Good game again! But I think this really might have gone different if I hadn’t been able to kill your Bigby turn 6.
P1T9
StartingHand Workers
STARTING HAND
Merfolk Prospector
Nature Reclaims
Forest’s Favor
Rampant Growth
Gemscout Owl
WORKERS
Playful Panda
Rich Earth
Verdant Tree
Spore Shambler
Tiger Cub
Young Treant
Ironbark Treant
NextHand
Forest’s Favor
Ferocity
Merfolk Prospector
Potent Basilisk
Gemscout Owl
Tech 0 card(s)
Get Paid - ($11)
Fairie Dragon, Wandering Mimic and Midori attack your base, DESTROYING IT.
Float ($11)
Discard 5, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Argagarg Lvl.5 (1/1) xxxx
- Calamandra Lvl.5 (4/2) xxx
- Midori Lvl.8 (4/4) x
- Fairie Dragon (4/1) x
- Wandering Mimic (4/3) x
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 11
- Workers: 11
Good game! Killing Bigby did set me back pretty significantly! I rolled a 15.
I got a 12, so you can start the next one.
P1T1
Starting Hand, Workers
STARTING HAND
Building Inspector
Traffic Director
Jail
Bluecoat Musketeer
Arrest
WORKERS
Bluecoat Musketeer
Next Hand
Spectral Aven
Manufactured Truth
Porkhand Magistrate
Reputable Newsman
Lawful Search
Discard
Traffic Director
Arrest
Jail
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Bigby Hayes. - ($1)
Hire a Building Inspector. - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Building Inspector
-
[I]Scavenger[/I]: Bigby Hayes (1) 2/3
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T1
StartingHand Workers
STARTING HAND
Rampant Growth
Ironbark Treant
Verdant Tree
Forest’s Favor
Young Treant
WORKERS
Ironbark Treant
NextHand
Merfolk Prospector
Spore Shambler
Playful Panda
Tiger Cub
Rich Earth
Discard
Forest’s Favor
Young Treant
Rampant Growth
Verdant Tree
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Argagarg (with Wisp) - ($2)
Argagarg casts Forest’s Favor on Argagarg - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Argagarg Lvl.1 (2/4+A) +
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Wisp (0/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 4
[B]Gold:[/B]
- Gold: 0
- Workers: 6
P1T2
Tech, Starting Hand, Workers
TECH
Brave Knight
Overeager Cadet
STARTING HAND
Reputable Newsman
Porkhand Magistrate
Manufactured Truth
Spectral Aven
Lawful Search
WORKERS
Bluecoat Musketeer
Lawful Search
Next Hand
Overeager Cadet
Jail
Manufactured Truth
Traffic Director
Brave Knight
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Porkhand Magistrate. - ($1)
Build Tech 1. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Porkhand Magistrate 2/3A
-
[I]Elite[/I]: Building Inspector 2/1
-
[I]Scavenger[/I]: Bigby Hayes (1) 2/3
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T2
Tech StartingHand Workers
TECH
Gemscout Owl
Huntress
STARTING HAND
Playful Panda
Rich Earth
Tiger Cub
Merfolk Prospector
Spore Shambler
WORKERS
Ironbark Treant
Rich Earth
NextHand
Spore Shambler
Rampant Growth
Huntress
Gemscout Owl
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Merfolk Prospector - ($4)
Tech I (+1 cost) - ($2)
Playful Panda (with Wisp B) - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Wisp B (0/1)
-
[I]Technician[/I]: Wisp A (0/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Merfolk Prospector (1/1)
- Playful Panda (2/2)
- Argagarg Lvl.1 (2/4+A) +
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
P1T3
Tech, Starting Hand, Workers
TECH
Judgement Day
Flagstone Garrison
STARTING HAND
Manufactured Truth
Overeager Cadet
Jail
Traffic Director
Brave Knight
WORKERS
Bluecoat Musketeer
Lawful Search
Jail
Next Hand
Traffic Director
Spectral Aven
Reputable Newsman
Flagstone Garrison
Arrest
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Brave Knight. - ($2)
Level Bigby up to 3. - ($0)
Exhaust Bigby to sideline Wisp A.
Building Inspector will attack and kill Wisp B, giving you a gold.
Porkhand Magistrate will attack and kill your Merfolk Prospector.
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Brave Knight 3/3A
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Building Inspector 1/1, exhausted
- Porkhand Magistrate 2/2, exhausted
- Bigby Hayes (3) 2/4, exhausted
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T3
Tech StartingHand Workers
TECH
Tiny Basilisk
Circle of Life
STARTING HAND
Huntress
Rampant Growth
Gemscout Owl
Spore Shambler
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
NextHand
Tiger Cub
Forest’s Favor
Verdant Tree
Discard
Merfolk Prospector
Rampant Growth
Huntress
Tiny Basilisk
Circle of Life
Tech 2 card(s)
Get Paid + Scavenger - ($8)
Worker - ($7)
Argagarg casts Rampant Growth on Argagarg - ($5)
Argagarg kills Brave Knight taking 3(-2armor) damage
Playful Panda kills Building Inspector taking 1 damage
Argagarg 1->5, heals, Water Elemental - ($1)
Gemscout Owl - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Wisp A (0/1)
-
[I]Lookout[/I]: Water Elemental (3/3)
[B]In Play:[/B]
- Gemscout Owl (0/1)
- Playful Panda (2/1) x
- Argagarg Lvl.5 (2/6) +
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 1
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 8
P1T4
Tech, Starting Hand, Workers
TECH
Overeager Cadet
Scribe
STARTING HAND
Arrest
Reputable Newsman
Spectral Aven
Flagstone Garrison
Traffic Director
WORKERS
Bluecoat Musketeer
Lawful Search
Jail
Traffic Director
Next Hand
Overeager Cadet
Brave Knight
Building Inspector
Manufactured Truth
Judgement Day
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire a Reputable Newsman who opposes spells and upgrades that cost 6. - ($4)
Build Tech II Peace. - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Porkhand Magistrate 2/2A
-
[I]Elite[/I]: Reputable Newsman 1/3
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T4
Tech StartingHand Workers
TECH
Nature Reclaims
Stalking Tiger
STARTING HAND
Tiger Cub
Verdant Tree
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
NextHand
Tiger Cub
Tiny Basilisk
Merfolk Prospector
Young Treant
Tech 2 card(s)
Get Paid + Gemscout Owl - ($9)
Worker - ($8)
Tech II (Feral) - ($4)
Use Argagarg midband on Playful Panda
Playful Panda trades with Porkhand Magistrate
Water Elemental kills Reputable Newsman taking 1 damage.
Float ($4)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Wisp A (0/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Gemscout Owl (0/1)
- Argagarg Lvl.5 (2/6) +
- Water Elemental (3/2) x
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Feral)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 4
- Workers: 9
P1T5
Tech, Starting Hand, Workers
TECH
Eyes of the Chancellor
Drill Sergeant
STARTING HAND
Judgement Day
Manufactured Truth
Overeager Cadet
Building Inspector
Brave Knight
WORKERS
Bluecoat Musketeer
Lawful Search
Jail
Traffic Director
Manufactured Truth
Next Hand
Overeager Cadet
Arrest
Scribe
Discard
Porkhand Magistrate
Reputable Newsman
Judgement Day
Brave Knight
Eyes of the Chancellor
Drill Sergeant
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Level Bigby to max. - ($5)
Exhaust Bigby to sideline your Wisp.
Bigby casts Judgement Day and destroys all of your creatures. - ($1)
Hire a Building Inspector. - ($0)
Hire an Overeager Cadet.
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Overeager Cadet
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Building Inspector
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bigby Hayes (5) 3/4, exhausted
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T5
Tech StartingHand Workers
TECH
Stalking Tiger
Dinosize
STARTING HAND
Young Treant
Tiny Basilisk
Merfolk Prospector
Tiger Cub
Stalking Tiger (drawn by Young Treant)
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Merfolk Prospector
NextHand
Rampant Growth
Huntress
Nature Reclaims
Discard
Gemscout Owl
Stalking Tiger
Dinosize
Tiger Cub
Tech 2 card(s)
Get Paid + float - ($13)
Young Treant, draw a card - ($11)
Worker - ($10)
Stalking Tiger - ($6)
Tiny Basilisk - ($4)
Float ($4)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Tiny Basilisk (1/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Stalking Tiger (4/4)
-
[I]Technician[/I]: Young Treant (0/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Argagarg Lvl.5 (2/6) +
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Feral)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 3
- Disc: 4
[B]Gold:[/B]
- Gold: 4
- Workers: 10
P1T6
Tech, Starting Hand, Workers
TECH
Drill Sergeant
Air Hammer
STARTING HAND
Arrest
Overeager Cadet
Scribe
Flagstone Garrison
Spectral Aven
Porkhand Magistrate
Drill Sergeant
Brave Knight
WORKERS
Bluecoat Musketeer
Lawful Search
Jail
Traffic Director
Manufactured Truth
Spectral Aven
Next Hand
Judgement Day
Eyes of the Chancellor
Drill Sergeant
Reputable Newsman
Brave Knight
Discard
Arrest
Porkhand Magistrate
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Exhaust Bigby to draw a card.
Build a Flagstone Garrison. - ($5)
Hire a Scribe and draw 2 cards. - ($3)
Overeager Cadet 1 and Building Inspector attack and kill the Tiny Basilisk, dying in the exchange.
Hire an Overeager Cadet and draw a card.
Hire a Drill Sergeant. - ($0)
Float ($0)
Stash 1, Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Overeager Cadet
-
[I]Elite[/I]: Drill Sergeant
-
[I]Scavenger[/I]: Scribe
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bigby Hayes (5) 3/4, exhausted
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Flagstone Garrison HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T6
Tech StartingHand Workers
TECH
Moss Ancient
Moss Ancient
STARTING HAND
Huntress
Nature Reclaims
Rampant Growth
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Merfolk Prospector
NextHand
Forest’s Favor
Circle of Life
Playful Panda
Discard
Gemscout Owl
Stalking Tiger
Dinosize
Tiger Cub
Tiny Basilisk
Rampant Growth
Moss Ancient
Moss Ancient
Tech 2 card(s)
Get Paid + float - ($14)
Midori - ($12)
Midori casts Nature Reclaims to TRASH your Flagstone Garrison, thrash Nature Reclaims. - ($10)
Huntress - ($8)
Tech III - ($3)
Use Argagarg Midband on Stalking Tiger
Stalking Tiger sneaks past your Squad Leader to kill Drill Sergeant taking 4(-1armor) damage
Float ($3)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Huntress (3+1/3)
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Young Treant (0/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Argagarg Lvl.5 (2/6) +
- Stalking Tiger (4/1) x
- Midori Lvl.1 (2/3)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Feral)
-
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 0
- Disc: 8
[B]Gold:[/B]
- Gold: 3
- Workers: 10
P1T7
Tech, Starting Hand, Workers
TECH
Spectral Roc
Flagstone Garrison
STARTING HAND
Drill Sergeant
Reputable Newsman
Eyes of the Chancellor
Judgement Day
Overeager Cadet
WORKERS
Bluecoat Musketeer
Lawful Search
Jail
Traffic Director
Manufactured Truth
Spectral Aven
Next Hand
Building Inspector
Air Hammer
Eyes of the Chancellor
Overeager Cadet
Porkhand Magistrate
Tech 2 card(s)
Get Paid - ($10)
Bigby casts Judgement Day destroying all of our creatures. You draw a card. - ($6)
Exhaust Bigby to draw a card.
Hire an Overeager Cadet.
Hire a Reputable Newsman who opposes spells that cost 6. - ($4)
Build a Tech Lab: Truth. - ($3)
Float ($3)
Stash 1, Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Overeager Cadet 2/2A
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Reputable Newsman 0/3
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bigby Hayes (5) 3/4, exhausted
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tech Lab HP: 4 (Truth)
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
Since I have no cards left in my deck, I think the order in which my units are destroyed matters. So which of them are in my discard pile when I reshuffle? You as the active player choose, right?
Actually, nevermind I apparently understood that rule wrong and everything dies before I get to draw the card according to this post in the rules question thread.
P2T7
StartingHand Workers
STARTING HAND
Forest’s Favor
Playful Panda
Circle of Life
Huntress
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Merfolk Prospector
NextHand
Stalking Tiger
Young Treant
Dinosize
Moss Ancient
Rampant Growth
Discard
Forest’s Favor
Circle of Life
Playful Panda
Huntress
Tech 0 card(s)
Draw a card from Technician
Get Paid + float - ($13)
Midori 1->8 - ($6)
Argagarg casts Forest’s Favor on Midori. - ($4)
Midori flies over your patrollers and kills your Tech II building. Your base takes 2 damage.
Calamandra - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Argagarg Lvl.5 (2/6+A) +
-
Elite:
-
Scavenger:
-
Technician: Calamandra Lvl. 1 (2/3)
-
Lookout:
In Play:
- Midori Lvl.8 (5/6) +
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Feral)
-
Tech III HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 4
Gold:
- Gold: 2
- Workers: 10
P1T8
Tech, Starting Hand, Workers
TECH
Spectral Tiger
Macciatus, The Whisperer
STARTING HAND
Building Inspector
Air Hammer
Porkhand Magistrate
Overeager Cadet
Flagstone Garrison
Brave Knight
Judgement Day
WORKERS
Bluecoat Musketeer
Lawful Search
Jail
Traffic Director
Manufactured Truth
Spectral Aven
Building Inspector
Next Hand
Judgement Day
Drill Sergeant
Spectral Roc
Brave Knight
Eyes of the Chancellor
Discard
Overeager Cadet 1
Overeager Cadet 2
Air Hammer
Spectral Tiger
Macciatus, The Whisperer
Tech 2 card(s)
Get Paid + Float - ($13)
Worker - ($12)
Overeager Cadet and Bigby attack Argagarg and deal 4 damage to him through his armor.
Rebuild Tech II.
Hire a Porkhand Magistrate. - ($9)
Float ($9)
Stash 1, Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Porkhand Magistrate 2/3A
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Reputable Newsman 0/3
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bigby Hayes (5) 3/2, exhausted
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tech Lab HP: 4 (Truth)
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T8
StartingHand Workers
STARTING HAND
Dinosize
Stalking Tiger
Moss Ancient
Young Treant
Rampant Growth
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Merfolk Prospector
NextHand
Moss Ancient
Stalking Tiger
Tiger Cub
Gemscout Owl
Tiny Basilisk
Discard
Forest’s Favor
Circle of Life
Playful Panda
Huntress
Rampant Growth
Dinosize
Young Treant
Tech 0 card(s)
Get Paid + float - ($12)
Moss Ancient (comes with 3 Squirrels) - ($5)
Use Argagarg’s Midband on Squirrel C
Squirrel C trades with Bigby (Calamandra 1->3)
Midori kills Tech II, your base takes 2 damage
Squirrels A and B attack your base dealing 2 damage.
Stalking Tiger - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Calamandra Lvl.3 (3/4+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Stalking Tiger (4/4)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Midori Lvl.8 (5/6) +
- Argagarg Lvl.5 (2/2) + xxxx
- Moss Ancient (8/9)
- Squirrel A (1/1)
- Squirrel B (1/1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Feral)
-
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 7
[B]Gold:[/B]
- Gold: 1
- Workers: 10