[CAWS20] Round1: bansa [Finesse]/Blood/Fire vs Nopethebard MonoRed

@Nopethebard GL HF!

P1T1


StartingHand Workers

STARTING HAND
Granfalloon Flagbearer
Helpful Turtle
Older Brother
Timely Messenger
Brick Thief


WORKERS
Granfalloon Flagbearer


NextHand

Wither
Tenderfoot
Bloom
Spark
Fruit Ninja


Discard

Helpful Turtle
Older Brother
Brick Thief


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
River - ($1)
Timely Messenger pings base, hp:19 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Timely Messenger (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

been a while going against red…

1 Like

GLHF
P2t1

New Hand

Bloodburn
Nautical Dog
Scorch
Brogre
Careless Musketeer

Worker

Careless Musketeer

Get paid ($5)
Worker ($4)
Hire Brogre ($2)
Hire Nautical Dog ($1)
Float 1 gold

Squad leader: Brogre (3/2)
Scavenger: Nautical Dog (1/1)

Base: 19
6 workers

Hand: 4
Deck: 1
Discard: 2

New Hand

Charge
Makeshift Rambaster
Pillage
Mad Man

Thoughts

I could go all in and clear their board, but that would probably be a mistake. This way, I can keep my econ going but drop a massive assault at a moment’s notice. I can threaten 9+ damage from my current position. Let’s see if they respect it, or if I can clear their board, flatten their Tech 1, and be ready to do it all over again next Turn for less.

P1T2


Tech StartingHand Workers

TECH
Harmony
Harmony


STARTING HAND
Bloom
Spark
Wither
Tenderfoot
Fruit Ninja


WORKERS
Granfalloon Flagbearer
Fruit Ninja


NextHand

Helpful Turtle
Spark
Bloom
Harmony
Tenderfoot


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloom River kills Orge - ($2)
Midband River - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Timely Messenger (1/1)
  • :target: Lookout:

In Play:

  • L3 River (3/5), (+)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

uh… tough position to be… zane is much threat… healing river so she can survive

1 Like

@Nopethebard action is to you, would prefer not to have to call this one

2 Likes

Sorry about the delay!
P2t2

Hand

Charge
Makeshift Rambaster
Pillage
Mad Man

Worker

Pillage

Tech

Crash Bomber 2x

Get paid + float ($7)
Worker ($6)
Build Tech 1 ($5)
Hire Mad Man ($4)
Mad Man trades with the Messenger. At least he wasn’t shot.
Summon Drakk ($2)
Build Heroes Hall ($0)

Squad leader: Nautical Dog (1/1)
Technician: Drakk (1/3)

Base: 20
Tech 1: 5
Heroes Hall: 4
7 workers

Hand: 4
Deck: 5
Discard: 0

New Hand

Bombaster
Scorch
Bloodburn
Charge

3 Likes

P1T3


Tech StartingHand Workers

TECH
Two Step
Two Step


STARTING HAND
Harmony
Bloom
Tenderfoot
Spark
Helpful Turtle
Harmony


WORKERS
Granfalloon Flagbearer
Fruit Ninja


NextHand

Brick Thief
Older Brother
Wither
Spark


Tech 2 card(s)
Get Paid + t draw - ($6)
Harmony - ($4)
Harmony, 1 dancer - ($2)
Spark Drakk, 2 dancers - ($1)
River kills Dog
Sacrifice Harmony, dancers flip
Tenderfoot - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Angry Dancer (2/1A)
  • :psfist: Elite: Tenderfoot (2/2)
  • :ps_: Scavenger: Angry Dancer (2/1)
  • :pschip: Technician: Angry Dancer (2/1)
  • :target: Lookout:

In Play:

  • L3 River (3/4), (+), -1
  • Harmony

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

umm wither would’ve been good…

@Nopethebard’s turn

2 Likes

where’s the third dancer coming from?

