P1T1
Starting Hand Workers
STARTING HAND
Fruit Ninja
Spark
Tenderfoot
Older Brother
Wither
WORKERS
Spark
Next Hand
Granfalloon Flagbearer
Brick Thief
Helpful Turtle
Bloom
Timely Messenger
Discard
Fruit Ninja
Wither
Older Brother
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon General Onimaru. - ($1)
Hire a Tenderfoot. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Tenderfoot 2/2
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Let us begin.
@Dreamfire’s turn!
GL HF!
P2T1
StartingHand Workers
STARTING HAND
Brick Thief
Fruit Ninja
Wither
Granfalloon Flagbearer
Tenderfoot
WORKERS
Fruit Ninja
NextHand
Older Brother
Helpful Turtle
Spark
Timely Messenger
Bloom
Discard
Wither
Granfalloon Flagbearer
Brick Thief
Tenderfoot
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Wither Oni - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Calamandra lvl 1 (3/3)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Gotta watch out for a Wither or Bloom by flagrant, so Cal goes in elite.
@flagrantangles’s turn!
P1T2
Tech Starting Hand Workers
TECH
Lobber
Overeager Cadet
STARTING HAND
Timely Messenger
Brick Thief
Granfalloon Flagbearer
Helpful Turtle
Bloom
WORKERS
Spark
Granfalloon Flagbearer
Next Hand
Wither
Tenderfoot
Lobber
Timely Messenger
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru Blooms the Tenderfoot. - ($2)
Hire a Timely Messenger. - ($1)
Timely Messenger and Tendefoot trade with Calamandra; Onimaru gains 2 levels.
Onimaru attacks your base for 2.
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Onimaru (3) 1/2 - Withered
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Let us begin.
@Dreamfire’s turn!
P2T2
Tech StartingHand Workers
TECH
Harmony
Two Step
STARTING HAND
Timely Messenger
Helpful Turtle
Spark
Bloom
Older Brother
WORKERS
Fruit Ninja
Helpful Turtle
NextHand
Two Step
Harmony
Wither
Granfalloon Flagbearer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
River - ($3)
Timely Messenger - ($2)
Bloom on Timely Messenger - ($0)
Messenger kills Oni, River to midband.
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: River lvl 3 (2/4)
In Play:
- Timely Messenger (2/1), +
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
Thoughts
We’re at card parity, but I’ve got both board and econ advantage.
@flagrantangles’s turn!
P1T3
Tech Starting Hand Workers
TECH
Lobber
Overeager Cadet
STARTING HAND
Timely Messenger
Tenderfoot
Wither
Lobber
WORKERS
Spark
Granfalloon Flagbearer
Wither
Next Hand
Fruit Ninja
Brick Thief
Bloom
Overeager Cadet
Discard
Timely Messenger
Lobber
Lobber
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech I. - ($4)
Hire a Tenderfoot. - ($3)
Summon Troq Bashar. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Tenderfoot 1/2A
-
Elite:
-
Scavenger:
-
Technician: Troq (1) 2/3
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Oh no.
@Dreamfire’s turn!
P2T3
Tech StartingHand Workers
TECH
Appel Stomp
Appel Stomp
STARTING HAND
Harmony
Two Step
Granfalloon Flagbearer
Wither
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
NextHand
Tenderfoot
Older Brother
Discard
Wither
Appel Stomp
Appel Stomp
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Harmony - ($4)
Wither Troq, Dancer arrives - ($2)
Two Step on Messenger and Dancer, Dancer #2 arrives - ($0)
Messenger kills Tenderfoot.
River kills Troq and maxbands.
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Dancer (2/3A), dance partner
-
Elite:
-
Scavenger:
-
Technician: Dancer (0/1)
-
Lookout:
In Play:
- River lvl 5 (3/4)
- Timely Messenger (4/2), +, dance partner
- Two Step, channeled by River
- Harmony, channeled by River
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
Thoughts
All in on River.
@flagrantangles’s turn!
P1T4
Tech Starting Hand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Overeager Cadet
Fruit Ninja
Brick Thief
Bloom
Older Brother
WORKERS
Spark
Granfalloon Flagbearer
Wither
Fruit Ninja
Next Hand
Brick Thief
Helpful Turtle
Lobber
Flagstone Garrison
Flagstone Garrison
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech II - Peace. - ($3)
Hire an Overeager Cadet.
