I really don’t know whether “achievement” is the right term for that. On the other hand there definitely is no other player that comes even close to the number of games you played over the last two-three years in this forum…
CAPS25 round 5 P2T3
P1 [Bashing]/Balance/Disease vs. P2 [Blood]/Feral/Truth
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Captured Bugblatter (4/2)
Captured Bugblatter (4/2)
STARTING HAND
Charge
Bloodrage Ogre (3/2)
Makeshift Rambaster (1/2)
Crashbarrow (6/2)
Crashbarrow (6/2)
WORKERS
Bloodburn
Careless Musketeer (2/1)
Makeshift Rambaster (1/2)
NextHand
Pillage
Mad Man (1/1)
Bombaster (2/2)
Scorch
Tech 2 card(s)
technician draw
Get Paid + scavenger - ($8)
Worker - ($7)
Cal trades thief
Drakk - ($5)
Bogre - ($3)
charged bogre trades troq - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader: Drakk (1/3, lvl3)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 3
Economy Info:
Cards:
- Hand: 4
- Deck: 7
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
Thoughts
uargs… that technician draw is… unfortunate… So much for my tech rush plans… tough decision on whether I prefer a “midband” Drakk or a maxband Cal in this situation. But as Moby keeps mobbing me that I should go less for the feral strike, let’s try something different