(Casual) Dwarddd [Balance]/Necro/Strength vs Nekoatl monoPurple

Mm, sorry, your deck can get a lot of cool worth from a mythmaking but Balance has so much anti-upgrade i couldn’t let it stick xd

P2T1


StartingHand Workers

STARTING HAND
Tiger Cub
Rich Earth
Rampant Growth
Ironbark Treant
Young Treant


WORKERS
Rich Earth


NextHand

Forest’s Favor
Playful Panda
Verdant Tree
Spore Shambler
Merfolk Prospector


Discard

Rampant Growth
Ironbark Treant
Young Treant


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bigby - ($2)
Tiger Cub - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bigby(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tiger Cub(2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

I may not be able to get at that BI next turn, but want the easy heals that Bigby brings for some attrition

@Nekoatl’s turn!

1 Like

P1T2


Tech StartingHand Workers

TECH
Fuzz Cuddles
Fuzz Cuddles


STARTING HAND
Manufactured Truth
Lawful Search
Bluecoat Musketeer
Jail
Porkhand Magistrate


WORKERS
Traffic Director
Lawful Search


NextHand

Spectral Aven
Porkhand Magistrate
Arrest
Fuzz Cuddles
Jail


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bluecoat Musketeer - ($2)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer (1/2A) Long-range
  • :psfist: Elite: L1 Setsuki Hiruki (2/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Building Inspector (1/1) Tax

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

Bigby, eh? Interesting choice… it means Green spells are less of a threat. Well, I need some Tech I units to defend against Tiny Basilisk, and Fuzz seems like an excellent choice, as they’ll continue providing value even while disabled. So, puny Bluecoat has to take point.

RuleChanges
Nerfs
Vandy Remove resist 1 at midband
Garth Reduce midband stats to 2/3
MoLaC If you have no units in play, remove all runes from this
Lich’s Bargain Base damage increased from 4 to 6
Pirate Gunship Remove obliterate 2
Deteriorate Increase cost to 1
Dark Pact Increase cost to 1
Bird’s Nest Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits Change to apply to “Purple Soldiers and Mystics”
Buffs
Troq Swap midband and maxband
Mid at 4 and max at 7
Let maxband target any building
The Boot Modify text to “Destroy a tech 0 unit, a tech 1 unit, or an upgrade”, change card type from “Spell - Debuff” to “Spell”

P2T2


Tech StartingHand Workers

TECH
Scribe
Scribe


STARTING HAND
Spore Shambler
Forest’s Favor
Merfolk Prospector
Playful Panda
Verdant Tree


WORKERS
Rich Earth
Forest’s Favor


NextHand

Spore Shambler
Verdant Tree
Ironbark Treant
Scribe
Scribe


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 for threee gold - ($2)
Playful Panda - ($0)
Bigby and Cub kill Musketeer

Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp(0/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tiger Cub(2/1)
  • L1 Bigby(2/2)
  • Playful Panda(2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

@Nekoatl’s turn!

Looks like you forgot to set your Tech I HP; don’t forget that it’s already built.

P1T3


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Porkhand Magistrate
Jail
Fuzz Cuddles
Spectral Aven
Arrest


WORKERS
Traffic Director
Lawful Search
Jail


NextHand

Fuzz Cuddles
Reputable Newsman
Arrest
Manufactured Truth


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Setsuki and Building Inspector kill Wisp
Fuzz Cuddles - ($3)
Porkhand Magistrate - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fuzz Cuddles (2/3) Healing 1
  • :pschip: Technician: Porkhand Magistrate (2/3) Subpoena
  • :target: Lookout:

In Play:

  • L1 Setsuki Hiruki (1/3) Tax
  • Building Inspector (1/1) Tax

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

I guess I need the Flagbearers as well, although I’ll need to watch out for Bigby’s midband regarding my Illusions. Looks like he’s not taking advantage of Green’s economy boosters, at least so far… but he might be planning to use an early Injunction. In any case, if I can get him spending enough gold to clear the way to Setsuki, her starting ability might turn out to be strong protection, which would be really cool.

