P2T2
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Wither
Helpful Turtle
Granfalloon Flagbearer
Fruit Ninja
Tenderfoot
WORKERS
Spark
Fruit Ninja
NextHand
Bloom
Brick Thief
Nimble Fencer
Older Brother
Granfalloon Flagbearer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Calamandra to midband, kills Tenderfoot - ($2)
Helpful Turtle - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Helpful Turtle (1/2A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Boot Camp + Elite Training would net a kill on Cal, but would delay flagrant’s tech 1 even further.
@flagrantangles’s turn!
P1T3
Tech Starting Hand Workers
TECH
Boot Camp
Boot Camp
STARTING HAND
Wither
Elite Training
Brave Knight
Helpful Turtle
WORKERS
Spark
Older Brother
Helpful Turtle
Next Hand
Fruit Ninja
Bloom
Brick Thief
Timely Messenger
Discard
Tenderfoot
Elite Training
Brave Knight
Wither
Boot Camp
Boot Camp
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon General Onimaru. - ($3)
Onimaru gives himself and the Flagbearer some Elite Training. - ($1)
Granfalloon Flagbearer kills the Helpful Turtle.
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Onimaru (1) 3/3AA - Anti-Air, Sparkshot
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Granfalloon Flagbearer 3/2 - Anti-Air, Sparkshot
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I guess we don’t even NEED tech buildings.
@Dreamfire’s turn!
You posted your T2 again.
Oops, I have published the correct turn this time around.
P2T3
Tech StartingHand Workers
TECH
Wandering Mimic
Wandering Mimic
STARTING HAND
Older Brother
Nimble Fencer
Granfalloon Flagbearer
Bloom
Brick Thief
WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
NextHand
Tenderfoot
Nimble Fencer
Wither
Timely Messenger
Discard
Helpful Turtle
Bloom
Nimble Fencer
Older Brother
Brick Thief
Wandering Mimic
Wandering Mimic
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nimble Fencer, runs into Oni - ($4)
Bloom Calamandra - ($2)
Cal kills Oni and maxbands.
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Calamandra lvl 5 (5/6), +
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Might lose Cal to double Lobbers, so I won’t tech Feral Strike yet.
@flagrantangles’s turn!
P1T4
Tech Starting Hand Workers
TECH
Bamstamper Lizzo
Doubleshot Archer
STARTING HAND
Brick Thief
Bloom
Timely Messenger
Fruit Ninja
WORKERS
Spark
Older Brother
Helpful Turtle
Fruit Ninja
Next Hand
Bamstamper Lizzo
Bloom
Doubleshot Archer
Tenderfoot
Brave Knight
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech I. - ($5)
Summon Jaina Stormborne. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Granfalloon Flagbearer 2/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Oh no. Calamandra is SUCH a pain in the buns.
@Dreamfire’s turn!
P2T4
Tech StartingHand Workers
TECH
Feral Strike
Fairie Dragon
STARTING HAND
Tenderfoot
Nimble Fencer
Timely Messenger
Wither
WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Tenderfoot
NextHand
Older Brother
Feral Strike
Wandering Mimic
Fairie Dragon
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 (Balance) - ($5)
Exhaust Calamandra to fetch a Predator Tiger - ($1)
Timely Messenger - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Predator Tiger (4/4A)
-
Elite:
-
Scavenger:
-
Technician: Timely Messenger (1/1)
-
Lookout:
In Play:
- Calamandra lvl 5 (5/6), +
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
I’m tempted to break tech 1 and maybe lock flagrant out of their teched cards, but this seems more solid.
@flagrantangles’s turn!
P1T5
Tech Starting Hand Workers
TECH
Hotter Fire
Bamstamper Lizzo
STARTING HAND
Brave Knight
Doubleshot Archer
Tenderfoot
Bloom
Bamstamper Lizzo
WORKERS
Spark
Older Brother
Helpful Turtle
Fruit Ninja
Tenderfoot
Next Hand
Timely Messenger
Boot Camp
Wither
Brick Thief
Elite Training
Discard
Doubleshot Archer
Bloom
Bamstamper Lizzo
Hotter Fire
Bamstamper Lizzo
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire a Brave Knight. - ($4)
Build Tech II - Fire. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite:
-
Scavenger: Jaina (1) 2/3
-
Technician: Granfalloon Flagbearer 2/2
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, we’re not in a good position, that’s for damned sure.
@Dreamfire’s turn!
