[Casual] Nekoatl ([Finesse]/Present/Balance) vs Shadow_Night_Black (Mono-Purple)

Black is also a good counter I find, with sac the weak, deteriorate and Vandy the early game can be hard to defend well. - 1-1 runes from Disease deal with mox/immortals well (though tbh immortals aren’t what you should be worried about, the flickered hyperion /tricyleoids are far worse). Skeletons are good blockers, and purple can’t run black out of cards thanks to garth /dark pact,while black can really hurt purple if purple goes down on cards. Almost a catch 22 really unless you play really well as purple.

2 Likes

what’s that? :confused:

A catch 22 is where you can’t escape from a situation because of contradictory rules. A common example being “How am I supposed to gain experience [to find a good job] if I’m constantly turned down for not having any?”. It was coined by an author in a book called catch 22, hence the name.

Here I’m saying that purple needs to go down on cards to get an advantage in the early game, which black can remove because purple went down on cards.

2 Likes

Do you want to switch P1 and P2 or stay the same?

Hang on, I think I might be on to something. Gimme a day or so to think it through?

1 Like

Sure thing :slight_smile:

[Discipline]/Disease/Truth, GL HF!

"P1T1


StartingHand Workers

STARTING HAND
Savior Monk
Smoker
Snapback
Sensei’s Advice
Fox Viper


WORKERS
Fox Viper


NextHand

Fox Primus
Safe Attacking
Morningstar Flagbearer
Grappling Hook
Aged Sensei


Discard

Sensei’s Advice
Savior Monk
Snapback


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave Stormborne - ($1)
Smoker - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Smoker (1/1A) Stealth
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Grave Stormborne (2/3) Sparkshot
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

Thoughts

Against Purple, I want to worker my $2+ tech 0 units except for my only source of Healing (Monk). Playing Grave to keep my options open and Smoker just to get my hand size down to 3… maybe it’ll come in handy at some point? I’ll patrol the Smoker as SQL so the armor will protect him from Nullcraft.

"

P2T1


StartingHand Workers

STARTING HAND
Time Spiral
Neo Plexus
Plasmodium
Battle Suits
Tinkerer


WORKERS
Tinkerer


NextHand

Fading Argonaut
Temporal Research
Nullcraft
Hardened Mox
Forgotten Fighter


Discard

Battle Suits
Time Spiral
Neo Plexus


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Plasmodium - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6
Thoughts

Im not really sure what his codex is trying to do? If its another purple counter strat then this one is definately worse then the last, debating between Future and Present.

"P1T2


Tech StartingHand Workers

TECH
Sparring Partner
Plague Spitter


STARTING HAND
Morningstar Flagbearer
Safe Attacking
Fox Primus
Aged Sensei
Grappling Hook


WORKERS
Fox Viper
Morningstar Flagbearer


NextHand

Grappling Hook
Snapback
Sparring Partner
Plague Spitter
Safe Attacking


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Aged Sensei - ($3)
Tech I - ($1)
Grave hits your base to 18 HP

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Aged Sensei (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Smoker (1/1) Stealth
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Grave Stormborne (2/3) Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

Thoughts

I had planned my initial techs to be Plague Spitter to deal with Nullcraft and Mox and Versatile Style to deal with Battle Suits, but seeing that Plasmodium float makes me think I need +1/+1 runes to beef up my defense.

"

P2T2


Tech StartingHand Workers

TECH
Argo
Stewardess


STARTING HAND
Forgotten Fighter
Temporal Research
Fading Argonaut
Nullcraft
Hardened Mox


WORKERS
Tinkerer
Forgotten Fighter


NextHand

Argo
Neo Plexus
Battle Suits
Stewardess


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Mox - ($4)
Nullcraft - ($2)
Tech 1 - ($1)
Nullcraft kills your smoker

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox (1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 2)
  • Nullcraft (1/1, Flying)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

"P1T3


Tech StartingHand Workers

TECH
Martial Mastery
Free Speech


STARTING HAND
Snapback
Safe Attacking
Plague Spitter
Sparring Partner
Grappling Hook


WORKERS
Fox Viper
Morningstar Flagbearer
Snapback


NextHand

Fox Primus
Savior Monk
Safe Attacking
Sensei’s Advice


Tech 2 card(s)
Get Paid + float + Scavanger - ($8)
Worker - ($7)
Plague Spitter - ($4)
Sparring Partner - ($3)
Tower - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Aged Sensei (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Plague Spitter (3/3) Anti-air
  • :target: Lookout:

In Play:

  • L1 Grave Stormborne (2/3) Sparkshot
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

Putting the Spitter on the front line will punish anything that attacks, but if a Time Spiral or Seer brings in the Plasmodium, it can clear the way for Nullcraft and Mox to attack without penalty. If Battle Suits also lands, they could do some major damage, regardless of how I patrol. Now! could evelate that to a full board clear. So, I’ll build a Tower to ensure the Nullcraft dies if it attacks and offer up the Sensei as cannon fodder. A Suits-empowered Mox can clear it for free, but by not allowing the Plasmodium to make full use of its 4 attack, I should be able to keep something alive. It’s hard to know what to tech without being able to predict what will survive, so I’ll diversify my options and hope for favorable draws all around.

"

P2T3


Tech StartingHand Workers

TECH
Tricycloid
Hyperion


STARTING HAND
Argo
Neo Plexus
Battle Suits
Stewardess


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus


NextHand

Time Spiral
Temporal Research
Fading Argonaut
Battle Suits


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Stewardess, bounces Senei - ($4)
Tech 2 (Present) - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox (1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician: Stewardess (2/3)
  • :target: Lookout:

In Play:

  • Plasmodium (Forecast 1)
  • Nullcraft (1/1, Flying)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"P1T4


Tech StartingHand Workers

TECH
Free Speech
Martial Mastery


STARTING HAND
Sensei’s Advice
Fox Primus
Savior Monk
Safe Attacking


WORKERS
Fox Viper
Morningstar Flagbearer
Snapback
Fox Primus


NextHand

Martial Mastery
Grappling Hook
Smoker
Free Speech


Discard

Aged Sensei
Savior Monk
Free Speech
Martial Mastery


Tech 2 card(s)
Get Paid - ($7)
Sensei’s Advice - ($6)
Level Grave - ($4)
Safe Attacking - ($3)
Grave sidelines Mox and readily defends against the impending Plasmodium
Partner safely kills Stewardess
Partner quickly catches his breath - ($1)
Partner trains Spitter
Worker - ($0)
Spitter breaks Tech II, your base to 16

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Grave Stormborne (3/2A) Sparkshot, Readiness [2 dmg]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Sparring Partner (2/2)
  • Plague Spitter (4/4) Anti-air [1+]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Not a great hand, but not completely hopeless.

"

P2T4


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Temporal Research
Time Spiral
Fading Argonaut
Battle Suits
Tricycloid


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus
Time Spiral


NextHand

Stewardess (2/3)
Temporal Distortion
Hyperion
Argo


Tech 2 card(s)
Get Paid - ($8)
Rebuild Tech 2
Battlesuits - ($6)
Fargo - ($4)
Geiger - ($2)
Plasmodium trades with Grave, Geiger to mid
Worker - ($1)

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut (3/3, Fading 3)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1, Flying)
  • Hardened Mox (2/1)
  • Battle Suits
  • Geiger (2/4, lvl 3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

"P1T5


Tech StartingHand Workers

TECH
Cursed Crow
Cursed Crow


STARTING HAND
Free Speech
Grappling Hook
Martial Mastery
Smoker


WORKERS
Fox Viper
Morningstar Flagbearer
Snapback
Fox Primus


NextHand

Smoker
Free Speech
Savior Monk
Cursed Crow
Grappling Hook


Tech 2 card(s)
Get Paid - ($8)
Tech II - ($4)
Sirus Quince - ($2)
Free Speech - ($0)
Sparring Partner trains Sirus

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plague Spitter (4/4A) Anti-air [1+]
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion (0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Sparring Partner (2/2)
  • L1 Sirus Quince (2/4) [1+]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Glad to see the Sparring Partner survive that turn, even if it means the Nullcraft did also.

"

P2T5


Tech StartingHand Workers

TECH
Now!
Chronofixer


STARTING HAND
Argo
Hyperion
Temporal Distortion
Stewardess (2/3)
Plasmodium (4/4, Haste)


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus
Time Spiral
Plasmodium (4/4, Haste)


NextHand

Fading Argonaut (3/3 + A)
Tricycloid
Now!
Argo
Temporal Research


Tech 2 card(s)
Get Paid + float - ($10)
Mox and Fargo kill Plague Spitter
Hyperion - ($5)
Vir - ($3)
Geiger kills Mirror
Hyperion kills Quince, Vir to lvl 3, I draw
Worker - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir (2/3, lvl 3)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1, Flying)
  • Battle Suits
  • Geiger (2/3, lvl 3)
  • Hyperion (5/2, Haste)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

Well, that was a well timed Free speach, he would have no board or tech buildings without it…

I think Geiger should have 1 damage from my Tower, though I expect it to be removed next turn.

"P1T6


Tech StartingHand Workers

TECH
Versatile Style
Gorgon


STARTING HAND
Grappling Hook
Savior Monk
Free Speech
Cursed Crow
Smoker


WORKERS
Fox Viper
Morningstar Flagbearer
Snapback
Fox Primus
Smoker


NextHand

Free Speech
Martial Mastery
Aged Sensei
Cursed Crow
Martial Mastery


Discard

Plague Spitter
Grappling Hook
Savior Monk
Free Speech
Versatile Style
Gorgon


Tech 2 card(s)
Get Paid + Scavanger - ($9)
Worker - ($8)
Cursed Crow - ($5)
Orpal Gloor - ($3)
Partner trains Orpal

Float ($3)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Orpal Gloor (2/4) [1+]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Cursed Crow (3/3) Flying, resist 1

In Play:

  • Safe Attacking
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 3
  • Workers: 9

Thoughts

Regrettable that Sirus died, so now I can only weather the storm and prepare for a counterattack.

"

He does, he is a 2/4 at midband

P2T6


StartingHand Workers

STARTING HAND
Now!
Temporal Research
Tricycloid
Argo
Fading Argonaut (3/3 + A)
Stewardess (2/3)
Now!


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus
Time Spiral
Plasmodium (4/4, Haste)


NextHand

Temporal Distortion
Chronofixer
Fading Argonaut (3/3 + A)
Stewardess (2/3)
Temporal Research


Tech 0 card(s)
Get Paid + float - ($12)
Tric - ($7)
Now! Tric, - ($6)
Tric kills Orpal, Vir to mid
Hyperion deals 5 to base, I Draw
Max Geiger, Flicker Hyperion - ($4)
Hyperion deals 5 to base, I Draw
Vir + Geiger deal 6 to Base
Argo - ($1)
Now! Argo - ($0)
Argo finishes off your base
GG!

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argo (4/3, Readiness)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1, Flying)
  • Battle Suits
  • Geiger (3/3, lvl 3)
  • Hyperion (5/2, Haste)
  • Tricycloid (6/3, 3 rune)
  • Vir (3/2, lvl 5)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

uhmm, how? his base is at 20. 5 by hype, 6 by heroes (11) 3 from runes (14) nullc can’t attack cuz cursed c. still 6 hp left?