P2T2
Tech StartingHand Workers
TECH
Doom Grasp
Doom Grasp
STARTING HAND
Poisonblade Rogue
Summon Skeletons
Pestering Haunt
Sacrifice the Weak
WORKERS
Jandra, the Negator
Summon Skeletons
NextHand
Graveyard
Doom Grasp
Sacrifice the Weak
Thieving Imp
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Expensive Tech I - ($3)
Pestering Haunt
Tower - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Skeleton Javelineer (1/1) [javelin]
Lookout :
In Play:
Pestering Haunt (1/1) Unstoppable
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
If I want to build a Tower to stop Calamandra’s stealth, I should wait until I can defend it, but it’s worth considering if I build a Graveyard. I’m still under too much pressure to really do much, though, so I guess I’ll build a Tower to divert attacks from my Tech I. I predict that Calamandra will maxband to destroy the Tower, and if so, I need to be ready to remove her before she starts summoning Tigers.
bansa
June 18, 2019, 3:43pm
66
P1T3
Tech StartingHand Workers
TECH
Ferocity
Ferocity
STARTING HAND
Makeshift Rambaster
Argonaut
Argonaut
Bombaster
WORKERS
Pillage
Scorch
NextHand
Bloodrage Ogre
Careless Musketeer
Bloodburn
Mad Man
Discard
Makeshift Rambaster
Bombaster
Ferocity
Ferocity
Tech 2 card(s)
Get Paid - ($6)
Argonaut - ($3)
Argonaut - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : L1 Cali (2/3A)
Elite :
Scavenger : Argonaut 1 (3/4), readiness
Technician : Argonaut 2 (3/4), readiness
Lookout : Nautical Dog (1/1), frenzy 1, resist 1
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
Giant Panda
Giant Panda
STARTING HAND
Graveyard
Thieving Imp
Sacrifice the Weak
Doom Grasp
WORKERS
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
NextHand
Doom Grasp
Poisonblade Rogue
Deteriorate
Discard
Pestering Haunt
Doom Grasp
Giant Panda
Giant Panda
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Haunt trades with Dog
Thieving Imp, remove #2 of 4 - ($3)
Graveyard - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite : Thieving Imp (3/2)
Scavenger :
Technician : Skeleton Javelineer (1/1) [javelin]
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
No attack? Surprising. Still feeling pressured, throwing out another target to choose from.
bansa
June 18, 2019, 6:19pm
68
P1T4
Tech StartingHand Workers
TECH
Lobber
Huntress
STARTING HAND
Bloodburn
Bloodrage Ogre
Careless Musketeer
Mad Man
WORKERS
Pillage
Scorch
Bloodburn
NextHand
Charge
Ferocity
Bombaster
Tech 2 card(s)
Get Paid + discard #2 - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Float ($3)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : L1 Cali (2/3A)
Elite :
Scavenger : Argonaut 1 (3/4), readiness
Technician : Bloodrage Ogre (3/2)
Lookout : Argonaut 2 (3/4), readiness, resist 1
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T4
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Poisonblade Rogue
Deteriorate
Doom Grasp
WORKERS
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
Deteriorate
NextHand
Skeletal Archery
Bone Collector
Doom Grasp
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech II: Growth - ($4)
Argagarg Garg - ($2)
Poisonblade Rogue - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Wisp (0/1A)
Elite : Thieving Imp (3/2)
Scavenger : Skeleton Javelineer (1/1) [javelin]
Technician : Poisonblade Rogue (2/1)
Lookout :
In Play:
Graveyard (3)
L1 Argagarg Garg (1/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
He has no ability to remove MoLaC, but I’m not confident I have enough board presence to successfully charge it.
bansa
June 18, 2019, 7:53pm
71
Cards didn’t get discarded, revised
P1T5
Tech StartingHand Workers
TECH
Firebat
Lobber
STARTING HAND
Charge
Bombaster
Ferocity
WORKERS
Pillage
Scorch
Bloodburn
NextHand
Nautical Dog
Lobber
Ferocity
Discard
Bombaster
Charge
Ferocity
Firebat
Lobber
Tech 2 card(s)
Get Paid + float - ($10)
Bombaster - ($8)
Charge Bombaster - ($5)
Bombaster kills Wisp, takes 1
Sacrifies Bombaster to kill Imp - ($4)
Midband Cali - ($2)
Cali kills PBR, takes 3
Argonuat 2 kills Javelineer, takes 2
Orge destroys Graveyard, takes 1
Argonuat 1 kills Arg, takes 2, Cali to L5
Heroes’ Hall - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Argonaut 1 (3/2), readiness, resist 1, 2 dmg
Technician : Argonaut 2 (3/2), readiness, resist 1, 2 dmg
Lookout :
In Play:
L5 Cali (4/5)
Bloodrage Ogre (3/1), resist 1, 1 dmg
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
hmm not going the way i wanted
P2T5
Tech StartingHand Workers
TECH
Blooming Elm
Blooming Elm
STARTING HAND
Skeletal Archery
Doom Grasp
Bone Collector
Bone Collector
WORKERS
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
Deteriorate
NextHand
Giant Panda
Pestering Haunt
Giant Panda
Doom Grasp
Discard
Graveyard
Thieving Imp
Skeleton Javelineer
Poisonblade Rogue
Doom Grasp
Bone Collector
Skeletal Archery
Blooming Elm
Blooming Elm
Tech 2 card(s)
Get Paid + Scavenger - ($10)
Garth Torken - ($8)
Skeleton - ($7)
Doom Grasp, Calamandra and Skeleton die - ($3)
Midband Garth - ($2)
Bone Collector - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Bone Collector (3/3A)
Elite :
Scavenger :
Technician : L4 Garth Torken (2/4)
Lookout :
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
bansa
June 18, 2019, 8:53pm
73
P1T6
Tech StartingHand Workers
TECH
Burning Volley
Burning Volley
STARTING HAND
Nautical Dog
Ferocity
Lobber
WORKERS
Pillage
Scorch
Bloodburn
NextHand
Mad Man
Makeshift Rambaster
Huntress
Discard
Bombaster
Charge
Ferocity
Firebat
Lobber
Bloodrage Ogre
Argonaut
Argonaut
Lobber
Ferocity
Burning Volley
Burning Volley
Tech 2 card(s)
Get Paid - ($7)
Lobber - ($6)
Jaina - ($4)
Lobber and Orge trade with BC
Argonauts trade with Garth, Jaina to L3
Nautical Dog - ($3)
Float ($3)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : L3 Jaina (2/3A)
Elite :
Scavenger :
Technician : Nautical Dog (1/1)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
P2T6
StartingHand Workers
STARTING HAND
Doom Grasp
Pestering Haunt
Giant Panda
Giant Panda
Skeletal Archery
WORKERS
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
Deteriorate
Pestering Haunt
NextHand
Blooming Elm
Thieving Imp
Graveyard
Bone Collector
Discard
Skeletal Archery
Doom Grasp
Tech 0 card(s)
Get Paid - ($9)
Worker - ($8)
Giant Panda - ($5)
Giant Panda - ($2)
Argagarg Garg - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Wisp (0/1A)
Elite :
Scavenger : Wisp (0/1)
Technician :
Lookout : Wisp (0/1) Resist 1
In Play:
L1 Argagarg Garg (1/3)
Giant Panda (2/4)
Giant Panda (2/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
bansa
June 18, 2019, 9:38pm
75
P1T7
Tech StartingHand Workers
TECH
Ember Sparks
Ember Sparks
STARTING HAND
Mad Man
Huntress
Makeshift Rambaster
WORKERS
Pillage
Scorch
Bloodburn
NextHand
Careless Musketeer
Argonaut
Tech 2 card(s)
Get Paid + float - ($10)
Dog trades with SQL Wisp
Mad Man trades with Scav Wisp - ($9)
Makeshift Rambaster kills Lookout Wisp, takes 1 - ($7)
Midband Jaina - ($6)
Jaina kills Arg, takes 2, levels to L6
Maxband Jaina - ($5)
Huntress - ($3)
Cali - ($1)
Float ($1)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite : Huntress (4/3), anti-air, sparkshot
Scavenger :
Technician :
Lookout :
In Play:
Makeshift Rambaster (1/1), can’t patrol, 1 dmg
L7 Jaina (4/3)
L1 Cali (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Tower is killing me big time
P2T7
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Might of Leaf and Claw
STARTING HAND
Blooming Elm
Thieving Imp
Bone Collector
Graveyard
WORKERS
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
Deteriorate
Pestering Haunt
Graveyard
NextHand
Poisonblade Rogue
Skeleton Javelineer
Discard
Skeletal Archery
Doom Grasp
Might of Leaf and Claw
Might of Leaf and Claw
Tech 2 card(s)
Get Paid + Scavenger - ($11)
Thieving Imp, discard #2 of 2 - ($8)
Worker - ($7)
Blooming Elm - ($4)
Bone Collector - ($2)
Float ($2)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Thieving Imp (2/2A)
Elite :
Scavenger : Giant Panda (2/4)
Technician : Giant Panda (2/4)
Lookout :
In Play:
Blooming Elm (4)
Bone Collector (3/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Trying to throw out targets faster than they can be taken down, was tempted to include the Graveyard as one of them, but I think there’s a good chance it would immediately go over capacity and go to waste.
bansa
June 18, 2019, 10:09pm
77
P1T8
Tech StartingHand Workers
TECH
Research & Development
Research & Development
STARTING HAND
Careless Musketeer
Argonaut
WORKERS
Pillage
Scorch
Bloodburn
NextHand
Lobber
Lobber
Bloodrage Ogre
Discard
Argonaut
Careless Musketeer
Research & Development
Research & Development
Tech 2 card(s)
Get Paid + float + discard #2 - ($8)
Maxband Cali - ($4)
Jaina taps to kill BC
Cali summons Stalking Tiger - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Stalking Tiger (4/4A)
Elite :
Scavenger :
Technician : Huntress (3/3), anti-air, sparkshot
Lookout :
In Play:
Makeshift Rambaster (1/1), can’t patrol, 1 dmg
L7 Jaina (4/3)
L5 Cali (4/5)
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
gg
P2T8
Tech StartingHand Workers
TECH
Nether Drain
Nether Drain
STARTING HAND
Poisonblade Rogue
Skeleton Javelineer
WORKERS
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
Deteriorate
Pestering Haunt
Graveyard
Skeleton Javelineer
NextHand
Discard
Skeletal Archery
Doom Grasp
Might of Leaf and Claw
Might of Leaf and Claw
Bone Collector
Poisonblade Rogue
Thieving Imp
Nether Drain
Nether Drain
Tech 2 card(s)
Get Paid + float - ($13)
Worker - ($12)
Drakk Ramhorn, maxband - ($5)
Garth Torken - ($3)
Poisonblade Rogue, hasty - ($1)
Elm buffs Rogue
Rogue pierces Tiger’s armor, overpowers to put a -1/-1 rune on Huntress
Panda kills Huntress
Imp trades with Jaina
Skeleton - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Giant Panda (2/4A) Frenzy 1
Elite :
Scavenger :
Technician : Skeleton (1/1) Frenzy 1
Lookout :
In Play:
Blooming Elm (4)
L3 Garth Torken (1/3)
L6 Drakk Ramhorn (3/4)
Giant Panda (2/2) Frenzy 1 [2 damage]
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I need to get -1/-1 runes on more things.
bansa
June 19, 2019, 1:27am
79
GG WP! Tower was a nice play. Got me really good. I would go again with same spec if you are down.
GG WP. I just felt so pressured that I didn’t know what else to do except turtle up.
