@Request good luck, have fun!
P1T1
Tech StartingHand Workers
TECH
STARTING HAND
Graveyard
Deteriorate
Summon Skeletons
Skeletal Archery (worker)
Poisonblade Rogue
WORKERS
Skeletal Archery
Discard
Graveyard
Deteriorate
Summon Skeletons
Next Hand
Sacrifice the Weak
Skeleton Javelineer
Pestering Haunt
Jandra, the Negator
Thieving Imp
Get Paid ④
Worker ③
Posionblade Rogue ①
Float ⓪
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader: Poisonblade Rogue 2/1+A
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Buildings:
Base 20
Economy Info:
Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Float: 0
Workers: 5
GLHF!
P2T1
StartingHand Workers
STARTING HAND
Nautical Dog
Careless Musketeer
Mad Man
Charge
Bloodrage Ogre
WORKERS
Careless Musketeer
NextHand
Bloodburn
Makeshift Rambaster
Scorch
Bombaster
Pillage
Discard
Charge
Nautical Dog
Mad Man
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Bloodrage Ogre - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 6
P1T2
Tech StartingHand Workers
TECH
Crypt Crawler
Shadow Blade
STARTING HAND
Sacrifice the Weak
Skeleton Javelineer
Pestering Haunt
Jandra, the Negator (worker)
Thieving Imp
WORKERS
Skeletal Archery
Jandra, the Negator
Discard
empty
Next Hand
Shadow Blade
Graveyard
Crypt Crawler
Deteriorate
Pestering Haunt
Get Paid + Float ⑥
Worker ⑤
Tech I ④
Thieving Imp ①, you discard card #4
Float ①
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader: Poisonblade Rogue 2/1+A
Elite:
Scavenger: Thieving Imp 2/2
Technician:
Lookout:
In Play:
Buildings:
Base 20
Tech I 5
Economy Info:
Cards:
Hand: 5
Deck: 3
Disc: 0
Gold:
Float: 1
Workers: 6
P2T2
Tech StartingHand Workers
TECH
Kidnapping
Crash Bomber
STARTING HAND
Pillage
Makeshift Rambaster
Bombaster
Bloodburn
Scorch
WORKERS
Careless Musketeer
Scorch
NextHand
Mad Man
Pillage
Bombaster
Bloodrage Ogre
Charge
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Discarded # 4 from Imp
Bloodrage Ogre trades with Poisonblade Rogue
Build Tech 1 - ($5)
Summon Zane - ($3)
Zane to L4 - ($0)
Zane kills Imp, takes 2 damage, I get 1 gold - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Zane L4 (3/1)
[B]Buildings:[/B]
Base HP: 20
Tech 1 HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
P1T3
Tech StartingHand Workers
TECH
Doom Grasp
Hooded Executioner
STARTING HAND
Shadow Blade
Graveyard (worker)
Crypt Crawler
Deteriorate
Pestering Haunt
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Discard
empty
Next Hand
Summon Skeletons
Sacrifice the Weak
Skeleton Javelineer
Thieving Imp
Get Paid + Float + Scavenger ⑦
Worker ⑥
Crypt Crawler ④
Tower ①
Pestering Haunt ①
Float ①
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout: Crypt Crawler 3/3
In Play:
Buildings:
Economy Info:
Cards:
Hand: 4
Deck: 5
Disc: 0
Gold:
Float: 1
Workers: 7
P2T3
Tech StartingHand Workers
TECH
Calypso Vystari
Flame Arrow
STARTING HAND
Mad Man
Bloodrage Ogre
Charge
Bombaster
Pillage
WORKERS
Careless Musketeer
Scorch
Bombaster
NextHand
Makeshift Rambaster
Crash Bomber
Nautical Dog
Discard
Bloodrage Ogre
Charge
Mad Man
Pillage
Calypso Vystari
Flame Arrow
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Summon Bloodrage Ogre - ($6)
Play Charge on Bloodrage Ogre - ($4)
Ogre Trades with Crypt Crawler
Zane to L6 - ($2)
Zane hits Tech 1 for 4, takes 1 Tower damage
Summon Mad Man - ($1)
Mad Man destroys Tech 1, 2 to base, dies
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Zane L6 (4/3) exhausted
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 2
Disc: 6
[B]Gold:[/B]
Gold: 1
Workers: 8
Thoughts
Like Zane/the Joker, I don’t really have a plan here; I’m just doing things. Let’s hope the Chaos Gods favor me today
P1T4
Tech StartingHand Workers
TECH
Nether Drain
Plague Spitter
STARTING HAND
Summon Skeletons
Sacrifice the Weak (worker)
Skeleton Javelineer
Thieving Imp
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Sacrifice the Weak
Discard
Nether Drain
Plague Spitter
Crypt Crawler
Skeleton Javelineer
Next Hand
Doom Grasp
Poisonblade Rogue
Shadow Blade
Get Paid + Float ⑧
Thieving Imp ⑥, you discard card #3
Garth ④
Summon Skeletons ①
Worker ⓪
Pestering Haunt scratches your Tech I for 1 damage
discard 1, draw 3
Board Info:
In Patrol:
Squad Leader: Skeleton 1/1+A
Elite:
Scavenger: Thieving Imp 2/2
Technician:
Lookout: Skeleton 1/1
In Play:
Pestering Haunt 1/1
Garth lvl1 1/3
Buildings:
Economy Info:
Cards:
Hand: 3
Deck: 2
Disc: 4
Gold:
Float: 0
Workers: 8
P2T4
Tech StartingHand Workers
TECH
Shoddy Glider
Crashbarrow
STARTING HAND
Makeshift Rambaster
Crash Bomber
Nautical Dog
WORKERS
Careless Musketeer
Scorch
Bombaster
NextHand
Bloodburn
Kidnapping
Bloodrage Ogre
Tech 2 card(s)
Get Paid + float - ($9)
Discard #3
Build Tower - ($6)
Summon Crash Bomber - ($5)
Build Tech 2 - Blood - ($1)
Float ($1)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Crash Bomber (2/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Zane L6 (4/3)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 9
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Thoughts
Was probably playing too recklessly here. Let’s calm down
quick note, your Base should be at 18 HP after I took down your Tech 1 last turn.
Yeah, youre’re right. thanks for the reminder!
P1T5
Tech StartingHand Workers
TECH
Hooded Executioner
Cursed Ghoul
STARTING HAND
Doom Grasp
Poisonblade Rogue (worker)
Shadow Blade
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Discard
empty
Next Hand
Nether Drain
Hooded Executioner
Skeleton Javelineer
Shadow Blade
Get Paid + Float ⑨
Doom Grasp Zane, sac Skeleton ⑤. Garth to lvl3, you draw a card
Worker ④
Garth to lvl4 ③
Garth summons Skeleton ② and sacs it to draw a card
Garth sacs last Skeleton to draw one more card
Hooded Executioner ⓪
discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader: Thieving Imp 2/2+A
Elite:
Scavenger:
Technician: Hooded Executioner 3/3
Lookout:
In Play:
Pestering Haunt 1/1
Garth lvl4 2/4
Buildings:
Economy Info:
Cards:
Hand: 4
Deck: 6
Disc: 0
Gold:
Float: 0
Workers: 9
Request
October 5, 2016, 10:17pm
11
No worries, hard to keep track sometimes.
P2T5
Tech StartingHand Workers
TECH
Crashbarrow
Shoddy Glider
STARTING HAND
Bloodburn
Kidnapping
Bloodrage Ogre
Shoddy Glider
WORKERS
Careless Musketeer
Scorch
Bombaster
Bloodburn
NextHand
Calypso Vystari
Mad Man
Nautical Dog
Discard
Kidnapping
Shoddy Glider
Crash Bomber
Bloodrage Ogre
Crashbarrow
Shoddy Glider
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
draw 1 card from technician
Summon Drakk - ($6)
Play Kidnapping on Hooded Executioner, attack into Thieving Imp, both die - ($2)
Summon Shoddy Glider, hits Garth for 3 and dies - ($1)
Crash Bomber Kills Garth and also dies, Drakk to Level 3, Crash Bomber death deals 1 to your Tech 1
Drakk to L4 - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Drakk L4 (2/3)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 5
Disc: 6
[B]Gold:[/B]
Gold: 0
Workers: 9
Thoughts
Thank the Chaos Gods for that Kidnapping play. Just barely keeping up here
P1T6
Tech StartingHand Workers
TECH
Soul Stone
Dark Pact
STARTING HAND
Nether Drain
Hooded Executioner
Skeleton Javelineer
Shadow Blade
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Discard
Soul Stone
Dark Pact
Thieving Imp
Crypt Crawler
Shadow Blade
Deteriorate
Hooded Executioner
Skeleton Javelineer
Next Hand
Crypt Crawler
Summon Skeletons
Deteriorate
Doom Grasp
Cursed Ghoul
Get Paid ⑨
Vandy ⑦
Shadow Blade Drakk ④ you draw a card, then discard card #2 . Vandy to lvl3, my base takes 1 damage.
Tech II (Necromancy) ⓪
discard 3, draw 5
Board Info:
In Patrol:
Squad Leader: Vandy 3/4 (resist 1)+A
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Buildings:
Base 17
Tech I 4
Tech II 5 (Necromancy)
Tower 4
Economy Info:
Cards:
Hand: 5
Deck: 1
Disc: 8
Gold:
Float: 0
Workers: 9
Oops. need a little editing…
EDIT: Okay, done!
