[CAPS25] FINALS - part 1: P1 zango [Blood]/Feral/Truth vs P2 FrozenStorm [Past]/Peace/Anarchy

Well, with the possibility to kill Oni so cheaply juggermox really isn’t as scary as it used to be…

CAPS25 FINALS part 1 P1T4

P1 [Blood]/Feral/Truth vs. P2 [Past]/Peace/Anarchy

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Shoddy Glider (3/1)
Shoddy Glider (3/1)


STARTING HAND
Bloodburn
Crash Bomber (2/2)
Makeshift Rambaster (1/2)
Bloodrage Ogre (3/2)
Feral Strike


WORKERS
Pillage
Scorch
Careless Musketeer (2/1)
Bloodburn


NextHand

Huntress (3/3)
Feral Strike
Shoddy Glider (3/1)
Mad Man (1/1)
Charge


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
bombaster & dog trade SL
Cal kills Oni, you draw, Cal to maxband
tech 2 - ($3)
cb - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Crash Bomber (2/2)
  • :target: Lookout:

In Play:

  • Cal (4/5, lvl5) [provides resist]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

lol, I was commenting about Boot camp and Stewie and it turns out he has both… weird! but this is what I would call the perfect strike setup!