Summon Jaina Stormborne. - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 2/2
-
Elite:
-
Scavenger: Jaina (1) 2/3
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Uh oh spaghettios.
@Dreamfire’s turn!
P2T4
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Older Brother
Tenderfoot
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
NextHand
Bloom
Brick Thief
Discard
Wither
Appel Stomp
Appel Stomp
Harmony
Nimble Fencer
Nimble Fencer
Tech 2 card(s)
Get Paid - ($8)
Skip worker
Tech 1 - ($7)
Heroes’ Hall - ($5)
Older Brother with discount - ($4)
Tenderfoot with discount.
Sacrifice Harmony to stop the music, Dancers flip.
Dancers unstoppably break tech 2, your base to 18.
Float ($4)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Timely Messenger (4/2A), +, dance partner
-
Elite:
-
Scavenger:
-
Technician: River lvl 5 (3/4)
-
Lookout:
In Play:
- Angry Dancer (4/3), dance partner
- Angry Dancer (2/1)
- Older Brother (2/2)
- Tenderfoot (1/2)
- Two Step, channeled by River
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
All in on River.
@flagrantangles’s turn!
P1T5
Tech Starting Hand Workers
TECH
Wrecking Ball
Wrecking Ball
STARTING HAND
Helpful Turtle
Flagstone Garrison
Brick Thief
Lobber
Flagstone Garrison
WORKERS
Spark
Granfalloon Flagbearer
Wither
Fruit Ninja
Helpful Turtle
Next Hand
Tenderfoot
Bloom
Timely Messenger
Lobber
Older Brother
Discard
Lobber
Flagstone Garrison
Flagstone Garrison
Brick Thief
Wrecking Ball
Wrecking Ball
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rebuild Tech II.
Hire a Lobber who suicides into the Timely Messenger. - ($7)
Midband Jaina. - ($4)
Jaina exhausts to kill the Timely Messenger; no more dancing partners.
Build a Tower. - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 2/2
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
We’re going down, bay-bee.
@Dreamfire’s turn!
P2T5
Tech StartingHand Workers
TECH
Wandering Mimic
Wandering Mimic
STARTING HAND
Bloom
Brick Thief
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Bloom
NextHand
Wither
Spark
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Midori, to midband - ($5)
Exhaust River to sideline Cadet.
Brick Thief with discount, pings your tower and heals my base - ($4)
Older Brother breaks tower, your base to 16.
Tenderfoot and Angry Dancers break your tech 2, your base to 14.
Tech 2 (Balance) - ($0)
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Brick Thief (2/1A)
-
Elite:
-
Scavenger:
-
Technician: Midori lvl 5 (3/4)
-
Lookout:
In Play:
- River lvl 5 (3/4)
- Older Brother (3/2)
- Tenderfoot (2/3)
- Angry Dancer (2/1)
- Angry Dancer (2/1)
Buildings:
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Just keep breaking stuff.
@flagrantangles’s turn!
P1T6
Tech Starting Hand Workers
TECH
Intimidate
Burning Volley
STARTING HAND
Lobber
Timely Messenger
Tenderfoot
Bloom
Older Brother
WORKERS
Spark
Granfalloon Flagbearer
Wither
Fruit Ninja
Helpful Turtle
Older Brother
Next Hand
Overeager Cadet
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Rebuild Tech II.
Bloom Jaina. - ($7)
Overeager Cadet trades with the Brick Thief.
Jaina kills Midori and gains 2 levels; you draw a card.
Hire a Timely Messenger, who trades with one of the Angry Dancers. - ($6)
Hire a Lobber, who trades with the other Angry Dancer. - ($5)
Hire a Tenderfoot. - ($4)
Maxband and heal Jaina. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Tenderfoot 1/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 14
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Who even needs cards?!
@Dreamfire’s turn!
P2T6
Tech StartingHand Workers
TECH
Feral Strike
Feral Strike
STARTING HAND
Spark
Wither
Appel Stomp
Wandering Mimic
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Bloom
Spark
NextHand
Nimble Fencer
Appel Stomp
Appel Stomp
Discard
Brick Thief
Feral Strike
Feral Strike
Wither
Older Brother
Tenderfoot
Wandering Mimic
Tech 2 card(s)
Get Paid - ($9)
Technician draw.
Appel Stomp sidelines Tenderfoot, I draw, Appel Stomp to the top of my draw pile - ($8)
Calamandra - ($6)
Wither Jaina - ($4)
Older Brother and Tenderfoot trade with Jaina, Cal to midband.