P2T5
Tech StartingHand Workers
TECH
Ferocity
Feral Strike
STARTING HAND
Older Brother
Feral Strike
Wandering Mimic
Fairie Dragon
WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Tenderfoot
Older Brother
NextHand
Helpful Turtle
Wither
Wandering Mimic
Brick Thief
Discard
Predator Tiger
Timely Messenger
Feral Strike
Fairie Dragon
Potent Basilisk
Ferocity
Feral Strike
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Feral Strike, boosted to fetch Potent Basilisk and Rampaging Elephant from codex, then put Wandering Mimic and Rampaging Elephant into play - ($0)
Wandering Mimic gets haste from Timely Messenger and sparkshot from Jaina.
Predator Tiger trades with Brave Knight.
Wandering Mimic kills Jaina and sparkshots Flagbearer.
Timely Messenger trades with Flagbearer.
Calamandra breaks tech 2.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Rampaging Elephant (6/7A), resist 1
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Calamandra lvl 5 (5/5), +
- Wandering Mimic (4/1), resist 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
Got my best cards all at once.
@flagrantangles’s turn!
P1T6
Tech Starting Hand Workers
TECH
Hotter Fire
Firehouse
STARTING HAND
Brick Thief
Elite Training
Boot Camp
Wither
Timely Messenger
Boot Camp
WORKERS
Spark
Older Brother
Helpful Turtle
Fruit Ninja
Tenderfoot
Brick Thief
Next Hand
Elite Training
Granfalloon Flagbearer
Bamstamper Lizzo
Bloom
Firehouse
Tech 2 card(s)
Get Paid + Scavenger - ($10)
Worker - ($9)
Rebuild Tech II.
Summon General Onimaru. - ($7)
Onimaru Withers the Wandering Mimic. - ($4)
Hire a Timely Messenger. - ($3)
Hire a Brave Knight. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite:
-
Scavenger: Onimaru (1) 2/3
-
Technician: Timely Messenger 1/1
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Losing the Tech II there wasn’t quite as devastating.
@Dreamfire’s turn!
P2T6
StartingHand Workers
STARTING HAND
Brick Thief
Wandering Mimic
Wither
Helpful Turtle
WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Tenderfoot
Older Brother
NextHand
Nimble Fencer
Nimble Fencer
Bloom
Discard
Predator Tiger
Timely Messenger
Feral Strike
Fairie Dragon
Potent Basilisk
Ferocity
Feral Strike
Wandering Mimic
Wither
Brick Thief
Tech 0 card(s)
Get Paid - ($10)
Rampaging Elephant scares Brave Knight away, then readies.
Midori - ($8)
Wandering Mimic, gets haste from Timely Messenger - ($4)
Mimic kills Onimaru, Midori to lvl 3.
Wither Timely Messenger - ($2)
Rampaging Elephant breaks tech 2.
Calamandra breaks tech 1.
Helpful Turtle - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Helpful Turtle (1/2A), resist 1
-
Elite:
-
Scavenger:
-
Technician: Midori lvl 3 (2/3)
-
Lookout:
In Play:
- Calamandra lvl 5 (5/4), +
- Rampaging Elephant (6/2), resist 1
- Wandering Mimic (4/1), resist 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
I think this is checkmate.
@flagrantangles’s turn!
2 Likes
I can no longer stand in the way. You’re up first for the next one!
GG WP!
Having now peeked at your thoughts, I strongly agree that Cal can be a pain in the butt!
P1T1
StartingHand Workers
STARTING HAND
Tenderfoot
Older Brother
Bloom
Fruit Ninja
Spark
WORKERS
Fruit Ninja
NextHand
Timely Messenger
Helpful Turtle
Granfalloon Flagbearer
Brick Thief
Wither
Discard
Bloom
Spark
Older Brother
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Calamandra - ($1)
Tenderfoot - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Tenderfoot (1/2A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Calamandra lvl 1 (2/3)
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Gotta keep Cal safe from Wither.
@flagrantangles’s turn!
1 Like
I feel like I’ve lost to Calamandra shenanigans more than other heroes’ tricks but that could just be bias.
P2T1
Starting Hand Workers
STARTING HAND
Timely Messenger
Fruit Ninja
Tenderfoot
Spark
Granfalloon Flagbearer
WORKERS
Spark
Next Hand
Brick Thief
Wither
Bloom
Helpful Turtle
Discard
Fruit Ninja
Granfalloon Flagbearer
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Tenderfoot. - ($3)
Build Tech I. - ($1)
Hire a Timely Messenger. - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Tenderfoot 2/2
-
Scavenger:
-
Technician: Timely Messenger 1/1
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Let us begin again.
