You shouldn’t throw around those free levels from hero kills for me. It’s highly likely that this is going to hurt you down the road.
testing brown game2 P1T2
P1 [Bashing]/Ninjutsu/Discipline vs. P2 [Evolution/Primal/Swarm]
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Revolver Ocelot (3/3)
Martial Mastery
STARTING HAND
Spark
Timely Messenger (1/1)
Older Brother (2/2)
Fruit Ninja (2/2)
Bloom
WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
NextHand
Spark
Helpful Turtle (1/2)
Martial Mastery
Brick Thief (2/1)
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
brother - ($2)
Tech 1 - ($1)
grave kills scavenger, you gain 1, grave to midband
tenderfoot pings your base
messenger pings your base - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader: Older Brother (2/2A)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Grave (3/4, lvl3)
- Tenderfoot (1/2)
- Timely Messenger (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6