[Casual] flagrantangles [Bashing]/Fire/Peace vs. Dreamfire [Finesse]/Balance/Feral

P2T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Wither
Helpful Turtle
Granfalloon Flagbearer
Fruit Ninja
Tenderfoot


WORKERS
Spark
Fruit Ninja


NextHand

Bloom
Brick Thief
Nimble Fencer
Older Brother
Granfalloon Flagbearer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Calamandra to midband, kills Tenderfoot - ($2)
Helpful Turtle - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Helpful Turtle (1/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calamandra lvl 3 (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Boot Camp + Elite Training would net a kill on Cal, but would delay flagrant’s tech 1 even further.

@flagrantangles’s turn!

P1T3


Tech Starting Hand Workers

TECH
Boot Camp
Boot Camp


STARTING HAND
Wither
Elite Training
Brave Knight
Helpful Turtle


WORKERS
Spark
Older Brother
Helpful Turtle


Next Hand

Fruit Ninja
Bloom
Brick Thief
Timely Messenger


Discard

Tenderfoot
Elite Training
Brave Knight
Wither
Boot Camp
Boot Camp


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon General Onimaru. - ($3)
Onimaru gives himself and the Flagbearer some Elite Training. - ($1)
Granfalloon Flagbearer kills the Helpful Turtle.

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (1) 3/3AA - Anti-Air, Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Granfalloon Flagbearer 3/2 - Anti-Air, Sparkshot

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

I guess we don’t even NEED tech buildings.

@Dreamfire’s turn!

You posted your T2 again.

Oops, I have published the correct turn this time around.

P2T3


Tech StartingHand Workers

TECH
Wandering Mimic
Wandering Mimic


STARTING HAND
Older Brother
Nimble Fencer
Granfalloon Flagbearer
Bloom
Brick Thief


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer


NextHand

Tenderfoot
Nimble Fencer
Wither
Timely Messenger


Discard

Helpful Turtle
Bloom
Nimble Fencer
Older Brother
Brick Thief
Wandering Mimic
Wandering Mimic


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nimble Fencer, runs into Oni - ($4)
Bloom Calamandra - ($2)
Cal kills Oni and maxbands.

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calamandra lvl 5 (5/6), +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

Might lose Cal to double Lobbers, so I won’t tech Feral Strike yet.

@flagrantangles’s turn!

P1T4


Tech Starting Hand Workers

TECH
Bamstamper Lizzo
Doubleshot Archer


STARTING HAND
Brick Thief
Bloom
Timely Messenger
Fruit Ninja


WORKERS
Spark
Older Brother
Helpful Turtle
Fruit Ninja


Next Hand

Bamstamper Lizzo
Bloom
Doubleshot Archer
Tenderfoot
Brave Knight


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech I. - ($5)
Summon Jaina Stormborne. - ($3)
Build a Tower. - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Granfalloon Flagbearer 2/2
  • :target: Lookout:

In Play:

  • Jaina (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Oh no. Calamandra is SUCH a pain in the buns.

@Dreamfire’s turn!

P2T4


Tech StartingHand Workers

TECH
Feral Strike
Fairie Dragon


STARTING HAND
Tenderfoot
Nimble Fencer
Timely Messenger
Wither


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Tenderfoot


NextHand

Older Brother
Feral Strike
Wandering Mimic
Fairie Dragon


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 (Balance) - ($5)
Exhaust Calamandra to fetch a Predator Tiger - ($1)
Timely Messenger - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Predator Tiger (4/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Timely Messenger (1/1)
  • :target: Lookout:

In Play:

  • Calamandra lvl 5 (5/6), +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

I’m tempted to break tech 1 and maybe lock flagrant out of their teched cards, but this seems more solid.

@flagrantangles’s turn!

P1T5


Tech Starting Hand Workers

TECH
Hotter Fire
Bamstamper Lizzo


STARTING HAND
Brave Knight
Doubleshot Archer
Tenderfoot
Bloom
Bamstamper Lizzo


WORKERS
Spark
Older Brother
Helpful Turtle
Fruit Ninja
Tenderfoot


Next Hand

Timely Messenger
Boot Camp
Wither
Brick Thief
Elite Training


Discard

Doubleshot Archer
Bloom
Bamstamper Lizzo
Hotter Fire
Bamstamper Lizzo


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire a Brave Knight. - ($4)
Build Tech II - Fire. - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Jaina (1) 2/3
  • :pschip: Technician: Granfalloon Flagbearer 2/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Well, we’re not in a good position, that’s for damned sure.

