to insp costs 3.
Thanks, fixed.
P1T2
TECH
Brave Knight
Overeager Cadet
STARTING HAND
Bluecoat Musketeer
Reputable Newsman
Jail
Manufactured Truth
Traffic Director
WORKERS
Porkhand Magistrate
Jail
Brave Knight
Arrest
Lawful Search
Bluecoat Musketeer
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Reputable Newsman who blocks spells and upgrades that cost 2. - ($2)
Build Tech I. - ($1)
Hire a Traffic Director. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Let’s get murdered.
@charnel_mouse’s turn!
P2T2
Jandra, the Negator
Skeletal Archery
Sacrifice the Weak
Summon Skeletons
I don’t think I care too much about the Newsman here. I’ll just go with the standard setup.
T2: Rambasa Twin, Sparring Partner
Get paid + float - (6)
Worker - (5)
Midband Grave - (3)
Grave readily kills Traffic Director, sparkshots Newsman for 1, takes 1 damage
Skeleton Javelineer throws a javelin to kill Building Inspector, you get a gold
Pestering Haunt kills Mirror, you draw
Expensive Tech I - (1)
Discard 3, draw 1 reshuffle 7, draw 4
Grave L3 3/3+1A (sparkshot; readiness)
Skeleton Javelineer 1/1
Pestering Haunt 1/1 (unstoppable; can’t patrolled or be sacrificed)
Base HP: 20
Tech I HP: 5
Poisonblade Rogue
Graveyard
Deteriorate
Jandra, the Negator
Summon Skeletons
Rambasa Twin
Sparring Partner
Sacrifice the Weak
Expected: 10 + 2 teched = 12
2 on board
5 in hand
3 in deck
0 in discard
2 in workers
5 x start
T1: Thieving Imp
T2: Skeletal Archery
P1T3
TECH
Overeager Cadet
Free Speech
STARTING HAND
Bluecoat Musketeer
Arrest
Brave Knight
Lawful Search
Manufactured Truth
WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Traffic Director
Overeager Cadet
Lawful Search
Spectral Aven
Free Speech
Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Hire a Brave Knight. - ($3)
Midband Quince. - ($1)
Quince casts Manufactured Truth to transform the Reputable Newsman into a Brave Knight. - ($0)
Manufactured Knight and Quince kill Grave; Quince maxbands; Manufactured Knight returns to my hand.
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Let’s get murdered.
@charnel_mouse’s turn!
Just realised I paid myself 1 gold too little last turn, so I’ll have 2 float. Does that change anything?
It does not.
P2T3
Poisonblade Rogue
Graveyard
Deteriorate
Jandra, the Negator
Summon Skeletons
Whoops, playing tired and I forgot Blue can do that. I don’t think there’ll be suprises this turn, though, I can tech up. Going with just Law for now, because Brave Knight makes me expect Peace. I always take a Tech Lab for Disease, if not.
T2: Rambasa Twin, Sparring Partner
T3: 2 x Insurance Agent
Get paid + float - (9)
Worker - (8)
Tech II Law - (4)
Graveyard - (2)
Pestering Haunt hits your Tech I to 4 HP
Discard 3, draw 3, reshuffle 5, draw 2
Skeleton Javelineer 1/1+1A
Pestering Haunt 1/1 (unstoppable; can’t patrolled or be sacrificed)
Graveyard HP: 3 (dying allied non-token units get buried here; : play a unit buried here; 4+ units buried: destroyed)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Rambasa Twin
Sparring Partner
Sacrifice the Weak
Insurance Agent
Deteriorate
Insurance Agent
Poisonblade Rogue
Summon Skeletons
Expected: 10 + 4 teched = 14
3 on board
5 in hand
3 in deck
0 in discard
3 in workers
5 x start
T1: Thieving Imp
T2: Skeletal Archery
T3: Jandra, the Negator
P1T4
TECH
Air Hammer
General’s Hammer
STARTING HAND
Spectral Aven
Overeager Cadet
Free Speech
Lawful Search
Traffic Director
WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Spectral Aven
Manufactured Truth
Overeager Cadet
Arrest
Building Inspector
Free Speech
Lawful Search
Traffic Director
Air Hammer
General’s Hammer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech II - Peace. - ($2)
Brave Knight kills the Skeleton Javelineer.
Hire an Overeager Cadet.
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($0)
Quince sabotages the Graveyard for 1 point of damage.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Flagstone Garrison is so boring. Let’s do Air Hammers.
