Casual game Legion Vs jalias

P1T1 Legion discipline/demon/peace vs @jalias mono purple i cannot believe u got 1 D:

[details=Secrets]

Hand : safe att,snapb,viper,savior, hook
Tech: ma anche no
Thoughts : good God! no 1 droppers and all the best t2 spells. just my luck …! [/details]


  1. Get 4 Gold (4), tech 0 cards
  2. Worker (3)
  3. Vandy (1)
  4. disc 4 draw 5

[details=Secrets]

Workers : 4+viper
Discard : snapb,savior,hook, safe att
New Hand : [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Vandy 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play :

  • Base : 20
  • Discard : 4
  • Deck : 0
  • Workers : 5
  • Gold: 1
  • Hand : 5

I don’t know most of your cards particularly well yet and I’m not used to playing purple as well, so don’t wonder if I do something bad :smirk:, I’ll try to play my turns quickly and see where it goes.

P2T1


StartingHand Workers

STARTING HAND
Fading Argonaut
Temporal Research
Neo Plexus
Nullcraft
Battle Suits


WORKERS
Temporal Research


NextHand

Tinkerer
Hardened Mox
Time Spiral
Plasmodium
Forgotten Fighter


Discard

Battle Suits
Neo Plexus
Nullcraft


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
Max Geiger - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2/3; 3 time runes)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Max Geiger L1 (2/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

P1T2

[details=Secrets]

Hand : flagb,primus,sensei,adv,smoker
Tech: SP+dark pact
Thoughts : hi opening was damn good. i feel like i have no P1 adv… [/details]


  1. Get 5 Gold+f (6), tech 2 cards
  2. Worker (5)
  3. Tech I (3)
  4. Fox Primus (1)
  5. disc 3 rs draw 5

[details=Secrets]

Workers : 4+viper+flagb
Discard : 0
New Hand : adv,sensei,hook,savior,dp[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Primus 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Vandy 2/3
  • :exhaust: Technician:
  • :target: Lookout:

In Play :

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 0
  • Workers : 6
  • Gold: 1
  • Hand : 5

Fox Primus costs 3 doesn’t it?

P2T2


Tech StartingHand Workers

TECH
Argonaut
Now!


STARTING HAND
Plasmodium
Forgotten Fighter
Time Spiral
Hardened Mox
Tinkerer


WORKERS
Temporal Research
Plasmodium


NextHand

Time Spiral
Neo Plexus
Hardened Mox
Nullcraft
Tinkerer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fading Argonaut fades a little
Forgotten Fighter sends Fox Primus back to your hand - ($3)
Build Tech I - ($2)
Fading Argonaut attacks Vandy
Max kills Vandy
You gain 1$
Max -> Lvl 3, Midband, Heals
Build Heroes Hall - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Max Geiger (2/4)
  • Fading Argonaut(2/1; 2 Time runes)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

P1T3 yes, she does. but simply means i did not float the gold (was not an illegal turn cuz i could actually play her)

[details=Secrets]

Hand : adv,sensei,hook,savior,dp+primus (ffight)
Tech: garrison+cadet
Thoughts : hi opening was damn good. i feel like i have no P1 adv… [/details]


  1. Get 6 Gold+scv (7), tech 2 cards
  2. Worker (6)
  3. tower (3)
  4. Grave (1)
  5. sensei
  6. disc 4 draw 4 r draw 1

[details=Secrets]

Workers : 4+viper+flagb
Discard : 0
New Hand : sp,snap,smok,safe,hook[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Grave 3/3
  • :ps_: Scavenger:
  • :exhaust: Technician: sensei 1/1
  • :target: Lookout:

In Play :

  • Base : 20
  • Tech I: 5
  • Tower: 4
  • Discard : 0
  • Deck : 5
  • Workers : 7
  • Gold: 0
  • Hand : 5

P2T3


Tech StartingHand Workers

TECH
Argonaut
Research & Development


STARTING HAND
Hardened Mox
Neo Plexus
Time Spiral
Nullcraft
Tinkerer


WORKERS
Temporal Research
Plasmodium
Time Spiral


NextHand

Now!
Battle Suits
Argonaut
Forgotten Fighter


Discard

Fading Argonaut
Nullcraft
Tinkerer
Hardened Mox
Argonaut
Research & Development


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Fading Argonaut fades a little
Vir Garbarean - ($4)
Vir peeks at top card
Max kills Sensei, you draw a card
Fading Argonaut attacks Grave, dies
Nullcraft - ($2)
Nullcraft kills Grave, dies because of tower
Max -> Lvl 5, Maxband, heals
Neo Plexus - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vir Garbarean L1 (2/3+1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Neo Plexus (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Max Geiger L5 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

is useless to go on. I keep getting dead draws, and that killed my P1 adv.
sigh, recently my luck is so bad it makes me wanna cry.
Rematch? u go first this time

