GLHF, @Request !
Zhavier vs Request
P1T1
StartingHand Workers
STARTING HAND
Deteriorate
Pestering Haunt
Skeleton Javelineer
Jandra, the Negator
Sacrifice the Weak
WORKERS
Skeleton Javelineer
NextHand
Graveyard
Poisonblade Rogue
Thieving Imp
Skeletal Archery
Summon Skeletons
Discard
Deteriorate
Sacrifice the Weak
Pestering Haunt
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Jandra, the Negator - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Jandra, the Negator, 3/3+A
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Gold: 0
Workers: 5
1 Like
GLHF!
P2T1
StartingHand Workers
STARTING HAND
Bloodrage Ogre
Pillage
Bloodburn
Makeshift Rambaster
Nautical Dog
WORKERS
Pillage
NextHand
Mad Man
Bombaster
Careless Musketeer
Scorch
Discard
Bloodburn
Makeshift Rambaster
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Bloodrage Ogre - ($2)
Summon Nautical Dog - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Nautical Dog (1/1)
[I]Technician[/I]: Bloodrage Ogre (3/2)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 2
[B]Gold:[/B]
Gold: 1
Workers: 6
P1T2
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Graveyard
Poisonblade Rogue
Thieving Imp
Skeletal Archery
Summon Skeletons
WORKERS
Skeleton Javelineer
Poisonblade Rogue
NextHand
Pestering Haunt
Graveyard
Deteriorate
Skeletal Archery
Bone Collector
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($2)
Jandra hits Nautical Dog, overpowers into Ogre, you get 1g and darw 1
Argagarg - ($0)
Float ($0)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argagarg 1/3+A
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp 0/1
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Jandra, the Negator, 3/2
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
P2T2
Tech StartingHand Workers
TECH
Sentry
Flame Arrow
STARTING HAND
Mad Man
Careless Musketeer
Scorch
Bombaster
Charge
WORKERS
Pillage
Scorch
NextHand
Mad Man
Careless Musketeer
Nautical Dog (1/1)
Bloodburn
Makeshift Rambaster
Tech 2 card(s)
Get Paid + float - ($7)
1 gold from scav, draw 1 card from tech - ($8)
Worker - ($7)
Build Tech 1 - ($5)
Build Tower - ($2)
Summon Bombaster - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Bombaster (2/2)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P1T3
Tech StartingHand Workers
TECH
Bloodlust
Crash Bomber
STARTING HAND
Pestering Haunt
Deteriorate
Skeletal Archery
Bone Collector
Graveyard
WORKERS
Skeleton Javelineer
Poisonblade Rogue
Graveyard
NextHand
Summon Skeletons
Sacrifice the Weak
Bone Collector
Deteriorate
Thieving Imp
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Jandra kills Bombaster, Wisp dies, you get 1g, overpower 1 into Tower
Tower - ($2)
Bone Collector - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argagarg 1/3+A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Bone Collector 3/3
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P2T3
Tech StartingHand Workers
TECH
Argonaut
Soul Stone
STARTING HAND
Nautical Dog (1/1)
Careless Musketeer
Bloodburn
Makeshift Rambaster
Mad Man
WORKERS
Pillage
Scorch
Careless Musketeer
NextHand
Bloodrage Ogre (3/2)
Sentry
Charge
Flame Arrow
Discard
Bombaster (2/2)
Makeshift Rambaster
Bloodburn
Argonaut
Soul Stone
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
1 gold from scav - ($7)
Summon Mad Man - ($6)
Summon Nautical Dog - ($5)
Build Tech 2 - Fire - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Mad Man (1/1)
[I]Technician[/I]: Nautical Dog (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Fire)
Tower HP: 3
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 1
Workers: 8
P1T4
Tech StartingHand Workers
TECH
Dinosize
Crashbarrow
STARTING HAND
Summon Skeletons
Bone Collector
Thieving Imp
Sacrifice the Weak
Deteriorate
WORKERS
Skeleton Javelineer
Poisonblade Rogue
Graveyard
Thieving Imp
NextHand
Bloodlust
Pestering Haunt
Skeletal Archery
Jandra, the Negator
Crash Bomber
Discard
Deteriorate
Sacrifice the Weak
Summon Skeletons
Dinosize
Crashbarrow
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bone Collector kills Mad Man, you get 1g, I get a skeleton
Bone Collector #2 - ($4)
Tech 2 (Blood) - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Skeleton 1/1+A
[I]Elite[/I]:
[I]Scavenger[/I]: Bone Collector #2 3/3
[I]Technician[/I]: Argagarg 1/3, lvl 1
[I]Lookout[/I]:
[B]In Play:[/B]
Bone Collector #1 3/1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 8
P2T4
Tech StartingHand Workers
TECH
Molting Firebird
Firehouse
STARTING HAND
Sentry
Bloodrage Ogre (3/2)
Charge
Flame Arrow
WORKERS
Pillage
Scorch
Careless Musketeer
Bloodrage Ogre
NextHand
Argonaut
Bombaster (2/2)
Bloodburn
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
1 gold from scav - ($9)
Summon Sentry - ($7)
Summon Jaina - ($5)
Flame Arrow on Arg, Jaina to L3, you draw 1 card - ($1)
Jaina to L4 - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Nautical Dog (1+1/1)
[I]Scavenger[/I]: Sentry (3/2) anti-air
[I]Technician[/I]: Jaina L4 (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Fire)
Tower HP: 3
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 7
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
zhavier
October 14, 2016, 12:09am
9
P1T5
Tech StartingHand Workers
TECH
Crashbarrow
Shoddy Glider
STARTING HAND
Bloodlust
Skeletal Archery
Pestering Haunt
Crash Bomber
Jandra, the Negator
Crashbarrow
WORKERS
Skeleton Javelineer
Poisonblade Rogue
Graveyard
Thieving Imp
Jandra, the Negator
NextHand
Dinosize
Deteriorate
Bone Collector
Sacrifice the Weak
Summon Skeletons
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Drakk - ($5)
Bone Collector #1 trades with Jaina, I get a skeleton, you draw 1, Drakk to lvl 3
Drakk Midband - ($4)
Skeleton kills Sentry, you get 1g
Crashbarrow - ($1)
Crashbarrow kills Nautical Dog, overpower into Tech 2, Base to 18
Bone Collector #2 breaks your Tower, Base to 16, I get a skeleton
Crash Bomber - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Crash Bomber 2/2+A
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton 1/1
[I]Technician[/I]: Skeleton 1/1
[I]Lookout[/I]:
[B]In Play:[/B]
Bone Collector #2 3/2
Drakk 2/3, lvl 4
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Request
October 14, 2016, 5:53am
10
Yikes, things are looking grimm
P2T5
Tech StartingHand Workers
TECH
Now!
Molting Firebird
STARTING HAND
Argonaut
Bombaster (2/2)
Bloodburn
Soul Stone
WORKERS
Pillage
Scorch
Careless Musketeer
Bloodrage Ogre
Bloodburn
NextHand
Flame Arrow
Charge
Molting Firebird
Discard
Sentry (3/2) anti-air
Nautical Dog (1/1)
Bombaster
Now!
Molting Firebird
Tech 2 card(s)
Get Paid - ($9)
Jaina dead, draw 1 card from technician
1 gold from scavenger
Rebuilding Tech 2
Worker - ($8)
Summon Argonaut - ($5)
Summon Vandy - ($3)
Play Soul Stone on Argonaut - ($1)
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Argonaut (4/5+A) - Soul Stone
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Vandy L1 (2/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Soul Stone
[B]Buildings:[/B]
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 3
Disc: 5
[B]Gold:[/B]
Gold: 1
Workers: 10
zhavier
October 14, 2016, 1:02pm
11
P1T6
Tech StartingHand Workers
TECH
War Drums
Stampede
STARTING HAND
Dinosize
Summon Skeletons
Sacrifice the Weak
Deteriorate
Bone Collector
WORKERS
Skeleton Javelineer
Poisonblade Rogue
Graveyard
Thieving Imp
Jandra, the Negator
NextHand
Crashbarrow
Skeletal Archery
Pestering Haunt
Crashbarrow
Discard
Dinosize
Crash Bomber
Deteriorate
Summon Skeletons
Sacrifice the Weak
War Drums
Stampede
Tech 2 card(s)
Get Paid - ($9)
Argagarg - ($7)
Dinosize Skeleton #1 - ($3)
Deteriorate on Argonaut, pay tax - ($2)
Skeleton #1 breaks Soul Stone and Armor, Argonaut to 2/3 from Deteriorate
Crash Bomber trades with Argonaut, death hits Vandy for 1
Drakk kills Vandy, Drakk to lvl 6 heals, you draw 1
Play Bone Collector #1 , first unit this turn from hand, Drakk maxband grants haste - ($0)
Bone Collector #1 hits Tech 2 for 4, I get a skeleton
Skeleton #2 breaks Tech 2, base to 14
Bone Collector #2 hits base for 4 to 10, I get a skeleton
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Wisp 0/1+A
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton #4 1/1
[I]Technician[/I]: Skeleton #3 1/1
[I]Lookout[/I]:
[B]In Play:[/B]
Bone Collector #1 3/3
Drakk 3/4, lvl 6
Argagarg 1/3, lvl 1
Bone Collector #2 3/2
Skeleton #1 1/1
Skeleton #2 1/1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 7
[B]Gold:[/B]
Gold: 0
Workers: 9
1 Like
Request
October 14, 2016, 3:23pm
12
Too far behind to catch up here, GG!
zhavier
October 14, 2016, 3:24pm
13
GG!
You said it was an experiment, what were you going for with the experiment?
Request
October 14, 2016, 3:27pm
14
Just testing how this build works. Looking for weaknesses and lines of play. I have another game with the same deck going on with Legion at the moment, so seeing if there are other specs that would work better. Primarily I wanted to see how I could leverage Charge and Now! for early and consistent pressure.
Any thoughts or critiques?
zhavier
October 14, 2016, 3:47pm
15
Lobber could have done some decent work, I was surprised when you played sentry, though it could have done more against overpowering crashbarrows than I let it do. It did make me have to come up with a different play, but It didn’t make my play worse.
You could have kept me from hitting either your dog or the ogre on your T1 by using SQL, i was surprised you let me walk in an hit both. If either had been in SQL, I might have lost Jandra, instead of getting another turn with her hitting things.
Bloodlust is generally more useful than Now! as a note and Drakk’s Midband really helps make lobbers trade well, or really anything. The thing I always need when using haste is card draw and cheap units. Sacrificing Skeletons for card draw can be very effective. Geiger’s Ult is fairly tricky to pull off, and you need to make sure to set up a friendly unit that you want to use his maxband on, but if you can do that, you might get a lot of value out of his ultimate and a deck full of 1 cost units.
Lastly, don’t go down on cards lightly, your opponent will not always oblige you with a technician draw.
1 Like
Request
October 14, 2016, 3:55pm
16
Right, I forgot about Bloodlust! I guess Mono-Red still does all the things I’m wanting to do, but maybe I can try a Fire/Blood/Demonology build or something. I think specifically I’ve been trying to find a way to use early game hasted flyers, but Gargoyles are very expensive.
And yes the T1 patrolling with BRO and Dog in scav/tech was very bad.