@Dreamfire’s turn!

P2T5


Tech StartingHand Workers

TECH
Ferocity
Feral Strike


STARTING HAND
Older Brother
Feral Strike
Wandering Mimic
Fairie Dragon


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Tenderfoot
Older Brother


NextHand

Helpful Turtle
Wither
Wandering Mimic
Brick Thief


Discard

Predator Tiger
Timely Messenger
Feral Strike
Fairie Dragon
Potent Basilisk
Ferocity
Feral Strike


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Feral Strike, boosted to fetch Potent Basilisk and Rampaging Elephant from codex, then put Wandering Mimic and Rampaging Elephant into play - ($0)
Wandering Mimic gets haste from Timely Messenger and sparkshot from Jaina.
Predator Tiger trades with Brave Knight.
Wandering Mimic kills Jaina and sparkshots Flagbearer.
Timely Messenger trades with Flagbearer.
Calamandra breaks tech 2.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rampaging Elephant (6/7A), resist 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calamandra lvl 5 (5/5), +
  • Wandering Mimic (4/1), resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Got my best cards all at once.

@flagrantangles’s turn!

P1T6


Tech Starting Hand Workers

TECH
Hotter Fire
Firehouse


STARTING HAND
Brick Thief
Elite Training
Boot Camp
Wither
Timely Messenger
Boot Camp


WORKERS
Spark
Older Brother
Helpful Turtle
Fruit Ninja
Tenderfoot
Brick Thief


Next Hand

Elite Training
Granfalloon Flagbearer
Bamstamper Lizzo
Bloom
Firehouse


Tech 2 card(s)
Get Paid + Scavenger - ($10)
Worker - ($9)
Rebuild Tech II.
Summon General Onimaru. - ($7)
Onimaru Withers the Wandering Mimic. - ($4)
Hire a Timely Messenger. - ($3)
Hire a Brave Knight. - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (1) 2/3
  • :pschip: Technician: Timely Messenger 1/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Losing the Tech II there wasn’t quite as devastating.

@Dreamfire’s turn!

P2T6


StartingHand Workers

STARTING HAND
Brick Thief
Wandering Mimic
Wither
Helpful Turtle


WORKERS
Spark
Fruit Ninja
Granfalloon Flagbearer
Tenderfoot
Older Brother


NextHand

Nimble Fencer
Nimble Fencer
Bloom


Discard

Predator Tiger
Timely Messenger
Feral Strike
Fairie Dragon
Potent Basilisk
Ferocity
Feral Strike
Wandering Mimic
Wither
Brick Thief


Tech 0 card(s)
Get Paid - ($10)
Rampaging Elephant scares Brave Knight away, then readies.
Midori - ($8)
Wandering Mimic, gets haste from Timely Messenger - ($4)
Mimic kills Onimaru, Midori to lvl 3.
Wither Timely Messenger - ($2)
Rampaging Elephant breaks tech 2.
Calamandra breaks tech 1.
Helpful Turtle - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Helpful Turtle (1/2A), resist 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Midori lvl 3 (2/3)
  • :target: Lookout:

In Play:

  • Calamandra lvl 5 (5/4), +
  • Rampaging Elephant (6/2), resist 1
  • Wandering Mimic (4/1), resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 10

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I think this is checkmate.

@flagrantangles’s turn!

2 Likes

I can no longer stand in the way. You’re up first for the next one!

GG WP!

Having now peeked at your thoughts, I strongly agree that Cal can be a pain in the butt!

P1T1


StartingHand Workers

STARTING HAND
Tenderfoot
Older Brother
Bloom
Fruit Ninja
Spark


WORKERS
Fruit Ninja


NextHand

Timely Messenger
Helpful Turtle
Granfalloon Flagbearer
Brick Thief
Wither


Discard

Bloom
Spark
Older Brother


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Calamandra - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Calamandra lvl 1 (2/3)

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Gotta keep Cal safe from Wither.

@flagrantangles’s turn!

1 Like

I feel like I’ve lost to Calamandra shenanigans more than other heroes’ tricks but that could just be bias. :laughing:

P2T1


Starting Hand Workers

STARTING HAND
Timely Messenger
Fruit Ninja
Tenderfoot
Spark
Granfalloon Flagbearer


WORKERS
Spark


Next Hand

Brick Thief
Wither
Bloom
Helpful Turtle


Discard

Fruit Ninja
Granfalloon Flagbearer


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Tenderfoot. - ($3)
Build Tech I. - ($1)
Hire a Timely Messenger. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Tenderfoot 2/2
  • :ps_: Scavenger:
  • :pschip: Technician: Timely Messenger 1/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Let us begin again.

@Dreamfire’s turn!

P1T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Granfalloon Flagbearer
Brick Thief
Wither
Helpful Turtle
Timely Messenger


WORKERS
Fruit Ninja
Brick Thief


NextHand

Bloom
Wither
Helpful Turtle
Spark
Nimble Fencer


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Calamandra kills your Tenderfoot.
Tenderfoot kills Timely Messenger.
Calamandra to midband - ($1)
Timely Messenger - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Timely Messenger (1/1A), resist 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calamandra lvl 3 (3/4)
  • Tenderfoot (1/1), resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Would’ve liked to play Turtle, but can’t risk losing Cal to Wither.

@flagrantangles’s turn!

P2T2


Tech Starting Hand Workers

TECH
Brave Knight
Iron Man


STARTING HAND
Bloom
Brick Thief
Wither
Helpful Turtle
Older Brother


WORKERS
Spark
Helpful Turtle


Next Hand

Iron Man
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire an Older Brother. - ($3)
Hire a Brick Thief who steals a Brick out of your Tech I. - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Brick Thief 2/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Oh no.

@Dreamfire’s turn!

P1T3


Tech StartingHand Workers

TECH
Behind the Ferns
Star-Crossed Starlet


STARTING HAND
Nimble Fencer
Bloom
Helpful Turtle
Spark
Wither


WORKERS
Fruit Ninja
Brick Thief
Spark


NextHand

Behind the Ferns
Older Brother
Granfalloon Flagbearer
Nimble Fencer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Calamandra kills Older Brother.
Messenger trades with Brick Thief.
Tenderfoot hits base to 19.
Nimble Fencer, hits tech 1 to 3 - ($3)
Helpful Turtle - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Helpful Turtle (1/2A), resist 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calamandra lvl 3 (3/2)
  • Nimble Fencer (2/3), resist 1
  • Tenderfoot (1/1), resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

I’ll try BtF again.

@flagrantangles’s turn!

P2T3


Tech Starting Hand Workers

TECH
Eggship
Harvest Reaper


STARTING HAND
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja
Iron Man
Brave Knight


WORKERS
Spark
Helpful Turtle
Fruit Ninja


Next Hand

Bloom
Timely Messenger
Tenderfoot
Wither


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Hire an Iron Man. - ($4)
Hire a Brave Knight. - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite: Iron Man 4/4
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Big, meaty units.

@Dreamfire’s turn!

P1T4


Tech StartingHand Workers

TECH
Wandering Mimic
Fairie Dragon


STARTING HAND
Granfalloon Flagbearer
Older Brother
Nimble Fencer
Behind the Ferns


WORKERS
Fruit Ninja
Brick Thief
Spark
Granfalloon Flagbearer


NextHand

Wither
Star-Crossed Starlet
Timely Messenger
Bloom


Discard

Nimble Fencer
Older Brother
Wandering Mimic
Fairie Dragon


Tech 2 card(s)
Get Paid + float - ($8)
Turtle heals Calamandra and Tenderfoot.
Worker - ($7)
Behind the Ferns - ($5)
Fencer and Turtle stealthily break tech 1.
Calamandra to maxband, scares Brave Knight to your hand - ($3)
Heroes’ Hall - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot (1/2), resist 1
  • :target: Lookout:

In Play:

  • Calamandra lvl 5 (4/2)
  • Nimble Fencer (2/3), resist 1
  • Helpful Turtle (1/2), resist 1
  • Behind the Ferns, channeled by Calamandra

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 8

@flagrantangles’s turn!

P2T4


Tech Starting Hand Workers

TECH
Flame Arrow
Elite Training


STARTING HAND
Bloom
Wither
Tenderfoot
Timely Messenger


WORKERS
Spark
Helpful Turtle
Fruit Ninja
Tenderfoot


Next Hand

Eggship
Older Brother
Granfalloon Flagbearer


Discard

Wither
Bloom
Brave Knight
Flame Arrow
Elite Training


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rebuild Tech II.
Summon Jaina Stormborne. - ($6)
Jaina Withers Calamandra. - ($4)
Jaina Blooms herself. - ($2)
Hire a Timely Messenger. - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite: Jaina 4/4 +
  • :ps_: Scavenger:
  • :pschip: Technician: Timely Messenger 1/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

We’re so dead.

@Dreamfire’s turn!