That’s cool with me to start with, since we think the rebalance 2.1a ruleset Nightmare against Vanilla Blue is still pretty Nightmare favored? We see how “cheap add-ons Blue” stacks up?
GL HF! (also please move topic to Codex > Codex play-by-forum
)
Testing G1, Player 2, Turn 1
P2 Nightmare 2.1a vs P1 Blue++
Starting Hand
Deteriorate
Jandra, the Negator
Graveyard
Skeleton Javelineer
Thieving Imp
Events of Turn:
Upkeep:
- Get Gold (5)
- Tech 2 cards (except turn 1)
All Teched Cards
Main:
- Vandy (3)
- Skeleton Javelineer (2)
- Worker (1)
Workers
Jandra, the Negator
Patrol as below- Discard 3 Draw 5
- Tech 2 cards after your turn
Board Info:
Buildings:
Base HP: 20
In Patrol:
Squad Leader: Skeleton Javelineer (1/1a)
Elite: Vandy (2+1/3 lvl 1)
Scavenger:
Technician:
Lookout:
In Play:
- nothin
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 6
End of Turn Hand
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak
Summon Skeletons
Pestering Haunt
End of Turn Discard
My Thoughts
This should be interesting!