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[CAWS21] Round3: P1 charnel_mouse [Law]/Fire/Growth vs P2 Nekoatl [Balance/Growth]/Strength

@charnel_mouse Whenever you’re ready. :wink:

1 Like

Let’s go!

P1T1

Starting hand: 5

Building Inspector
Reputable Newsman
Jail
Manufactured Truth
Arrest

Thoughts

Nekoatl usually likes sitting back until he can set up an engine Tech II, and this is a good deck for doing that. My main concern here is if Birds show up, since I don’t have good anti-air. I basically have to bring Aven out to slow them down, and hope he doesn’t bring out Argagarg to pop it any time soon, or can’t afford an expensive Rampant Growth from Rook.

I do wonder whether the Jail could be handy here for slowing down the Green starter, since Green / Strength don’t have outstanding ways to recover hand size. That would let Rook come out to take the board, though. I am wondering whether it’s worth shooting for a Stampede at Tech I, before Neko can really get going. I’ll give it a shot, Argagarg’s Water Elemental can help with Birds too if needs be.


Get paid - (4)
Worker - (3)
Argagarg Garg, Wisp arrives - (1)
Building Inspector - (0)
Discard 3, draw 5


Argagarg L1 1/3
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Wisp 0/1

:heart: Base HP: 20


Hand: 5

Traffic Director
Bluecoat Musketeer
Spectral Aven
Porkhand Magistrate
Lawful Search

Deck: 0
Discard: 3

Reputable Newsman
Manufactured Truth
Arrest

Card-count check (opponent-viewable)

Expected: 10
1 on board
5 in hand
0 in deck
3 in discard
1 in workers


Gold: 0
Workers: 5

4 x start
T1: Jail

Boooooo, Inspector! :stuck_out_tongue:

P2T1


StartingHand Workers

STARTING HAND
Forest’s Favor
Verdant Tree
Young Treant
Tiger Cub
Rampant Growth


WORKERS
Young Treant


NextHand

Rich Earth
Merfolk Prospector
Ironbark Treant
Spore Shambler
Playful Panda


Discard

Forest’s Favor
Tiger Cub
Rampant Growth
Verdant Tree


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Master Midori - ($2)
Forest’s Favor - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Master Midori (3/4A) [1+]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

It may be a good idea to rush Circle… though Newsman makes that iffy. Amusingly, not building tech buildings counters Injunction, not that I necessarily think that’s a good plan… but maybe delaying them in favor of the Tree is.

Got to take what I can get when playing Blue starter in a tournament :stuck_out_tongue:

P1T2

Starting hand: 5

Traffic Director
Bluecoat Musketeer
Spectral Aven
Porkhand Magistrate
Lawful Search

Thoughts

Interesting start. If I put Argagarg in front, Midori still needs Rampant Growth or midband to kill him. Rampant Growth means he can’t midband afterwards, he can just afford Tech I xor units. Midband means he can’t afford anything except Merfolk Prospector. These both seem like good positions to me, especially if I get a good Lobber draw.

Teched cards: 2

T2: 2 x Lobber


Get paid - (5)
Worker - (4)
Expensive Tech I - (2)
Spectral Aven - (0)
Discard 3, reshuffle 8, draw 5


:psblueshield: Argagarg L1 1/3+1A
:ps_: Wisp 0/1
:exhaust: Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
:target: Spectral Aven 2/2 (resist 0+1; illusion; flying)

:heart: Base HP: 20
:heart: Tech I HP: 5


Hand: 5

Reputable Newsman
Lobber
Lobber
Traffic Director
Lawful Search

Deck: 3

Manufactured Truth
Arrest
Bluecoat Musketeer

Discard: 0
Card-count check (opponent-viewable)

Expected: 10 + 2 teched = 12
2 on board
5 in hand
3 in deck
0 in discard
2 in workers


Gold: 0
Workers: 6

4 x start
T1: Jail
T2: Porkhand Magistrate

1 Like

Midori beast mode, go!

P2T2


Tech StartingHand Workers

TECH
Circle of Life
Moment’s Peace


STARTING HAND
Rich Earth
Ironbark Treant
Spore Shambler
Merfolk Prospector
Playful Panda


WORKERS
Young Treant
Rich Earth


NextHand

Playful Panda
Verdant Tree
Spore Shambler
Rampant Growth
Tiger Cub


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Merfolk Prospector - ($4)
Midband Midori - ($0)
Midori kills Argagarg

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Merfolk Prospector (1/1) Gold
  • :target: Lookout:

In Play:

  • L7 Master Midori (4/4) Aura [1+, 1dmg]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

Time to aim for the sky… and I guess I should diversify my spells to make sure I don’t get completely locked out… then again, there’s plenty of incentive for a $2 Newsman with my starter spells. Still, I feel like I should try to keep my options open.

