mdn1111
December 13, 2016, 2:18pm
101
P2T2
Tech StartingHand Workers
TECH
Ardra’s Boulder
Bird’s Nest
STARTING HAND
Playful Panda
Verdant Tree
Spore Shambler
Young Treant
Tiger Cub
Bird’s Nest
WORKERS
Ironbark Treant
Tiger Cub
NextHand
Playful Panda
Merfolk Prospector
Rampant Growth
Forest’s Favor
Ardra’s Boulder
Tech 2 card(s)
Get Paid - ($6)
Young Treant, draw 1 - ($4)
Worker
Bird’s Nest - ($2)
Tech I - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rook (2/4A)
[I]Elite[/I]:
[I]Scavenger[/I]: BirdA
[I]Technician[/I]: BirdB
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Bird’s Nest
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 2
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P1T3
Tech StartingHand Workers
TECH
Plague Spitter
Spirit of the Panda
STARTING HAND
Spore Shambler
Forest’s Favor
Tiny Basilisk
Tiny Basilisk
WORKERS
Verdant Tree
Ironbark Treant
Spore Shambler
NextHand
Forest’s Favor
Tiger Cub
Rampant Growth
Young Treant
Tech 2 card(s)
Get Paid - ($6)
Use Merfolk Prospector Ability - ($7)
Worker
Tiny Basilisk - ($5)
Argagarg - ($3)
Argagarg 1->3 - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Playful Panda (2/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp A (0/1)
[I]Technician[/I]: Wisp B (0/1)
[I]Lookout[/I]: Tiny Basilisk (1/2)
[B]In Play:[/B]
Merfolk Prospector (1/1)
Argagarg Lvl. 3 (1/4)
Rich Earth
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
mdn1111
December 13, 2016, 2:35pm
103
P2T3
Tech StartingHand Workers
TECH
Barkcoat Bear
Barkcoat Bear
STARTING HAND
Ardra’s Boulder
Forest’s Favor
Rampant Growth
Merfolk Prospector
Playful Panda
WORKERS
Ironbark Treant
Tiger Cub
Playful Panda
NextHand
Spore Shambler
Barkcoat Bear
Verdant Tree
Barkcoat Bear
Tech 2 card(s)
Get Paid - ($7)
Worker
Tech II - Ferocity - ($3)
Ardra’s Boulder - ($1)
Bird A kills your prospector
Bird B kils the Scavenger Wisp, draw a card
Merfolk Prospector - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Rook (2/4A)
[I]Elite[/I]: Ardra’s Boulder(1/6)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Bird’s Nest
BirdA
BirdB
Merfolk Prospector
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
Tiny Basilisk is unattackable by Tech 0 units, so the Birds cannot kill it.
mdn1111
December 13, 2016, 2:48pm
105
Ah, right, of course. Fixed my turn above
Sorry to ask again, but do you kill the scavenger and I get a gold. Or do you kill the technician and I draw a card?
mdn1111
December 13, 2016, 3:14pm
107
Technician, sorry, my bad. I always get the words mixed up
Don’t worry about it. I always have to double check that I attack the right Patrollers too.
P1T4
Tech StartingHand Workers
TECH
Plague Lab
Cursed Crow
STARTING HAND
Rampant Growth
Young Treant
Tiger Cub
Forest’s Favor
Tiny Basilisk
WORKERS
Verdant Tree
Ironbark Treant
Spore Shambler
Tiger Cub
NextHand
Spirit of the Panda
Merfolk Prospector
Forest’s Favor
Rampant Growth
Plague Spitter
Tech 2 card(s)
Draw a card from Technician
Get Paid + float - ($8)
Worker
Tech II (Disease) - ($4)
Tiny Basilisk trades with Rook, discard Bird’s Nest. (Argagarg 3->5, Water-Ele)
Tiny Basilisk - ($2)
Use Argagarg’s Midband on Playful Panda.
Playful Panda attacks Ardra’s Boulder dealing 3 damage and taking 1(-1 armor) damage.
Float ($2)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Water Elemental (3/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp A (0/1)
[I]Technician[/I]:
[I]Lookout[/I]: Tiny Basilisk (1/2)
[B]In Play:[/B]
Argagarg Lvl. 5 (1/5)
Playful Panda (2/2)
Rich Earth
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 8
mdn1111
December 13, 2016, 3:47pm
109
Is the Panda a 2/1, having taken 1 from the Boulder?
The one damage got absorbed by the armor from Argagarg’s Midband so it is still a 2/2.
mdn1111
December 13, 2016, 3:52pm
111
P2T4
Tech StartingHand Workers
TECH
Moss Ancient
Moss Ancient
STARTING HAND
Verdant Tree
Spore Shambler
Barkcoat Bear
Barkcoat Bear
WORKERS
Ironbark Treant
Tiger Cub
Playful Panda
Verdant Tree
NextHand
Forest’s Favor
Spore Shambler
Rampant Growth
Tech 2 card(s)
Get Paid+Prospect - ($9)
Worker
Barkcoat Bear - ($5)
Barckoat Bear - ($1)
The Birds kill the Panda, are killed by Anti-Air
Float ($1)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Ardra’s Boulder(0/3A)
[I]Elite[/I]: Young Treant(1/2)
[I]Scavenger[/I]: Barkcoat BearA
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Barkcoat BearB
Merfolk Prospector
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Feral)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 9
That is so many Bears!
