STARTING HAND
Time Spiral
Forgotten Fighter
Fading Argonaut
Battle Suits
Plasmodium
WORKERS
Hardened Mox
Plasmodium
NextHand
Time Spiral
Battle Suits
Nullcraft
Tinkerer
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Summon Max Geiger - ($3)
Play Forgotten Fighter, return your Mox to your hand - ($1)
Two damage to your base with Neo Plexus
Float ($1)
Discard 3, reshuffle, draw 5
Board Info: In Patrol:
Squad Leader: Max Geiger (2/3+1A)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Neo Plexus (2/2)
Buildings:
Base HP: 20
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 1
Workers: 6
Thoughts
Play Battle Suits or get rid of his Mox? The problem with the latter is that it delays my Tech I. But I think I can´t resist putting his Mox back…
oh… playing mox was not a wise move i guess. should have paid more attention… guess i rush for garrison with cheap units and maybe some zane intervention at the right moment.
won’t put a hero into play now. he could attack with something hasty next turn. guess i’ll take another blow and float some gold
STARTING HAND
Play Battle Suits
Time Spiral
Tinkerer
Nullcraft
Overeager Cadet
WORKERS
Hardened Mox
Plasmodium
Tinkerer
NextHand
Now!
Fading Argonaut
Forgotten Fighter
Hyperion
Temporal Research
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech I - ($4)
Kill your Neo with Geiger, you draw a card
Level Geiger to level 3 - ($2)
Play Battle Suits - ($0)
3 Damage to your Base with Neo Plexus
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Battle Suits (+1 ATK to non-token Soldiers and Mystics)
Max Geiger Level 3 (2/4)
Neo Plexus (3/2)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
He is saving 2 gold. What for? To speed up his Tech II? Or because he is afraid that he cannot safely summon his heroes? Hmmm… I try to keep up the pressure.
Battle Suits (+1 ATK to non-token Soldiers and Mystics)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present) Economy Info: Cards:
Hand: 5
Deck: 5
Disc: 0
Gold:
Gold: 0
Workers: 8
Thoughts
I just hope that he doesn´t bring an Air Hammer: if he backs it up with Elite Training my Nullcraft cannot stop his Air rush.
Also a hard decision if I should press on or consolidate my defense. I think I will do the latter.
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech Lab Anarchy - ($6)
Overeager Cadet
my own Battle Suits - ($4)
summon Onimaru - ($2)
Nullcraft deals another damage to Geiger
Float ($2)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Overeager Cadet (3/2a)
Elite:
Scavenger: Overeager Cadet (3/2)
Technician: General Onimaru, L1 (2/3) - frenzy
Lookout:
In Play:
Nullcraft (1/1) - haste, untargetable by (de)buffs
Battle Suits
Buildings:
Base HP: 15
Tech I HP: 5
Tech II HP: 5 (Peace)
Tech Lab HP: 4 (Anarchy)
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 4
Gold:
Gold: 2
Workers: 9
Thoughts
well, that garrison strategy might be misplaced with assimilate in play?
…probably should have gone with something different. he also could assimilate my battle suits if i decide to play them…
if he goes for immortals, calypso vistari could help, but i have almost no spells. chaos mirror could be worthwhile. i guess that’s a possible move. or i could try to play sneaky monkeys with a tech lab… and aim for gunship in the end
STARTING HAND
Nullcraft
Temporal Distortion
Overeager Cadet
Time Spiral
Neo Plexus
Forgotten Fighter
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Temporal Research
Forgotten Fighter
NextHand
Hyperion
Now!
Warp Gate Disciple
Now!
Discard
Temporal Distortion
Time Spiral
Neo Plexus
Nullcraft
Unphase
Ready or Not
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tower - ($4)
Play Overeager Cadet Gustav
Play Temporal Distortion to bring a new Cadet Felix - ($2)
Play Cadet Gustav
Use Geiger Midband Ability
Summon Vir Garbarean - ($0)
Battle Suits (+1 ATK to non-token Soldiers and Mystics)
Max Geiger Level 5 (3/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 6
Gold:
Gold: 0
Workers: 9
Thoughts
I have to take down his Nullcraft. If I play Overeager Cadet and Distortion and Nullcraft my hand gets pretty thin. Maybe build a Tower? It also would help me against his potential Monkey and Lizzo.
WORKERS
Tinkerer
Time Spiral
Plasmodium
Hardened Mox (1/1)
NextHand
Disguised Monkey
Disguised Monkey
Flagstone Garrison
Forgotten Fighter
Temporal Research
Tech 2 card(s)
Get Paid + float - ($11)
Cadet 1 suicides into your Fargo, Nullcraft deals damage number 4
Cadet 2 kills elite Gustav
Prynn + Temporal Research, draw twice - ($7)
Onimaru hits Vir with Frenzy, you draw, Prynn to L3
Flagstone Garrison - ($4)
hire Overeager Cadet, draw a card
hire Seer, Time Rune to Prynn, draw a card - ($3)
hire Overeager Cadet, draw a card
Prynn to lvl4 - ($2)
hire Fading Argonaut, draw a card - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Seer (3/1a)
Elite: Overeager Cadet (4/2)
Scavenger: Overeager Cadet (3/2)
Technician: Fading Argonaut (3/3) ***
Lookout:
In Play:
Nullcraft (1/1) - haste, untargetable by (de)buffs
STARTING HAND
Hyperion
Now!
Warp Gate Disciple
Now!
Neo Plexus
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Temporal Research
Forgotten Fighter
Neo Plexus
NextHand
Nullcraft
Unphase
Ready or Not
Discard
Now!
Now!
Hyperion
Tech 0 card(s)
Get Paid - ($9)
Worker - ($8)
Play Warp Gate Disciple + Now!, pay one gold and bring a Void Star - ($2)
Play another Now! Void Star deals 5 damage to your base. - ($1)
Float ($1)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: Overeager Cadet Felix (3/2+1A)
Elite:
Scavenger:
Technician: Max Geiger Level 5 (3/2)
Lookout:
In Play:
Battle Suits (+1 ATK to non-token Soldiers and Mystics)
Void Star (5/4)
Warp Gate Disciple (2/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Tower HP: 4
Economy Info: Cards:
Hand: 3
Deck: 4
Disc: 3
Gold:
Gold: 1
Workers: 10
Thoughts
If I survive I have one final attack. But I fear it will be not enough. If he patrols with his Nullcraft I can do just 9 damage: 1 short. Ready or Not would do it, but I will have no Geiger. And Unphase will just help me if my Disciple survives: which he will not.
Tech 2 card(s)
Get Paid, remove time runes - ($9)
Seer trades with Cadet Felix
Cadet 1 trades with Geiger, you draw
Cadet 2 trades with Warp Gate Disciple
hire Disguised Monkey, draw - ($7)
hire another Monkey, draw - ($5)
hire Seer, give a rune to Prynn, draw - ($4)
Monkeys break your Tech 2
Fargo and Prynn break your Tech 1, Prynn gets another rune
Prynn to max level - ($1)
remove two timerunes from Prynn and trash your Void Star
worker - ($0)