1 Like

he played two copies of hamony. first copy played: 0 dancers. Second copy generates 1 D from the first. Spark generates a D for each copy. Total Dancers:1+2=3

1 Like

ah! Was a bit slow here :blush:

1 Like

P2t3

Hand

Bombaster
Scorch
Bloodburn
Charge

Worker

Scorch

Tech

Bloodlust 2X

Get paid ($7)
Worker ($6)
Summon Zane ($4)
Zane kamikazes into Lead Dancer
Summon Jaina ($2)
Hire Bombaster ($0)

Squad leader: Bombaster (2/2)
Scavenger: Drakk (1/2)
Technician: Jaina (2/3)

Base: 20
Tech 1: 5
Heroes Hall: 4
8 workers

Hand: 4
Deck: 1
Discard: 6

New Hand

Makeshift Rambaster
Mad Man
Crash Bomber
Crash Bomber

Thoughts

I think they’re committing to an all-in. In that case, I just need to survive, gradually tech up, then Gunship my way to victory.

Just to be clear this will maxband River, yes?

2 Likes

That is correct

1 Like

brogre is 3/2 fwiw

2 Likes

My bad that’s supposed to say “Bombaster”

1 Like

P1T4


Tech StartingHand Workers

TECH
Fire Dart
Fire Dart


STARTING HAND
Older Brother
Wither
Brick Thief
Spark


WORKERS
Granfalloon Flagbearer
Fruit Ninja


NextHand

Helpful Turtle
Bloom


Discard

Wither
Spark
Harmony
Fire Dart
Fire Dart


Tech 2 card(s)
Get Paid - ($6)
Spark Bombaster, 1 dancer - ($5)
Angry Dancer trades with Bombaster
Wither Drakk, 1 dancer - ($3)
Tenderfoot kills Drakk, my base takes 1
River kills Jaina
Angry Dancer deals 2 to base, hp:17
Sacrifice Harmony, dancers flip
Older Brother - ($2)
Brick Thief, deals 1 to base, hp: 16, heals my base - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Brick Thief (2/1), resist 1
  • :target: Lookout:

In Play:

  • L5 River (4/3), (+), -2
  • Angry Dancer (2/1)
  • Tenderfoot (1/2)
  • Angry Dancer (2/1)
  • Angry Dancer (2/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 2
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

going for the base like there is no tomorrow…

@Nopethebard’s turn

1 Like

P2t4

Hand

Mad Man
Crash Bomber
Crash Bomber
Brogre
Makeshift Rambaster

Worker

Makeshift Rambaster

Tech

Ember Sparks 2X

Get paid + scavenger ($9)
Worker ($8)
Build Tech 2: Anarchy ($4)
Hire Crash Bomber ($3)
Hire the other Crash Bomber ($2)
Hire Brogre ($0)

Squad leader: Brogre (3/2)
Scavenger: Crash Bomber (2/2)
Technician: Crash Bomber (2/2)

Base: 16
Tech 1: 5
Tech 2: 5
Heroes Hall: 4
9 workers

Hand: 3
Deck: 6
Discard: 0

New Hand

Nautical Dog
Bloodburn
Bloodlust

Thoughts

I think I’m defending okay. I just need to hold out a bit longer.

P1T5


Tech StartingHand Workers

TECH
Ember Sparks
Ember Sparks


STARTING HAND
Helpful Turtle
Bloom


WORKERS
Granfalloon Flagbearer
Fruit Ninja


NextHand

Harmony
Timely Messenger
Two Step


Discard

Wither
Spark
Harmony
Fire Dart
Fire Dart
Older Brother
Tenderfoot
Bloom
Helpful Turtle
Ember Sparks
Ember Sparks


Tech 2 card(s)
Get Paid + float - ($7)
River trades with Orge
Mid Drakk - ($2)
Bloom Brick Thief - ($0)
Tenderfoot trades with Scav Bomber, my base takes 1
Brother trades with Tech Bomber, my base takes 1
Thief and Dancers deal 14 to base, hp:2, my base heals 1

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L4 Drakk (2/3)
  • :target: Lookout:

In Play:

  • Brick Thief (3/2), resist 1, (+)
  • Angry Dancer (2/1)
  • Angry Dancer (2/1)
  • Angry Dancer (2/1)

Buildings:

  • :heart: Base HP: 19

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 11

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Dancers are very angry

1 Like

After thinking about it a few minutes, there’s no way I can survive to my next turn. GG
@FrozenStorm I lose to Harmony combo rush

2 Likes