Make sure you note how you want to patrol and what’s in play, I cannot take my turn without that info. Is Orpal behind the skeleton or also patrolling?
STARTING HAND
Ironbark Treant
Verdant Tree
Rich Earth
Forest’s Favor
Playful Panda
WORKERS
Tiger Cub
Rich Earth
NextHand
Rampant Growth
Spirit of the Panda
Young Treant
Ironbark Treant
Forest’s Favor
Tech 2 card(s)
Collect Gold + Float - (7)
Worker - (6)
Play Arg, put a Wisp into play - (4)
Max Arg, put a Water Elemental into play - (0)
Exhaust Merfolk Prospector for a gold - (1)
Build Tech I - (0)
Float (0)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp (0/1)
[I]Technician[/I]:
[I]Lookout[/I]: Water Elemental (3/3)
[B]In Play:[/B]
Sacrifice the weak
Deteriorate
Pestering haunt
Jandra
Imp
WORKERS
Skeletal archery
Imp
NextHand
graveyard
sickness
sacrifice the weak
skeleton javalineer
Discard
Pestering haunt
Jandra
Tech 0 card(s)
Get Paid 6
Worker (5)
Skeleton attacks and kills wisp,you get gold
Play deteriorate and kill merfolk
Level orpal to level 4 (2)
Sacrifice skeleton so orpal puts -1 rune on arg
Play sacrifice the weak, elemental dies
Orpal attacts arg, another two -1 runes for him
Sorry Again, I am going to complete from scractch the sheet, see if i get it right this time (with the same moves)
P2T2
Tech StartingHand Workers
TECH
Bone Collector
Spreading Plague
STARTING HAND
Sacrifice the Weak
Deteriorate
Jandra, the Negator
Thieving Imp
Pestering Haunt
WORKERS
Skeletal Archery
Thieving Imp
NextHand
graveyard
sickness
Sacrifice the Weak
skeleton javalineer
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Skeleton attacks and kills wisp,you get gold
Play deteriorate and kill merfolk
Level Orpal to level 4 (2) - ($3)
Sacrifice skeleton so Orpal puts -1 rune on arg
Play Sacrifice the Weak, elemental dies - ($1)
Orpal attacts arg, another two -1 runes for him
I think cards in hand should be 4 and deck size looks incorrect.
P1T3
Tech StartingHand Workers
TECH
Centaur
Tiny Basilisk
STARTING HAND
Young Treant
Ironbark Treant
Rampant Growth
Spirit of the Panda
Forest’s Favor
Merfolk Prospector
WORKERS
Tiger Cub
Rich Earth
Merfolk Prospector
NextHand
Tiny Basilisk
Playful Panda
Spore Shambler
Spirit of the Panda
Verdant Tree
Tech 2 card(s)
Gain a gold from Scavenger - (1)
Collect Gold - (7)
Play Young Treant, draw a card - (5)
Worker - (4)
Play Ironbark Treant - (1)
Build Tech I - (0)
yes,it is four; in fact I drew 4 cards.
Im having problems with the field of discard in the sheet. What´s the format I should use? just the number of cards I discard?
If you are using the sheet that is stickied it does everything for you, just move cards between zones as you use them and it should be generating correctly
So once you move everything you want into slots for play and slots for workers and hit the draw/discard button it will run a script and generate a post. You only need to manually move to discard cards that move from play to discard or are discarded by effects.
Spreading Plague
Jandra, the Negator
Bone Collector
Discard
Sacrifice the Weak
Death and decay
Cursed Goul
Poisonblade Rogue
Cursed ghoul
Cursed crow
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Summon Skeletons - ($7)
Sacrifice one to give -1rune to basilisk - ($6)
tech 2: disease - ($2)
Attack with orpal to basilisk, killing it and taking no damage
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Crypt Crawler
Tech 2 card(s)
Get Paid + float - ($11)
Play garth - ($9)
Opal to level 6 - ($7)
Opal sacrifices skeleton to put -1rune on bear - ($4)
Spreading Plague, arg and bear dies. - ($0)
-1 rune to basilisk and centaur per opal max ability
Garth levels to level 3 for free