River hits your base to 11.
Cal to maxband - ($2)
Worker - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Calamandra lvl 5 (4/5A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Just keep breaking stuff.
@flagrantangles’s turn!
P1T7
Tech Starting Hand Workers
TECH
Patriot Gryphon
Patriot Gryphon
STARTING HAND
Overeager Cadet
Overeager Cadet
WORKERS
Spark
Granfalloon Flagbearer
Wither
Fruit Ninja
Helpful Turtle
Older Brother
Next Hand
Wrecking Ball
Lobber
Discard
Patriot Gryphon
Patriot Gryphon
Tech 2 card(s)
Get Paid - ($10)
Hire 2 Overeager Cadets.
Build Tech III. - ($5)
Summon General Onimaru. - ($3)
Float ($3)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 1 2/2A
-
Elite: Tenderfoot 2/2
-
Scavenger: Onimaru (1) 2/3
-
Technician: Overeager Cadet 2 2/2
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 11
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Who even needs cards?!
@Dreamfire’s turn!
P2T7
Tech StartingHand Workers
TECH
Moment’s Peace
Moment’s Peace
STARTING HAND
Appel Stomp
Nimble Fencer
Appel Stomp
Two Step
Appel Stomp
Appel Stomp
Timely Messenger
WORKERS
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Bloom
Spark
NextHand
Nimble Fencer
Wandering Mimic
Discard
Brick Thief
Feral Strike
Feral Strike
Wither
Older Brother
Tenderfoot
Wandering Mimic
Moment’s Peace
Moment’s Peace
Appel Stomp
Appel Stomp
Tech 2 card(s)
Get Paid + float - ($11)
Appel Stomp sidelines SQL Cadet, I draw, Appel Stomp to top of draw - ($10)
Appel Stomp sidelines Tenderfoot, I draw, Appel Stomp to top of draw - ($9)
Appel Stomp sidelines Oni, I draw, Appel Stomp to discard - ($8)
Appel Stomp sidelines technician Cadet, I draw, Appel Stomp to discard - ($7)
Nimble Fencer - ($5)
Timely Messenger - ($4)
Two Step on Fencer and Messenger - ($2)
River, Cal, Fencer and Messenger hit your base for 13 and lethal!
Float ($2)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- River lvl 5 (3/2)
- Calamandra lvl 5 (4/4)
- Nimble Fencer (4/4), dance partner
- Timely Messenger (3/2), dance partner
- Two Step, channeled by River
Buildings:
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Let’s do the dance and see if we can get lethal.
@flagrantangles’s turn!
1 Like
Bamboozled! Well done! You’re up first for the next one if you’d like to continue!
Sure thing!
P1T1
StartingHand Workers
STARTING HAND
Spark
Wither
Bloom
Granfalloon Flagbearer
Fruit Ninja
WORKERS
Spark
NextHand
Timely Messenger
Older Brother
Helpful Turtle
Tenderfoot
Brick Thief
Discard
Bloom
Wither
Granfalloon Flagbearer
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fruit Ninja - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Fruit Ninja (2/2)
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Not a great opening split.
@flagrantangles’s turn!
P2T1
Starting Hand Workers
STARTING HAND
Bloom
Tenderfoot
Brick Thief
Spark
Older Brother
WORKERS
Spark
Next Hand
Brick Thief
Helpful Turtle
Granfalloon Flagbearer
Fruit Ninja
Timely Messenger
Discard
Bloom
Wither
Tenderfoot
Older Brother
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon General Onimaru. - ($2)
Onimaru Blooms himself. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Onimaru (1) 3/4A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Let’s try again.
@Dreamfire’s turn!
You’re $1 short for this (that’s why the Ninja’s in lookout!)
1 Like
Oops, I overlooked that entirely. My turn has been adjusted.
1 Like
P1T2
Tech StartingHand Workers
TECH
Behind the Ferns
Nimble Fencer
STARTING HAND
Tenderfoot
Timely Messenger
Helpful Turtle
Older Brother
Brick Thief
WORKERS
Spark
Helpful Turtle
NextHand
Timely Messenger
Granfalloon Flagbearer
Older Brother
Bloom
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Tenderfoot - ($2)
Brick Thief, pings your base to 19 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Tenderfoot (1/2)
-
Lookout:
In Play:
- Fruit Ninja (2/2)
- Brick Thief (2/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I wonder if I could get some value out of BtF.
@flagrantangles’s turn!