Narp.

P1T3

Starting hand: 5

Reputable Newsman
Lobber
Lobber
Traffic Director
Lawful Search

Thoughts

I’m assuming Neko just wasn’t expecting Lobbers here, I only needed one. It’s a shame to lose Argagarg here for Stampede, but I can quickly level Bigby for card draw going into MoLaC, so this is fine.

Teched cards: 2

T2: 2 x Lobber
T3: 2 x Insurance Agent


Get paid - (6)
Worker - (5)
2 x Lobber - (3)
Bigby Hayes - (1)
Tech Lab - (0)
Building Inspector trades with Merfolk Prospector, you draw
Spectral Aven hits Midori to 2
Lobber #1 trades with Midori, Bigby to level 3 (midband)
Lobber #2 hits your base to 18
Discard 2, draw 3, reshuffle 6, draw 1


:psblueshield: Bigby L3 2/4+1A (stash 1; exhaust: sideline target Tech 0/I patroller)
:exhaust: Wisp 0/1

Lobber 2/2 (exhaust: deal 1 damage to target building)
Spectral Aven 2/2 (resist 0+1; illusion; flying)

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech Lab HP: 4


Hand: 4

Manufactured Truth
Arrest
Bluecoat Musketeer
Lawful Search

Deck: 5

Insurance Agent
Insurance Agent
Building Inspector
Lobber
Traffic Director

Discard: 0
Card-count check (opponent-viewable)

Expected: 10 + 4 teched = 14
2 on board
4 in hand
5 in deck
0 in discard
3 in workers


Gold: 0
Workers: 7

4 x start
T1: Jail
T2: Porkhand Magistrate
T3: Reputable Newsman

P2T3


Tech StartingHand Workers

TECH
Spirit of the Panda
Spirit of the Panda


STARTING HAND
Tiger Cub
Rampant Growth
Spore Shambler
Verdant Tree
Playful Panda
Ironbark Treant


WORKERS
Young Treant
Rich Earth
Tiger Cub


NextHand

Circle of Life
Spore Shambler
Forest’s Favor
Moment’s Peace
Ironbark Treant


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Argagarg Garg, maxband - ($0)

Float ($0)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: L6 Argagarg Garg (2/5) Bless
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp (0/1)
  • :target: Lookout:

In Play:

  • Water Elemental (3/3) Anti-air

Buildings:

  • :heart: Base HP: 18

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Yeah, I was worried about Lobbers. Well, this is getting crazy, so let’s just roll with it.

P1T4

Starting hand: 4

Manufactured Truth
Arrest
Bluecoat Musketeer
Lawful Search

Thoughts

Er, OK. I’m fine to copy the Elemental here, if Neko doesn’t want to put his in patrol. Lobber in Squad Leader, so Midori can’t come out and do Rampant Growth on Wisp, Forest’s Favour on Elemental, to kill Bigby.

Teched cards: 2

T2: 2 x Lobber
T3: 2 x Insurance Agent
T4: Might of Leaf and Claw, Scribe


Get paid - (7)
Worker - (6)
Tech II Law, Tech Lab is Growth - (2)
Manufactured Truth, Wisp copies Water Elemental - (1)
Bigby hits Argagarg to 3, takes 2 damage
Water Elemental (Wisp) trades with Argagarg, Bigby to level 5 (maxband)
Spectral Aven hits your base to 16
Discard 2, draw 4


:psblueshield: Lobber 2/2+1A (exhaust: deal 1 damage to target building)

Bigby L5 3/4 (stash 1; exhaust: sideline target Tech 0/I patroller; exhaust: draw 1)
Spectral Aven 2/2 (illusion; flying)

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech Lab HP: 4


Hand: 4

Insurance Agent
Building Inspector
Lobber
Traffic Director

Deck: 1

Insurance Agent

Discard: 5

Might of Leaf and Claw
Scribe
Manufactured Truth
Arrest
Lawful Search

Card-count check (opponent-viewable)

Expected: 10 + 6 teched = 16
2 on board
4 in hand
1 in deck
5 in discard
4 in workers


