[Casual] Nekoatl [Mono-Blue] vs. codexnewb [Mono-Green]

P2T1


StartingHand Workers

STARTING HAND
Traffic Director
Arrest
Porkhand Magistrate
Manufactured Truth
Bluecoat Musketeer


WORKERS
Traffic Director


NextHand

Spectral Aven
Jail
Reputable Newsman
Lawful Search
Building Inspector


Discard

Manufactured Truth
Porkhand Magistrate
Arrest


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bluecoat Musketeer - ($2)
General Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 General Onimaru (2/3A) Frenzy 1
  • :psfist: Elite:
  • :ps_: Scavenger: Bluecoat Musketeer (1/2) Long-range
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

Not nearly as favorable a split as the previous game, but that’s to be expected.

edit, woops, only paid 1 for arg. corrected.

P1T2


Tech StartingHand Workers

TECH
Centaur
Centaur


STARTING HAND
Spore Shambler
Young Treant
Forest's Favor
Verdant Tree


WORKERS
Ironbark Treant
Forest's Favor


NextHand

Centaur
Playful Panda
Tiger Cub
Centaur


Tech 2 card(s)
Get Paid - ($5)
worker for free
tech 1 - ($4)
tap merfolk for a gold - ($5)
spore shambler - ($2)
arg, wisp - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp (0/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Arg (1/3)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Merfolk Prospector (1/1)
  • Spore Shambler (2/3)++

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

alright, better start than last time. bringing in the centaurs to put some runes out there

P2T2


Tech StartingHand Workers

TECH
Brave Knight
Overeager Cadet


STARTING HAND
Jail
Spectral Aven
Reputable Newsman
Building Inspector
Lawful Search


WORKERS
Traffic Director
Spectral Aven


NextHand

Manufactured Truth
Lawful Search
Jail
Porkhand Magistrate


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Reputable Newsman: $2 blocked - ($3)
Building Inspector - ($2)
Tech I - ($1)
Onimaru kills Wisp

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer (1/2A) Long-range
  • :psfist: Elite: Reputable Newsman (1/3) $2 blocked
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/3) Frenzy 1
  • Building Inspector (1/1) $1 tax

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

"P1T3


Tech StartingHand Workers

TECH
potent basilisk
behind the ferns


STARTING HAND
Tiger Cub
Centaur
Centaur
Playful Panda


WORKERS
Ironbark Treant
Forest’s Favor
Tiger Cub


NextHand

Young Treant
Verdant Tree
Rampant Growth


Discard

Playful Panda
potent basilisk
behind the ferns


Tech 2 card(s)
Get Paid - ($6)
tap merfolk - ($7)
the earth is rich! worker for free
centaur - ($4)
centaur - ($1)
tap shambler, pay 1, move runes to centaurs - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Arg, lvl 1, (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Centaur (4/5)+

In Play:

  • Rich Earth
  • Merfolk Prospector (1/1)
  • Spore Shambler (0/1)
  • Centaur (4/5)+

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

mr frodo…some luck at last.

okay, going down on cards to get the board presence here. it actually washes out since my deck is smaller.

given his run last game, im thinking tech 2 balance with basilisks, then behind the ferns. that should let me snipe macciatus.

"

P2T3


Tech StartingHand Workers

TECH
The Art of War
The Art of War


STARTING HAND
Jail
Porkhand Magistrate
Lawful Search
Manufactured Truth


WORKERS
Traffic Director
Spectral Aven
Lawful Search


NextHand

Jail
Brave Knight
Arrest
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($8)
Manufactured Truth, Reputable Newsman was actually a Centaur! - ($7)
“Centaur” and Bluecoat Musketeer kill Argagarg
Maxband Onimaru - ($2)
Onimaru kills Centaur
Building Inspector kills Spore Shambler
Worker - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1A) Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1) Sparkshot
  • :pschip: Technician: Soldier (1/1) Sparkshot
  • :target: Lookout:

In Play:

  • L7 General Onimaru (4/1) Frenzy 1, readiness [4 damage]
  • Building Inspector (1/1) $1 tax
  • Bluecoat Musketeer (1/2) Long-range
  • Reputable Newsman (0/2) $2 blocked [1 damage]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

edit - centaur just wont attack, don’t pay midori.

"P1T4


Tech StartingHand Workers

TECH
potent basilisk
ferocity


STARTING HAND
Verdant Tree
Rampant Growth
Young Treant
behind the ferns
potent basilisk


WORKERS
Ironbark Treant
Forest’s Favor
Tiger Cub
Verdant Tree


NextHand

centaur
Spore Shambler (0/1)
potent basilisk
behind the ferns


Discard

Rampant Growth
potent basilisk


Tech 2 card(s)
Get Paid - ($7)
worker for free
young treant, reshuffle, draw 1 - ($5)
tap merfolk - ($6)
tech 2 balance - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant (0/2)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Merfolk Prospector (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

fingers crossed no MFT again. teching up and going for that straight value.

