I think this is GG, I got pretty lucky with my tech II draw! I do think if you used Squad Leader Patrol for the Armor instead of Elite for the +1 ATK, life would’ve been way harder for me this turn and T1.
Tech StartingHand Workers
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
FArgo (3/1) attacks Brave Knight (4/3), trading with it. Brave Knight goes back to your hand.
Hire Hyperion - ($3)
Hyperion (5/5) attacks your Tech II and destroys it. Your base takes 2 damage. I draw a card.
Sentry (3/2) attacks Quince (1/3), killing him. Geiger gets 2 levels, heals, and maxbands.
Maxband Geiger trashes Hyperion, then replays it.
Hyperion (5/5) attacks your Tech I and destroys it. Your base takes 2 damage. I draw a card.
L5 Geiger (3/4) attacks your base for 3.
Summon Vir - ($1)
Peek at top card w/ Vir
Exchange top card with one in hand. - ($0)
Discard 4, draw 3, reshuffle, draw 2
[I]Squad Leader[/I]: L1 Vir (2/3+A)
- Battle Suits: Mystics + Soldiers +1 ATK
- L5 Geiger (3/4), exhausted
- Hyperion (5/5), exhausted
- Sentry (3/1), anti-air, sparkshot, exhausted.
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
- Hand: 5
- Deck: 5
- Disc: 0
- Gold: 0
- Workers: 9