@Shax glhf!
P1T1
StartingHand Workers
STARTING HAND
Plasmodium
Time Spiral
Tinkerer
Forgotten Fighter
Neo Plexus
WORKERS
Tinkerer
NextHand
Fading Argonaut
Temporal Research
Hardened Mox
Nullcraft
Battle Suits
Discard
Forgotten Fighter
Time Spiral
Neo Plexus
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Shax
May 11, 2018, 7:27pm
2
"P2T1
StartingHand Workers
STARTING HAND
Sacrifice the Weak
Summon Skeletons
Thieving Imp
Pestering Haunt
Poisonblade Rogue
WORKERS
Summon Skeletons
NextHand
Skeletal Archery
Jandra, the Negator
Deteriorate
Graveyard
Skeleton Javelineer
Discard
Sacrifice the Weak
Poisonblade Rogue
Pestering Haunt
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Edit* whoops, forgot multicolour penalty. I just float a gold this turn.
Summon Thieving Imp, you discard #2 (I’m not sure what standard forum protocal for Imp is) - ($1*)
Float ($1*)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Thieving Imp - (2/2+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I didn’t summon Haunt because the threat of nullcraft, so I’d rather just revel in temporary card advantage. Only slightly nervous about Plasmodium. My overall goal with this deck is actually a Firehouse combo. Stay tuned for more!
"
P1T2
Tech StartingHand Workers
TECH
Gilded Glaxx
Stewardess of the Undone
STARTING HAND
Fading Argonaut
Hardened Mox
Nullcraft
Battle Suits
Temporal Research
WORKERS
Tinkerer
Hardened Mox
NextHand
Neo Plexus
Forgotten Fighter
Temporal Research
Tech 2 card(s)
Get Paid + float - ($6)
Discard #2
Plasmodium to forecast 2
Worker - ($5)
Battle Suits - ($3)
Fading Argonaut - ($1)
Tech 1 - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Fading Argonaut (3/3 Fading 3)
Lookout :
In Play:
Plasmodium (Forecast 2)
Battle Suits
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Shax
May 15, 2018, 9:10pm
4
"P2T2
Tech StartingHand Workers
TECH
Lobber
Sickness
STARTING HAND
Deteriorate
Skeleton Javelineer
Graveyard
Skeletal Archery
Jandra, the Negator
WORKERS
Summon Skeletons
Skeletal Archery
NextHand
Deteriorate
Jandra, the Negator
Graveyard
Lobber
Pestering Haunt
Tech 2 card(s)
Get Paid +1 float from a clarical error - ($7)
Worker - ($6)
Build Tech I - ($4)
Summon orpal - ($2)
summon skeleton javelineer - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite : Thieving Imp - (3/2)
Scavenger :
Technician :
Lookout :
In Play:
Skeleton Javelineer(1/1, 1 rune)
Orpal(1/3)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T3
Tech StartingHand Workers
TECH
Unphase
Assimilate
STARTING HAND
Forgotten Fighter
Neo Plexus
Temporal Research
WORKERS
Tinkerer
Hardened Mox
Temporal Research
NextHand
Nullcraft
Time Spiral
Gilded Glaxx
Discard
Forgotten Fighter
Unphase
Assimilate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Plasmodium to forecast 1
F. Argonaut to fading 2
Geiger - ($3)
Neo Plexus - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Fading Argonaut (3/3+A Fading 2)
Elite :
Scavenger : Neo Plexus (3/2)
Technician : Geiger L1 (2/3)
Lookout :
In Play:
Plasmodium (Forecast 1)
Battle Suits
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Shax
May 15, 2018, 9:40pm
6
"P2T3
Tech StartingHand Workers
TECH
Abomination
Abomination
STARTING HAND
Lobber
Deteriorate
Pestering Haunt
Jandra, the Negator
Graveyard
WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
NextHand
Sickness
Sacrifice the Weak
Deteriorate
Poisonblade Rogue
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build tech II, disease - ($3)
Orpal casts deteriorate on faded argonaut
remove rune from Javelineer and ping the armor off of F. argonaut
Imp trades with argonaught
Summon lobber - ($2)
Lobber trades with neo plexus, you get gold
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Orpal lvl 1 (1/3+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Economy Info:
Cards:
Gold:
P1T4
Tech StartingHand Workers
TECH
Immortal
Hyperion
STARTING HAND
Nullcraft
Gilded Glaxx
Time Spiral
WORKERS
Tinkerer
Hardened Mox
Temporal Research
Time Spiral
