Casual Dreamfire vs Moby Dick test games

Ok this time I have the bad start.

Casual P1T1

P1 [Finesse]/Discipline/Strength vs. P2


StartingHand Workers

STARTING HAND
Older Brother (2/2)
Spark
Brick Thief (2/1)
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)


WORKERS
Granfalloon Flagbearer (2/2)


NextHand

Bloom
Wither
Fruit Ninja (2/2)
Timely Messenger (1/1)
Tenderfoot (1/2)


Discard

Spark
Older Brother (2/2)
Brick Thief (2/1)
Helpful Turtle (1/2)


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)

Float ($1)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 5

I’m not testing this deck for tournaments, I just want to see how it plays. If you think it’ll be a boring game, we don’t have to play :man_shrugging:

No :slight_smile: don’t get me wrong. I just want to give you a fair game to learn from it.

I think the deck I am playing is one of the strongest in this game. You have with Troq the by far weakest spec. So I feel I have to compensate somehow.

P2T1


StartingHand Workers

STARTING HAND
Fruit Ninja
Spark
Granfalloon Flagbearer
Brick Thief
Bloom


WORKERS
Fruit Ninja


NextHand

Timely Messenger
Older Brother
Helpful Turtle
Wither
Tenderfoot


Discard

Granfalloon Flagbearer
Bloom
Spark


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Brick Thief, your base to 19 - ($2)
Troq - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brick Thief (2/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Troq lvl 1 (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

@Moby_Dick’s turn!

Casual P1T2

P1 [Finesse]/Discipline/Strength vs. P2


Tech StartingHand Workers

TECH
Nimble Fencer (2/3)
Martial Mastery


STARTING HAND
Timely Messenger (1/1)
Bloom
Tenderfoot (1/2)
Wither
Fruit Ninja (2/2)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)


NextHand

Timely Messenger (1/1)
Tenderfoot (1/2)
Nimble Fencer (2/3)
Helpful Turtle (1/2)


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Wither SL - ($3)
Bloom Grave - ($1)
Grave kills Troq midbands
Tech1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave L3 (4/5)+

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

OK, Troq as a scrifice… Take it or let him fight with troq for some rounds?

Post draw: Unfortanetly MM is in the wrong hand.

Brick Thief has resist 1, so you’re $1 short.

1 Like

Of course… That was reason why you played him. I have redone the whole turn.

Casual P1T2

P1 [Finesse]/Discipline/Strength vs. P2


Tech StartingHand Workers

TECH
Nimble Fencer (2/3)
Nimble Fencer (2/3)


STARTING HAND
Timely Messenger (1/1)
Wither
Bloom
Tenderfoot (1/2)
Fruit Ninja (2/2)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)


NextHand

Wither
Bloom
Spark
Nimble Fencer (2/3)
Older Brother (2/2)


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Grave kills SL midbands - ($3)
Tenderfoot - ($2)
Tech1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave L3 (3/4)

Buildings:

  • :heart: Base HP: 19

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Iron Man
Iron Man


STARTING HAND
Tenderfoot
Older Brother
Helpful Turtle
Timely Messenger
Wither


WORKERS
Fruit Ninja
Helpful Turtle


NextHand

Older Brother
Brick Thief
Iron Man
Timely Messenger
Wither


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Troq to midband, readily kills SQL - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Troq lvl 4 (3/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

@Moby_Dick’s turn!

Casual P1T3

P1 [Finesse]/Discipline/Strength vs. P2


Tech StartingHand Workers

TECH
Star-Crossed Starlet (3/2)
Maestro (3/5)


STARTING HAND
Nimble Fencer (2/3)
Bloom
Older Brother (2/2)
Wither
Spark


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Older Brother (2/2)


NextHand

Helpful Turtle (1/2)
Brick Thief (2/1)
Nimble Fencer (2/3)
Timely Messenger (1/1)


Discard

Tenderfoot (1/2)
Bloom
Spark
Wither
Star-Crossed Starlet (3/2)
Maestro (3/5)


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Grave kills SL
Bloom Fencer - ($2)
Fencer kills Troq

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave L5 (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nimble Fencer (3/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

Troq scav, so probably Iron man. Need to kill him before he has the first one. Need anyway to go down on cards

P2T3


Tech StartingHand Workers

TECH
Potent Basilisk
Fairie Dragon


STARTING HAND
Brick Thief
Older Brother
Iron Man
Timely Messenger
Wither


WORKERS
Fruit Ninja
Helpful Turtle
Brick Thief


NextHand

Iron Man
Granfalloon Flagbearer
Spark
Bloom


Discard

Tenderfoot
Wither
Timely Messenger
Older Brother
Potent Basilisk
Fairie Dragon


Tech 2 card(s)
Get Paid + scav - ($8)
Worker - ($7)
Iron Man - ($4)
Midori - ($2)
Wither kills Fencer - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man (3/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Midori lvl 1 (2/3)

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8

@Moby_Dick’s turn!

Ok was a mistake last turn. Should have put you on iron man and a 33 grave anyway does not help there. Than I would not have the wither risk…

Casual P1T4

P1 [Finesse]/Discipline/Strength vs. P2


Tech StartingHand Workers

TECH
Grounded Guide (4/4)
Martial Mastery


STARTING HAND
Brick Thief (2/1)
Nimble Fencer (2/3)
Helpful Turtle (1/2)
Timely Messenger (1/1)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Older Brother (2/2)
Brick Thief (2/1)


NextHand

Maestro (3/5)
Grounded Guide (4/4)
Tenderfoot (1/2)
Spark


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 - ($4)
maxband grave - ($2)
Grave kills SL
Fencer - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave L7 (4/2)
  • :target: Lookout:

In Play:

  • Nimble Fencer (3/1)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

That damn wither…

Have forgotten the fencer. Need to redraw

Maxband Grave has 4 ATK, that’s not enough to kill Iron Man in SQL.

OK need to do it tomorrow. Was playing while doing something different, sorry.

1 Like

Ok I think I sorted it out.

Casual P1T4

P1 [Finesse]/Discipline/Strength vs. P2


StartingHand Workers

STARTING HAND
Brick Thief (2/1)
Nimble Fencer (2/3)
Helpful Turtle (1/2)
Timely Messenger (1/1)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Older Brother (2/2)
Brick Thief (2/1)


NextHand

Wither
Star-Crossed Starlet (3/2)
Bloom
Martial Mastery


Tech 0 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 - ($4)
Fencer - ($2)
Maxband Grave 0

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Grave L7 (4/5)

In Play:
*

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

That damn wither… Wrong decision last turn.

P2T4


Tech StartingHand Workers

TECH
Moment’s Peace
Wandering Mimic


STARTING HAND
Spark
Iron Man
Bloom
Granfalloon Flagbearer


WORKERS
Fruit Ninja
Helpful Turtle
Brick Thief


NextHand

Spark
Wandering Mimic
Fairie Dragon
Moment’s Peace


Tech 2 card(s)
Get Paid - ($8)
Skip worker.
Midori to lvl 6 - ($3)
Spark Nimble Fencer - ($2)
Midori kills Fencer.
Bloom Iron Man - ($0)
Iron Man kills Grave, Midori to maxband.

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Midori lvl 8 (4/5)
  • Iron Man (5/2),+

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

@Moby_Dick’s turn!

Ok well played, I think you got me… But you have to fight me down. I hope you workered brick thief early like last game. If you have him or bloom it is probably over.

Casual P1T5

P1 [Finesse]/Discipline/Strength vs. P2


Tech StartingHand Workers

TECH
Blademaster (7/5)
Martial Mastery


STARTING HAND
Star-Crossed Starlet (3/2)
Martial Mastery
Bloom
Wither


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Older Brother (2/2)
Brick Thief (2/1)
Bloom


NextHand

Nimble Fencer (2/3)
Tenderfoot (1/2)
Maestro (3/5)
Spark
Timely Messenger (1/1)


Discard

Nimble Fencer (2/3)
Martial Mastery
Star-Crossed Starlet (3/2)
Wither


Tech 0 card(s)
Get Paid + float - ($8)
Worker - ($7)
Rook - ($5)
River - ($3)

Float ($3)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: River
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

Ok need to take some risk, I am behind… Next round tech 3 if he does not break tech 2 and hopfefully some cheap fencers. I think he hast to kill river so 6 of 7. If breaks tech 2 game over…

I have neither of those, unfortunately.

P2T5


Tech StartingHand Workers

TECH
T-Rex
T-Rex


STARTING HAND
Wandering Mimic
Spark
Fairie Dragon
Moment’s Peace


WORKERS
Fruit Ninja
Helpful Turtle
Brick Thief
Spark


NextHand

Granfalloon Flagbearer
Wither
Timely Messenger
Tenderfoot


Discard

Iron Man
Moment’s Peace
Fairie Dragon
Wandering Mimic
T-Rex
T-Rex


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Balance) - ($3)
Iron Man trades with Rook, levels fizzle.
Midori hits your base to 15.
Moment’s Peace - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Midori lvl 8 (4/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 9

@Moby_Dick’s turn!

OK I see, should have been your game. Now I am back.

Casual P1T6

P1 [Finesse]/Discipline/Strength vs. P2


Tech StartingHand Workers

TECH
Leaping Lizard (3/5)
Blademaster (7/5)


STARTING HAND
Maestro (3/5)
Spark
Nimble Fencer (2/3)
Tenderfoot (1/2)
Timely Messenger (1/1)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Older Brother (2/2)
Brick Thief (2/1)
Bloom
Spark


NextHand

Grounded Guide (4/4)
Martial Mastery
Helpful Turtle (1/2)


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Maestro - ($8)
Tenderfoot + Fencer
Tech 3 - ($3)
Grave - ($1)
River deals 2 damage to tech2
Tenderfoot + Fencer break tech2 via Maestro

Float ($1)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Maestro (3/5)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave (2/3)
  • :target: Lookout:

In Play:

  • Tenderfoot (1/2)
  • Nimble Fencer (2/3)
  • River L1 (2/3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10