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Casual: flagrantangles (mono-Blue) vs Eijolend (mono-Green)

P1T9


StartingHand Workers

STARTING HAND
Rambasa Twin
Hero’s Monument
Young Lightning Dragon
Thunderclap
Sensei’s Advice
Safe Attacking
Snapback
Aged Sensei


WORKERS
Morningstar Flagbearer
Smoker
Savior Monk
Fox Viper
Fox Primus
Vigor Adept


NextHand

Sparring Partner
Vigor Adept
Entangling Vines
Safe Attacking
Grappling Hook


Tech 0 card(s)
Draw a card from Technician.
Bird’s Nest summons 2 birds.
Reshuffle, then draw 2 cards from Setsuki.
Get Paid + Scavenger - ($10)
Rook casts Snapback on Bigby, tagging in Onimaru (who is not patrolling). - ($7)
Setsuki kills Reputable Newsman taking 1 damage from the tower.
Rook, Grave and Daigo deal 18 damage to your base. GG!

1 Like

Good game! I rolled a 48 for the next one!

Turns out white heroes are crazy good^^

I got a 94, so it is me going first again.

P1T1


StartingHand Workers

STARTING HAND
Snapback
Sensei’s Advice
Safe Attacking
Grappling Hook
Fox Primus


WORKERS
Fox Primus


NextHand

Morningstar Flagbearer
Aged Sensei
Fox Viper
Savior Monk
Smoker


Discard

Sensei’s Advice
Grappling Hook
Snapback


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
Safe Attacking - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook Lvl.1 (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P2T1


Starting Hand, Workers

STARTING HAND
Building Inspector
Jail
Arrest
Spectral Aven
Traffic Director


WORKERS
Jail


Next Hand

Porkhand Magistrate
Manufactured Truth
Bluecoat Musketeer
Lawful Search
Reputable Newsman


Discard

Arrest
Spectral Aven
Building Inspector


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Traffic Director. - ($3)
Build Tech I. - ($2)

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Traffic Director 2/1
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 2
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Bird’s Nest
Rambasa Twin


STARTING HAND
Smoker
Morningstar Flagbearer
Savior Monk
Fox Viper
Aged Sensei


WORKERS
Fox Primus
Smoker


NextHand

Snapback
Aged Sensei
Grappling Hook
Sensei’s Advice
Morningstar Flagbearer


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Rook kills Traffic Director taking 2 damage.
Savior Monk - ($2)
Tech I - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rook Lvl.1 (2/2) xx
  • Savior Monk (2/2)
  • Safe Attacking
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

P2T2


Tech, Starting Hand, Workers

TECH
Brave Knight
Elite Training


STARTING HAND
Bluecoat Musketeer
Lawful Search
Porkhand Magistrate
Manufactured Truth
Reputable Newsman


WORKERS
Jail
Bluecoat Musketeer


Next Hand

Lawful Search
Traffic Director
Brave Knight
Elite Training
Spectral Aven


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Hire a Porkhand Magistrate. - ($4)
Summon General Onimaru. - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Porkhand Magistrate 3/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Onimaru (1) 2/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0

[B]Gold:[/B]

  • Gold: 2
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Entangling Vines
Glorious Ninja


STARTING HAND
Sensei’s Advice
Snapback
Grappling Hook
Morningstar Flagbearer
Aged Sensei


WORKERS
Fox Primus
Smoker
Morningstar Flagbearer


NextHand

Rambasa Twin
Aged Sensei
Entangling Vines
Fox Viper
Bird’s Nest


Tech 2 card(s)
Savior Monk heals Rook by 1.
Get Paid + float - ($7)
Worker - ($6)
Rook casts Sensei’s Advice on Savior Monk. - ($5)
Savior Monk kills Onimaru taking no damage after armor, you draw a card. (Rook 1->3)
Rook 3->5, heals - ($3)
Rook kills Porkhand Magistrate taking 3 damage.

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rook Lvl.5 (3/2) xxx
  • Savior Monk (2/2)
  • Safe Attacking
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 7

P2T3


Tech, Starting Hand, Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Traffic Director
Brave Knight
Elite Training
Lawful Search
Spectral Aven
Arrest


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven


Next Hand

Building Inspector
Manufactured Truth
Reputable Newsman
Overeager Cadet
Arrest


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Hire a Brave Knight - ($5)
Build Tech II - Peace. - ($1)
Hire a Traffic Director. - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 3/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Traffic Director
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Porcupine
Reversal


STARTING HAND
Bird’s Nest
Rambasa Twin
Fox Viper
Aged Sensei
Entangling Vines


WORKERS
Fox Primus
Smoker
Morningstar Flagbearer
Fox Viper


NextHand

Sensei’s Advice
Glorious Ninja
Snapback
Grappling Hook


Discard

Aged Sensei
Rambasa Twin
Porcupine
Reversal


Tech 2 card(s)
Savior Monk heals Rook by 1.
Get Paid + float - ($10)
Worker - ($9)
Rook casts Entangling Vines on Brave Knight. - ($6)
Rook ignores your lone patroller and deals 3 damage to your Tech II building.
Rook casts Bird’s Nest - ($4)
Tech II (Ninjutsu) - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bird A (1/1)
  • :pschip: [I]Technician[/I]: Savior Monk (2/2)
  • :target: [I]Lookout[/I]: Bird B (1/1)
    [B]In Play:[/B]
  • Rook Lvl.5 (3/3) xx
  • Safe Attacking
  • Bird’s Nest
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

Dealing damage to Tech II threatens to destroy it with the birds next turn. Not sure about my tech choices, but I think I need something to ensure breaking through enemy lines if I want to deal with Tech buildings and Garrison. I don’t think just invisible Ninjas is taking the board over quick enough.

Here’s my corrected turn!

P2T4


Tech, Starting Hand, Workers

TECH
Flagstone Garrison
Drill Sergeant


STARTING HAND
Manufactured Truth
Building Inspector
Reputable Newsman
Overeager Cadet
Arrest


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Building Inspector


Next Hand

Porkhand Magistrate
Lawful Search
Elite Training


Discard

Traffic Director
Arrest
Manufactured Truth
Reputable Newsman
Flagstone Garrison
Drill Sergeant


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon General Onimaru. - ($5)
Onimaru turns the Traffic Director into a Brave Knight via Manufactured Truth. - ($4)
Onimaru Arrests the Savior Monk, disabling it. - ($2)
Manufactured Knight trades with Rook; Onimaru gains 2 levels.
Midband Onimaru. - ($0)
Hire an Overeager Cadet.

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager Cadet 2/2A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Onimaru (5) 3/4
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Brave Knight 3/3 entangled

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 2 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 6

[B]Gold:[/B]

  • Gold: 0
  • Workers: 9

I think you cannot attack your own units for the same reason you cannot attack your own Jail?

I don’t remember there being a reason for why you can’t attack your own Jail. Anywho, I don’t have any good way of undoing my board so I think we’ll just call this one a win for you. :wink:

It’s even in this thread :wink:

Concerning undoing a turn, if you use the spreadsheet on google docs you can revert to an earlier version by clicking on the “last change x hours ago” next to the menu bar, but I’m fine with starting a new game if you prefer that.

Oh, sweet. I’ll see if I can’t finagle that. I may have been unclear regarding the Jail. I remembered that I couldn’t attack it, but I also remember that there’s no specific reason for that.

Did you figure something out or should we start a new one?

Oh, I updated my turn but forgot to tell you! I apologize!

Ah, I didn’t realize… let me have a look at this.

P1T5


Tech StartingHand Workers

TECH
Fox’s Den School
Martial Mastery


STARTING HAND
Sensei’s Advice
Grappling Hook
Snapback
Glorious Ninja


WORKERS
Fox Primus
Smoker
Morningstar Flagbearer
Fox Viper


NextHand

Grappling Hook
Fox’s Den School
Bird’s Nest
Martial Mastery


Tech 2 card(s)
Get Paid - ($8)
Grave - ($6)
Grave casts Grappling Hook on Overeager Cadet, moving him to Elite.
Glorious Ninja jumps out of the shadows and yells “SNEAK ATTACK” - ($1)
Glorious Ninja kills Onimaru while taking no damage. You draw a card. (Grave 1->3)
Bird A and Bird B fly over your patrol zone and destroy your Tech II building. Your base takes 2 damage.

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave Lvl.3 (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Glorious Ninja (4/3)
  • Savior Monk (2/2)
  • Bird A (1/1)
  • Bird B (1/1)
  • Safe Attacking
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

SNEAK ATTACK!

P2T5


Tech, Starting Hand, Workers

TECH
Overeager Cadet
Flagstone Garrison


STARTING HAND
Porkhand Magistrate
Lawful Search
Elite Training
Overeager Cadet


WORKERS
Jail
Bluecoat Musketeer
Spectral Aven
Building Inspector


Next Hand

Arrest
Traffic Director
Manufactured Truth
Flagstone Garrison


Tech 2 card(s)
Get Paid - ($9)
Summon and maxband Sirus Quince. - ($3)
Hire a Porkhand Magistrate; Quince’s maxband makes a copy of it. - ($0)
Hire another Overeager Cadet.
Rebuild Tech II.

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porkhand Magistrate Mirror 2/3A
  • :psfist: [I]Elite[/I]: Overeager Cadet 1 3/2
  • :ps_: [I]Scavenger[/I]: Overeager Cadet 2 2/2
  • :pschip: [I]Technician[/I]: Porkhand Magistrate
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Brave Knight 3/3 entangled
  • Quince (1) 1/5

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 9

P1T6


Tech StartingHand Workers

TECH
Earthquake
Jade Fox, Den’s Headmistress


STARTING HAND
Martial Mastery
Fox’s Den School
Grappling Hook
Bird’s Nest
Aged Sensei
Snapback


WORKERS
Fox Primus
Smoker
Morningstar Flagbearer
Fox Viper
Aged Sensei


NextHand

Porcupine
Rambasa Twin
Sensei’s Advice
Reversal


Discard

Martial Mastery
Grappling Hook
Bird’s Nest
Snapback
Earthquake
Jade Fox, Den’s Headmistress


Tech 2 card(s)
Get Paid + float - ($9)
Grave casts Martial Mastery, I discard a card, draw two cards and look at your hand. - ($8)
Worker - ($7)
Fox’s Den School - ($3)
Glorious Ninja (invisible) and Bird A destroy your Tech II building, your base takes 2 damage.
Bird B pings armor off of Porkhand Magistrate Mirror.
Grave kills Porkhand Magistrate Mirror taking 2 damage. Sparkshot deals 1 damage to Elite Overeager Cadet.
Savior Monk safely attacks and kills your Scavenger Overeager Cadet taking 2(-1armor) damage. You get 1 gold.
Rook - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook Lvl.1 (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Grave Lvl.3 (3/2) xx
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Glorious Ninja (4/3) [Invisible]
  • Savior Monk (2/1) x
  • Bird A (1/1)
  • Bird B (1/1)
  • Safe Attacking
  • Fox’s Den School (-/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
Thoughts

Not sure if my defense is good enough and leaving Quince up is scary, but after seeing Garrison in his hand with Martial Mastery, I decided that Tech II had to go.