Sure, I planned to go for a rush with R&D after I gained some tempo on T2, no idea if it would have worked :wink:, but I got a reallly strong position from the opening moves. Still, purple seems so complicated…

P1T1


StartingHand Workers

STARTING HAND
Tinkerer
Neo Plexus
Temporal Research
Hardened Mox
Time Spiral


WORKERS
Tinkerer


NextHand

Plasmodium
Forgotten Fighter
Battle Suits
Nullcraft
Fading Argonaut


Discard

Temporal Research
Time Spiral
Neo Plexus


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (2/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

Last time I just wanted to gain quick board control, because I feared for some kind of rush strategy. I still expect him to do something aggressive. I think opening with Hardening Mox here gives me many options on T2. I’ll be trying to gain advantage by some decent trades to set me up for the mid game.

no offense, mate, u can read my oast secrets.
U did not had a strong opening, i just had a string of worst possible hands cuz rng.
T1 i got no 1 dropper, T2 only high price low payoff units, etc.
Having such hands negated my P1 adv. sure i misplayed not midvanding, but bad luck is just bad luck. having T1-2 worst possible cards combination (the turns when u have yet to tech and have just starter cards) can create snowball effects that make the game end rlly fast unless the opponent has dead hands too or makes blatant mistakes.
I’ll play my turn in a jiffy.

P2T1

[details=Secrets]

Hand : savior,viper,snapb,sensei,safe att
Tech: not yet
Thoughts : uff finally a normal hand [/details]


  1. Get 5 Gold (5), tech 0 cards
  2. Worker (4)
  3. grave (2)
  4. sensei (1)
  5. safe attacking (0)
  6. disc 2 draw 4

[details=Secrets]

Workers : 5+viper
Discard : savior,snap
New Hand : hook,flagb,primus,smok[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: grave 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: sensei 1/1
  • :exhaust: Technician:
  • :target: Lookout:

In Play : safe attacking

  • Base : 20
  • Discard : 2
  • Deck : 1
  • Workers : 6
  • Gold: 0
  • Hand : 4

P1T2


Tech StartingHand Workers

TECH
Origin Story
Knight of the Conclave


STARTING HAND
Fading Argonaut
Battle Suits
Plasmodium
Nullcraft
Forgotten Fighter


WORKERS
Tinkerer
Plasmodium


NextHand

Knight of the Conclave
Temporal Research
Origin Story
Time Spiral


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Nullcraft - ($2)
Nullcraft kills Sensei; you gain 1$
Battle Suits - ($0)
Mox attacks Grave; -1A -1HP

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox (2/1)
  • Nullcraft (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

I’m trying to keep my options open, while also keeping a medium amount of threat. I’m going down to 4 cards to put some pressure on him.

P2T2

[details=Secrets]

Hand : hook,flagb,primus,smok
Tech: rt+MM
Thoughts : uff finally a normal hand [/details]


  1. Get 6 Gold+scv(7), tech 2 cards
  2. Worker (6)
  3. Tech I (4)
  4. midgrave (2)
  5. midgrave hits ur base for 3
  6. disc 3 draw 1 rs draw 4

[details=Secrets]

Workers : 5+viper+flagb
Discard : 0
New Hand : advice,snapb,primus,MM,sensei[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: grave 3/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : safe attacking

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 4
  • Workers : 7
  • Gold: 2
  • Hand : 5

P1T3


Tech StartingHand Workers

TECH
Assimilate
Knight of the Conclave


STARTING HAND
Knight of the Conclave
Temporal Research
Origin Story
Time Spiral


WORKERS
Tinkerer
Plasmodium
Temporal Research


NextHand

Origin Story
Fading Argonaut
Forgotten Fighter
Neo Plexus


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Prynn - ($3)
Prynn casts Origin Story on Grave - ($0)
Nullcraft attacks your base for 1
Mox attacks your base for 2

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox (2/1)
  • Nullcraft (1/1)
  • Battle Suits
  • Prynn (1/3; 4 time runes)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

I’m going high risk here by not building my T1

P2T3

[details=Secrets]

Hand : advice,snapb,primus,MM,sensei
Tech: YLDx2
Thoughts : uff finally a normal hand [/details]


  1. Get 7 Gold+f(9), tech 2 cards
  2. Worker (8)
  3. Tech II discipline (4)
  4. Primus (1)
  5. sensei (0)
  6. disc 2 draw 4