@charnel_mouse’s turn!
Note that the active player determines whether the first dying Rambasa Twin goes to the codex or the Graveyard, since they have the same priority.
P2T4
Rambasa Twin
Sparring Partner
Sacrifice the Weak
Insurance Agent
Deteriorate
Well, there’s Peace II. Time to go for Censorship Council.
Tech-wise, I need to be careful about bringing in something large like Abomination, since it can be copied. However, copying it also temporarily increases the stat penalty for everyone, which hurts Peace engine units more than it hurts me. Plague Lab first, though.
Just need to hope flagrantangle doesn’t have Aven + Manufactured Truth to snipe that Insurance Agent.
T2: Rambasa Twin, Sparring Partner
T3: 2 x Insurance Agent
T4: Censorship Council, Plague Lab
Get paid + float - (10)
Rambasa Twin, his brother arrives - (6)
Sparring Partner - (5)
Insurance Agent, insuring Rambasa Twin #1 - (4)
Worker - (3)
Tech Lab: Disease - (2)
Skeleton Javelineer returns from Graveyard - (1)
Pestering Haunt hits your Tech I to 3 HP
Discard 1, draw 3
Rambasa Twin #1 3/2+1A (insured by Insurance Agent; arrives: Twin arrives from codex; first Rambase Twin dying this turn: goes to codex)
Skeleton Javelineer 1+1/1 (javelin rune; remove javelin rune: gains long range that turn)
Rambasa Twin #2 3/2 (arrives: Twin arrives from codex; first Rambase Twin dying this turn: goes to codex)
Insurance Agent 2/2 (insuring Rambasa Twin #1; insured unit dies: gain gold cost, draw 1)
Sparring Partner 2/2 (: target allied unit/hero with no + rune gets one)
Pestering Haunt 1/1 (unstoppable; can’t patrolled or be sacrificed)
Graveyard HP: 2 (1 damage; dying allied non-token units get buried here; : play a unit buried here; 4+ units buried: destroyed)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Disease)
Insurance Agent
Poisonblade Rogue
Summon Skeletons
Censorship Council
Plague Lab
Deteriorate
Expected: 10 + 6 teched + 1 fetched Twin = 17
7 on board
3 in hand
0 in deck
3 in discard
4 in workers
5 x start
T1: Thieving Imp
T2: Skeletal Archery
T3: Jandra, the Negator
T4: Sacrifice the Weak
P1T5
TECH
Flagstone Spy
Air Hammer
STARTING HAND
Manufactured Truth
Building Inspector
Arrest
Overeager Cadet
WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Spectral Aven
Building Inspector
Arrest
General’s Hammer
Traffic Director
Overeager Cadet
Reputable Newsman
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Quince casts Manufactured Truth on the Overeager Cadet to transform it into a Brave Knight. - ($6)
Manufactured Knight trades with SQL Rambasa Twin and the Rambasa Twin migrates to the Graveyard while the Manufactured Knight returns to my hand.
Brave Knight kills the second Rambasa Twin and the Brave Knight returns to my hand while the Rambasa Twin goes to the Graveyard (I think, no worries if not).
Quince creates a Mirror Illusion. - ($4)
Hire a Brave Knight; Quince’s maxband makes a copy of it. - ($1)
Quince kills the Skeleton Javelineer.
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Let’s keep our hand up for the moment.
@charnel_mouse’s turn!
Yeah, the second Twin isn’t the first to die that turn, so can’t go to codex, and has to go to the Graveyard.
P2T5
Insurance Agent
Poisonblade Rogue
Summon Skeletons
Censorship Council
Plague Lab
I managed to draw every card except the one that would let me pop the Mirror. Well, I could pop it with the Insurance Agent, I suppose, if I’m happy to pass on getting insurance.
I’d need 9 gold to worker and play all the cards in hand I want to play, 12 gold if I’d like to also bring out Orpal to Deteriorate a Knight. I don’t think the latter is possible, since the only Insurance target that would allow that is the Brave Knight, and to reach that I’d have to pop the Mirror, which leaves me no options for killing the Knight, instead of sending it to hand. Unless I midband Orpal, but that costs 3 gold by itself.
Now I know I can afford everything, I can also bring out the Plague Lab first to make it easier.
Going for Plague Lords. Lawbringer Gryphon would be fun, but with Censorship Council up the obliterate isn’t so useful.
