Nekoatl
November 15, 2018, 10:12pm
22
P2T1
StartingHand Workers
STARTING HAND
Traffic Director
Arrest
Porkhand Magistrate
Manufactured Truth
Bluecoat Musketeer
WORKERS
Traffic Director
NextHand
Spectral Aven
Jail
Reputable Newsman
Lawful Search
Building Inspector
Discard
Manufactured Truth
Porkhand Magistrate
Arrest
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bluecoat Musketeer - ($2)
General Onimaru - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 General Onimaru (2/3A) Frenzy 1
Elite :
Scavenger : Bluecoat Musketeer (1/2) Long-range
Technician :
Lookout :
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Not nearly as favorable a split as the previous game, but that’s to be expected.
edit, woops, only paid 1 for arg. corrected.
P1T2
Tech StartingHand Workers
TECH
Centaur
Centaur
STARTING HAND
Spore Shambler
Young Treant
Forest's Favor
Verdant Tree
WORKERS
Ironbark Treant
Forest's Favor
NextHand
Centaur
Playful Panda
Tiger Cub
Centaur
Tech 2 card(s)
Get Paid - ($5)
worker for free
tech 1 - ($4)
tap merfolk for a gold - ($5)
spore shambler - ($2)
arg, wisp - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Wisp (0/1+A)
Elite :
Scavenger :
Technician : Arg (1/3)
Lookout :
In Play:
Rich Earth
Merfolk Prospector (1/1)
Spore Shambler (2/3)++
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
alright, better start than last time. bringing in the centaurs to put some runes out there
Nekoatl
November 16, 2018, 2:09am
24
P2T2
Tech StartingHand Workers
TECH
Brave Knight
Overeager Cadet
STARTING HAND
Jail
Spectral Aven
Reputable Newsman
Building Inspector
Lawful Search
WORKERS
Traffic Director
Spectral Aven
NextHand
Manufactured Truth
Lawful Search
Jail
Porkhand Magistrate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Reputable Newsman: $2 blocked - ($3)
Building Inspector - ($2)
Tech I - ($1)
Onimaru kills Wisp
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Bluecoat Musketeer (1/2A) Long-range
Elite : Reputable Newsman (1/3) $2 blocked
Scavenger :
Technician :
Lookout :
In Play:
L1 General Onimaru (2/3) Frenzy 1
Building Inspector (1/1) $1 tax
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P1T3
Tech StartingHand Workers
TECH
potent basilisk
behind the ferns
STARTING HAND
Tiger Cub
Centaur
Centaur
Playful Panda
WORKERS
Ironbark Treant
Forest’s Favor
Tiger Cub
NextHand
Young Treant
Verdant Tree
Rampant Growth
Discard
Playful Panda
potent basilisk
behind the ferns
Tech 2 card(s)
Get Paid - ($6)
tap merfolk - ($7)
the earth is rich! worker for free
centaur - ($4)
centaur - ($1)
tap shambler, pay 1, move runes to centaurs - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Arg, lvl 1, (1/3+A)
Elite :
Scavenger :
Technician :
Lookout : Centaur (4/5)+
In Play:
Rich Earth
Merfolk Prospector (1/1)
Spore Shambler (0/1)
Centaur (4/5)+
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
mr frodo…some luck at last.
okay, going down on cards to get the board presence here. it actually washes out since my deck is smaller.
given his run last game, im thinking tech 2 balance with basilisks, then behind the ferns. that should let me snipe macciatus.
"
Nekoatl
November 16, 2018, 3:43am
26
P2T3
Tech StartingHand Workers
TECH
The Art of War
The Art of War
STARTING HAND
Jail
Porkhand Magistrate
Lawful Search
Manufactured Truth
WORKERS
Traffic Director
Spectral Aven
Lawful Search
NextHand
Jail
Brave Knight
Arrest
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($8)
Manufactured Truth, Reputable Newsman was actually a Centaur! - ($7)
“Centaur” and Bluecoat Musketeer kill Argagarg
Maxband Onimaru - ($2)
Onimaru kills Centaur
Building Inspector kills Spore Shambler
Worker - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Soldier (1/1A) Sparkshot
Elite :
Scavenger : Soldier (1/1) Sparkshot
Technician : Soldier (1/1) Sparkshot
Lookout :
In Play:
L7 General Onimaru (4/1) Frenzy 1, readiness [4 damage]
Building Inspector (1/1) $1 tax
Bluecoat Musketeer (1/2) Long-range
Reputable Newsman (0/2) $2 blocked [1 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
edit - centaur just wont attack, don’t pay midori.
"P1T4
Tech StartingHand Workers
TECH
potent basilisk
ferocity
STARTING HAND
Verdant Tree
Rampant Growth
Young Treant
behind the ferns
potent basilisk
WORKERS
Ironbark Treant
Forest’s Favor
Tiger Cub
Verdant Tree
NextHand
centaur
Spore Shambler (0/1)
potent basilisk
behind the ferns
Discard
Rampant Growth
potent basilisk
Tech 2 card(s)
Get Paid - ($7)
worker for free
young treant, reshuffle, draw 1 - ($5)
tap merfolk - ($6)
tech 2 balance - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Centaur (4/4+A)
Elite :
Scavenger :
Technician : Young Treant (0/2)
Lookout :
In Play:
Rich Earth
Merfolk Prospector (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
fingers crossed no MFT again. teching up and going for that straight value.
"
Nekoatl
November 16, 2018, 4:13am
28
Tech II costs $5 while the Building Inspector is in play.
okay, centaur is just going to patrol, no midori, pay 5 for tech 2, float 1.
Nekoatl
November 16, 2018, 4:33am
30
P2T4
Tech StartingHand Workers
TECH
Brave Knight
Overeager Cadet
STARTING HAND
Overeager Cadet
Brave Knight
Arrest
Jail
WORKERS
Traffic Director
Spectral Aven
Lawful Search
Arrest
NextHand
Porkhand Magistrate
Manufactured Truth
The Art of War
Discard
Jail
Brave Knight
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Onimaru trades with Centaur
2 Soldiers kill Young Treant
Bluecoat Musketeer kills Merfolk prospector
Building Inspector and 1 Soldier reduce your Tech II to 3 HP
Overeager Cadet
Brave Knight - ($5)
Bigby Hayes - ($3)
Float ($3)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Brave Knight (3/3A) Readiness
Elite :
Scavenger :
Technician : Overeager Cadet (2/2)
Lookout :
In Play:
L1 Bigby Hayes (2/3)
Building Inspector (1/1) $1 tax
Bluecoat Musketeer (1/2) Long-range
Reputable Newsman (0/2) $2 blocked [1 damage]
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P1T5
Tech StartingHand Workers
TECH
fairy dragon
t rex
STARTING HAND
behind the ferns
Spore Shambler (0/1)
centaur
potent basilisk
Playful Panda
WORKERS
Ironbark Treant
Forest’s Favor
Tiger Cub
Verdant Tree
centaur
NextHand
ferocity
Young Treant (0/2)
behind the ferns
Tech 2 card(s)
Get Paid - ($8)
tech draw
woker for free
potent basilisk - ($4)
playful panda - ($2)
arg - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Potent Basilisk (3/5+A)
Elite :
Scavenger : wisp (0/1)
Technician :
Lookout : wisp (0/1)
In Play:
Rich Earth
Arg (1/3)
plaful panda (2/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 3 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
going with playful panda so he cant MFT a centaut again.
"
Nekoatl
November 16, 2018, 1:53pm
32
P2T5
Tech StartingHand Workers
TECH
Injunction
Injunction
STARTING HAND
The Art of War
Manufactured Truth
Porkhand Magistrate
WORKERS
Traffic Director
Spectral Aven
Lawful Search
Arrest
The Art of War
NextHand
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Manufactured Truth, Overeager Cadet was really a Brave Knight! - ($10)
Brave Knight and “Brave Knight” kill Potent Basilisk, then flee to my hand
Brave Knight - ($7)
Overeager Cadet
Bigby and Bluecoat Musketeer kill Argagarg
3 Soldiers break Tech II
Building Inspector reduces Tech I to 4 HP
Porkhand Magistrate - ($4)
Tech II: Law - ($0)
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Brave Knight (3/3A) Readiness
Elite :
Scavenger :
Technician : Overeager Cadet (2/2)
Lookout :
In Play:
L3 Bigby Hayes (2/4)
Building Inspector (1/1) $1 tax
Bluecoat Musketeer (1/2) Long-range
Reputable Newsman (0/2) $2 blocked [1 damage]
Porkhand Magistrate (2/3)
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Economy Info:
Cards:
Gold:
lol, that was great. ill have to gg it there. P1 to you.
Nekoatl
November 17, 2018, 7:18pm
34
P1T1
StartingHand Workers
STARTING HAND
Reputable Newsman
Lawful Search
Traffic Director
Arrest
Bluecoat Musketeer
WORKERS
Bluecoat Musketeer
NextHand
Spectral Aven
Porkhand Magistrate
Building Inspector
Manufactured Truth
Jail
Discard
Arrest
Lawful Search
Reputable Newsman
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Traffic Director - ($2)
General Onimaru - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L1 General Onimaru (2/3) Frenzy 1
Traffic Director (1/1) Untargetable
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
"P2T1
StartingHand Workers
STARTING HAND
Rampant Growth
Merfolk Prospector
Forest’s Favor
Playful Panda
Verdant Tree
WORKERS
Verdant Tree
NextHand
Tiger Cub
Spore Shambler
Young Treant
Ironbark Treant
Rich Earth
Discard
Playful Panda
Forest’s Favor
Rampant Growth
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
merfolk prospector - ($3)
tech 1 - ($2)
arg, wisp - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Wisp (0/1+A)
Elite :
Scavenger : Merfolk Prospetor (1/1)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
okay, lsat game did not work out so well. rich earth was always a risky game ayways. i really lost that when i put arg in front and gave teh free levels away.