NextHand
Forgotten Fighter
Stewardess of the Undone
Fading Argonaut
Tech 2 card(s)
Get Paid + float - ($8)
scavenger gold - ($9)
Plasmodium into play
worker - ($8)
Plasmodium kills Orpal, Geiger to L3
Geiger to L5, blinks Plasmodium - ($6)
Plasmodium hits tech 2 for 4 damage
Nullcraft destroys tech 2, base to 18 - ($4)
Tech 2 - Present - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Geiger L5 (3/4+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Battle Suits
Nullcraft (1/1 flying)
Plasmodium (4/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Shax
May 15, 2018, 9:56pm
8
The geiger maxband works with plasmodium? I kinda assumed anything fucky with forcasted units entering play put them back into the future again.
1 Like
ay caramba i think you’re right. let me redo, my bad
1 Like
@Shax - corrected turn, thanks for pointing that out!
P1T4
Tech StartingHand Workers
TECH
Immortal
Hyperion
STARTING HAND
Nullcraft
Gilded Glaxx
Time Spiral
WORKERS
Tinkerer
Hardened Mox
Temporal Research
Time Spiral
NextHand
Stewardess of the Undone
Neo Plexus
Unphase
Tech 2 card(s)
Get Paid + float - ($8)
scavenger gold - ($9)
Plasmodium into play
worker - ($8)
Plasmodium kills orpal, Geiger to L3
Gilded Glaxx - ($5)
Tech 2 - Present - ($1)
Float ($1)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Gilded Glaxx (4/4+A)
Elite :
Scavenger :
Technician : Geiger L3 (2/4)
Lookout :
In Play:
Battle Suits
Plasmodium (3/3) [-1]
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Shax
May 15, 2018, 10:37pm
11
"P2T4
Tech StartingHand Workers
TECH
Firehouse
Firehouse
STARTING HAND
Poisonblade Rogue
Sacrifice the Weak
Sickness
Deteriorate
WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Sickness
NextHand
Thieving Imp
Abomination
Abomination
Discard
Skeleton Javelineer
Sacrifice the Weak
Deteriorate
Firehouse
Firehouse
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Summon Vir, peek at top card - ($7)
cast sacrifice the weak, Javelineer and Plasmodium die - ($4)
Summon poisonblade rogue - ($2)
Summon Jaina - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Poisonblade Rogue(2/1+A)
Elite :
Scavenger : Jaina lvl 1 (2/3)
Technician : Vir lvl 1 (2/3)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Economy Info:
Cards:
Gold:
Thoughts
I really, really do not want my tech II to go down since that will kill my next hand. Since I’m going down on draw I can afford to delay my tech lab.
"
P1T5
Tech StartingHand Workers
TECH
Temporal Distortion
Tricycloid
STARTING HAND
Stewardess of the Undone
Unphase
Neo Plexus
WORKERS
Tinkerer
Hardened Mox
Temporal Research
Time Spiral
Neo Plexus
NextHand
Fading Argonaut
Forgotten Fighter
Nullcraft
Discard
Plasmodium
Unphase
Temporal Distortion
Tricycloid
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Stewardess of the Undone bounces Poisonblade Rogue to your hand - ($5)
Vir - ($3)
Gilded Glaxx kills Jaina, you get 1 gold, Geiger to L5
Geiger kills Vir, Vir to L3
Float ($3)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Stewardess of the Undone (3/3+A)
Elite :
Scavenger :
Technician : Vir L3 (2/3)
Lookout :
In Play:
Battle Suits
Gilded Glaxx (4/2)
Geiger L5 (3/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Shax
May 16, 2018, 4:14pm
13
"P2T5
Tech StartingHand Workers
TECH
Carrion Curse
Gorgon
STARTING HAND
Thieving Imp
Abomination
Abomination
Graveyard
WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Sickness
Graveyard
NextHand
Gorgon
Deteriorate
Carrion Curse
Lobber
Pestering Haunt
Tech 2 card(s)
Get Paid+scav and tech - ($10)
Worker - ($9)
Build tech lab, fire - ($8)
Summon abomination - ($2)
Summon orpal - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Abomination(6/6+A)
Elite :
Scavenger :
Technician : Orpal(1/3)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Tech Lab HP: 4 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
Unless he has undo he ain’t getting through that for free! I feel like I need to sacrifice Orpal again simply so my tech doesn’t go down.
