P1T5
Tech StartingHand Workers
TECH
Two Step
Two Step
STARTING HAND
Nimble Fencer
Summon Skeletons
Bone Collector
Kidnapping
Kidnapping
WORKERS
Deteriorate
Pestering Haunt
Skeleton Javelineer
Skeletal Archery
Summon Skeletons
NextHand
Poisonblade Rogue
Sacrifice the Weak
Nimble Fencer
Two Step
Two Step
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Cast Kidnapping on Vystari - ($3)
Vystari trades with Geiger (and apparently goes to my graveyard?); Drakk levels twice
Level Drakk to midband - ($2)
Drakk and frenzied Bone Collector kill your Tech II, skeleton arrives
Play Vystari from Graveyard - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Skeleton 1/1+a -
Elite: -
Scavenger: Calypso Vystari 2/2 -
Technician: -
Lookout:
In Play:
- Graveyard (3 HP; Jandra, Thieving Imp)
- Drakk Ramhorn L4 (Dies*, frenzy aura) 2/3
- Bone Collector 3/3
Buildings:
-
Base HP: 20 -
Tech I HP: 5 -
Heroes' Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 9
Thoughts
So, Kidnapping is a free kill on Geiger. That's really good. At that point, I have 4 attack on board and summon a skeleton. Drakk is L3, I need 3 gold to maxband Drakk, 4 gold to play Bone Collector and Fencer. Plus I summon two skeletons. Midband Drakk gives me the extra point of attack I need to break a tech, and Bone Collector + Fencer is a double break. Oh. Right. Didn't do the math here. Kidnapping costs gold.
@flagrantangles's turn!
(Link to that ruling btw, because I definitely didn’t expect it! Rules Questions thread - #556 by EricF )