P1T1
StartingHand Workers
STARTING HAND
Pestering Haunt
Thieving Imp
Deteriorate
Jandra, the Negator
Skeleton Javelineer
WORKERS
Jandra, the Negator
NextHand
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Discard
Deteriorate
Thieving Imp
Skeleton Javelineer
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Garth Torken - ($1)
Skeleton - ($0)
Pestering Haunt
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 Garth Torken (1/3A)
Elite :
Scavenger : Skeleton (1/1)
Technician :
Lookout :
In Play:
Pestering Haunt (1/1) Unstoppable
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Yay, Haunt for the 3-man opening.
bansa
June 19, 2019, 3:02am
81
P2T1
StartingHand Workers
STARTING HAND
Nautical Dog
Pillage
Scorch
Careless Musketeer
Bombaster
WORKERS
Pillage
NextHand
Mad Man
Bloodburn
Makeshift Rambaster
Bloodrage Ogre
Charge
Discard
Scorch
Careless Musketeer
Nautical Dog
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Cali - ($2)
Bombaster - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 Cali (2/3A)
Elite :
Scavenger :
Technician : Bombaster (2/2)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
P1T2
Tech StartingHand Workers
TECH
Giant Panda
Giant Panda
STARTING HAND
Summon Skeletons
Skeletal Archery
Sacrifice the Weak
Graveyard
Poisonblade Rogue
WORKERS
Jandra, the Negator
Summon Skeletons
NextHand
Giant Panda
Skeletal Archery
Deteriorate
Sacrifice the Weak
Poisonblade Rogue
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Graveyard - ($2)
Expensive Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Skeleton (1/1A)
Elite :
Scavenger : L1 Garth Torken (1/3)
Technician :
Lookout :
In Play:
Graveyard (3)
Pestering Haunt (1/1) Unstoppable
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
This actually isn’t as good of an opening as I thought, because maxband Garth doesn’t work on Tech 0 units.
bansa
June 20, 2019, 2:07am
83
P2T2
Tech StartingHand Workers
TECH
Ferocity
Ferocity
STARTING HAND
Makeshift Rambaster
Bloodburn
Charge
Bloodrage Ogre
Mad Man
WORKERS
Pillage
NextHand
Careless Musketeer
Ferocity
Charge
Mad Man
Scorch
Tech 2 card(s)
Get Paid - ($6)
Bloodrage Ogre - ($4)
Bombaster kills Skeleton
Midband Cali - ($2)
Cali kills Garth, levels to L5
Makeshift Rambaster destroys Graveyard - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Bloodrage Ogre (3/2A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Bombaster (2/1), 1 dmg
L5 Cali (4/5), units have resist 1
Makeshift Rambaster (1/2), can’t patrol
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
P1T3
Tech StartingHand Workers
TECH
Doom Grasp
Doom Grasp
STARTING HAND
Sacrifice the Weak
Poisonblade Rogue
Giant Panda
Deteriorate
Skeletal Archery
WORKERS
Jandra, the Negator
Summon Skeletons
Deteriorate
NextHand
Skeleton Javelineer
Skeletal Archery
Pestering Haunt
Thieving Imp
Giant Panda
Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Haunt trades with Bombaster
Giant Panda - ($3)
Argagarg Garg - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite : L1 Argagarg Garg (2/3)
Scavenger : Wisp (0/1)
Technician : Wisp (0/1)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
bansa
June 21, 2019, 12:15am
85
P2T3
Tech StartingHand Workers
TECH
Argonaut
Argonaut
STARTING HAND
Mad Man
Ferocity
Charge
Careless Musketeer
Scorch
WORKERS
Pillage
Scorch
NextHand
Bloodburn
Nautical Dog
Bombaster
Ferocity
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Ferocity - ($3)
Mad Man kills Tech Wisp - ($2)
Bloodrage Ogre kills Arg with SS
Makeshift Rambaster kills scav Wisp
Tech I - ($0)
Cali kills Giant Panda
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Bloodrage Ogre (3/2), SS
L5 Cali (4/3), units have resist 1, dmg 2
Makeshift Rambaster (1/2), can’t patrol, SS
Mad Man (1/1), SS
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold: