Nekoatl
February 14, 2019, 8:39pm
105
P1T3
Tech StartingHand Workers
TECH
Star-Crossed Starlet
Star-Crossed Starlet
STARTING HAND
Savior Monk
Nimble Fencer
Nimble Fencer
Sensei’s Advice
Morningstar Flagbearer
WORKERS
Smoker
Fox Primus
Morningstar Flagbearer
NextHand
Snapback
Fox Viper
Grappling Hook
Safe Attacking
Discard
Sensei’s Advice
Savior Monk
Star-Crossed Starlet
Star-Crossed Starlet
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Nimble Fencer - ($3)
Nimble Fencer - ($1)
Grave kills Playful Panda
Aged Sensei tutors Nimble Fencer
Nimble Fencer (3/3A) kills Midori
Nimble Fencer (2/3) kills Merfolk Prospector
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : L5 Grave Stormborne (3/2) Sparkshot, readiness [2 damage]
Lookout :
In Play:
Aged Sensei (1/1)
Nimble Fencer (2/2) Haste [1 damage]
Nimble Fencer (2/2) Haste [1 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Morningstar Flagberer is good against Growth, but it’s also expensive… and I can largely defend against targeted spells by using Carrion Curse. I’d rather keep all these cards, but I have to sacrifice one to become a worker, and I think the Flagbearer is the best choice.
bansa
February 14, 2019, 10:14pm
106
P2T3
Tech StartingHand Workers
TECH
Huntress
Circle of Life
STARTING HAND
Tiger Cub
Young Treant
Rampant Growth
Verdant Tree
Tiny Basilisk
Spore Shambler
WORKERS
Rich Earth
Ironbark Treant
Tiger Cub
NextHand
Circle of Life
Rampant Growth
Huntress
Forest’s Favor
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tiny Basilisk - ($5)
Young Treant, draw 1 - ($3)
Verdant Tree - ($1)
Float ($1)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Tiny Basilisk (1/2A)
Elite :
Scavenger :
Technician : Young Treant (0/2)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 14, 2019, 10:33pm
107
P1T4
Tech StartingHand Workers
TECH
Maestro
Maestro
STARTING HAND
Fox Viper
Safe Attacking
Grappling Hook
Snapback
WORKERS
Smoker
Fox Primus
Morningstar Flagbearer
Fox Viper
NextHand
Savior Monk
Nimble Fencer
Maestro
Star-Crossed Starlet
Grappling Hook
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Aged Sensei buffs Nimble Fencer
Nimble Fencer (3/2A) trades with Tiny Basilisk
Nimble Fencer (2/2) kills Young Treant
Grave breaks Verdant Tree
Tech II: Finesse - ($3)
Float ($3)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : L5 Grave Stormborne (3/2) Sparkshot, readiness [2 damage]
Lookout :
In Play:
Aged Sensei (1/1)
Nimble Fencer (2/2) Haste [1 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
Gold:
bansa
February 14, 2019, 10:48pm
108
P2T4
Tech StartingHand Workers
TECH
Potent Basilisk
Potent Basilisk
STARTING HAND
Forest’s Favor
Huntress
Circle of Life
Rampant Growth
Merfolk Prospector
WORKERS
Rich Earth
Ironbark Treant
Tiger Cub
Circle of Life
NextHand
Huntress
Potent Basilisk
Playful Panda
Spore Shambler
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Huntess - ($6)
Tech II (Balance) - ($2)
Merfolk Prospector - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite : Huntress (4/3)
Scavenger :
Technician : Merfolk Prospector (1/1)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 14, 2019, 11:40pm
109
P1T5
Tech StartingHand Workers
TECH
Grounded Guide
Grounded Guide
STARTING HAND
Nimble Fencer
Star-Crossed Starlet
Maestro
Savior Monk
Grappling Hook
WORKERS
Smoker
Fox Primus
Morningstar Flagbearer
Fox Viper
Grappling Hook
NextHand
Discard
Star-Crossed Starlet
Grounded Guide
Grounded Guide
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Maestro - ($7)
Nimble Fencer
Star-Crossed Starlet
Star-Crossed Starlet trades with Huntress
Nimble Fencer (2/3) kills Merfolk Prospector
Grave and Nimble Fencer (2/2) break Tech II
Aged Sensei reduces Tech I to 4 HP
Surplus - ($2)
Savior Monk - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Maestro (3/5A)
Elite :
Scavenger : Savior Monk (2/2) Healing 1
Technician : L5 Grave Stormborne (3/2) Sparkshot, readiness [2 damage]
Lookout :
In Play:
Nimble Fencer (2/2) Haste [1 damage]
Nimble Fencer (2/2) Haste [1 damage]
Aged Sensei (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Finesse)
Surplus HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Playing Finesse against Balance, I need to watch out for Wandering Mimics. Primarily, that means shutting down the Tech II building, but I also need to watch out for Owl+Circle->Mimic. I do want to make use of Plague Labs, but right now I need the extra draw power more.
bansa
February 15, 2019, 1:06am
110
@Nekoatl GG and WP! When the fencers came out, I was like omg I’m totally screwed. Funny thing is when you said you had one more thing that you want to try out, I was thinking okay this time it’s the fencers what to do what to do, and then a few days pass by, I totally forgot about the fencers, the image of Disease and white starter was so strong, Finesse felt like it was out of nowhere… Really interesting games, and now I fear the power of white starter + Finesse. I’m down for more games if you’d like.
Nekoatl
February 15, 2019, 1:57am
111
GG. Yeah, Virtuosos are scary, and White starter is scary, so both at once is double-scary (and at this rate, it might take both the 1st and 2nd place slots in the tournament). I was tempted to switch to Neutral starter for Tenderfoot, Bloom, and Wither, but I figured White would be more useful overall.
I’m game for more. You can take another shot at this build if you want, or I can choose something else if you prefer.
bansa
February 15, 2019, 5:19pm
112
I’d love to take another shot, I will start as P1 this time.
bansa
February 15, 2019, 5:23pm
113
P1T1
StartingHand Workers
STARTING HAND
Rampant Growth
Tiger Cub
Forest’s Favor
Ironbark Treant
Playful Panda
WORKERS
Tiger Cub
NextHand
Young Treant
Rich Earth
Verdant Tree
Spore Shambler
Merfolk Prospector
Discard
Forest’s Favor
Rampant Growth
Playful Panda
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Ironbark Treant - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Ironbark Treant (1/2AAA)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 15, 2019, 5:43pm
114
P2T1
StartingHand Workers
STARTING HAND
Safe Attacking
Snapback
Smoker
Sensei’s Advice
Fox Viper
WORKERS
Smoker
NextHand
Fox Primus
Morningstar Flagbearer
Savior Monk
Aged Sensei
Grappling Hook
Discard
Snapback
Safe Attacking
Sensei’s Advice
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fox Viper - ($2)
Grave Stormborne - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Fox Viper (2/1) Sparkshot
Technician :
Lookout :
In Play:
L1 Grave Stormborne (2/3) Sparkshot
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Not a great starting hand, but could be worse.
bansa
February 15, 2019, 7:12pm
115
P1T2
Tech StartingHand Workers
TECH
Huntress
Centaur
STARTING HAND
Spore Shambler
Young Treant
Rich Earth
Merfolk Prospector
Verdant Tree
WORKERS
Tiger Cub
Rich Earth
NextHand
Verdant Tree
Centaur
Spore Shambler
Huntress
Playful Panda
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Merfolk Prospector - ($2)
Cali - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Ironbark Treant (1/2AAA)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Merfolk Prospector (1/1)
L1 Cali (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 15, 2019, 7:53pm
116
P2T2
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Morningstar Flagbearer
Fox Primus
Grappling Hook
Aged Sensei
Savior Monk
WORKERS
Smoker
Fox Primus
NextHand
Snapback
Nimble Fencer
Fox Viper
Safe Attacking
Grappling Hook
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Grave - ($3)
Grave strips Ironbark’s armor
Viper trades with Ironbark
Tech I - ($1)
Aged Sensei - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Aged Sensei (1/1A)
Elite :
Scavenger :
Technician : L3 Grave Stormborne (3/3) Sparkshot, readiness [1 damage]
Lookout :
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
bansa
February 15, 2019, 8:32pm
117
P1T3
Tech StartingHand Workers
TECH
Ferocity
Galina Glimmer
STARTING HAND
Spore Shambler
Verdant Tree
Huntress
Playful Panda
Centaur
WORKERS
Tiger Cub
Rich Earth
Spore Shambler
NextHand
Ironbark Treant
Rampant Growth
Forest’s Favor
Young Treant
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Huntress - ($3)
Centaur - ($0)
MP gains 1 gold - ($1)
Cali kills Sensei
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Centaur (3/4A)
Elite :
Scavenger :
Technician : Huntress (3/3)
Lookout :
In Play:
Merfolk Prospector (1/1)
L1 Cali (2/2)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 15, 2019, 8:57pm
118
P2T3
Tech StartingHand Workers
TECH
Star-Crossed Starlet
Star-Crossed Starlet
STARTING HAND
Grappling Hook
Safe Attacking
Fox Viper
Snapback
Nimble Fencer
WORKERS
Smoker
Fox Primus
Fox Viper
NextHand
Morningstar Flagbearer
Nimble Fencer
Sensei’s Advice
Savior Monk
Discard
Aged Sensei
Grappling Hook
Safe Attacking
Snapback
Star-Crossed Starlet
Star-Crossed Starlet
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Grappling Hook SQL to Lookout
Maxband Grave - ($2)
Grave kills Lookout, throws sword at Technician
Nimble Fencer - ($0)
Fencer kills Calamandra
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L7 Grave Stormborne (4/2) Sparkshot, readiness [3 damage]
Nimble Fencer (2/1) Haste [2 damage]
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
bansa
February 15, 2019, 9:36pm
119
P1T4
Tech StartingHand Workers
TECH
Dothram Horselord
Dothram Horselord
STARTING HAND
Young Treant
Forest’s Favor
Rampant Growth
Ironbark Treant
Playful Panda
WORKERS
Tiger Cub
Rich Earth
Spore Shambler
Young Treant
NextHand
Verdant Tree
Huntress
Rampant Growth
Ferocity
Galina Glimmer
Tech 2 card(s)
Get Paid + float + tech - ($8)
Worker - ($7)
Ironbark Treant - ($4)
Tech II (Balance) - ($0)
Prospector gains 1 gold - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Ironbark Treant (1/2AAA)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 16, 2019, 12:50am
120
P2T4
Tech StartingHand Workers
TECH
Maestro
Maestro
STARTING HAND
Savior Monk
Sensei’s Advice
Morningstar Flagbearer
Nimble Fencer
WORKERS
Smoker
Fox Primus
Fox Viper
Sensei’s Advice
NextHand
Star-Crossed Starlet
Savior Monk
Star-Crossed Starlet
Morningstar Flagbearer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Nimble Fencer - ($5)
Fencer (2/3) and Grave kill Ironbark
Fencer (2/1) trades with Merfolk
Tech II: Finesse - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : L7 Grave Stormborne (4/1) Sparkshot, readiness [4 damage]
Lookout :
In Play:
Nimble Fencer (2/2) Haste [1 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Oh man, this would be a great time to have my Grappling Hook. Since I don’t have it, I have to choose between dropping another unit to protect Grave from a Mimic rush, or getting my Tech II up on schedule. Since Grave’s already mostly burned himself out, I think I’ll accept the trade and go for the tech-up. I considered using Sensei’s Advice to keep that Fencer alive for more board advantage, but considering I expect to be able to replay it with haste for $0, I don’t think spending the $1 and the card now is worth it.
bansa
February 16, 2019, 4:06am
121
P1T5
Tech StartingHand Workers
TECH
Wandering Mimic
Fairie Dragon
STARTING HAND
Ferocity
Verdant Tree
Galina Glimmer
Huntress
Rampant Growth
WORKERS
Tiger Cub
Rich Earth
Spore Shambler
Young Treant
Verdant Tree
NextHand
Forest’s Favor
Playful Panda
Dothram Horselord
Centaur
Dothram Horselord
Discard
Ironbark Treant
Merfolk Prospector
Ferocity
Rampant Growth
Galina Glimmer
Wandering Mimic
Fairie Dragon
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Huntress - ($6)
Max Agg, Wisp and WE arrive - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L5 Agg (1/5A)
Elite :
Scavenger : Huntress (3/3)
Technician : Water Elemental (3/3)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 16, 2019, 1:21pm
122
P2T5
Tech StartingHand Workers
TECH
Grounded Guide
Grounded Guide
STARTING HAND
Savior Monk
Star-Crossed Starlet
Star-Crossed Starlet
Morningstar Flagbearer
WORKERS
Smoker
Fox Primus
Fox Viper
Sensei’s Advice
NextHand
Discard
Nimble Fencer
Morningstar Flagbearer
Grounded Guide
Grounded Guide
Tech 2 card(s)
Get Paid + float - ($10)
Star-Crossed Starlet - ($8)
Savior Monk - ($6)
Star-Crossed Starlet - ($4)
Orpal Gloor - ($2)
Starlets kill Argagarg
Grave trades with Huntress
Midband Orpal - ($1)
Sacrifice Fencer to infect Water Elemental
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : L4 Orpal Gloor (2/4A) Diseased
Elite :
Scavenger :
Technician : Savior Monk (2/2) Healing 1
Lookout :
In Play:
Star-Crossed Starlet (4/1) [1 damage]
Star-Crossed Starlet (4/1) [1 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Boo, no Maestro. But then, no Mimic either, so I guess it balances out. I’ll ditch the Fencer after taking advantage of haste so it can’t be used against me.
bansa
February 16, 2019, 10:55pm
123
P1T6
Tech StartingHand Workers
TECH
Polymorph: Squirrel
Polymorph: Squirrel
STARTING HAND
Forest’s Favor
Centaur
Playful Panda
Dothram Horselord
Dothram Horselord
WORKERS
Tiger Cub
Rich Earth
Spore Shambler
Young Treant
Verdant Tree
Playful Panda
NextHand
Polymorph: Squirrel
Ferocity
Huntress
Polymorph: Squirrel
Rampant Growth
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Centaur - ($5)
Tech III - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Centaur (3/4A)
Elite :
Scavenger : Wisp (0/1)
Technician : Water Elemental (2/2), -1 rune
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Tech III HP: 5
Economy Info:
Cards:
Gold:
@Nekoatl 's turn
Nekoatl
February 17, 2019, 1:51am
124
P2T6
Tech StartingHand Workers
TECH
Blademaster
Blademaster
STARTING HAND
Maestro
Maestro
Snapback
WORKERS
Smoker
Fox Primus
Fox Viper
Sensei’s Advice
Snapback
NextHand
Aged Sensei
Grappling Hook
Discard
Nimble Fencer
Morningstar Flagbearer
Grounded Guide
Grounded Guide
Star-Crossed Starlet
Maestro
Blademaster
Blademaster
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Maestro - ($6)
Maestro - ($3)
Star-Crossed Starlet attacks Centaur
Maxband Orpal - ($1)
Sacrifice Maestro to kill Centaur & Wisp, weaken Elemental
Savior Monk kills Water Elemental
Orpal and Starlet break Tech III
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Maestro (3/5)
Lookout :
In Play:
L6 Orpal Gloor (2/5) Diseased
Star-Crossed Starlet (4/1) Haste [1 damage]
Savior Monk (2/1) Healing 1 [1 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Gold: