GG WP
Even without op: grave’s sword would have been enough to break through
Take your time to choose the next codex. For the moment I’ll stick to mine.
Once I’m going for the zurglings, I’m definitely going to mix it with blood for Drakk’s midband ability (and possibly war drums) as well as Bugblatter, maybe this can be a good choice for you as well? But it influences your playstyle a lot, so no worries if you prefer something different.
GL & HF!
testing brown game2 P1T1
P1 [Bashing]/Ninjutsu/Discipline vs. P2 [Evolution]/Swarm/Finesse
Link to all relevant rule changes
StartingHand Workers
STARTING HAND
Brick Thief (2/1)
Tenderfoot (1/2)
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)
Wither
WORKERS
Granfalloon Flagbearer (2/2)
NextHand
Spark
Older Brother (2/2)
Fruit Ninja (2/2)
Bloom
Timely Messenger (1/1)
Discard
Helpful Turtle (1/2)
Wither
Brick Thief (2/1)
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
tenderfoot - ($2)
grave - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader: Tenderfoot (1/2A)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Grave (2/3, lvl1)
Buildings:
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5