bansa
1
@Nopethebard Let me know if you have a format in mind. i.e. number of games, alternating P1, etc.
P1T1
StartingHand Workers
STARTING HAND
Rich Earth
Forest’s Favor
Young Treant
Merfolk Prospector
Verdant Tree
WORKERS
Rich Earth
NextHand
Rampant Growth
Tiger Cub
Spore Shambler
Playful Panda
Ironbark Treant
Discard
Verdant Tree
Forest’s Favor
Young Treant
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Calamandra - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Merfolk Prospector (1/1)
- L1 Calamandra (2/3)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
standard start…
1 Like
P2t1
Starting Hand
Fox Primus
Sensei’s Advice
Aged Sensei
Fox Viper
Savior Monk
Worker
Fox Primus
Get paid ($5)
Worker ($4)
Savior Monk ($2)
Rook ($0)
Squad leader: Savior Monk (2/2)
Elite: Rook (2/4)
Base: 20
6 workers
Hand: 5
Deck: 0
Discard: 3
New Hand
Grappling hook
Morningstar Flagbearer
Smoker
Safe Attacking
Snapback
I figured just alternating P1 and as long as you want to keep playing
1 Like
bansa
4
P1T2
Tech StartingHand Workers
TECH
Galina Glimmer
Murkwood Allies
STARTING HAND
Ironbark Treant
Playful Panda
Tiger Cub
Spore Shambler
Rampant Growth
WORKERS
Rich Earth
Ironbark Treant
NextHand
Spore Shambler
Verdant Tree
Rampant Growth
Murkwood Allies
Tiger Cub
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Mid Cala kills Monk - ($2)
Playful Panda - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Merfolk Prospector (1/1), resist 1
-
Technician: Wisp (0/1), resist 1
-
Lookout:
In Play:
- L3 Calamandra (3/2), -2
- Playful Panda (2/2), resist 1
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
uh… not sure about this but need to kill that monk…
1 Like
bansa
5
Sounds good. Let’s start with two games and see where it goes. I might need to focus on the tourney when the next round starts.
1 Like
P2t2
Starting Hand
Grappling Hook
Morningstar Flagbearer
Smoker
Safe Attacking
Snapback
Worker
Safe Attacking
Tech
Rambasa Twin + Bird Nest
Get paid ($6)
Worker ($5)
Hook prospector to Squad Leader and Rook kills it ($4)
Morningstar Flagbearer ($1)
Tech 1 ($0)
Squad leader: Morningstar Flagbearer (2/2)
In play: Rook (2/3)
Base: 20
Tech 1: 5
7 workers
Hand: 4
Deck: 5
Discard: 0
New Hand
Smoker
Snapback
Fox Viper
Aged Sensei
bansa
7
Hook costs 1 for resist from Cala’s midband. Does that change your turn?
1 Like
Fixed it. No decision changes
1 Like
bansa
9
P1T3
Tech StartingHand Workers
TECH
Huntress
Gemscout Owl
STARTING HAND
Tiger Cub
Spore Shambler
Rampant Growth
Verdant Tree
Murkwood Allies
WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
NextHand
Forest’s Favor
Galina Glimmer
Young Treant
Merfolk Prospector
Huntress
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Max Cala kills Flagbearer - ($3)
Tiger Cub - ($1)
Tech I - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Playful Panda (2/2A), resist 1
-
Elite:
-
Scavenger: Wisp (0/1), resist 1
-
Technician: Tiger Cub (2/2), resist 1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
birds.
1 Like
P2t3
Starting Hand
Smoker
Snapback
Fox Viper
Aged Sensei
Worker
Smoker
Tech
Glorious Ninja 2x
Get paid ($7)
Worker ($6)
Midband Rook ($2)
Fox Viper ($0)
Squad leader: Fox Viper (2/1)
Technician: Rook (3/5)
Base: 20
Tech 1: 5
8 workers
Hand: 4
Deck: 1
Discard: 5
New Hand
Sensei’s Advice
Grappling Hook
Bird Nest
Savior Monk
bansa
11
P1T4
Tech StartingHand Workers
TECH
Stampede
Stampede
STARTING HAND
Forest’s Favor
Galina Glimmer
Young Treant
Merfolk Prospector
Huntress
WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
Forest’s Favor
NextHand
Gemscout Owl
Rampant Growth
Verdant Tree
Discard
Young Treant
Stampede
Stampede
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Galina Glimmer - ($5)
Huntress - ($3)
Merfolk Prospector - ($2)
Heroes’ Hall - ($0)
Cali kills Viper
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Huntress (3/3A), resist 1
-
Elite: Playful Panda (3/2), resist 1
-
Scavenger: Tiger Cub (2/2), resist 1
-
Technician: Wisp (0/1), resist 1
-
Lookout:
In Play:
- L5 Calamandra (4/1), -4
- Galina Glimmer (2/2), resist 1
- Merfolk Prospector (1/1), resist 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
going stampedes…
1 Like
P2t4
Starting Hand
Sensei’s Advice
Grappling Hook
Bird Nest
Savior Monk
No worker
Tech
Sparring Partner 2X
Get paid ($8)
Savior Monk ($6)
Bird Nest ($4)
Maxband Rook ($1)
Float 1 gold
Squad leader: Savior Monk (2/2)
Scavenger: Rook (4/6)
In play: Bird Nest, Bird (1/1) Bird (1/1)
Base: 20
Tech 1: 5
8 workers
Hand: 4
Deck: 7
Discard: 0
New Hand
Aged Sensei
Snapback
Morningstar Flagbearer
Rambasa Twin
bansa
13
P1T5
Tech StartingHand Workers
TECH
Circle of Life
Tiny Basilisk
STARTING HAND
Rampant Growth
Verdant Tree
Gemscout Owl
WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
Forest’s Favor
Verdant Tree
NextHand
Murkwood Allies
Young Treant
Rampant Growth
Tech 2 card(s)
Get Paid + gg gains 3 - ($11)
Worker - ($10)
Gemscout Owl - ($9)
Max Argg - ($3)
Prospector gains 1 - ($4)
Cala summons Predator Tiger - ($0)
Hunteress kills Monk
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Gemscout Owl (0/1A), resist 2
-
Elite: Water Elemental (4/3), resist 1
-
Scavenger: Wisp (0/1), resist 1
-
Technician: Wisp (0/1), resist 1
-
Lookout:
In Play:
- L5 Calamandra (4/1), -4
- Galina Glimmer (2/2), resist 1
- Merfolk Prospector (1/1), resist 1
- Huntress (3/1), resist 1, -2
- L5 Argg (1/5)
- Predator Tiger (4/4), resist 1
- Playful Panda (2/2), resist 1
- Tiger Cub (2/2), resist 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
snapback incoming maybe??