"
Nekoatl
November 17, 2018, 8:26pm
36
P1T2
Tech StartingHand Workers
TECH
Brave Knight
Tax Collector
STARTING HAND
Porkhand Magistrate
Spectral Aven
Jail
Manufactured Truth
Building Inspector
WORKERS
Bluecoat Musketeer
Spectral Aven
NextHand
Arrest
Traffic Director
Brave Knight
Lawful Search
Jail
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru kills Wisp
Traffic Director trades with Merfolk Prospector
Porkhand Magistrate - ($1)
Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Porkhand Magistrate (2/3A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L1 General Onimaru (2/3) Frenzy 1
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T2
Tech StartingHand Workers
TECH
tiny basilisk
gemscout owl
STARTING HAND
Tiger Cub
Young Treant
Ironbark Treant
Rich Earth
Spore Shambler
Rampant Growth
WORKERS
Verdant Tree
Rich Earth
NextHand
tiny basilisk
Merfolk Prospetor (1/1)
Forest’s Favor
tiny basilisk
Playful Panda
Discard
Rampant Growth
Tiger Cub
Ironbark Treant
Spore Shambler
Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
young treant, reshuffle, draw 1 - ($4)
max arg, water elemental - ($0)
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
Squad Leader : water elemental (3/3+A)
Elite :
Scavenger : Young Treant (0/2)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
okay, teching double TB since it’s not gold efficient to MFT PHM. fingers crossed…damnit. oh well.
"
Nekoatl
November 17, 2018, 9:07pm
38
P1T3
Tech StartingHand Workers
TECH
Overeager Cadet
Scribe
STARTING HAND
Lawful Search
Traffic Director
Jail
Brave Knight
Arrest
Manufactured Truth
WORKERS
Bluecoat Musketeer
Spectral Aven
Traffic Director
NextHand
Tax Collector
Manufactured Truth
Building Inspector
Reputable Newsman
Jail
Tech 2 card(s)
Get Paid - ($6)
Lawful Search your hand - ($5)
Worker - ($4)
Midband Onimaru - ($0)
Onimaru kills Water Elemental
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Porkhand Magistrate (2/3A)
Elite :
Scavenger : L5 General Onimaru (3/1) Frenzy 1, readiness [3 damage]
Technician :
Lookout :
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
ferocity
ferocity
STARTING HAND
Playful Panda
tiny basilisk
tiny basilisk
Merfolk Prospetor (1/1)
Forest's Favor
WORKERS
Verdant Tree
Rich Earth
Merfolk Prospetor (1/1)
NextHand
ferocity
Playful Panda
ferocity
Rampant Growth
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tiny basilsik - ($4)
tiny basilsik - ($2)
hero's hall - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Young Treant (0/2+A)
Elite :
Scavenger :
Technician : Arg, lvl 5, (1/5)
Lookout :
In Play:
Tiny Basilisk (1/2)
Tiny Basilisk (1/2)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes' Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
okay, lets see how well he teched. hoping ferocity works out for me next turn. however, if he doesnt go for arg, then…i need a HH to drop Cal. okay. doing that. i can remax arg in 2 turns.
Nekoatl
November 17, 2018, 9:35pm
40
P1T4
Tech StartingHand Workers
TECH
The Art of War
The Art of War
STARTING HAND
Tax Collector
Building Inspector
Reputable Newsman
Manufactured Truth
Jail
WORKERS
Bluecoat Musketeer
Spectral Aven
Traffic Director
Jail
NextHand
Overeager Cadet
Scribe
Arrest
Lawful Search
Brave Knight
Discard
Reputable Newsman
Building Inspector
Manufactured Truth
The Art of War
The Art of War
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Porkhand Magistrate disables Tiny Basilisk, you draw - ($5)
Onimaru kills Young Treant
Tax Collector - ($3)
Maxband Onimaru - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Soldier (1/1A) Sparkshot
Elite : Tax Collector (3/3)
Scavenger :
Technician :
Lookout :
In Play:
L8 General Onimaru (4/5) Frenzy 1, readiness
Porkhand Magistrate (2/3)
Soldier (1/1) Sparkshot
Soldier (1/1) Sparkshot
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T4
Tech StartingHand Workers
TECH
nature reclaims
circle of life.
STARTING HAND
ferocity
ferocity
Playful Panda
Rampant Growth
Tiger Cub
WORKERS
Verdant Tree
Rich Earth
Merfolk Prospetor (1/1)
Playful Panda
NextHand
Ironbark Treant
nature reclaims
Forest's Favor
Spore Shambler
Tech 2 card(s)
Get Paid - ($8)
draw 1 for porky
Worker - ($7)
Cal - ($5)
ferocity - ($3)
tiny basilisk swift strike kills tax collector
tiger cub - ($1)
lvl to Cal - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Tiger Cub (2/2+A)
Elite :
Scavenger :
Technician : Arg, lvl 5, (1/5)
Lookout :
In Play:
Tiny Basilisk (1/2) disabled
Tiny Basilisk (1/2)
Cal, lvl 2, (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes' Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
okay, tehing nature reclaims and circle of life. tiny B's should be good for that. dont expect arg to survive another turn. he might even get Cal as well.