Request
October 5, 2016, 10:54pm
14
P2T6
Tech StartingHand Workers
TECH
Kidnapping
Flame Arrow
STARTING HAND
Mad Man
Nautical Dog
Calypso Vystari
Crashbarrow
WORKERS
Careless Musketeer
Scorch
Bombaster
Bloodburn
Nautical Dog
NextHand
Pillage
Charge
Flame Arrow
Discard
Kidnapping
Shoddy Glider
Crash Bomber
Bloodrage Ogre
Crashbarrow
Shoddy Glider
Calypso Vystari
Mad Man
Kidnapping
Flame Arrow
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
draw card from technician, discard #2
Summon Crashbarrow - ($5)
Summon Zane - ($3)
Crashbarrow kills Vandy, 1 overpower damage to Tech 2, Zane to Level 3
Zane to L6 - ($0)
Zane destroys Tech 2, takes 1 tower damage, 2 damage to your base
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Zane L6 (4/3) exhausted
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 1
Disc: 10
[B]Gold:[/B]
Gold: 0
Workers: 10
Thoughts
Just Crashbarrowing my way through this match. Still no plan…
P1T7
Tech StartingHand Workers
TECH
Skeletal Lord
Necromancer
STARTING HAND
Crypt Crawler
Summon Skeletons
Deteriorate
Doom Grasp
Cursed Ghoul (worker)
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Cursed Ghoul
Discard
empty
Next Hand
Plague Spitter
Thieving Imp
Deteriorate
Soul Stone
Dark Pact
Get Paid ⑨
Garth ⑦
Worker ⑥
Garth summons a Skeleton ⑤
Summon Skeletons ②
Float ②
discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader: Skeleton 1/1+A
Elite: Skeleton 1/1
Scavenger: Skeleton 1/1
Technician:
Lookout:
In Play:
Buildings:
Base 15
Tech I 4
Tech II 5 (Necromancy)
Tower 4
Economy Info:
Cards:
Hand: 5
Deck: 10
Disc: 0
Gold:
Float: 2
Workers: 10
Request
October 6, 2016, 10:23am
16
P2T7
Tech StartingHand Workers
TECH
Burning Volley
Burning Volley
STARTING HAND
Flame Arrow
Charge
Pillage
WORKERS
Careless Musketeer
Scorch
Bombaster
Bloodburn
Nautical Dog
NextHand
Makeshift Rambaster
Bloodrage Ogre
Burning Volley
Kidnapping
Tech 2 card(s)
Get Paid - ($10)
Summon Jaina - ($8)
Play Flame Arrow to kill Garth, Jaina to L3 - ($4)
Jaina to L7 - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Zane L6 (4/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Jaina L7 (4/3)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 12
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
Thoughts
Guess we’re just gonna start going for base now.
Oops! I seem to have lost my Pestering Haunt. Did you kill it or did I just suppose you killed everything and by mistake deleted it myself?
Request
October 6, 2016, 10:49am
18
You should still have it! Keep in mind I have a Tower up though.
Yeah, your tower is why I forgot about Haunt in the first place :]
Wrong turn!
See correct turn in the post below.
P1T8
[details=Tech StartingHand Workers]
TECH
Bone Collector
Lord of Shadows
STARTING HAND
Plague Spitter
Thieving Imp
Deteriorate
Soul Stone
Dark Pact
WORKERS
Skeletal Archery
Jandra, the Negator
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Cursed Ghoul
[/details]
Discard
Bone Collector
Lord of Shadows
Dark Pact
Shadow Blade
Summon Skeletons
Plague Spitter
Deteriorate
Soul Stone
Next Hand
Necromancer
Hooded Executioner
Crypt Crawler
Doom Grasp
Skeletal Lord
Get Paid + Float ①②
Vandy ①⓪
Dark Pact ①⓪, I draw 2 cards, base takes 2 damage
Shadow Blade Jaina ⑦, Vandy to lvl3. You draw a card, then discard card #1
Vandy to lvl5 ⑤, Skeleton gets +2/+2, noone to buff at your side
Skeleton and Vandyfied Skeleton trade with Zane
Thieving Imp ③You discard card #2
Summon Skeletons ⓪
discard 3, draw 5
Board Info:
In Patrol:
Squad Leader: Thieving Imp 2/2+A
Elite: Skeleton 2/1
Scavenger: Skeleton 1/1
Technician: Skeleton 1/1
Lookout:
In Play:
Vandy lvl5 4/5
Pestring Haunt 1/1
Buildings:
Base 13
Tech I 4
Tech II 5 (Necromancy)
Tower 4
Economy Info:
Cards:
Hand: 5
Deck: 3
Disc: 8
Gold:
Float: 0
Workers: 10