"

Tech II costs $5 while the Building Inspector is in play.

okay, centaur is just going to patrol, no midori, pay 5 for tech 2, float 1.

P2T4


Tech StartingHand Workers

TECH
Brave Knight
Overeager Cadet


STARTING HAND
Overeager Cadet
Brave Knight
Arrest
Jail


WORKERS
Traffic Director
Spectral Aven
Lawful Search
Arrest


NextHand

Porkhand Magistrate
Manufactured Truth
The Art of War


Discard

Jail
Brave Knight
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Onimaru trades with Centaur
2 Soldiers kill Young Treant
Bluecoat Musketeer kills Merfolk prospector
Building Inspector and 1 Soldier reduce your Tech II to 3 HP
Overeager Cadet
Brave Knight - ($5)
Bigby Hayes - ($3)

Float ($3)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight (3/3A) Readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • L1 Bigby Hayes (2/3)
  • Building Inspector (1/1) $1 tax
  • Bluecoat Musketeer (1/2) Long-range
  • Reputable Newsman (0/2) $2 blocked [1 damage]
  • Soldier (1/1) Sparkshot
  • Soldier (1/1) Sparkshot
  • Soldier (1/1) Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 3
  • Workers: 9

"P1T5


Tech StartingHand Workers

TECH
fairy dragon
t rex


STARTING HAND
behind the ferns
Spore Shambler (0/1)
centaur
potent basilisk
Playful Panda


WORKERS
Ironbark Treant
Forest’s Favor
Tiger Cub
Verdant Tree
centaur


NextHand

ferocity
Young Treant (0/2)
behind the ferns


Tech 2 card(s)
Get Paid - ($8)
tech draw
woker for free
potent basilisk - ($4)
playful panda - ($2)
arg - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Potent Basilisk (3/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger: wisp (0/1)
  • :pschip: Technician:
  • :target: Lookout: wisp (0/1)

In Play:

  • Rich Earth
  • Arg (1/3)
  • plaful panda (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Balance)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

going with playful panda so he cant MFT a centaut again.

"

P2T5


Tech StartingHand Workers

TECH
Injunction
Injunction


STARTING HAND
The Art of War
Manufactured Truth
Porkhand Magistrate


WORKERS
Traffic Director
Spectral Aven
Lawful Search
Arrest
The Art of War


NextHand

The Art of War
Jail


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Manufactured Truth, Overeager Cadet was really a Brave Knight! - ($10)
Brave Knight and “Brave Knight” kill Potent Basilisk, then flee to my hand
Brave Knight - ($7)
Overeager Cadet
Bigby and Bluecoat Musketeer kill Argagarg
3 Soldiers break Tech II
Building Inspector reduces Tech I to 4 HP
Porkhand Magistrate - ($4)
Tech II: Law - ($0)

Float ($0)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight (3/3A) Readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • L3 Bigby Hayes (2/4)
  • Building Inspector (1/1) $1 tax
  • Bluecoat Musketeer (1/2) Long-range
  • Reputable Newsman (0/2) $2 blocked [1 damage]
  • Porkhand Magistrate (2/3)
  • Soldier (1/1) Sparkshot
  • Soldier (1/1) Sparkshot
  • Soldier (1/1) Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

lol, that was great. ill have to gg it there. P1 to you.

P1T1


StartingHand Workers

STARTING HAND
Reputable Newsman
Lawful Search
Traffic Director
Arrest
Bluecoat Musketeer


WORKERS
Bluecoat Musketeer


NextHand

Spectral Aven
Porkhand Magistrate
Building Inspector
Manufactured Truth
Jail


Discard

Arrest
Lawful Search
Reputable Newsman


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Traffic Director - ($2)
General Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/3) Frenzy 1
  • Traffic Director (1/1) Untargetable

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

"P2T1


StartingHand Workers

STARTING HAND
Rampant Growth
Merfolk Prospector
Forest’s Favor
Playful Panda
Verdant Tree


WORKERS
Verdant Tree


NextHand

Tiger Cub
Spore Shambler
Young Treant
Ironbark Treant
Rich Earth


Discard

Playful Panda
Forest’s Favor
Rampant Growth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
merfolk prospector - ($3)
tech 1 - ($2)
arg, wisp - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp (0/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospetor (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg, lvl1, (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

okay, lsat game did not work out so well. rich earth was always a risky game ayways. i really lost that when i put arg in front and gave teh free levels away.

"

P1T2


Tech StartingHand Workers

TECH
Brave Knight
Tax Collector


STARTING HAND
Porkhand Magistrate
Spectral Aven
Jail
Manufactured Truth
Building Inspector


WORKERS
Bluecoat Musketeer
Spectral Aven


NextHand

Arrest
Traffic Director
Brave Knight
Lawful Search
Jail


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru kills Wisp
Traffic Director trades with Merfolk Prospector
Porkhand Magistrate - ($1)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porkhand Magistrate (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/3) Frenzy 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
tiny basilisk
gemscout owl


STARTING HAND
Tiger Cub
Young Treant
Ironbark Treant
Rich Earth
Spore Shambler
Rampant Growth


WORKERS
Verdant Tree
Rich Earth


NextHand

tiny basilisk
Merfolk Prospetor (1/1)
Forest’s Favor
tiny basilisk
Playful Panda


Discard

Rampant Growth
Tiger Cub
Ironbark Treant
Spore Shambler


Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
young treant, reshuffle, draw 1 - ($4)
max arg, water elemental - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: water elemental (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Young Treant (0/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg, lvl 5, (1/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

okay, teching double TB since it’s not gold efficient to MFT PHM. fingers crossed…damnit. oh well.

"

P1T3


Tech StartingHand Workers

TECH
Overeager Cadet
Scribe


STARTING HAND
Lawful Search
Traffic Director
Jail
Brave Knight
Arrest
Manufactured Truth


WORKERS
Bluecoat Musketeer
Spectral Aven
Traffic Director


NextHand

Tax Collector
Manufactured Truth
Building Inspector
Reputable Newsman
Jail


Tech 2 card(s)
Get Paid - ($6)
Lawful Search your hand - ($5)
Worker - ($4)
Midband Onimaru - ($0)
Onimaru kills Water Elemental

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Porkhand Magistrate (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: L5 General Onimaru (3/1) Frenzy 1, readiness [3 damage]
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
ferocity
ferocity


STARTING HAND
Playful Panda
tiny basilisk
tiny basilisk
Merfolk Prospetor (1/1)
Forest's Favor


WORKERS
Verdant Tree
Rich Earth
Merfolk Prospetor (1/1)


NextHand

ferocity
Playful Panda
ferocity
Rampant Growth


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tiny basilsik - ($4)
tiny basilsik - ($2)
hero's hall - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (0/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Arg, lvl 5, (1/5)
  • :target: Lookout:

In Play:

  • Tiny Basilisk (1/2)
  • Tiny Basilisk (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

okay, lets see how well he teched. hoping ferocity works out for me next turn. however, if he doesnt go for arg, then…i need a HH to drop Cal. okay. doing that. i can remax arg in 2 turns.

P1T4


Tech StartingHand Workers

TECH
The Art of War
The Art of War


STARTING HAND
Tax Collector
Building Inspector
Reputable Newsman
Manufactured Truth
Jail


WORKERS
Bluecoat Musketeer
Spectral Aven
Traffic Director
Jail


NextHand

Overeager Cadet
Scribe
Arrest
Lawful Search
Brave Knight


Discard

Reputable Newsman
Building Inspector
Manufactured Truth
The Art of War
The Art of War


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Porkhand Magistrate disables Tiny Basilisk, you draw - ($5)
Onimaru kills Young Treant
Tax Collector - ($3)
Maxband Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1A) Sparkshot
  • :psfist: Elite: Tax Collector (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L8 General Onimaru (4/5) Frenzy 1, readiness
  • Porkhand Magistrate (2/3)
  • Soldier (1/1) Sparkshot
  • Soldier (1/1) Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
nature reclaims
circle of life.


STARTING HAND
ferocity
ferocity
Playful Panda
Rampant Growth
Tiger Cub


WORKERS
Verdant Tree
Rich Earth
Merfolk Prospetor (1/1)
Playful Panda


NextHand

Ironbark Treant
nature reclaims
Forest's Favor
Spore Shambler


Tech 2 card(s)
Get Paid - ($8)
draw 1 for porky
Worker - ($7)
Cal - ($5)
ferocity - ($3)
tiny basilisk swift strike kills tax collector
tiger cub - ($1)
lvl to Cal - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiger Cub (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Arg, lvl 5, (1/5)
  • :target: Lookout:

In Play:

  • Tiny Basilisk (1/2) disabled
  • Tiny Basilisk (1/2)
  • Cal, lvl 2, (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes' Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

okay, tehing nature reclaims and circle of life. tiny B's should be good for that. dont expect arg to survive another turn. he might even get Cal as well.