Casual - Random_Phobosis (MonoBlack) vs Request (MonoRed)

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Seer

STARTING HAND
Tinkerer (worker)
Fading Argonaut
Time Spiral
Temporal Research
Forgotten Fighter

WORKERS
Neo Plexus
Tinkerer

Discard

empty

Next Hand

Hardened Mox
Seer
Nullcraft
Stewardess of the Undone
Time Spiral

Get Paid+Float ⑧
Worker ⑦
Tech I ⑥
Fading Argonaut ④
Tower ①
Float ①

Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (fades in 3 turns) 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (arrives in 2 turns)

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tower :heart: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0
    Gold:
  • Float: 1
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Huntress
Dinosize


STARTING HAND
Tiny Basilisk
Forest’s Favor
Behind the Ferns
Tiger Cub
Rampant Growth


WORKERS
Rich Earth
Merfolk Prospector
Forest’s Favor


NextHand

Young Treant
Verdant Tree
Huntress
Ironbark Treant
Dinosize


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Arg +Wisp - ($3)
Rampant Growth on Playful Panda - ($1)
Playful Panda kills F.Argo, takes 1 damage
Move + rune to Wisp-B - ($0)
Wisp-A deals 1 damage to Tower, takes 1 damage

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spore Shambler (0/1+A) no runes
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp-B (1/2) 1 rune
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/1) exhausted
  • Wisp-A (1/1) exhausted, + rune
  • Arg L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T4


Tech StartingHand Workers

TECH
Xenostalker
Xenostalker

STARTING HAND
Hardened Mox
Seer
Nullcraft
Stewardess of the Undone
Time Spiral (worker)

WORKERS
Neo Plexus
Tinkerer
Time Spiral

Discard

empty

Next Hand

Battle Suits
Temporal Research
Forgotten Fighter
Hardened Mox
Xenostalker

Get Paid+Float ⑧
Worker ⑦
Stewardess of the Undone ④, tries to return Scavenger Wisp to your hand, it’s trashed.
Tech II (Future) ⓪

Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (arrives in 1 turns)

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 5 (Future)
  • Tower :heart: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0
    Gold:
  • Float: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Blooming Ancient
Huntress


STARTING HAND
Verdant Tree
Young Treant
Ironbark Treant
Dinosize
Huntress


WORKERS
Rich Earth
Merfolk Prospector
Forest’s Favor
Verdant Tree


NextHand

Blooming Ancient
Tiger Cub
Behind the Ferns
Rampant Growth
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Huntress - ($4)
Tech 2 - Growth - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spore Shambler (0/1+A) no runes
  • :psfist: [I]Elite[/I]: Wisp-A (1/1) + rune
  • :ps_: [I]Scavenger[/I]: Playful Panda (2/1)
  • :pschip: [I]Technician[/I]: Huntress (3/3) anti-air
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Arg L1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Void Star
Hive

STARTING HAND
Battle Suits
Temporal Research
Forgotten Fighter
Hardened Mox (worker)
Xenostalker

WORKERS
Neo Plexus
Tinkerer
Time Spiral
Hardened Mox

Discard

empty

Next Hand

Xenostalker
Fading Argonaut
Seer
Nullcraft
Forgotten Fighter

Get Paid ⑧
Plasmodium arrives
Xenostalker ④
Stewardess of the Undone kills Spore Shambler
Plasmodium kills Huntress , you draw a card
Worker ③
Vir ①
Float ①

Discard 3, darw 4. reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Xenostalker 3/6+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir lvl1 2/3
  • :target: Lookout:

In Play:

  • Plasmodium 4/1
  • Stewardess of the Undone 2/3

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 5 (Future)
  • Tower :heart: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0
    Gold:
  • Float: 1
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Blooming Ancient
Tiny Basilisk


STARTING HAND
Tiny Basilisk
Rampant Growth
Tiger Cub
Behind the Ferns
Blooming Ancient
Dinosize


