Casual: Jadiel [Feral]/Future/Truth vs Penatronic [Demonology]/Feral/Strength

@Jadiel

GL, HF!!!

"P1T1


StartingHand Workers

STARTING HAND
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Sacrifice the Weak
Graveyard


WORKERS
Skeletal Archery


NextHand

Deteriorate
Summon Skeletons
Jandra, the Negator
Pestering Haunt
Thieving Imp


Discard

Graveyard
Poisonblade Rogue
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
play skeletal javelineer - ($2)
summon Rook - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer (1/1), Jav rune
  • :pschip: [I]Technician[/I]: Rook (2/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

the threat of assimilate is real with my graveyard, birds nest and beneath the ferns. probably will still tech birds but skip on graveyard and ferns, since he would keep those.

@zhavier I want to try to feral strike in terrasq and an immortal :wink:

"

@Penatronic GL, HF :slight_smile:

P2T1


StartingHand Workers

STARTING HAND
Tiger Cub
Spore Shambler
Verdant Tree
Playful Panda
Rampant Growth


WORKERS
Verdant Tree


NextHand

Rich Earth
Merfolk Prospector
Young Treant
Forest’s Favor
Ironbark Treant


Discard

Spore Shambler
Tiger Cub
Rampant Growth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Playful Panda - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Calamandra (2/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

"P1T2


Tech StartingHand Workers

TECH
Ardra’s Boulder
Mythmaking


STARTING HAND
Thieving Imp
Pestering Haunt
Deteriorate
Summon Skeletons
Jandra, the Negator


WORKERS
Skeletal Archery
Summon Skeletons


NextHand

Poisonblade Rogue
Thieving Imp
Graveyard
Mythmaking
Ardra’s Boulder


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
build T1 - ($2)
play pestering haunt

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton Javelineer (1/1), Jav rune
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt
  • Rook (2/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 6
Thoughts

would have liked a different distribution of cards for those draws.

"

For Penatronic

Note: You would still create the 4 warlocks and be unable to do anything with TerrasQ, and you don’t have Present Tech for the immortals. But as Feral Strike targets go, Immortals are pretty good.

1 Like
Reply to Zhavier

I assumed he meant DeGrey.

1 Like
for the noncoms

Did nobody play warcraft 3, from which this game had obvious derivatives??? Immortal in that game was basically banefire golem

P2T2


Tech StartingHand Workers

TECH
Centaur
Spectral Hound


STARTING HAND
Merfolk Prospector
Young Treant
Ironbark Treant
Rich Earth
Forest’s Favor
Spore Shambler


WORKERS
Verdant Tree
Rich Earth


NextHand

Spectral Hound
Tiger Cub
Forest’s Favor
Rampant Growth
Centaur


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Young Treant, rs and draw - ($3)
Calamandra kills Javelineer
Panda kills Haunt
Merfolk Prospector - ($2)
Tech I - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Merfolk Prospector (1/1)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/1)
  • L1 Calamandra (2/2)
  • Young Treant (0/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

"P1T3


Tech StartingHand Workers

TECH
Gargoyle
Bird’s Nest


STARTING HAND
Jandra, the Negator
Sacrifice the Weak
Skeleton Javelineer
Thieving Imp
Poisonblade Rogue


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard


NextHand

Jandra, the Negator
Bird’s Nest
Sacrifice the Weak
Poisonblade Rogue
Pestering Haunt


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
draw from tech
play mythmaking - ($5)
play boulder - ($3)
build tower - ($0)
Rook kills prospector, you get $1

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Ardra’s Boulder (3/8)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Mythmaking (upgrade)
  • Rook lvl1 (2/3), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

super safety turn!

"

Fixed my turn, sorry.

Rook can’t play deteriorate for free

Ack thanks for policing.

P2T3


Tech StartingHand Workers

TECH
Omegacron
Assimilate


STARTING HAND
Tiger Cub
Spectral Hound
Rampant Growth
Centaur
Forest’s Favor


WORKERS
Verdant Tree
Rich Earth
Tiger Cub


NextHand

Spore Shambler
Centaur
Merfolk Prospector
Ironbark Treant
Omegacron


Tech 2 card(s)
Get Paid + scav - ($8)
Worker - ($7)
Midband Cal - ($5)
Spectral Hound - ($4)
Tech II - Future - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/1)
  • L3 Calamandra (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

"P1T4


Tech StartingHand Workers

TECH
Murk wood Allies
Earthquake


STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Bird’s Nest
Poisonblade Rogue
Pestering Haunt


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Poisonblade Rogue


NextHand

Deteriorate
Pestering Haunt
Gargoyle
Thieving Imp
Skeleton Javelineer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
t2 - ($2)
play bird’s nest - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Ardra’s Boulder (3/8)
  • :ps_: [I]Scavenger[/I]: tweety (1/1), flying
  • :pschip: [I]Technician[/I]: tweety (1/1), flying
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Mythmaking (upgrade)
  • Rook lvl1 (2/3)
  • Bird’s Nest (ongoing spell)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

should have built a heroes hall last turn

"

P2T4


Tech StartingHand Workers

TECH
Spectral Hound
Omegacron


STARTING HAND
Ironbark Treant
Spore Shambler
Centaur
Merfolk Prospector
Omegacron


WORKERS


NextHand

Assimilate
Forest’s Favor
Rampant Growth
Ironbark Treant
Young Treant


Tech 2 card(s)
Get Paid - ($8)
Quince & Mirror - ($6)
Max Quince - ($2)
Omegacron - ($0)
Sac Wisp, Treant, and 4 workers to Omegacron
Omegacron arrives
Quince maxband triggers, mirroring Omegacron
Mirrored Omega kills Boulder
Cal kills Rook, going to L5 and healing
Panda and Hound destroy Tech II, Panda dies to Tower, your base to 18
Omegacron destroys Tech I, your base to 16
Skip worker

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Spectral Hound (3/2)
  • L5 Calamandra (4/5)
  • Omegacron (9/6)
  • Mirrored Omegacron (9/3)
  • L5 Quince (1/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 4

A thorough smashing!

Gg, only thing I could have drawn to stall didnt end up in my hand.

Yeah, it was a risky play. If you had Sac the Weak in hand, then you can easily kill all my units. In hindsight, I’m not sure it was the best play.

Still, GG! Do you want to play another?

I want to play all The games!

I’m gonna switch spec as I just attempted this one again IRL and it needs work.

You can go first this game

P1T1


StartingHand Workers

STARTING HAND
Spore Shambler
Rich Earth
Tiger Cub
Playful Panda
Young Treant


WORKERS
Rich Earth


NextHand

Merfolk Prospector
Rampant Growth
Forest’s Favor
Verdant Tree
Ironbark Treant


Discard

Spore Shambler
Young Treant
Tiger Cub


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Playful Panda - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5