P2T3


Tech StartingHand Workers

TECH
Bone Collector
Injunction


STARTING HAND
Verdant Tree
Ironbark Treant
Scribe
Scribe
Spore Shambler
Rampant Growth
Young Treant


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth


NextHand

Ironbark Treant
Verdant Tree
Merfolk Prospector
Young Treant
Injunction


Tech 2 card(s)
Get Paid - ($7)
Scribe, draw - ($5)
Scribe, draw - ($3)
midband bigby - ($1)
worker - ($0)
Bigby and Panda kill Porkhand, you draw

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe(1/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: Scribe(1/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tiger Cub(2/1)
  • L3 Bigby(2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

options r play some scribes or buff my units with Spore shambler and build Verdant tree. it feels like a waste of my sorely bought tech 1 to ignore the scribes

also just realised i did my maths wrong with spore shambler, so yeah happy with this, injunction to remove fuzz from patrol should let me kill the BI and then tech up next turn and the scribes mean i have a good chance of drtawing it

@Nekoatl’s turn!

P1T4


Tech StartingHand Workers

TECH
Fox’s Den Students
Fox’s Den Students


STARTING HAND
Reputable Newsman
Manufactured Truth
Fuzz Cuddles
Arrest
Spectral Flagbearer


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth


NextHand

Spectral Flagbearer
Spectral Aven
Bluecoat Musketeer
Arrest
Spectral Flagbearer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Expensive Arrest SQL - ($3)
Midband Setsuki - ($0)
Fuzz wounds Scavenger, Inspector trades with it
Setsuki swiftly kills Bigby, maxbands

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Setsuki Hiruki (3/4) Tax, ambush, fast
  • Fuzz Cuddles (2/2) Healing 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Here’s hoping he workered Rampant Growth in anticipation of the Newsman…

P2T4


Tech StartingHand Workers

TECH
Insurance Agent
Doom Grasp


STARTING HAND
Merfolk Prospector
Ironbark Treant
Injunction
Verdant Tree
Young Treant
Spore Shambler


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth
Ironbark Treant


NextHand

Insurance Agent
Playful Panda(2/2)
Bone Collector
Verdant Tree
Spore Shambler


Tech 2 card(s)
Get Paid + scav - ($9)
Young Treant, draw - ($7)
Tech 2 Law - ($3)
Tiger cub trades with Fuzz
Merfolk Prospector - ($2)
Worker - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant(0/2a)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector(1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Scribe(1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

doomgrasp for the sets, this is rocky but at least i get to tech 2 first.
i think I’ll aim for a rapid tech 3 again… lets try Law this time, insurance agent for the card draw to hopefully chain some injunctions on their tech 2

@Nekoatl’s turn!

P1T5


Tech StartingHand Workers

TECH
Shuriken Hail
Shuriken Hail


STARTING HAND
Spectral Aven
Bluecoat Musketeer
Spectral Flagbearer
Spectral Flagbearer
Arrest
Fuzz Cuddles
Building Inspector


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth
Bluecoat Musketeer


NextHand

Reputable Newsman
Fox’s Den Students
Porkhand Magistrate


Discard

Fuzz Cuddles
Shuriken Hail
Shuriken Hail
Arrest


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Spectral Aven - ($5)
Spectral Flagbearer - ($4)
Spectral Flagbearer - ($3)
Building Inspector - ($2)
Fuzz Cuddles - ($0)
Setsuki kills SQL

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fuzz Cuddles (2/3A) Healing 2
  • :psfist: Elite:
  • :ps_: Scavenger: Spectral Flagbearer (2/2) Target
  • :pschip: Technician: Spectral Flagbearer (2/2) Target
  • :target: Lookout:

In Play:

  • L6 Setsuki Hiruki (3/4) Tax, ambush, fast
  • Spectral Aven (2/2) Flying
  • Building Inspector (1/1) Tax

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

This should be enough pressure to discourage a Tech III, hopefully.

Geez there’s me thinking “fine they can have some extra cards they’ll probably just be teching up anyway” :sweat_smile:

P2T5


Tech StartingHand Workers

TECH
Lawbringer Gryphon
Lawbringer Gryphon


STARTING HAND
Playful Panda(2/2)
Bone Collector
Verdant Tree
Spore Shambler
Insurance Agent


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth
Ironbark Treant
Verdant Tree


NextHand

Doom Grasp
Scribe(1/3a)
Tiger Cub(2/1)
Injunction


Discard

Young Treant(0/2a)
Spore Shambler
Playful Panda(2/2)
Lawbringer Gryphon
Lawbringer Gryphon


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 3, expensive (ouch this BI is getting value) - ($3)
Insurance Agent, pop scavenger flagbearer - ($2)
Bone Collector - ($0)
Tap merfolk - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector(3/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: Insurance Agent(2/2)
  • :pschip: Technician: Scribe(1/3)
  • :target: Lookout:

In Play:

  • Merfolk Prospector(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

i wasn’t seeing that coming, but i think the lack of tech 2 will surely start costing them… arrest could mean a tech break but setsuki is getting doomgrasped next turn and i should have enough gold for that as well as injunction on tech 1 so after that tech 3 should stick

given my last few games of early teching tech 3s I think they’ll sink attacks into tech 3 (not that destroying my tech 2 would matter lol)

@Nekoatl’s turn!

I would tech up if I could afford to, but my priority is preventing you from playing cards that I can’t deal with.

P1T6


Tech StartingHand Workers

TECH
Free Speech
Free Speech


STARTING HAND
Fox’s Den Students
Reputable Newsman
Porkhand Magistrate
Fox’s Den Students
Fuzz Cuddles


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth
Bluecoat Musketeer


NextHand

Shuriken Hail
Arrest
Shuriken Hail
Spectral Flagbearer


Discard

Fox’s Den Students
Fox’s Den Students
Building Inspector
Fuzz Cuddles
Porkhand Magistrate


Tech 2 card(s)
Get Paid + scavenger - ($10)
Reputable Newsman, $4 blocked - ($8)
Fox’s Den Students - ($4)
Fox’s Den Students - ($0)
Building Inspector attacks SQL
Setsuki kills SQL
Spectral Aven and 3 hasty stealthy Ninjas break Tech III
5 hasty stealthy Ninjas break Tech II

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fuzz Cuddles (2/3A) Healing 2
  • :psfist: Elite:
  • :ps_: Scavenger: Spectral Flagbearer (2/2) Target
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Setsuki Hiruki (3/4) Tax, ambush, fast
  • Spectral Aven (2/2) Flying
  • Reputable Newsman (0/3) $4
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

Definitely applying pressure, though I’m feeling the pinch finding money to pay for all these cards. Stopping Judgment Day is now my top priority.

1 Like

Ooh that was a difficult Setsuki to kill, of the multiple potential ways i had lined up this is the least efficient by so damn far

P2T6


Tech StartingHand Workers

TECH
Moment’s Peace
Moment’s Peace


STARTING HAND
Doom Grasp
Scribe(1/3a)
Injunction
Tiger Cub(2/1)
Spore Shambler


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth
Ironbark Treant
Verdant Tree


NextHand

Lawbringer Gryphon
Lawbringer Gryphon
Young Treant(0/2a)
Playful Panda(2/2)
Bone Collector(3/3a)


Discard

Injunction
Insurance Agent(2/2)
Scribe(1/3)
Merfolk Prospector(1/1)
Tiger Cub(2/1)
Doom Grasp
Spore Shambler


Tech 2 card(s)
Get Paid + float - ($11)
Scribe, draw - ($9)
Bigby - ($7)
Injunction on tech 1 - ($4)
Insurance agent, scribe and prospector trade with sets - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe(1/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Bigby(2/4)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
    Tech 3 out of commision

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

That’s a lot of control, so many plans scuppered, but i think this is still doable, (muahaha i have stalls of 3 different gold values, no reputable newsman can stop them all)

@Nekoatl’s turn!

Edit: base hp

I was hoping it would be too expensive to be possible, but I see now that was overly optimistic. This is turning into quite the interesting game!

P1T7


Tech StartingHand Workers

TECH
Mind Control
Mind Control


STARTING HAND
Spectral Flagbearer
Shuriken Hail
Shuriken Hail
Arrest


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth
Bluecoat Musketeer


NextHand

Building Inspector
Free Speech
Fox’s Den Students
Spectral Flagbearer
Free Speech


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Sirus Quince - ($6)
Arrest SQL - ($4)
Spectral Aven and 2 Ninjas kill Bigby
Heroes’ Hall - ($2)
Maxband Quince - ($0)
5 Ninjas break Tech II
1 Ninja damages Tech I

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Sirus Quince (1/5A) Mirror, copy, bond
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • Fuzz Cuddles (2/3) Healing 2
  • Spectral Flagbearer (2/2) Target
  • Spectral Aven (2/2) Flying
  • Reputable Newsman (0/3) $4
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

I have learned my lesson and will not hesitate to deploy the Heroes’ Hall. There’s a chance of drawing Mind Control off the reshuffle, so I’ll pay to top Quince off.

Yessir, this is a funky game indeed

P2T7


Tech StartingHand Workers

TECH
Judgment Day
Judgment Day


STARTING HAND
Playful Panda(2/2)
Lawbringer Gryphon
Lawbringer Gryphon
Young Treant(0/2a)
Bone Collector(3/3a)
Moment’s Peace


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth
Ironbark Treant
Verdant Tree
Playful Panda(2/2)


NextHand

Injunction
Lawbringer Gryphon
Lawbringer Gryphon
Moment’s Peace
Merfolk Prospector(1/1)


Tech 2 card(s)
Get Paid + float - ($11)
Midori - ($9)
Moment’s Peace - ($7)
Worker - ($6)

Float ($6)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Midori(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Scribe(1/3)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 6
  • Workers: 11
Thoughts

if they have free speech this turn I’m screwed. if not, I need to get through to the newsman before they do, and that could take a lot of Gold with spectral flag bearer and aven to pop, so maximum float

@Nekoatl’s turn!

P1T8


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Reteller of Truths


STARTING HAND
Free Speech
Free Speech
Fox’s Den Students
Spectral Flagbearer
Building Inspector


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth
Bluecoat Musketeer
Building Inspector


NextHand

Mind Control
Mind Control
Shuriken Hail
Fox’s Den Students
Arrest


Discard

Free Speech
Spectral Flagbearer
Fox’s Den Students
Free Speech
Macciatus, The Whisperer
Reteller of Truths


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Free Speech - ($6)
Tech II: Truth - ($2)
Setsuki Hiruki - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Ninja (1/1)
  • :pschip: Technician: Ninja (1/1)
  • :target: Lookout:

In Play:

  • L1 Setsuki Hiruki (1/3) Tax
  • L5 Sirus Quince (1/5) Mirror, copy, bond
  • Fuzz Cuddles (2/3) Healing 2
  • Spectral Flagbearer (2/2) Target
  • Spectral Aven (2/2) Flying
  • Reputable Newsman (0/3) $4
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Ninja (1/1)
  • Mirror Illusion (0/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Uh-oh, Midori’s prepped to attack by ground or air. Better have the Aven take point. No, wait, Free Speech will take care of it.

Well, you had the thing, so i lose XD
I think worth seeing if you can seal the deal

P2T8


StartingHand Workers

STARTING HAND
Moment’s Peace
Merfolk Prospector(1/1)
Lawbringer Gryphon
Injunction
Lawbringer Gryphon


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth
Ironbark Treant
Verdant Tree
Playful Panda(2/2)


NextHand

Tiger Cub(2/1)
Bone Collector(3/3a)
Judgment Day
Doom Grasp
Young Treant(0/2a)


Discard

Moment’s Peace
Lawbringer Gryphon
Lawbringer Gryphon
Injunction


Tech 0 card(s)
Get Paid + float - ($17)
Worker - ($16)
Tower - ($13)
Garth - ($11)
Merfolk Prospector - ($10)
Maxband Midori - ($3)
Midband Garth - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L4 Garth(2/4a)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector(1/1)
  • :pschip: Technician: L8 Midori(4/5)
  • :target: Lookout: Scribe(1/3)

In Play:
*

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 11

@Nekoatl’s turn!

P1T9


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Mind Control
Fox’s Den Students
Arrest
Shuriken Hail
Mind Control


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth
Bluecoat Musketeer
Building Inspector
Arrest


NextHand

Reteller of Truths
Free Speech
Shuriken Hail
Porkhand Magistrate
Fuzz Cuddles


Tech 2 card(s)
Get Paid - ($10)
Shuriken Hail peppers your patrol zone - ($9)
Mirror copies Spectral Flagbearer - ($7)
Flagbearer token and 2 Ninja trade with Garth
Midband Setsuki - ($6)
Spectral Aven attacks Midori
Setsuki swiftly kills Midori
Worker - ($5)
Quince attacks Scribe
1 Ninja trades with Scribe
Fuzz Cuddles, Spectral Flagbearer, and 1 Ninja break Tech III
Tech III - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Ninja (1/1)
  • :pschip: Technician: Ninja (1/1)
  • :target: Lookout:

In Play:

  • L6 Setsuki Hiruki (3/4) Tax, ambush, fast
  • L5 Sirus Quince (1/3) Mirror, copy, bond [2 dmg]
  • Fuzz Cuddles (2/2) Healing 2 [1 dmg]
  • Spectral Flagbearer (2/1) Target [1 dmg]
  • Spectral Aven (2/1) Flying [1 dmg]
  • Reputable Newsman (0/3) $4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

Thoughts

I think I can afford to worker Arrest at this point; after all, I have Mind Control and his Tech III is going down again. Plus, Liberty Gryphons are on the way and Injunction can no longer impede them.

P2T9


Tech StartingHand Workers

TECH
Insurance Agent


STARTING HAND
Bone Collector(3/3a)
Young Treant(0/2a)
Doom Grasp
Tiger Cub(2/1)
Judgment Day
Insurance Agent(2/2)
Scribe(1/3)
Judgment Day


WORKERS
Rich Earth
Forest’s Favor
Rampant Growth
Ironbark Treant
Verdant Tree
Playful Panda(2/2)


NextHand

Moment’s Peace
Spore Shambler
Judgment Day
Scribe(1/3)
Moment’s Peace


Tech 1 card(s)
Get Paid + scav, Technician draw - ($12)
Young treant, draw - ($10)
scribe, draw - ($8)
Insurance agent, pop flagbearer - ($7)
Bone Collector - ($5)
Tiger Cub - ($3)
Bigby - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector(3/3a)
  • :psfist: Elite: Young Treant(0+1/2)
  • :ps_: Scavenger: Insurance Agent(2/2)
  • :pschip: Technician: Tiger Cub(2/2)
  • :target: Lookout: Scribe(1/3)

In Play:

  • L1 Bigby(2/3)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11

@Nekoatl’s turn!

P1T10


Tech StartingHand Workers

TECH
Fox’s Den School
Jade Fox, Den’s Headmistress


STARTING HAND
Porkhand Magistrate
Fuzz Cuddles
Shuriken Hail
Free Speech
Reteller of Truths
Mind Control
Shuriken Hail


WORKERS
Traffic Director
Lawful Search
Jail
Manufactured Truth
Bluecoat Musketeer
Building Inspector
Arrest
Porkhand Magistrate


NextHand

Spectral Flagbearer
Fox’s Den Students
Macciatus, The Whisperer


Discard

Spectral Flagbearer
Fox’s Den School
Jade Fox, Den’s Headmistress
Shuriken Hail
Shuriken Hail
Free Speech
Mind Control


Tech 2 card(s)
Get Paid - ($11)
Worker - ($10)
Shuriken Hail - ($9)
Shuriken Hail - ($8)
Free Speech - ($6)
Fuzz Cuddles - ($4)
Reteller of Truths - ($2)
Garus Rook - ($0)
Aven kills SQL
Quince kills Lookout
Fuzz Cuddles and Setsuki break Tech III

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Garus Rook (2/4A)
  • :psfist: Elite:
  • :ps_: Scavenger: Reteller of Truths (3/3) Retell
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Setsuki Hiruki (3/3) Tax, ambush, fast [1 dmg]
  • L5 Sirus Quince (1/3) Mirror, copy, bond [2 dmg]
  • Fuzz Cuddles (2/2) Healing 2 [1 dmg]
  • Fuzz Cuddles (2/3) Healing 2
  • Spectral Aven (2/1) Flying [1 dmg]
  • Reputable Newsman (0/3) $4
  • Ninja (1/1)
  • Ninja (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech III HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 12

Thoughts

I feel like I have leeway to branch into Ninjutsu.

1 Like

While the shuriken hails are cool, it’s the Free Speech that means I concede here! GG and really WP, a very fun game. MVP reputable newsman i reckon

1 Like

I picked Blue starter for that one card alone. :wink: GG WP!

1 Like