Gold: 1
Workers: 8

4 x start
T1: Jail
T2: Porkhand Magistrate
T3: Reputable Newsman
T4: Bluecoat Musketeer

Can’t Injunction the Basilisk if no Tech I building. :wink:

P2T4


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Might of Leaf and Claw


STARTING HAND
Forest’s Favor
Moment’s Peace
Circle of Life
Spore Shambler
Ironbark Treant


WORKERS
Young Treant
Rich Earth
Tiger Cub
Ironbark Treant


NextHand

Rampant Growth
Spirit of the Panda
Verdant Tree
Spirit of the Panda


Discard

Forest’s Favor
Spore Shambler
Might of Leaf and Claw
Might of Leaf and Claw


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Master Midori - ($5)
Circle of Life, Wisp transforms into Tiny Basilisk! - ($2)
Moment’s Peace - ($0)
Water Elemental kills Lobber

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Master Midori (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Water Elemental (3/1) Anti-air [2dmg]
  • Tiny Basilisk (1/2) Deathtouch, aloof

Buildings:

  • :heart: Base HP: 16

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

Nice, only one enemy hero to deal with, and he’s not strong enough to kill an armored Midori.

2 Likes

P1T5

Starting hand: 4

Insurance Agent
Building Inspector
Lobber
Traffic Director

Thoughts

OK, Tiny Basilisk is a little more dangerous. I can’t just snipe it with an Aven, even if I’m not under Moment’s Peace. I can insure it, but I don’t think I can easily keep both Insurance Agents safe until it dies, especially with Midori ready to take to the air. Oh, but if I have Aven he’d have to skip a worker to pop and fly, maybe that’s enough if Argagarg is at midband, and is in Elite to trade with the Basilisk is it isn’t buffed.

Teched cards: 2

T2: 2 x Lobber
T3: 2 x Insurance Agent
T4: Might of Leaf and Claw, Scribe
T5: Scribe, Stampede


Get paid + float - (9)

Bigby exhausts, I draw 1

Insurance Agent

Worker - (8)
Lobber - (7)
2 x Insurance Agent, insuring Tiny Basilisk - (5)
Argagarg Garg, Wisp arrives - (3)
Midband Argagarg - (1)
Discard 1, reshuffle 9, draw 3


:psblueshield: Spectral Aven 2/2+1A (illusion; flying)
:psfist: Argagarg L1 1+1/4 (exhaust: target unit gets +1/+1A this turn)
:exhaust: Lobber 2/2 (haste; exhaust: deal 1 damage to target building)

Bigby L5 3/4 (stash 1; exhaust: sideline target Tech 0/I patroller; exhaust: draw 1)
Insurance Agent #1 2/2 (Tiny Basilisk dies: I get 2 gold and draw 1)
Insurance Agent #2 2/2 (Tiny Basilisk dies: I get 2 gold and draw 1)
Wisp 0/1

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech II HP: 5 (Law)
:heart: Tech Lab HP: 4 (Growth)


Hand: 3

Arrest
Lobber
Stampede

Deck: 6

Might of Leaf and Claw
Scribe
Manufactured Truth
Lawful Search
Scribe
Traffic Director

Discard: 0
Card-count check (opponent-viewable)

Expected: 10 + 8 teched = 18
4 on board
3 in hand
6 in deck
0 in discard
5 in workers


Gold: 1
Workers: 9

4 x start
T1: Jail
T2: Porkhand Magistrate
T3: Reputable Newsman
T4: Bluecoat Musketeer
T5: Building Inspector

P2T5


Tech StartingHand Workers

TECH
Galina Glimmer
Tiny Basilisk


STARTING HAND
Spirit of the Panda
Spirit of the Panda
Rampant Growth
Verdant Tree


WORKERS
Young Treant
Rich Earth
Tiger Cub
Ironbark Treant
Rampant Growth


NextHand

Might of Leaf and Claw
Spore Shambler
Merfolk Prospector
Playful Panda


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Water Elemental trades with Spectral Aven
Midori kills Lobber
Midband Midori - ($4)
Verdant Tree - ($2)
Tech I - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiny Basilisk (1/2A) Deathtouch, aloof [2 insurance]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Verdant Tree (3) Healing 1, build
  • L5 Master Midori (3/4) Bless

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Tempting to take out Argagarg before he makes an Elemental, but I want to get more mileage out of the Basilisk. Kinda wishing I had doubled down on Midori spells, though.

Is Scrödinger’s Basilisk attacking, or patrolling?

1 Like

Patrolling.