"
It probably doesn’t make a difference in the current board state, but FYI you could’ve used Geiger’s maxband to flicker Glaxx, thus healing and readying him.
I think the Glaxx’s ability prevents him from leaving play due to my gold stash. Flicker shouldn’t work right?
1 Like
P1T6
Tech StartingHand Workers
TECH
Octavian
Octavian
STARTING HAND
Fading Argonaut
Forgotten Fighter
Nullcraft
WORKERS
Tinkerer
Hardened Mox
Temporal Research
Time Spiral
Neo Plexus
Forgotten Fighter
NextHand
Fading Argonaut
Hyperion
Immortal
Assimilate
Tech 2 card(s)
Get Paid + float - ($12)
Peek with Vir
Worker - ($11)
Tech 3 - ($6)
Vir to L7, forecast Mech - ($2)
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Gilded Glaxx (3/1+A) [2 damage]
Elite : Stewardess of the Undone (2/2)
Scavenger : Vir L7 (3/5)
Technician : Geiger L5 (3/2)
Lookout :
In Play:
Battle Suits
Forecast 2 - Mech (6/7)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Good point! In that case, there really wasn’t any point flickering anything.
Shax
May 16, 2018, 5:24pm
18
"P2T6
Tech StartingHand Workers
TECH
Plague Lord
STARTING HAND
Lobber
Pestering Haunt
Carrion Curse
Gorgon
Deteriorate
WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Sickness
Graveyard
Pestering Haunt
NextHand
Skeleton Javelineer
Thieving Imp
Firehouse
Discard
Carrion Curse
Deteriorate
Plague Lord
Tech 1 card(s)
Get Paid - ($10)
Worker - ($9)
Summon vir and peek - ($7)
Orpal casts carrion curse, peek at your hand and force you to discard assimilate - ($4)
Summon gorgon - ($1)
Summon lobber - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Gorgon(1/3+A)
Elite :
Scavenger : Abomination(6/6)
Technician : Lobber(1/1)
Lookout :
In Play:
Orpal lvl 1 (1/3)
Vir lvl 1 (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Tech Lab HP: 4 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
Maybe too conservative.
"
P1T7
StartingHand Workers
STARTING HAND
Hyperion
Immortal
Assimilate
Fading Argonaut
Plasmodium
Tricycloid
WORKERS
Tinkerer
Hardened Mox
Temporal Research
Time Spiral
Neo Plexus
Forgotten Fighter
NextHand
Nullcraft
Unphase
Octavian
Octavian
Discard
Assimilate
Fading Argonaut
Hyperion
Plasmodium
Tech 0 card(s)
Get Paid + float - ($12)
Mech to forecast 1
discard assimilate
peek with Vir
discard / draw with Geiger
peek with Vir
Immortal - ($6)
Vir plays topdeck - Tricycloid - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Gilded Glaxx (3/1+A) [2 damage]
Elite : Stewardess of the Undone (2+1/2)
Scavenger :
Technician : Tricycloid (6/5) [+3]
Lookout : Immortal (5/4 Indestructible)
In Play:
Battle Suits
Forecast 1 - Mech (6/7)
Geiger L5 (3/2)
Vir L7 (3/5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Economy Info:
Cards:
Gold: