Casual: jalias [Finesse]/Law/Ninjutsu vs Ruomyes Mono Green

Hi @Ruomyes!

32 vs 31 that means I go first. If you have any questions regarding the spreadsheat or anything else feel free to ask.

I’ll post my first turn in a minute. GL & HF :slight_smile:

1 Like

P1T1


StartingHand Workers

STARTING HAND


WORKERS
Older Brother


NextHand

Granfalloon Flagbearer
Spark
Fruit Ninja
Wither
Bloom


Discard

Timely Messenger
Helpful Turtle
Brick Thief


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Setsuki Hiruki - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot(1/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki Hiruki(1/3; costs 1$ to be attacked)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

Is there a macro to copypasta what you have there? It seems like an awful
lot to have to retype and format every turn.

This is pinned in the Codex category. It’s a spreadsheet that automatically generates the post for you. Try reading some of the posts in that thread before using it, since it’s not immediately obvious how it works.

P2T1


StartingHand Workers

STARTING HAND


WORKERS
Rampant Growth


NextHand

Playful Panda
Rich Earth
Forest’s Favor
Verdant Tree
Ironbark Treant


Discard

Young Treant
Spore Shambler
Tiger Cub


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Merfolk Prospector - ($3)
Argagarg - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp (0/1 +A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector
  • Argagarg Garg
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

Sorry for the long turn, the spreadsheet does not have a small learning curve. Also GLHF.

It looks like you have the wrong turn number on your post. It should say P2T1. You might also need to fix it on the spreadsheet – it should be turn 2 there, since you’ve finished the first turn.

No worries :grinning:.

This is already all-in on Turn 2. Seems to be the thing with Ninjutsu.

P1T2


Tech StartingHand Workers

TECH
Shuriken Hail
Shuriken Hail


STARTING HAND
Fruit Ninja
Wither
Granfalloon Flagbearer
Spark
Bloom


WORKERS
Older Brother
Spark


NextHand

Shuriken Hail
Bloom
Fruit Ninja
Brick Thief
Shuriken Hail


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Setsuki casts Bloom on Setsuki - ($2)
Setsuki kills Wisp
Tenderfoot kills Prospector

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki Hiruki(2/4; costs 1$ to be attacked)
  • Tenderfoot(1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

My name is Argagarg Garg, you have killed my prospector prepare to die

P2T1


Tech StartingHand Workers

TECH
Centaur
Tiny Basilisk


STARTING HAND
Ironbark Treant
Playful Panda
Verdant Tree
Forest’s Favor
Rich Earth


WORKERS
Rampant Growth
Rich Earth


NextHand

Young Treant
Tiger Cub
Forest’s Favor
Spore Shambler


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Start building Tech 1 - ($5)
Summon Playful Panda - ($3)
Summon Ironbark Treant - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Ironbark Treant(1/2+2A)
  • :pschip: [I]Technician[/I]: Wisp(0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Argagarg Garg(1/4)
  • Playful Panda (2/2)(exhuasted :frowning: cuz he sleepy)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

I think your Argagarg should still be 1/3 since you didn’t level him up.
Setsuki still alive, hurrah!

P1T3


Tech StartingHand Workers

TECH
Hidden Ninja
Fox’s Den Students


STARTING HAND
Fruit Ninja
Shuriken Hail
Brick Thief
Shuriken Hail
Bloom


WORKERS
Older Brother
Spark
Fruit Ninja


NextHand

Helpful Turtle
Wither
Granfalloon Flagbearer
Timely Messenger


Discard

Shuriken Hail
Bloom
Shuriken Hail
Hidden Ninja
Fox’s Den Students


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Setsuki to Max - ($2)
Setsuki swiftly kills Ironbark Treant; you gain 1$
Brick Thief; Your Tech 1 takes 1 damage - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tenderfoot(1/1)
  • :pschip: [I]Technician[/I]: Brick Thief(2/1; Resist 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki Hiruki(4/5; costs 1$ to be attacked)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

Wow, this is such a failure. I really thought going full Setsuki wouldn’t be sooo bad. But I invested heavily and I don’t get enough from it. No real pressure on him and he could have removed Setsuki already with the right hand last turn. It’s frustrating. So he can build his Tech II next turn and be rather safe. Any Tech I I could have played this turn would put much more pressure on him. Setsukis spells just aren’t good enough and her good maxband is hard to get to. I’ll keep trying for a few more games and see where this goes, but I suppose I’ll just give up on her.

its gotta be my base, tech 1 wont finish building until my turn

P2T3


Tech StartingHand Workers

TECH
Giant Panda
Spirit of the Panda


STARTING HAND
Spore Shambler
Forest’s Favor
Young Treant
Tiger Cub
Tiny Basilisk


WORKERS
Rampant Growth
Rich Earth
Spore Shambler


NextHand

Verdant Tree
Giant Panda
Centaur
Merfolk Prospector


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon young treant, draw 1 card - ($4)
Summon Tiny Basilik - ($2)
Midband Arg - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda (2/2+A)
  • :psfist: [I]Elite[/I]: Wisp(0+1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant(0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Argagarg Garg lv3(1/4)
  • Tiny Basilisk(1/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

That’s not true - your Tech 1 (as well as all other tech buildings and addons) finishes building at the end of the turn on which you pay to build it. So it is unfortunately available for your opponent to attack before you get to use it. This comes up quite a lot late in the game when one player might be trying to play a Tech 3 unit to get back in the game, but the opponent with a stronger board state can keep on trying to break the Tech 3 building.

1 Like

P1T4


Tech StartingHand Workers

TECH
Hidden Ninja
Fox’s Den Students


STARTING HAND
Granfalloon Flagbearer
Timely Messenger
Wither
Helpful Turtle
Fox’s Den Students
Hidden Ninja
Hidden Ninja


WORKERS
Older Brother
Spark
Fruit Ninja
Wither


NextHand

Shuriken Hail
Bloom
Fox’s Den Students
Shuriken Hail
Hidden Ninja


Tech 2 card(s)
Get Paid - ($7)
Upkeep: Setsuki draws 2
Worker - ($6)
Setsuki casts Hidden Ninja on Setsuki; I draw - ($4)
Setsuki casts Fox’s Den Students - ($0)
4 hasted, stealthed Ninjas break your Tech I; your base takes 2 damage
Setsuki swiftly kills Tiny Basilisk

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tenderfoot(1/1+A)
  • :pschip: [I]Technician[/I]: Brick Thief(2/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki Hiruki(4/5; costs 1$ to be attacked)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T3


Tech StartingHand Workers

TECH
Giant Panda
Might of Leaf and Claw


STARTING HAND
Verdant Tree
Centaur
Merfolk Prospector
Giant Panda


WORKERS
Rampant Growth
Rich Earth
Spore Shambler
Verdant Tree


NextHand

Spirit of the Panda
Tiger Cub
Ironbark Treant
Forest’s Favor


Discard

Tiny Basilisk
Playful Panda (2/2)
Centaur
Giant Panda
Giant Panda
Might of Leaf and Claw


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Merfolk Prospector - ($6)
Playful Panda attacks brick thief killing it and itself in the process
Build Surplus - ($1)
Rebuild tech 1

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Merfolk Prospector
  • :psfist: [I]Elite[/I]: Wisp(0/1)
  • :ps_: [I]Scavenger[/I]: Young Treant
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Argagarg Garg(1/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P1T4


Tech StartingHand Workers

TECH
Injunction
Injunction


STARTING HAND
Fox’s Den Students
Shuriken Hail
Shuriken Hail
Bloom
Hidden Ninja
Helpful Turtle
Hidden Ninja
Granfalloon Flagbearer


WORKERS
Older Brother
Spark
Fruit Ninja
Wither
Bloom


NextHand

Shuriken Hail
Granfalloon Flagbearer
Timely Messenger
Shuriken Hail
Fox’s Den Students


Tech 2 card(s)
Draw 1 from dead Technician
Get Paid - ($8)
Worker - ($7)
Upkeep: Setsuki draws 2
Setsuki casts Fox’s Den Students - ($3)
Setsuki casts Shuriken Hail twice; your patrol dies, you gain 1$ - ($1)
Setsuki + Ninja kill your Tech I; your base takes 2
5 Ninjas take out your Surplus; your base takes 2
2 Ninjas hit your base for 2 damage

Float ($1)
Discard 4, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot(1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Setsuki Hiruki(4/5; costs 1$ to be attacked)
  • Tenderfoot(1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

Im gonna go ahead and do what i should have on t3 and concede theres no effective way for me to get back in this uaing only t0

That’s a lot of ninjas. They should each be about as strong as a small puppy with tuberculosis right now.

If you want to play again I’m up for another match. I’ve been very busy this week, but if you want revenge you shall have it :grin: