Tech Lab, eh?
P2T4
Starting hand: 2
Manufactured Truth
Lawful Search
Technician draw: 1
Traffic Director
Thoughts
Shame I didn’t draw Arrest as well here. I can play Lawful Search to get it, but Lawful Search + Arrest + Bigby + Manufactured Truth is 6 gold, which isn’t enough to get both Tech II and a worker. I can make the Fencer copy the Javelineer to kill it, though. At least I have slightly less chance of being hit with hasty virtuosos immediately.
I don’t know whether to go with Censorship Council or Judgement Day here. Censorship can actually survive a General’s Hammer, which is nice. Judgement Day won’t keep up with Garrisons + Fencers, so I’ll go with the Council.
Teched cards: 2
T2: 2 x Lobber
T3: Blooming Ancient, Injunction
T4: Censorship Council, Insurance Agent
Get paid + float + Scavenger - (10)
Bigby Hayes - (8)
Lawful Search, I draw... - (7)
Arrest
… and look at your hand
Arrest, Skeleton Javelineer is disabled - (5)
Manufactured Truth, Reputable Newsman copies Nimble Fencer - (4)
Reputable Newsman kills Vandy, takes 4 damage, Bigby hits level 3 (midband)
Tech II Law, Tech Lab is Growth - (0)
Skip worker!
Discard 1, reshuffle 12, draw 3
Bigby L1 1+2/4 (stash 1)
Reputable Newsman 2/1 (doomed: +2/+2, dies on your next upkeep; you can’t play 2-cost spells/upgrades; 4 damage)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Growth)
Hand: 3
Building Inspector
Blooming Ancient
Traffic Director
Deck: 9
Porkhand Magistrate
Lobber
Injunction
Lobber
Censorship Council
Insurance Agent
Lawful Search
Arrest
Manufactured Truth
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 6 teched = 16
1 on board
3 in hand
9 in deck
0 in discard
3 in workers
Gold: 0
Workers: 8
5 x start
T1: Bluecoat Musketeer
T2: Jail
T3: Spectral Aven