WORKERS
Rich Earth
Merfolk Prospector
Forest’s Favor
Verdant Tree
Tiger Cub


NextHand

Spore Shambler
Huntress
Ironbark Treant
Young Treant
Rampant Growth


Tech 2 card(s)
Get Paid - ($8)
Draw 1 card from technician
Worker - ($7)
Dinosize on Wisp, kills Xenostalker - ($3)
Tiny Basilisk - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Playful Panda (2/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Arg L1 (1/3)
  • Wisp-A (1/1) + rune, exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Now!
Origin Story

STARTING HAND
Xenostalker
Fading Argonaut
Seer
Nullcraft (worker)
Forgotten Fighter

WORKERS
Neo Plexus
Tinkerer
Time Spiral
Hardened Mox

Discard

Now!
Origin Story
Xenostalker
Nullcraft
Forgotten Fighter
Plasmodium
Fading Argonaut
Seer

Next Hand

Void Star
Hive
Battle Suits
Temporal Research

Get Paid+Float ①⓪
Forgotten Fighter on Tiny Basilisk ⑧, return it to your hand
Nullcraft ⑥
Nullcraft trades with Playful Panda , you get money
Plasmodium trades with Arg , Vir to lvl3
Vir to lvl5 ④
Vir and Stewardess of the Undone break your Tech II , your base takes 2 damage
Another Xenostalker ⓪

Discard 2, darw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Xenostalker 3/6+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vir lvl5 3/2
  • Stewardess of the Undone 2/2

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 5 (Future)
  • Tower :heart: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 8
    Gold:
  • Float: 0
  • Workers: 9

P1T6


Tech StartingHand Workers

TECH
Blooming Elm
Polymorph: Squirrel


STARTING HAND
Young Treant
Ironbark Treant
Huntress
Rampant Growth
Spore Shambler


WORKERS
Rich Earth
Merfolk Prospector
Forest’s Favor
Verdant Tree
Tiger Cub
Ironbark Treant


NextHand

Blooming Ancient
Dinosize
Behind the Ferns
Huntress (3/3) anti-air


Discard

Playful Panda
Rampant Growth
Young Treant
Blooming Elm
Polymorph: Squirrel


Tech 2 card(s)
Get Paid + float - ($10)
Gold from Scav - ($11)
Arg dead
Rebuilding tech 2
Worker - ($10)
Tower - ($7)
Tiny Basilisk - ($5)
Huntress - ($3)
Spore Shambler - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Huntress (3/3+A) anti-air
  • :psfist: [I]Elite[/I]: Spore Shambler (2+1/3) 2 runes
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (1/1) + rune
  • :target: [I]Lookout[/I]: Tiny Basilisk (1/2)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

He-ey, didn’t you have the tower last turn? I thought you had.
If that’s not the case, then Nullcraft should survive, and Stewardess and Vir wouldn’t have 1 damage on them. I guess when I saw the Tower, I looked at my own post :[

Does it change your turn?

oops sorry didn’t catch that. I did NOT have tower, but it doesn’t change my turn.

P2T6


Tech StartingHand Workers

TECH
Undo
Double Time

STARTING HAND
Void Star
Hive
Battle Suits (worker)
Temporal Research

WORKERS
Neo Plexus
Tinkerer
Time Spiral
Hardened Mox
Battle Suits

Discard

empty

Next Hand

Seer
Double Time
Now!
Xenostalker

Get Paid ⑨
Void Star ④
Xenostalker kills Huntress and deals 1 damage to all patrollers. Wisp dies, you get a card.
Nullcraft trades with Tiny Basilisk
Stewardess of the Undone trades with Spore Shambler
Vir attacks your base (now has 15 HP)
Worker ③
Vir to lvl7 ①, heals, starts summoning Mech
Float ①

Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Void Star 5/4

In Play:

  • Vir lvl7 3/5
  • Mech 6/7 (arrives in 2 turns)
  • Xenostalker 3/2

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 5 (Future)
  • Tower :heart: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0
    Gold:
  • Float: 1
  • Workers: 10

