Casual: Hilbert90 (Mono Green) vs mdn1111 ([Feral]/Strength/Blood)

P2T2


Tech StartingHand Workers

TECH
Detonate
Seer


STARTING HAND
Bloodrage Ogre
Mad Man
Nautical Dog
Bloodburn
Makeshift Rambaster


WORKERS
Careless Musketeer
Nautical Dog


NextHand

Seer
Detonate
Bloodrage Ogre
Mad Man
Scorch


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($3)
Bloodburn - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bombaster
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Zane (2/2, lvl 1)
  • Bloodburn
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

Your tech buildign costs 2 since you are playing with multiple colors

1 Like

Iā€™m going to assume you used the extra gold yoiu spent leveling Zane once to build the tech building.

P1T3


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Nullcraft
Battle Suits
Neo Plexus
Temporal Research
Plasmodium


WORKERS
Time Spiral
Tinkerer
Plasmodium


NextHand

Forgotten Fighter
Temporal Research
Stewardess of the Undone
Stewardess of the Undone
Overeager Cadet


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battle Suits - ($3)
Summon Onimaru - ($1)
Mox kills Bombaster
Argonaut kills Zane
Oni to lvl 3
Oni to lvl 4 - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru (3/4A, lvl4)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox(2/1)
  • Fading Argonaut (3/1, 2 time)
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Origin Story
Shadow Blade


STARTING HAND
Seer
Mad Man
Bloodrage Ogre
Detonate
Scorch


WORKERS
Careless Musketeer
Nautical Dog
Mad Man


NextHand

Origin Story
Scorch
Charge
Makeshift Rambaster
Pillage


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Seer - ($5)
Seer removes time rune from Argonaut
Prynn - ($3)
Prynn +3 lvls - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Seer
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (1)
  • Prynn (2/4, Lvl 4, Time: 4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Drill Sergeant
Drill Sergeant


STARTING HAND
Stewardess of the Undone
Stewardess of the Undone
Forgotten Fighter
Overeager Cadet
Temporal Research


WORKERS
Time Spiral
Tinkerer
Plasmodium
Temporal Research


NextHand

Drill Sergeant
Nullcraft
Overeager Cadet
Stewardess of the Undone
Neo Plexus


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II - Peace - ($2)
Mox kills the Seer
Onimaru midbands - ($1)
Onimaru kills Pryn, goes to 7
Onimaru maxbands - ($0)
Overeager Cadet

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru (4/6A, Max)
  • :psfist: [I]Elite[/I]: Overeager Cadet(3/2)
  • :ps_: [I]Scavenger[/I]: SoldierA
  • :pschip: [I]Technician[/I]: SoldierB
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox(2/1)
  • SoldierC
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Quick question.

Mox only hits for 1 as far as I can tell, so shouldnā€™t the Seer armor absorb that?

Battle Suits gives him (and all other non-token soldiers and mystics) +1 attack. Thatā€™s how he was able to kill your bombaster last turn

1 Like

Although, looking at it, I see that the Bombaster had armor, so the Argonaut should have killed it and the Mox should have killed Zane. Same exact outcome though.

Ugh. This was all I could come up with. It leaves me in a pretty dire situation.

P2T4


Tech StartingHand Workers

TECH
Shadow Blade
Stewardess of the Undone


STARTING HAND
Charge
Pillage
Makeshift Rambaster
Scorch
Origin Story


WORKERS
Careless Musketeer
Nautical Dog
Mad Man
Pillage


NextHand

Detonate
Seer
Bloodrage Ogre
Bombaster
Shadow Blade


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Max Zane - ($0)
Zane shoves Onimaru to Lookout and deals 1 damage
Zane trades with Onimaru
Bloodburn deals 1 damage to Soldier B

Float ($0)
Discard 4, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (2) Exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Overeager Cadet
Nullcraft
Neo Plexus
Drill Sergeant
Stewardess of the Undone
Fading Argonaut


WORKERS
Time Spiral
Tinkerer
Plasmodium
Temporal Research


NextHand

Forgotten Fighter
Drill Sergeant
Fading Argonaut
Stewardess of the Undone


Tech 2 card(s)
Get Paid+Technician draw - ($8)
Donā€™t Worker
Drill Sergeant - ($5)
Overeager Cadet, counter on Sergeant
Stewardess of the Undone, bouncing nothing, butcounter on Sergeant - ($2)
Nullcraft, counter on Sergeant - ($0)
Mox and Cadet smash your Tech I, you take 2
Soldier A and C do 2 to your base
Sergeant moves his counters to Nullcraft, which does 4 to your base

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager CadetB (3/3)
  • :psfist: [I]Elite[/I]: Drill Sergeant(5/3)
  • :ps_: [I]Scavenger[/I]: Stewardess of the Undone (4/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox(2/1)
  • Nullcraft
  • Overeager Cadet(3/2)
  • SoldierA
  • SoldierC
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T5


Tech StartingHand Workers

TECH
Rewind
Marauder


STARTING HAND
Bloodrage Ogre
Bombaster
Shadow Blade
Detonate
Seer


WORKERS
Careless Musketeer
Nautical Dog
Mad Man
Pillage
Detonate


NextHand

Charge
Scorch
Origin Story
Stewardess of the Undone


Discard

Shadow Blade
Bombaster
Seer
Rewind
Marauder


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Vandy - ($6)
Shadow Blade on Drill Sergeant, dies so discard at random - ($3)
Rebuild tech 1
Bloodrage Ogre - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bloodrage Ogre (3/2 +1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bloodburn (2) Exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

GG!

P1T6


Tech StartingHand Workers

TECH
Flagstone Spy
Flagstone Spy


STARTING HAND
Forgotten Fighter
Stewardess of the Undone
Drill Sergeant
Fading Argonaut


WORKERS
Time Spiral
Tinkerer
Plasmodium
Temporal Research


NextHand

Flagstone Garrison
Neo Plexus


Discard

Forgotten Fighter
Drill Sergeant
Flagstone Spy
Flagstone Spy


Tech 2 card(s)
Get Paid+ discard - ($8)
Donā€™t Worker
Drill Sergeant - ($5)
Stewardess of the Undone, bouncing Ogre and putting counter on Sergeant - ($2)
Fading Argonaut, counter on Sergeant - ($0)
Counters from Sergeant to Nullcraft
Nullcraft does 6 to your base
Overeager Cadet and Stewardess do last 6 to base

Float ($0)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager CadetB (3/3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Stewardess of the Undone (4/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox(2/1)
  • Nullcraft(5/5)
  • Overeager Cadet(3/2)
  • SoldierA
  • SoldierC
  • Drill Sergeant+
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Nice. GG. I learned a valuable lesson. Detonate is quite risky. If you canā€™t use it on the first time it cycles, it loses too much value to be worth it. That makes it a totally wasted tech choice.

I probably should have put out a different hero, then on turn 3, intentionally kill it off to have Zane out at the right time.

1 Like

I think as a general rule, if you canā€™t (or donā€™t want to) attack with Zane on turn 1, bringing him out is a bad move (since his main benefit at Lv. 1 is his Haste, which goes to waste it you donā€™t attack with him the turn he arrives).

Ah, see, I was totally blind to that whole dynamic. I liked this combination, although I didnā€™t use any of the Blood. Want to go again? My random is 77

Sure. Iā€™ll go [Past]/Present/Future. I feel like Past is difficult to utilize without the base purple deck. Random: 39

P1T1


StartingHand Workers

STARTING HAND
Time Spiral
Fading Argonaut
Hardened Mox
Forgotten Fighter
Nullcraft


WORKERS
Time Spiral


NextHand

Neo Plexus
Plasmodium
Temporal Research
Battle Suits
Tinkerer


Discard

Fading Argonaut
Nullcraft
Forgotten Fighter


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Hardened Mox
Battle Suits
Temporal Research
Time Spiral
Plasmodium


WORKERS
Temporal Research


NextHand

Tinkerer
Nullcraft
Fading Argonaut
Neo Plexus
Forgotten Fighter


Discard

Battle Suits
Time Spiral
Hardened Mox


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Max - ($2)
Plasmodium - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Max Geiger (2/3, +1A, lvl 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Plasmodium
Neo Plexus
Battle Suits
Tinkerer
Temporal Research


WORKERS
Time Spiral
Tinkerer


NextHand

Stewardess of the Undone
Temporal Research
Forgotten Fighter
Stewardess of the Undone
Plasmodium


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Battle Suits - ($2)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox(3/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Nullcraft
Fading Argonaut
Forgotten Fighter
Neo Plexus
Tinkerer


WORKERS
Temporal Research
Neo Plexus


NextHand

Stewardess of the Undone
Nullcraft
Forgotten Fighter
Battle Suits


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tinkerer - ($3)
Tech 1 - ($2)
Argonaut - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Max Geiger (2/3, +1A, lvl 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fading Argonaut (3) (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (2)
  • Tinkerer
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7