[details=Secrets]

Workers : 5+viper+flagb
Discard : snap, adv, YLD;YLD
New Hand : Smok,sav,hook,ramba[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: Sensei 1/1
  • :target: Lookout: Primus 2/2 AA

In Play : safe attacking

  • Base : 17
  • Tech I: 5
  • Tech II: 5
  • Discard : 4
  • Deck : 0
  • Workers : 8
  • Gold: 0
  • Hand : 4

P1T4


Tech StartingHand Workers

TECH
Undo
Sentry


STARTING HAND
Forgotten Fighter
Fading Argonaut
Neo Plexus
Origin Story


WORKERS
Tinkerer
Plasmodium
Temporal Research
Forgotten Fighter


NextHand

Origin Story
Assimilate
Knight of the Conclave
Knight of the Conclave
Time Spiral


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Prynn Fades a little
Build Tech 1 - ($5)
Build Heroes Hall - ($3)
Mox kills Primus
Nullcraft kills Sensei; You draw a card
Prynn hits your base for 1; gains time

Float ($3)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox (2/1)
  • Nullcraft (1/1)
  • Battle Suits
  • Prynn (1/3; 4 time runes)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 8
Thoughts

I missed building my Tech earlier, which I mostly forgot and then didn’t want to skip Origin Story. This cost me Tempo, but maybe I’m still making the transition. I expect a lightning dragon next turn and will get problems with it.

Sorry I never reduced my base’s hp. Corrected it in the last turn :grin:

P2T4

[details=Secrets]

Hand : Smok,sav,hook,ramba+YLD(tech)
Tech: VS+DP
Thoughts : uff finally a normal hand [/details]


  1. Get 8 Gold+(8), rs draw 1 tech 2 cards
  2. Worker (7)
  3. YLD (4)
  4. Rambasa twins (0)
  5. disc 2 draw 4

[details=Secrets]

Workers : 5+viper+flagb+MM+smok
Discard : snap, adv, YLD;YLD
New Hand : advice,YLD,snap,sp,[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Rambasa 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: Rambasa 3/2
  • :target: Lookout: YLD 3/3 flying

In Play : safe attacking

  • Base : 15
  • Tech I: 5
  • Tech II: 5
  • Discard : 4
  • Deck : 2
  • Workers : 9
  • Gold: 2
  • Hand : 4

P1T5


Tech StartingHand Workers

TECH
Seer
Slow Time Generator


STARTING HAND
Knight of the Conclave
Time Spiral
Assimilate
Knight of the Conclave
Origin Story


WORKERS
Tinkerer
Plasmodium
Temporal Research
Forgotten Fighter


NextHand

Neo Plexus
Sentry
Fading Argonaut
Undo


Discard

Assimilate
Time Spiral
Origin Story
Seer
Slow Time Generator


Tech 2 card(s)
Get Paid + float - ($11)
skip Worker
Prynn fades a little
Vir Garbarean - ($9)
Vir peeks at top card
Vir casts Assimilate on Safe Attacking - ($6)
Knight of the Conclave
Knight of the Conclave
Build Tech II; I choose Past - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+1A)
  • :psfist: [I]Elite[/I]: Vir Garbarean (3/3)
  • :ps_: [I]Scavenger[/I]: Prynn (1/3; 3 time runes)
  • :pschip: [I]Technician[/I]: Nullcraft (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Knight of the Conclave (4/4; 3 time runes)
  • Knight of the Conclave (4/4; 3 time runes)
  • Battle Suits
  • Safe Attacking
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8
Thoughts

P2T5 imo is game

[details=Secrets]

Hand : Smok,sav,hook,ramba+YLD(tech)
Tech: MM+DP
Thoughts : uff finally a normal hand [/details]


  1. Get 9 Gold+(9), tech 2 cards
  2. grave (7)
  3. advice on rambas (6)
  4. YLD safely disables mox
  5. snap vyr for geiger (3)
  6. rambas kills both ur heroes (prynn and geiger), grave lv 5. u get a gold and no heores for u next turn cuz snapb
  7. YLD °2(0)
  8. disc 1 draw 2 rs draw1

[details=Secrets]

Workers : 5+viper+flagb+MM+smok
Discard : snap, adv, YLD;YLD
New Hand : primus,sensei,dp,[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: lv 5 Grave 3/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout: YLD 3/3 flying

In Play : safe attacking, Rambasa 3/1, YLD 3/3 flying Rambasa 3/2

  • Base : 15
  • Tech I: 5
  • Tech II: 5
  • Discard : 0
  • Deck : 9
  • Workers : 9
  • Gold: 0
  • Hand : 3