Casual Qwzmda vs zango: testing brown spec

Evolve Ravagar is absolutely awesome, but I already had just a bit too much board dominance…

testing brown game2 P1T5

P1 [Bashing]/Ninjutsu/Discipline vs. P2 [Evolution]/Primal/Swarm

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Fox’s Den Students
Fox’s Den Students


STARTING HAND
Wither
Revolver Ocelot (3/3)
Spark
Training Grounds (4)
Training Grounds (4)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Brick Thief (2/1)
Bloom
Wither


NextHand

Revolver Ocelot (3/3)
Young Lightning Dragon (3/3)
Martial Mastery


Discard

Older Brother (2/2)
Spark
Helpful Turtle (1/2)
Timely Messenger (1/1)
Tenderfoot (1/2)
Revolver Ocelot (3/3)
Fox’s Den Students
Fox’s Den Students


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
TG x2 - ($6)
sets to midband - ($3)
brother suicides into SL
sets swiftly kills SL
spark kills scavenger, no patrol bonus for you - ($2)
turtle+messenger+tenderfoot trade zagara, sets to maxband
grave - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: grave (2+2/3, lvl1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • sets (3+2/4, lvl6)
  • Training Grounds (4)
  • Training Grounds (4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 9