Hmmm, being selfish really is not what I want to be on the one hand side. On the other hand side the sollution now really feels like “that’s what I would have done in case I knew about the mox possibly not being doomed”, so I’m taking the selfish route. But I now do owe you one, even more than I already do for you taking your time with me, I really appreciate it A LOT!
Not only the playing itself, but also all the side noise and stuff! Thank you!!
edit in thoughts only
Game4 P1T6
Tech StartingHand Workers
TECH
Lich’s Bargain
Twilight Baron
STARTING HAND
Metamorphosis
Metamorphosis
Sacrifice the Weak
Lich’s Bargain
Gargoyle
Thieving Imp
WORKERS
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue
(Haunt trashed)
NextHand
Deteriorate
Nimble Fencer (would have been Shadow Blade)
Skeletal Archery
Dark Pact
Lich’s Bargain
Tech 1 card(s)
Gargoyle turns to stone
doomed Gargoyle “dies” and gets exhausted
Get Paid - ($8)
Metamorphosis, Jav goes to grave, Gargoyle exhausts again, Garth maxbands, fetches newly teched Baron from discard - ($2)
Lich’s Bargain, 4 to base, worker trashed, units arrive - ($0)
Vandy attacks, gets caught, kills Glaxx & takes 5
Garth breaks tower, 2 to yourr base
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: horror (3/3A, deathtouch)
-
Elite: Skeleton (1+1/1)
-
Scavenger: Zombie (2/2)
-
Technician: Twilight Baron (4/4, overpower, cannot play Tech2/3 units)
-
Lookout:
In Play:
- vandy (6/2, lvl5, demon, invisible, readiness)++
- Garth (5/6, lvl7, demon, invisible, readiness)++
- Gargoyle (0/2)
- Graveyard (3hp, fencer, jav)
- Nimble Fencer (2/3) in GY
- Skeleton Javelineer (1/1, jav rune) in GY
Buildings:
-
Base HP: 11
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
So meta is obvious, which should bring a baron with it. Also I have to have one hero getting caught by tower and taking 5(!) damage in the process (probably that should be vandy, as she then can take another single tower damage somewhen in the future if that’s necessary) so that my second hero can break the tower to secure the heros invisible status.
Besides that I can either go for a StW to destroy Fargo, Lich’s Bargain to create a hopefully reliable patrol zone, or I could eat the javeliner with the hope of drawing DP so that my next hand holds more action than the current remaining Deck of (Deteriorate, Fencer, Archery and DP + X) probably offers. That leaves enough Gold for another skeleton, but Baron + 1xSkeleton against Mox+Fargo+Stewardess+Tech2 building up and 9 Gold available really is not where I want to be. The same argument holds for the StW-route, so Bargain it is.
As for my second teched card, I will go for soul stone, as it might come in handy for giving a gargoyle the extra fourth damage to kill a tower and also other use cases might apply.
Patrol zone:
I’ll put horror in SL, as it directly kills either both his remaining patrollers or a hasted Tech2 card. It obviously dies to Fargo+one counter from tricycloid. With him having 9 gold I have to expect a now!ed mech (not that dangerous in terms of agression), a hyperion and another Tech1 biggie, something like tricycloid+max+TD another tricycloid. That would be enough to deal 12 damage, which is one more than my patrol zone can take, so for the cost of his current patrollers he can clear my patrol zone and have a 4/4A SL + Max left alive.
That I could punish with Garth killing his SL, Vandy dealing 6 to his base, fetching soul stone for gargoyle breaking the tower and having enough money left for getting a minimal patrol zone of fencer+skeleton online. Sounds fine for me, but still this means my most valuable unit (=Baron) has to go into what I want most (money? extra card?). Probably the extra card is worth more with StW, Lich’s Bargain and Soul Stone being in the mix.
His most defense line of play probably is something like an immortal + nullcraft, both left for defense. Regardless of whether he trades both Fargo+Stewardess against Horror or not, I then have enough Units to clear the patrol zone and do some serious damage with my demon heros.
Edit: forgot about that damn mox again! But well, that’s life… Not going to change anything, as it already is enough with me asking for channges even though I logged in everything.