1 Like
GG. I don’t think I can come back from this board deficit. I’ll start game 2 in a bit
1 Like
P1t1
Starting Hand
Sensei’s Advice
Aged Sensei
Savior Monk
Grappling Hook
Morningstar Flabearer
Worker
Savior Monk
Get paid ($4)
Worker ($3)
Grave ($1)
Aged Sensei ($0)
In play: Grave (2/3) Aged Sensei (1/1)
Base: 20
5 workers
Hand: 5
Deck: 0
Discard: 3
New Hand
Fox Viper
Fox Primus
Safe Attacking
Smoker
Snapback
1 Like
bansa
16
P2T1
StartingHand Workers
STARTING HAND
Rich Earth
Tiger Cub
Ironbark Treant
Verdant Tree
Forest’s Favor
WORKERS
Verdant Tree
NextHand
Playful Panda
Spore Shambler
Merfolk Prospector
Rampant Growth
Young Treant
Discard
Tiger Cub
Ironbark Treant
Forest’s Favor
Tech 0 card(s)
Get Paid - ($5)
Rich Earth - ($2)
Worker
Tech I - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
well… this is going to be tough…
1 Like
P1t2
Starting Hand
Fox Viper
Snapback
Safe Attacking
Smoker
Fox Primus
Worker
Fox Primus
Tech
Sparring Partner + Rambasa Twin
Get paid ($5)
Worker ($4)
Tech 1 ($3)
Snap in Arg ($0)
Sensei gives Grave pointers
Grave kills Arg
In play: Grave (2/3) Aged Sensei (1/1)
Base: 20
Tech 1: 5
6 workers
Hand: 5
Deck: 4
Discard: 0
New Hand
Morningstar Flagbearer
Snapback
Safe Attacking
Sparring Partner
Thoughts
So, I think he’s going for Arg’s Riches As P2, so let’s nip that right now.
1 Like
bansa
18
Wow didnt even think Snapback can do that. Grave L3 and (3/4) right?
P2T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Tiny Basilisk
STARTING HAND
Merfolk Prospector
Young Treant
Spore Shambler
Rampant Growth
Playful Panda
Tiger Cub
WORKERS
Verdant Tree
Spore Shambler
NextHand
Forest’s Favor
Tiny Basilisk
Ironbark Treant
Tiny Basilisk
Discard
Rampant Growth
Tiger Cub
Tech 2 card(s)
Get Paid + float - ($7)
Worker
Young Treant, rs, draw 1 - ($5)
Merfolk Prospector - ($4)
Playful Panda - ($2)
Calamandra - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Wisp (1/1)
-
Scavenger:
-
Technician: Young Treant (0/2)
-
Lookout:
In Play:
- Rich Earth
- Playful Panda (2/2)
- Merfolk Prospector (1/1)
- Wisp (0/1)
- L1 Calamandra (2/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
not sure where to go from here…
1 Like
P1t3
Starting Hand
Snapback
Safe Attacking
Morningstar Flagbearer
Fox Viper
Sparring Partner
Worker
Morningstar Flagbearer
Tech
Sparring Partner + Reversal
Get paid ($6)
Worker ($5)
Sparring Partner ($4)
Grave kills the treant
Sensei trades with the wisp
Grave maxbands ($0)
Squad leader: Sparring Partner (2/2)
Elite: Grave (4/5)
Base: 20
Tech 1: 5
7 workers
Hand: 5
Deck: 5
Discard: 0
New Hand
Grappling Hook
Rambasa Twin
Smoker
Sensei’s Advice
Reversal
bansa
20
P2T3
Tech StartingHand Workers
TECH
Fairie Dragon
Fairie Dragon
STARTING HAND
Forest’s Favor
Tiny Basilisk
Tiny Basilisk
Ironbark Treant
Tiger Cub
WORKERS
Verdant Tree
Spore Shambler
Ironbark Treant
NextHand
Forest’s Favor
Rampant Growth
Playful Panda
Young Treant
Tech 2 card(s)
Get Paid + t draw after rs - ($7)
Worker
Prospector gains 1 - ($8)
Tiny Basilisk - ($6)
Tiny Basilisk - ($4)
Cali and Panda kill Partner
Tech II (Balance) - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Tiny Basilisk (1/2)
-
Technician: Tiny Basilisk (1/2)
-
Lookout:
In Play:
- Rich Earth
- Merfolk Prospector (1/1)
- Wisp (0/1)
- L1 Calamandra (2/1), -2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
balance it is…
1 Like