1 Like

P1T6

Starting hand: 3

Arrest
Lobber
Stampede

Technician draw: 1

Traffic Director

Thoughts

Not great to draw Stampede, and not a great Technician draw, either. I’ll draw with Bigby before I decide what to do.

Teched cards: 2

T2: 2 x Lobber
T3: 2 x Insurance Agent
T4: Might of Leaf and Claw, Scribe
T5: Scribe, Stampede
T6: Giant Panda, Might of Leaf and Claw


Get paid + float - (10)

Bigby exhausts, draw 1

Scribe

Thoughts

I’m fine to draw again here.

Scribe, draw 1 - (8)

Scribe

Thoughts

Maybe the fifth draw is the charm.

Scribe #2, draw 1 - (6)

Lawful Search

Thoughts

Nope, maybe it’s the sixth.

Lawful Search, draw 1... - (5)

Manufactured Truth

Thoughts

Nope, I drew everything except in my deck except Might of Leaf and Claw. Bah.

… and look at your hand

Thoughts

Ooh, Neko’s trying to go straight for Might of Leaf and Claw off of Verdant Tree. That’s gutsy, but he really needed to play another Moment’s Peace to get away with that. The Basilisk’s in front, so time to clean house.

Lobber - (4)
Manufactured Truth, Wisp copies Tiny Basilisk - (3)
Argagarg exhausts, Lobber is 3/2+1A
Lobber trades with Tiny Basilisk

2 x Tiny Basilisk insurance (reshuffle 7 after first draw) - (7)

Might of Leaf and Claw
Might of Leaf and Claw
Lawful Search
Manufactured Truth

2 x Might of Leaf and Claw - (1)
Tiny Basilisk (Wisp) trades with Midori, Argagarg hits level 5 (maxband), Water Elemental arrives, MoLaCs to 1 rune
Bigby destroys Verdant Tree, MoLaCs to 2 runes
Insurance Agents hit your Tech I to 1 HP, MoLaCs to 4 runes
Traffic Director - (0)
Skip worker!

Stash 1

Stampede

Discard 3, draw stash and 4


:psblueshield: Water Elemental 3/3+1A (anti-air)
:ps_: Scribe #1 1/3
:exhaust: Scribe #2 1/3

Argagarg L5 1/5 (exhaust: target unit gets +1/+1A this turn)
Bigby L5 3/4 (stash 1; exhaust: sideline target Tech 0/I patroller; exhaust: draw 1)
Insurance Agent #1 2/2
Insurance Agent #2 2/2
Traffic Director 1/1 (untargetable; unstoppable when attacking buildings)

Might of Leaf and Claw #1 (4 growth runes; 5+ growth runes: my heroes and units get +5/+5)
Might of Leaf and Claw #2 (4 growth runes; 5+ growth runes: my heroes and units get +5/+5)

:heart: Base HP: 20
:heart: Tech I HP: 5
:heart: Tech II HP: 5 (Law)
:heart: Tech Lab HP: 4 (Growth)


Hand: 5

Stampede
Spectral Aven
Lobber
Giant Panda
Lobber

Deck: 0
Discard: 3

Arrest
Lawful Search
Manufactured Truth

Card-count check (opponent-viewable)

Expected: 10 + 10 teched = 20
7 on board
5 in hand
0 in deck
3 in discard
5 in workers


Gold: 0
Workers: 9

4 x start
T1: Jail
T2: Porkhand Magistrate
T3: Reputable Newsman
T4: Bluecoat Musketeer
T5: Building Inspector

2 Likes

Okay, I give! GG WP! :rofl: @FrozenStorm

1 Like

GGWP! Fighting against Tech 0 Green, that was weird :grinning_face_with_smiling_eyes:

1 Like

Just realised I drew too many cards on the insurance. But I drew the cards I needed first, so same result.

Looks like the two of you created a new record: only two hours for a complete tournament round :sweat_smile:

2 Likes

i’m sorry but did you draw 4 cards here or 2?

I drew 4, but should have drawn 2. I also couldn’t have attacked with Bigby, since I used him to draw. However, I drew the two MoLaCs first, and didn’t use the other two cards. The Insurance Agents would have destroyed the Tree instead of hitting the Tech I.

In other words, I should have 3 cards in hand for next turn instead of 5, the Tech I would be at 5 HP, and my MoLaCs would only have 3 charges instead of 4. Unless Nekoatl feels strongly otherwise, or there’s an option for him that I’m missing, I’d say it wouldn’t have made much difference, especially given my stash.