P1T5
Tech StartingHand Workers
TECH
Sickness
Wandering Mimic
STARTING HAND
Spirit of the Panda
Plague Spitter
Forest’s Favor
Rampant Growth
Merfolk Prospector
WORKERS
Verdant Tree
Ironbark Treant
Spore Shambler
Tiger Cub
Merfolk Prospector
NextHand
Plague Lab
Tiny Basilisk
Young Treant
Playful Panda
Cursed Crow
Tech 2 card(s)
Get Paid + float - ($10)
Worker
Use Argagarg’s Midband on Water Elemental.
Water Elemental kills Ardra’s Boulder.
Tiny Basilisk trades with Barkcoat Bear A. You get 1 gold.
Plague Spitter - ($7)
Tech Lab (Balance) - ($6)
Float ($6)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Plague Spitter (3/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp A (0/1)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Argagarg Lvl. 5 (1/5)
Water Elemental (3/3)
Rich Earth
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Tech Lab HP: 4 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 6
Workers: 9
mdn1111
December 13, 2016, 4:53pm
113
P2T5
Tech StartingHand Workers
TECH
Gigadon
Gigadon
STARTING HAND
Forest’s Favor
Rampant Growth
Spore Shambler
WORKERS
Ironbark Treant
Tiger Cub
Playful Panda
Verdant Tree
Spore Shambler
NextHand
Moss Ancient
Bird’s Nest
Moss Ancient
Discard
Barkcoat BearA
Ardra’s Boulder
Rampant Growth
Forest’s Favor
Gigadon
Gigadon
Tech 2 card(s)
Get Paid + float+ Scavenge+Prospect - ($12)
Worker
Tech III - ($7)
Quince - ($5)
MirrorB - ($3)
Rampant Growth BearB - ($0)
BearB kills the Spitter, taking 1 rune, and overpowers to kill the wisp, so you get a gold
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Young Treant(0/2A)
[I]Elite[/I]:
[I]Scavenger[/I]: MirrorA
[I]Technician[/I]: MirrorB
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Barkcoat BearB(4/4)
Merfolk Prospector
Quince
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Feral)
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 6
[B]Gold:[/B]
Gold: 0
Workers: 10
P1T6
Tech StartingHand Workers
TECH
Tyrannosaurus Rex
Tyrannosaurus Rex
STARTING HAND
Cursed Crow
Young Treant
Tiny Basilisk
Plague Lab
Playful Panda
Sickness
WORKERS
Verdant Tree
Ironbark Treant
Spore Shambler
Tiger Cub
Merfolk Prospector
Playful Panda
NextHand
Rampant Growth
Tiny Basilisk
Wandering Mimic
Discard
Plague Spitter
Tyrannosaurus Rex
Tyrannosaurus Rex
Sickness
Tech 2 card(s)
Get Paid + float + Scavenger - ($16)
Worker
Young Treant, draw a card. - ($14)
Plague Lab, puts a - rune on all of your units. This kills the two mirrors and the Merfolk Prospector. You get 1 gold and 1 card. - ($11)
Tiny Basilisk - ($9)
Cursed Crow - ($6)
Water Elemental kills Young Treant.
Tech III - ($1)
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Argagarg Lvl. 5 (1/5)
[I]Technician[/I]: Young Treant (0/2)
[I]Lookout[/I]: Cursed Crow (3/3)
[B]In Play:[/B]
Water Elemental (3/3)
Tiny Basilisk (1/2)
Plague Lab (-/4)
Rich Earth
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Disease)
Tech III HP: 5
Tech Lab HP: 4 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 2
Disc: 4
[B]Gold:[/B]
Gold: 1
Workers: 10
mdn1111
December 13, 2016, 6:52pm
115
P2T6
StartingHand Workers
STARTING HAND
Bird’s Nest
Moss Ancient
Moss Ancient
Barkcoat BearA
WORKERS
Ironbark Treant
Tiger Cub
Playful Panda
Verdant Tree
Spore Shambler
NextHand
Rampant Growth
Merfolk Prospector
Gigadon
Gigadon
Discard
Young Treant)
Moss Ancient
Bird’s Nest
Tech 0 card(s)
Get Paid+scavenge+draw - ($11)
Don’t Worker
Moss Ancient - ($4)
Barkcoat BearA - ($0)
SquirrelsB and C die killing the tiny basilisk
Barkcoat BearB deals 3 to Arg
SquirrelA deals 1 to Arg
Quince kills Arg
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Barkcoat BearA
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Moss Ancient
[I]Lookout[/I]:
[B]In Play:[/B]
Rich Earth
Barkcoat BearB(3/3)
Quince
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Feral)
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 10
Tiny Basilisk is unattackable by Tech 0 units.
mdn1111
December 13, 2016, 9:23pm
117
I will never remember this fact if I play this game for 500 years.
Yeah it is a very specific ability that doesn’t often play a role, but in this case it is exactly the reason why my patrol zone is so weird.^^
@mdn1111 Is this game still on?