T2: Rambasa Twin, Sparring Partner
T3: 2 x Insurance Agent
T4: Censorship Council, Plague Lab
T5: Death and Decay, Plague Lord
Get paid + float + insurance - (14)
Plague Lab, Brave Knights get - runes - (11)
Orpal Gloor - (9)
Midband Orpal - (6)
Skeleton Javelineer returns from Graveyard - (5)
Orpal sacrifices Skeleton Javelineer to pop Mirror (Brave Knight)
Insurance Agent #2, insuring Insurance Agent #1 - (4)
Insurance Agent #1 “trades” with Brave Knight, latter goes to hand, Graveyard collapses
Deteriorate
Pestering Haunt suicides into Quince for 1
Sparring Partner kills Quince, takes 1 damage, Orpal to level 6 (maxband)
Worker - (4)
Censorship Council - (0)
Discard 2, reshuffle 10, draw 4
Orpal L6 2/5 (deals damage in - runes; sacrifice a unit, once per turn; give a - rune to target unit; first death of unit with - runes: gives a - rune to two target allied units)
Insurance Agent 2/2
Sparring Partner 2/1 (1 damage; : target allied unit/hero with no + rune gets one; 2g: ready, can’t attack)
Censorship Council HP: 5 (you can only play one non-worker card from hand per turn)
Plague Lab HP: 4 (2g, : all cards may get a copy of a rune they already have)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Disease)
Death and Decay
Graveyard
Rambasa Twin
Deteriorate
Plague Lord
Rambasa Twin
Skeleton Javelineer
Insurance Agent
Pestering Haunt
Poisonblade Rogue
Expected: 10 + 8 teched + 1 fetched Twin = 19
4 on board
4 in hand
6 in deck
0 in discard
5 in workers
5 x start
T1: Thieving Imp
T2: Skeletal Archery
T3: Jandra, the Negator
T4: Sacrifice the Weak
T5: Summon Skeletons
P1T6
TECH
General’s Hammer
Patriot Gryphon
STARTING HAND
Reputable Newsman
Traffic Director
Overeager Cadet
Arrest
General’s Hammer
WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Spectral Aven
Building Inspector
Traffic Director
Lawful Search
Flagstone Spy
Free Speech
Manufactured Truth
General’s Hammer
Reputable Newsman
Overeager Cadet
Arrest
General’s Hammer
Patriot Gryphon
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Summon General Onimaru. - ($7)
Hire a Brave Knight. - ($4)
Summon Bigby Hayes. - ($2)
Float ($2)
Stash 1, Discard 3, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Let’s keep our hand up for the moment.
@charnel_mouse’s turn!
P2T6
Death and Decay
Graveyard
Rambasa Twin
Deteriorate
Boom. Bringing in Grave to set up for copying sword runes.
T2: Rambasa Twin, Sparring Partner
T3: 2 x Insurance Agent
T4: Censorship Council, Plague Lab
T5: Death and Decay, Plague Lord
Get paid - (10)
Grave Stormborne - (8)
Death and Decay, Bigby, Onimaru, and Brave Knight die, you get a gold, Tech I collapses, Tech II decays to 2 HP, your base to 15, Grave to level 5 (midband) - (0)
Sparring Partner destroys Tech II, your base to 13
Orpal and Insurance Agent hit your base to 9
Discard 3, draw 5
Grave L5 3/4 (sparkshot; readiness)
Orpal L6 2/5 (deals damage in - runes; sacrifice a unit, once per turn; give a - rune to target unit; first death of unit with - runes: gives a - rune to two target allied units)
Insurance Agent 2/2
Sparring Partner 2/1 (1 damage; : target allied unit/hero with no + rune gets one; 2g: ready, can’t attack)
Censorship Council HP: 5 (you can only play one non-worker card from hand per turn)
Plague Lab HP: 4 (2g, : all cards may get a copy of a rune they already have)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Disease)
Plague Lord
Skeleton Javelineer
Insurance Agent
Pestering Haunt
Poisonblade Rogue
Rambasa Twin
Death and Decay
Graveyard
Rambasa Twin
Deteriorate
Expected: 10 + 8 teched + 1 fetched Twin = 19
4 on board
5 in hand
1 in deck
4 in discard
5 in workers
5 x start
T1: Thieving Imp
T2: Skeletal Archery
T3: Jandra, the Negator
T4: Sacrifice the Weak
T5: Summon Skeletons
I don’t think I can proceed. Well done.
GG! Thought I’d thrown the game when I forgot Blue could copy a Brave Knight. @zango