Edit: corrected stats of abathur
testing brown game3 P2T5
P1 [Finesse]/Demonology/Necromancy vs. P2 [Evolution]/Swarm/Blood
Link to all relevant rule changes
Tech StartingHand Workers
TECH
War Drums
War Drums
STARTING HAND
Drone (1/1)
Infested Human 1/1A
Zurkling Rush
Sequence Morphology
Heroic Calling
WORKERS
Spine Crawler (3)
Queen (1/3)
Roach (2/2)
Rapid Expansion
Heroic Calling
NextHand
Roach (2/2)
Abberation 3/6
Abberation 3/6
Sequence Morphology
Discard
War Drums
War Drums
Infested Human 1/1A
Drone (2/3A)
Zurkling Rush
Tech 2 card(s)
Get Paid + float - ($11)
Sequence Morphology, boost all my cards (this card is soo OP in this deck) - ($8)
Drakkk to midband - ($3)
Zurkling token sidelines fencer dealing 2 damage after armor
sac token for card draw
abathur kills turtle, you draw
human trades vandy, drakk to maxband
infested human, gains haste from Drakk, Terran arrives - ($2)
worker - ($1)
Zurkling + Human break tech 1
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader: infested Terran(2/3AA)
Elite:
Scavenger:
Technician: Drakk (4/5A)
Lookout:
In Play:
- Abathur (2/5, lvl3)
- Creep Tumor
- Sequence Morphology
- Zurkling (2/3A) (the real card)
- Infested Human 2/2A
Buildings:
Base HP: 11
Tech I HP: 5
Tech II HP: 5 (Evolution)
Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 5
Gold:
- Gold: 1
- Workers: 10