@Dreamfire’s turn!
P1T2
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Granfalloon Flagbearer
Brick Thief
Wither
Helpful Turtle
Timely Messenger
WORKERS
Fruit Ninja
Brick Thief
NextHand
Bloom
Wither
Helpful Turtle
Spark
Nimble Fencer
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Calamandra kills your Tenderfoot.
Tenderfoot kills Timely Messenger.
Calamandra to midband - ($1)
Timely Messenger - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Timely Messenger (1/1A), resist 1
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Calamandra lvl 3 (3/4)
- Tenderfoot (1/1), resist 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Would’ve liked to play Turtle, but can’t risk losing Cal to Wither.
@flagrantangles’s turn!
P2T2
Tech Starting Hand Workers
TECH
Brave Knight
Iron Man
STARTING HAND
Bloom
Brick Thief
Wither
Helpful Turtle
Older Brother
WORKERS
Spark
Helpful Turtle
Next Hand
Iron Man
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire an Older Brother. - ($3)
Hire a Brick Thief who steals a Brick out of your Tech I. - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Older Brother 2/2A
-
Elite:
-
Scavenger:
-
Technician: Brick Thief 2/1
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Oh no.
@Dreamfire’s turn!
P1T3
Tech StartingHand Workers
TECH
Behind the Ferns
Star-Crossed Starlet
STARTING HAND
Nimble Fencer
Bloom
Helpful Turtle
Spark
Wither
WORKERS
Fruit Ninja
Brick Thief
Spark
NextHand
Behind the Ferns
Older Brother
Granfalloon Flagbearer
Nimble Fencer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Calamandra kills Older Brother.
Messenger trades with Brick Thief.
Tenderfoot hits base to 19.
Nimble Fencer, hits tech 1 to 3 - ($3)
Helpful Turtle - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Helpful Turtle (1/2A), resist 1
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Calamandra lvl 3 (3/2)
- Nimble Fencer (2/3), resist 1
- Tenderfoot (1/1), resist 1
Buildings:
-
Base HP: 20
-
Tech I HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I’ll try BtF again.
@flagrantangles’s turn!
P2T3
Tech Starting Hand Workers
TECH
Eggship
Harvest Reaper
STARTING HAND
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja
Iron Man
Brave Knight
WORKERS
Spark
Helpful Turtle
Fruit Ninja
Next Hand
Bloom
Timely Messenger
Tenderfoot
Wither
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Hire an Iron Man. - ($4)
Hire a Brave Knight. - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite: Iron Man 4/4
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Big, meaty units.
@Dreamfire’s turn!
P1T4
Tech StartingHand Workers
TECH
Wandering Mimic
Fairie Dragon
STARTING HAND
Granfalloon Flagbearer
Older Brother
Nimble Fencer
Behind the Ferns
WORKERS
Fruit Ninja
Brick Thief
Spark
Granfalloon Flagbearer
NextHand
Wither
Star-Crossed Starlet
Timely Messenger
Bloom
Discard
Nimble Fencer
Older Brother
Wandering Mimic
Fairie Dragon
Tech 2 card(s)
Get Paid + float - ($8)
Turtle heals Calamandra and Tenderfoot.
Worker - ($7)
Behind the Ferns - ($5)
Fencer and Turtle stealthily break tech 1.
Calamandra to maxband, scares Brave Knight to your hand - ($3)
Heroes’ Hall - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Tenderfoot (1/2), resist 1
-
Lookout:
In Play:
- Calamandra lvl 5 (4/2)
- Nimble Fencer (2/3), resist 1
- Helpful Turtle (1/2), resist 1
- Behind the Ferns, channeled by Calamandra
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
@flagrantangles’s turn!
P2T4
Tech Starting Hand Workers
TECH
Flame Arrow
Elite Training
STARTING HAND
Bloom
Wither
Tenderfoot
Timely Messenger
WORKERS
Spark
Helpful Turtle
Fruit Ninja
Tenderfoot
Next Hand
Eggship
Older Brother
Granfalloon Flagbearer
Discard
Wither
Bloom
Brave Knight
Flame Arrow
Elite Training
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rebuild Tech II.
Summon Jaina Stormborne. - ($6)
Jaina Withers Calamandra. - ($4)
Jaina Blooms herself. - ($2)
Hire a Timely Messenger. - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Iron Man 3/4A
-
Elite: Jaina 4/4 +
-
Scavenger:
-
Technician: Timely Messenger 1/1
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
We’re so dead.
@Dreamfire’s turn!