Yeah, I feel that. Been there with a lot of cards I forgot about.
"P1T4
Tech StartingHand Workers
TECH
Void Star
Void Star
STARTING HAND
Stewardess of the Undone
Assimilate
Neo Plexus
Temporal Research
Tinkerer
WORKERS
Battle Suits
Forgotten Fighter
Temporal Research
NextHand
Time Spiral
Nullcraft
Fading Argonaut
Assimilate
Discard
Neo Plexus
Stewardess of the Undone
Tinkerer
Void Star
Void Star
Tech 2 card(s)
Get Paid, discard #2 of 4 - ($6)
Worker - ($5)
Plasmodium trades with Spitter
Mox attacks Vandy for 1 and exhausts
Exhaust Graveyard to replay Imp, you discard #4 of 5 after drawing - ($2)
Summon Prynn - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Thieving Imp 3/2
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 Prynn Pasternaak (4 fading runes) 1/3
- Hardened Mox (indestructible) 1/1
- Graveyard (3 HP) – Plasmodium, Skeleton Javelineer
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Trying to hit tech 2 next turn. getting Prynn out in case of max Vandy, hope not to get another SB
@hardy83’s turn!
"
Hm… Didn’t know that the tech draw changes the order of cards in the hand-column of the spreadsheet. Kinda strange… Anyway my discard doesn’t correspond to card #4 under the next hand section of t3…
"P2T4
Tech StartingHand Workers
TECH
Blackhand Dozer
Blackhand Dozer
STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Pestering Haunt
Plague Spitter
Deteriorate
WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
NextHand
Skeleton Javelineer
Shadow Blade
Dark Pact
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Cast stw, skip Mox, sac imp - ($4)
Vandy surprisingly has a free hit to break the graveyard
Hire plague spitter - ($1)
Float ($1)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Plague Spitter
-
Lookout:
In Play:
-
Vandy Anadrose, L3 (3/3) - sparkshot, resist
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
1 Like
So I got really greedy there, should’ve patrolled Mox just in case instead of forcing the trade to be lethal for L3 Vandy.
"P1T5
Tech StartingHand Workers
TECH
Now!
Temporal Distortion
STARTING HAND
Fading Argonaut
Assimilate
Nullcraft
Time Spiral
WORKERS
Battle Suits
Forgotten Fighter
Temporal Research
Nullcraft
NextHand
Origin Story
Now!
Assimilate
Argonaut
Tech 2 card(s)
Get Paid, Prynn loses a rune - ($7)
Worker - ($6)
Summon Fading Argonaut - ($4)
Tech 2 - Future - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox (indestructible) 1/1+a
-
Elite: Fading Argonaut (3 fading runes) 3/3
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 Prynn Pasternaak (3 fading runes) 1/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
we’ll handle it. tried to rush t2 but got nothing, at least we have OS and Argo coming up. plague spitter is mean…
@hardy83’s turn!
"
overlooked that i cant summon a second hero… turn back time with version control of spreadsheet and think a bit about my defense against doomed mox…
1 Like
still… some
s aligned here for me…
skipped worker and hired Imp instead of second hero. funny thing: next hand stays the same after re-randomizing:
P2T5
Tech StartingHand Workers
TECH
Crypt Crawler
Shrine of Forbidden Knowledge
STARTING HAND
Shadow Blade
Dark Pact
Skeleton Javelineer
Thieving Imp
Deteriorate
WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
NextHand
Jandra, the Negator
Blackhand Dozer
Graveyard
Discard
Dark Pact
Crypt Crawler
Shrine of Forbidden Knowledge
Deteriorate
Shadow Blade
Skeleton Javelineer
Tech 2 card(s)
Get Paid + float - ($10)
cast Dark Pact, deal 2 to my base, draw twice
cast Deteriorate to exhaust Mox
cast Shadow Blade on Fargo, random.org says you discard #4 of 4 - ($7)
Tech 2 Demonology - ($3)
skip worker
Vandy hits Prynn and levels twice, doom Plague Spitter and Mox
Plague Spitter breaks your Tech 2
hire Thieving Imp, random.org says #1 of 3 - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Thieving Imp (2/2)
-
Lookout:
In Play:
-
Vandy Anadrose, L5 (4/5) - sparkshot, resist
-
Plague Spitter (5/5) - doomed
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
Economy Info:
Cards:
Gold:
Thoughts
probably i should’ve teche a crypt crawler earlier instead of a second plague spitter(?)
that’s true… didn’t think about this after altering the turn. tried not to touch too many things 
…and in the end i couldn’t break his tech building without dooming plague spitter
1 Like
"P1T6
Tech StartingHand Workers
TECH
Undo
Gilded Glaxx
STARTING HAND
Origin Story
Argonaut
Assimilate
Now!
WORKERS
Battle Suits
Forgotten Fighter
Temporal Research
Nullcraft
Now!
NextHand
Stewardess of the Undone
Void Star
Time Spiral
Discard
Origin Story
Argonaut
Fading Argonaut
Assimilate
Undo
Gilded Glaxx
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Max Geiger - ($5)
Mox kills Imp
Maxband Geiger, trashing and replaying Mox - ($1)
Rebuild Tech 2
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox (indestructible) 1/1+a
-
Elite:
-
Scavenger:
-
Technician: L5 MAX Max Geiger (sparkshot) 3/4
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
Well this sucks. looks like my best option is to kill Imp and max Geiger to flicker mox into a blocker.
@hardy83’s turn!
"
[b]P2T6[/b]
Tech StartingHand Workers
TECH
Doom Grasp
Hooded Executioner
STARTING HAND
Blackhand Dozer
Graveyard
Jandra, the Negator
Sacrifice the Weak
WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
NextHand
Skeleton Javelineer
Graveyard
Blackhand Dozer
Hooded Executioner
Plague Spitter (3/3)
Tech 2 card(s)
Get Paid - ($9)
summon Garth - ($7)
exhaust Vandy, pay a gold and discard a card to fetch Metamorphosis from Codex - ($6)
Metamorphosis - ($0)
revive the previously doomed Plague Spitter from the dead with maxband Garth
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: :codexgarth: Garth Torken, L7 (5/6a) ++, invisible, readiness
-
Elite:
-
Scavenger: Plague Spitter (3/3) - anti-air
-
Technician:
-
Lookout:
In Play:
-
Vandy Anadrose, L5 (6/7) ++, invisible, readiness, sparkshot, resist
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
Economy Info:
Cards:
Gold:
Thoughts
So the options here are to either tech up, hire a dozer or fish for metamorphosis… think i gotta take the opportunity and go for metamorphosis instead of hiring a dozer… even if that means skipping worker again (?)
biggest threat at the moment is origin story and hasty boosted void star via now! i guess? with one gold in float he has theoretically enough to pull that stunt. there’s not much i can do against hasty void stars any way. a single gargoyle can only block 3 damage. that leaves him with quite an amount to distribute if boosted… while i have to remember: overpower only works for patrollers!
mid-term i want to catch his void stars and/or hive (?) with crypt crawler and finish them with dozers if need be… hope that’s viable (?) all the while i pose a threat with invisible boosted heros… i’ll tech another doom grasp for direct removal and a hooded executioner to boost if need be
2 Likes
thx guys for motivating me to play on! no matter the outcome, it’s an entertaining game! 
2 Likes
"P1T7
Tech StartingHand Workers
TECH
Ready or Not
Gilded Glaxx
STARTING HAND
Time Spiral
Void Star
Stewardess of the Undone
Void Star
WORKERS
Battle Suits
Forgotten Fighter
Temporal Research
Nullcraft
Now!
NextHand
Tinkerer
Plasmodium
Temporal Distortion
Discard
Origin Story
Argonaut
Fading Argonaut
Assimilate
Undo
Gilded Glaxx
Time Spiral
Ready or Not
Gilded Glaxx
Stewardess of the Undone
Tech 2 card(s)
Get Paid + float - ($10)
Geiger exhausts to discard and draw a card
Summon two Void Stars, trashing Mox - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Void Star (flying) 5/4
-
Elite:
-
Scavenger:
-
Technician: Void Star (flying) 5/4
-
Lookout:
In Play:
- L5 MAX Max Geiger (sparkshot) 3/4
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Future)
Economy Info:
Cards:
Gold:
Thoughts
Getting worse. messing up and losing graveyard might have been where I threw the game
@hardy83’s turn!
"
"P2T7
Tech StartingHand Workers
TECH
Hooded Executioner
Zarramonde, the Obliterator
STARTING HAND
Blackhand Dozer
Plague Spitter (3/3)
Graveyard
Skeleton Javelineer
Hooded Executioner
WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons
Pestering Haunt
Skeleton Javelineer
NextHand
Crypt Crawler
Deteriorate
Blackhand Dozer
Jandra, the Negator
Discard
Plague Spitter (3/3)
Blackhand Dozer
Graveyard
Hooded Executioner
Zarramonde, the Obliterator
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hire a boosted hooded executioner, sac your SQL void star - ($3)
Plague Spitter gives three runes to the other void star
Garth and vandy hit your base for 11 dmg
Hire a new plague Spitter - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Hooded Executioner (3/3a)
-
Elite:
-
Scavenger:
-
Technician: Plague Spitter (3/3) - anti-air
-
Lookout:
In Play:
-
Vandy Anadrose, L5 (6/7) ++, invisible, readiness, sparkshot, resist
-
Garth Torken, L7 (5/6) ++, invisible, readiness
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
Economy Info:
Cards:
Gold:
Thoughts
Going for the base. Hoping for dark pact + one hero damage to finish the game next turn. Risking Td-shenanigans by him
"
1 Like
Oof. I’ll concede there, my only hope was to get a flier through and losing one to Executioner wrecked me. Gg!
1 Like