P1T7


StartingHand Workers

STARTING HAND
Huntress (3/3) anti-air
Dinosize
Behind the Ferns
Blooming Ancient
Blooming Ancient


WORKERS
Rich Earth
Merfolk Prospector
Forest’s Favor
Verdant Tree
Tiger Cub
Ironbark Treant


NextHand

Dinosize
Spore Shambler (2/3) 2 runes
Blooming Ancient
Polymorph: Squirrel
Tiny Basilisk


Tech 0 card(s)
Get Paid - ($10)
draw 1 card from technician
Blooming Ancient - ($6)
Arg + wisp, 2 runes on Ancient - ($4)
Huntress, 1 rune on Ancient - ($2)
Calamandra, 1 rune on Ancient - ($0)
Move 2 runes onto Huntress

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Blooming Ancient (4/6+A) (2 + runes)
  • :psfist: [I]Elite[/I]: Calamandra L1 (2/3)
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Arg L1 (1/3)
  • :target: [I]Lookout[/I]: Huntress (5/5) anti-air (2 + runes)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

I have rules question.
If my Void Star attacks your Arg (which isn’t hiding behind anti-air), then overpowering into, say, Tech II (which is behind anti-air Huntress), will Huntress shoot at it?

I believe the Overpower damage would need to target something else that is in the patrol zone. If there is nothing else in the patrol zone then it can go elsewhere.

P2T7


Tech StartingHand Workers

TECH
Now!
Void Star

STARTING HAND
Seer
Double Time
Now! (worker)
Xenostalker

WORKERS
Neo Plexus
Tinkerer
Time Spiral
Hardened Mox
Battle Suits

Discard

Now!
Void Star
Double Time
Now!
Xenostalker

Next Hand

Forgotten Fighter
Temporal Research
Undo
Origin Story
Stewardess of the Undone

Get Paid+Float ①①
Boosted Void Star attacks Wisp to avoid Huntress fire, Overpower carries to your base ⑦, now at 7 HP. You get money.
Xenostalker attacks your base , deals 1 damage to everyone. Base now at 4 HP
Vir taps to play top card, it’s Hive ①
Seer ⓪, takes rune from Mech, it arrives

Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mech 6/7+A
  • :psfist: Elite:
  • :ps_: Scavenger: Stinger A 1/1
  • :pschip: Technician: Seer 2/1
  • :target: Lookout: Stinger B 1/1

In Play:

  • Vir lvl7 3/5
  • Xenostalker 3/1
  • Void Star 5/3
  • Hive 0/6
  • Stinger C 1/1
  • Stinger D 1/1
  • Stinger E 1/1

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 5 (Future)
  • Tower :heart: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 5
    Gold:
  • Float: 0
  • Workers: 10
1 Like

Overpower damage has to carry over to another patroller if there are any.

Sorry, forgot to place the link.

The idea is overpower damage goes to whatever the unit with overpower could have attaked. And fliers can attack anything (provided there aren’t any more fliers patrolling).

1 Like

Ahh I understand, my mistake. Got confused by the flying component too. I’ll GG here, too far behind to catch up.

Up for more? I’m gonna go MonoBlack, RNG 57 / 100

GG! I’m ready, I’ll try monowhite for the first time.
Random 91. Creating post…

GLHF!

P1T1


Tech StartingHand Workers

TECH

STARTING HAND
Smoker
Morningstar Flagbearer
Fox Viper (worker)
Aged Sensei
Safe Attacking

WORKERS
Fox Viper

Discard

Morningstar Flagbearer
Aged Sensei
Safe Attacking

Next Hand

Savior Monk
Fox Primus
Sensei’s Advice
Grappling Hook
Snapback

Get Paid ④
Worker ③
Smoker ②
Grave ⓪

Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave 2/3
  • :target: Lookout: Smoker 1/1

In Play:

Buildings:

  • Base :heart: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3
    Gold:
  • Float: 0
  • Workers: 5